Sanunes
N6
Just a flip of the coin.
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Post by Sanunes on Jun 18, 2017 2:08:26 GMT
No. I don't need to play the game as a Human wearing the skin of another race which unfortunately is what happened with Dragon Age: Inquisition they wrote the game so generically that it really didn't matter what race you were playing didn't matter expect for the way you looked. So why take the time and energy to make sure that all the difference races work for the protagonist with all the animations in armor/weapons/dialogue/squad interactions/world interactions for something that really isn't difference except for maybe a handful of dialogue if they even decide to do that. To properly do it in my opinion it would require a lot more writing and animations that a lot of people would probably consider "a waste of resources" just like they do with multiplayer when they find something they dislike. Frankly I hope they go back to a single human protagonist with Dragon Age as well because it was proven with Inquisition and even Andromeda that BioWare has been trying to do too much with their games and that causes all the content to suffer. Its like all these movie studios trying to make their own share universes and the have the first movie suffer to a degree because they are trying to force it by adding all kinds of extra content to make the shared universe work at the detriment of what they were trying to release. To me that is what ruined Batman v Superman, Suicide Squad, Amazing Spider-Man and now The Mummy. I thought they did it OK in DAI. I agree there is a trend to drown the story with too many characters in lots of media forms however myself personally would like the option to play as another species and would prefer they do away with the open world and busy tasks that break the rhythm of the story. That still won't solve the problems I have if they abandon the open world format. Its how when you are playing a different race the world forgets what race you are playing and will treat the player as basically a human even if they aren't. I know some people are able to roleplay in their heads when you can pick and choose a different race, but for me if the world doesn't react to what you choose for me makes it impossible to roleplay because I am making every interaction up in my head.
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Post by sjsharp2010 on Jun 18, 2017 2:15:45 GMT
For ME leave it alone. However a small section as this guy would be sweet. Definitely a favorite ME moment, so hoped we'd find him somewhere in MEA. Maybe the Biotic god is on the Quarian Ark.
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Post by dazk on Jun 18, 2017 4:11:11 GMT
Definitely a favorite ME moment, so hoped we'd find him somewhere in MEA. Maybe the Biotic god is on the Quarian Ark. We can only hope!!!!!!
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Post by Deleted on Jun 18, 2017 5:26:49 GMT
Only if it either a set protagonist or the choices at startup were very limited.
DA:I suffered I thought from allowing the player to be from any of the major species. That the devs had to accommodate for varying body shapes and sizes, and different origin stories, likely played a major role in a both the lack of cinematic dialogue and the Inquisitor seeming somewhat bland.
An alien protagonist in a Mass Effect game might suffer from similar problems unless the protagonist belonged to either a single alien species by default, or the choices were limited to Human and a single alien species like Asari or Turian.
I'd much rather have limited species choices at startup but a lot of unique dialogue linked to origin, than have a lot of playable species with little dialogue to distinguish one from another. Cinematic conversations with NPCs is also a must. Modern RPGs just aren't as immersive without it.
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Post by unwanted on Jun 18, 2017 5:35:13 GMT
I would love to play as one of the Shepard species.
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obatalaryder
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Post by obatalaryder on Jun 18, 2017 5:38:20 GMT
Mass Effect is an allegory about humanity. The aliens are merely metaphors/analogues.
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Post by dazk on Jun 18, 2017 5:52:00 GMT
Only if it either a set protagonist or the choices at startup were very limited. DA:I suffered I thought from allowing the player to be from any of the major species. That the devs had to accommodate for varying body shapes and sizes, and different origin stories, likely played a major role in a both the lack of cinematic dialogue and the Inquisitor seeming somewhat bland. An alien protagonist in a Mass Effect game might suffer from similar problems unless the protagonist belonged to either a single alien species by default, or the choices were limited to Human and a single alien species like Asari or Turian. I'd much rather have limited species choices at startup but a lot of unique dialogue linked to origin, than have a lot of playable species with little dialogue to distinguish one from another. Cinematic conversations with NPCs is also a must. Modern RPGs just aren't as immersive without it. Yeah the quality over quantity thing seems to be the main issue with a choice of main character.
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Sanunes
N6
Just a flip of the coin.
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Post by Sanunes on Jun 18, 2017 12:22:08 GMT
Only if it either a set protagonist or the choices at startup were very limited. DA:I suffered I thought from allowing the player to be from any of the major species. That the devs had to accommodate for varying body shapes and sizes, and different origin stories, likely played a major role in a both the lack of cinematic dialogue and the Inquisitor seeming somewhat bland. An alien protagonist in a Mass Effect game might suffer from similar problems unless the protagonist belonged to either a single alien species by default, or the choices were limited to Human and a single alien species like Asari or Turian. I'd much rather have limited species choices at startup but a lot of unique dialogue linked to origin, than have a lot of playable species with little dialogue to distinguish one from another. Cinematic conversations with NPCs is also a must. Modern RPGs just aren't as immersive without it. Yeah, I can just imagine how much people would get frustrated with another Cora/Peebee situation, but with the main protagonist because something was missed or unexpectedly done by a player. I think the expectations of the consumers to have a "perfect" gaming experience and how they reacted to the problems of Andromeda could very easily make it something BioWare is hesitant to do.
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dmc1001
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Post by dmc1001 on Jun 18, 2017 12:57:44 GMT
I don't really care to play as another species. Maybe this should be a poll. Simple "yes" or "no". Part of the issue comes down to romances. We've already got some serious gender gating. Adding race gating makes it even more difficult. And let's face it, BioWare games have romances so let's not pretend that can be ignored.
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wright1978
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Post by wright1978 on Jun 18, 2017 13:24:40 GMT
No i don't think MEA would have been improved by having species selection.
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Post by shechinah on Jun 18, 2017 13:56:30 GMT
Could be interesting to see the results of a poll
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Post by dazk on Jun 18, 2017 20:30:44 GMT
Could be interesting to see the results of a poll Sorry novice at this stuff how does one add a poll?
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Post by dazk on Jun 18, 2017 20:34:16 GMT
I don't really care to play as another species. Maybe this should be a poll. Simple "yes" or "no". Part of the issue comes down to romances. We've already got some serious gender gating. Adding race gating makes it even more difficult. And let's face it, BioWare games have romances so let's not pretend that can be ignored. Yes it would add complexity and it is always going to be impossible to please everyone but DAI achieved it to an extent. However as I think you are implying there are always going to be issues from players who don't get what they want or perceive that. Sorry if I missed your point.
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Post by shechinah on Jun 18, 2017 21:07:26 GMT
Could be interesting to see the results of a poll Sorry novice at this stuff how does one add a poll? Here are the instructions: www.proboards.com/user-guide/posting/poll You can also try asking a moderator since I believe they've added a poll in the past per request
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Post by dazk on Jun 18, 2017 21:28:36 GMT
Sorry novice at this stuff how does one add a poll? Here are the instructions: www.proboards.com/user-guide/posting/poll You can also try asking a moderator since I believe they've added a poll in the past per request Cheers
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dmc1001
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Post by dmc1001 on Jun 19, 2017 2:44:43 GMT
I don't really care to play as another species. Maybe this should be a poll. Simple "yes" or "no". Part of the issue comes down to romances. We've already got some serious gender gating. Adding race gating makes it even more difficult. And let's face it, BioWare games have romances so let's not pretend that can be ignored. Yes it would add complexity and it is always going to be impossible to please everyone but DAI achieved it to an extent. However as I think you are implying there are always going to be issues from players who don't get what they want or perceive that. Sorry if I missed your point. There probably will always be issues. I'm against it mainly because I see even more of them resulting from playing as an alien. I think see limitations by playing most races. Since humans are special snowflakes in the MEU (per in-game dialogue), they are the most versatile of them all. All other races are, by definition, more limited.
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Post by dazk on Jun 19, 2017 6:32:44 GMT
FYI if you are getting notified re this thread Sofajockey very kindly added a poll to the beginning if you want an opinion but didn't want to comment.
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Post by jclosed on Jun 19, 2017 8:52:49 GMT
No.
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Post by tatann on Jun 19, 2017 10:56:19 GMT
I wish they dished Andromeda and gave us 2 prequels : - Mass Effect: Rachni Wars (where you play a Krogan) - Mass Effect: Krogan Rebellion (where you play a Turian or Salarian)
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Post by KaiserShep on Jun 19, 2017 11:25:27 GMT
I'd say the Rachni Wars and the Rebellions wouldn't be worth more than animated shorts in parts like the Animatrix or something, not a full length pair of games.
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Finnen
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Post by Finnen on Jun 19, 2017 12:11:36 GMT
Yes, definitely. I would love to have a system like in Dragon Age: Origins, where each race has it's own origin and some sort of personal quest. This could had been executed well in Andromeda, though it would require a lot more work and some overall changes for the story. However, if I were to plan Andromeda from beginning, then I would give the player the opportunity to play as Human, Turian, Asari or Salarian. Depending on your choice you would start on different arc with different problems of your race. The "prologue" would be focused on fixing problems with the arc and finding Nexus. Andromeda is also about personal story with Ryder's family, so other race's pathfinders would need to have their own, exclusive equivalent quest.
Basically the changes would be limited to the first part of the game until you find Nexus + different "family" quest AND maybe some slight differences in the ending. Most definitely doable.
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Sanunes
N6
Just a flip of the coin.
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Post by Sanunes on Jun 19, 2017 12:56:37 GMT
I voted "no" just because I might take advantage of it if it was there, but if it wasn't part of the game I wouldn't miss it either and I don't think BioWare could implement a system that makes me feel that I am playing another race aside from being a human in a funny suit.
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Post by Vortex13 on Jun 19, 2017 13:36:04 GMT
Unless BioWare was willing to give us species options that actually looked, played, and narratively encountered the story completely different from each other and/or they went back to having a silent protagonist in order to allocate enough of a word budget so as to be properly acknowledge to our racial choice then I would say no.
I don't want to play a human wearing a Turian costume, I don't want the narrative watered down to the point where my Asari avatar knows less about her own culture and what "By the Goddess" means than the human diplomat does (dwarf play-through of Inquisition says hi).
If I am going to be playing as a Salarian, for instance, then the narrative should reflect my character's heightened metabolism and lightning quick mind, my need for less than four hours of sleep a day. I should be able to get a semblance of a universe seen through the eyes of a species that could very well see the other, long lived aliens around him as moving in almost slow motion. Etc.
Personally, I don't see that level of detail being possible, certainly not with the instance of multiple voiced protagonists. The reason why DA:Origins had the reactivity it did was because the game didn't have to gut 50% of the dialogue so players could hear their character speak. The fact that we had all this extra dialogue meant that our companions and other NPCs could recognize us as playing as a City Elf, and offer their own input, the larger allocation of responses meant that they could spend more time crafting a narrative that better fit your chosen background.
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Post by EllanyaWindkeeper on Jun 19, 2017 15:06:11 GMT
No no no, I'm eager to know what will happen to my Ryder further.
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Post by tatann on Jun 19, 2017 17:09:49 GMT
I'd say the Rachni Wars and the Rebellions wouldn't be worth more than animated shorts in parts like the Animatrix or something, not a full length pair of games. That's when good writing comes in ME2 is a full game based on almost nothing story-wise (compared to ME1)
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