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Post by poultrymancer on Jun 22, 2017 17:16:05 GMT
Can they re-disable the Stealth Grid challenge until they fix the goddamn perma-invisible bug?
I literally run away from SG-spammers and I'm sick of it.
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Asker of Questions
833
0
Aug 27, 2024 17:27:08 GMT
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JRandall0308
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jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:16:06 GMT
Benoit sync'd by Fiend.
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Post by JRandall0308 on Jun 22, 2017 17:17:21 GMT
TPK!!!
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:19:21 GMT
Pringtella tried to clutch it out but no dice.
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Asker of Questions
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0
Aug 27, 2024 17:27:08 GMT
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JRandall0308
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:22:20 GMT
Are there plans to change Cyclonic Mods to make them a more viable choice of Booster? Because of the low base shields, adding 10% / 20% / etc. doesn’t help much. ehlien: JRandall0308 nothing to announce on balance for those today, but we'll take the feedback
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Asker of Questions
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Aug 27, 2024 17:27:08 GMT
11,041
JRandall0308
4,276
August 2016
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:22:34 GMT
Bastiaan and Benoit seem surprised that Shadow is highly recommended. LOL WTF?
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Asker of Questions
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Aug 27, 2024 17:27:08 GMT
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JRandall0308
4,276
August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:25:29 GMT
biggy_dx: @ehlien Is the team experimenting with new ammo types; like Phasic or Drill rounds?
ehlien: @biggy_dx not quite new ammo types, but I can't say much about the future at the moment
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Asker of Questions
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Aug 27, 2024 17:27:08 GMT
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JRandall0308
4,276
August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:26:37 GMT
Benoit loves jumping and boosting and Aqua enables that kind of movement.
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:26:50 GMT
What is the design intent behind the 4-second cooldown on detonating combos of the same type? (Enemies don’t receive damage from the same combo type for 4 seconds after that type of detonation.) ehlien: JRandall0308 originally it was to ensure that we balanced how often combos could occur (with separate cooldowns). We're aware of feedback. Have to find a balance for fun, power, and system performance. Lots of detonations can be rough on CPU/GPU performance
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poultrymancer
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Post by poultrymancer on Jun 22, 2017 17:26:57 GMT
biggy_dx: @ehlien Is the team experimenting with new ammo types; like Phasic or Drill rounds? ehlien: @biggy_dx not quite new ammo types, but I can't say much about the future at the moment Interesting..
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Asker of Questions
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0
Aug 27, 2024 17:27:08 GMT
11,041
JRandall0308
4,276
August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
JRandall0308
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Post by JRandall0308 on Jun 22, 2017 17:27:55 GMT
Bastiaan: artist wanted to go for bioluminescence, water giving off light. that's why caves are blue. nice contrast with red of industrial lights.
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:28:27 GMT
biggy_dx: @ehlien The combination of Firebase Paradox/Kett/Gold tends to lead to noticeable performance issues when playing, including a higher chance of the game crashing (on console) when Fiends appear. Can continued improvements be made here?
ehlien: @biggy_dx something we'd have to look into. Would likely require changes to wave compositions
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inherit
Asker of Questions
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Aug 27, 2024 17:27:08 GMT
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:29:02 GMT
Given the existence of the 4-second combo detonation cooldown, why does Shockwave (alone among powers) have a combo detonation *damage* penalty, in addition to its slow animation, lack of lock-on, slow travel time, and long power cooldown? ehlien: JRandall0308 for the shockwave note, it's something we're aware of. Nothing to announce today, but we'll take the feedback
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Schachmatt123
N3
Games: Mass Effect Trilogy, KOTOR
Origin: Schachmatt123
Posts: 336 Likes: 1,135
inherit
685
0
Sept 19, 2024 1:38:35 GMT
1,135
Schachmatt123
336
August 2016
schachmatt123
Mass Effect Trilogy, KOTOR
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Post by Schachmatt123 on Jun 22, 2017 17:31:01 GMT
My favorite comment so far:
rtrnofdmax: Nice to see you guys are seeing the cobras missing fiends bugs first hand.
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inherit
Asker of Questions
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Aug 27, 2024 17:27:08 GMT
11,041
JRandall0308
4,276
August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
JRandall0308
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Post by JRandall0308 on Jun 22, 2017 17:31:55 GMT
biggy_dx: @ehlien Appreciate the response. Will there be new challenges added beyond ones added for new maps, powers, or weapons?
ehlien: @biggy_dx nothing I can share today on future new content. sorry
Antibi0: any fix incoming for the loss of sound in multiplayer on pc?
BioWare: @antibi0 It's a super known issue that we've been looking into.
AR balance: Bastiaan says they are aware, saw reddit posts about it, thanks for feedback.
Galebazz: @ehlien any Reegar stutter fixes?
Turbo Turbo ehlien: @galebazz yup, that's being worked on
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Asker of Questions
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Aug 27, 2024 17:27:08 GMT
11,041
JRandall0308
4,276
August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:34:25 GMT
Bioware is looking at the headshots not registering off-host.
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Asker of Questions
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Aug 27, 2024 17:27:08 GMT
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JRandall0308
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August 2016
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:35:29 GMT
Benoit fears the Anointed the most b/c of how wquicly they can killyou.
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inherit
Asker of Questions
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0
Aug 27, 2024 17:27:08 GMT
11,041
JRandall0308
4,276
August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:36:47 GMT
biggy_dx: @ehlien Instead of Flamethrowers rank 5A evolution (Reach) increasing the abilities spread radius, why not allow give the flames increased distance
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Asker of Questions
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0
Aug 27, 2024 17:27:08 GMT
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August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:37:11 GMT
Wave 6 BOSS: Behemoth! Benoit forgot he did it when designing the leve. "Now I am cursing myself."
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wiz
N1
Posts: 35 Likes: 41
inherit
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0
Aug 20, 2017 13:44:15 GMT
41
wiz
35
Mar 23, 2017 13:43:00 GMT
March 2017
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Post by wiz on Jun 22, 2017 17:39:47 GMT
Can't watch this. Zero team play. Dying all the time.
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Asker of Questions
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0
Aug 27, 2024 17:27:08 GMT
11,041
JRandall0308
4,276
August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
JRandall0308
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Post by JRandall0308 on Jun 22, 2017 17:40:51 GMT
Benoit killed the Behemoth with Shadow HS.
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Asker of Questions
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0
Aug 27, 2024 17:27:08 GMT
11,041
JRandall0308
4,276
August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:43:20 GMT
Someone asked to make this mission One Life to Live and Weakened Assault.
Benoit: that would be crule and unusual.
Bastiaan: maye not so unusual fo ryou as a designer.
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Asker of Questions
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0
Aug 27, 2024 17:27:08 GMT
11,041
JRandall0308
4,276
August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:45:34 GMT
biggy_dx: @ehlien @bioware Is it possible to make challenges repeatable (similar to how they were in ME3), or will they continue to stay completed forever (ie. A cap on challenge points)?
= = =
Benoit one-clipped an Ascendant with Shadow. Shadow OP.
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JRandall0308
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August 2016
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:45:57 GMT
ehlien: 7 waves will remain the standard for matches. But this is a fun little experiment. If you enjoy, let the team know :-)
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August 2016
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jun 22, 2017 17:47:51 GMT
Weapon reload speeds in MEA feel sluggish (esp. compared to ME3 reload speeds which were faster across the board). Could you please explain the design intent for MEA reload speeds? ehlien: JRandall0308 mostly just timed against "use vs recharge". We've seen feedback about the various timings, and the animations not having cancels like ME3. I can't go into details today, but we're aware.
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