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Post by onehitparry on Jun 29, 2017 15:27:35 GMT
Thanks for the advice guys. I gave the Human Adept another spin yesterday and had a lot of fun. I'm still on silver, but I focused on floating as many unshielded mooks as I could and draining their HP with my hurricane. It works great for all though butt munches that like to hide behind cover.
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Post by Schreiner on Jun 29, 2017 16:06:43 GMT
Thanks for the advice guys. I gave the Human Adept another spin yesterday and had a lot of fun. I'm still on silver, but I focused on floating as many unshielded mooks as I could and draining their HP with my hurricane. It works great for all though butt munches that like to hide behind cover. pull's radius evolution goes through cover and walls. so if a raider is crouched hiding behind cover, just cast pull at the cover itself, and he'll start floating up helplessly.
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Post by N7Mith on Jun 29, 2017 19:44:34 GMT
Thanks for the advice guys. I gave the Human Adept another spin yesterday and had a lot of fun. I'm still on silver, but I focused on floating as many unshielded mooks as I could and draining their HP with my hurricane. It works great for all though butt munches that like to hide behind cover. pull's radius evolution goes through cover and walls. so if a raider is crouched hiding behind cover, just cast pull at the cover itself, and he'll start floating up helplessly. Which makes radius the best choice, where available, for any power. Edit; except frags! Arcing just isn't what it used to be
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Post by JulianVerse on Jun 30, 2017 18:45:56 GMT
It's not the most common class in gold match these days, but I see one from time to times and really dominating the match, thought most of the time I keep reviving them IMO, She/He seems to not be as easy as other biotic classes and I've always struggled to do fine with her. The AssAdept is a really fun n'easy to learn, the kineticist isn't that good (I still have her level III) but IMG it's so damn funny to throw enemies everywhere. Singularity is a pretty cool power, thought I feel it's hard to use it well in gold matches (Armored/shielded enemies everywhere) and shockwave doesn't seems to consistantly hit IMO. I haven't played her since I maxed her. Maybe I'll give her another go with her tonight my bad.
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Post by dyesevn on Jul 1, 2017 7:32:27 GMT
Hey All, After looking through this thread, I was inspired to give the Human Adept another shot. I had a lot of fun on bronze where I was able to plow through enemies like a runaway train. I played her enough to get her to level 11 and transitioned to silver last night. To my surprise I found out that I can't kill full health mooks with just pull shockwave. I was wondering if the inability to kill full health mooks is only an issue because I don't have a full build (I am missing some damage passives) and if it is possible to kill a full health mook with biotic combo (and if so, do I need a damage booster or specific passives). Thanks in advance! typically no, you won't really get kills from biotic combos and abilities. as you may notice from my videos, the human adept's strengths lie in her ability to quickly debuff any enemy to take more damage from expose, simultaneously disabling huge swaths of red health enemies with pull and singularity, and detonating billions of combos (albeit weaker combos) all over the place through walls floors and ceilings. if you want to kill enemies with single biotic combos like pull + lance, i would recommend the kineticist. This is disappointing coming from just maxing the kineticist. The adapts biotic combos feel so weak. It's strange that the adept of all builds does most of her killing with guns. Still, it's an effective kit. What do you think is the best equipment? I'm using expert atm
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Post by PATPATPATlol on Jul 1, 2017 18:17:33 GMT
Human adept is really great and she's probably one of my most used kits. I only have three points in her fitness though making her quite squishy. If she gets cornered by a couple enemies she's pretty much done for
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Post by vanelsa on Jul 1, 2017 19:10:26 GMT
Venom charged shot into a crowd, throw in singularity and finish with shockwave. If anyone is still alive detonating the singularity will finish them off. I have done this with groups of three enemies and it's great. The triple biotic boom sound is awesome.
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Post by treoir on Jul 1, 2017 23:50:05 GMT
I am disappointed though, how off-host, lancing floating mooks often gives no combo blast.
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Post by Kenny Bania on Jul 2, 2017 6:31:45 GMT
I am disappointed though, how off-host, lancing floating mooks often gives no combo blast. Works for me all the time off-host.
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Post by zeph on Jul 2, 2017 8:05:04 GMT
I am disappointed though, how off-host, lancing floating mooks often gives no combo blast. Works for me all the time off-host. But remember, human sentinel has the highest weapon damage output from majority of passive skill specs
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Post by KaiserShep on Jul 2, 2017 8:39:52 GMT
After giving her a shot, "Pwnytail" really is an apt nickname.
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Post by treoir on Jul 2, 2017 9:03:18 GMT
I am disappointed though, how off-host, lancing floating mooks often gives no combo blast. Works for me all the time off-host. Not for me (human adept). Which character were you playing where it works all the time? I suppose, if its unusual enough, I should capture and post some video somewhere.
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Post by Kenny Bania on Jul 2, 2017 9:33:42 GMT
Works for me all the time off-host. But remember, human sentinel has the highest weapon damage output from majority of passive skill specs STFU
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Post by Kenny Bania on Jul 2, 2017 9:34:25 GMT
Works for me all the time off-host. Not for me (human adept). Which character were you playing where it works all the time? I suppose, if its unusual enough, I should capture and post some video somewhere. The human adept doesn't have Lance though...
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Post by zeph on Jul 2, 2017 19:20:41 GMT
Not for me (human adept). Which character were you playing where it works all the time? I suppose, if its unusual enough, I should capture and post some video somewhere. The human adept doesn't have Lance though... Human adept only has a 20% weapon increase while the human sentinel has 28% weapon damage output. Sentinel > Adpet > MEA roster > overwatch roster
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Post by Kenny Bania on Jul 2, 2017 19:24:52 GMT
The human adept doesn't have Lance though... Human adept only has a 20% weapon increase while the human sentinel has 28% weapon damage output. Sentinel > Adpet > MEA roster > overwatch roster Stop quoting me, retard.
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Post by zeph on Jul 2, 2017 20:49:10 GMT
Human adept only has a 20% weapon increase while the human sentinel has 28% weapon damage output. Sentinel > Adpet > MEA roster > overwatch roster Stop quoting me, retard. Resorts to name calling, nice!
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Post by Kenny Bania on Jul 2, 2017 21:07:45 GMT
Stop quoting me, retard. Resorts to name calling, nice! If the shoe fits...
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Post by treoir on Jul 3, 2017 3:53:46 GMT
Not for me (human adept). Which character were you playing where it works all the time? I suppose, if its unusual enough, I should capture and post some video somewhere. The human adept doesn't have Lance though... Oops, you are right - Human Kineticist, Asari Adept (the two that have throw and lance). I should have double checked rather than pulling the name out of memory. Sorry about that. (But you never answered my question, either: Which character were you playing where it works all the time?)
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Post by Kenny Bania on Jul 3, 2017 4:21:13 GMT
The human adept doesn't have Lance though... Oops, you are right - Human Kineticist, Asari Adept (the two that have throw and lance). I should have double checked rather than pulling the name out of memory. Sorry about that. (But you never answered my question, either: Which character were you playing where it works all the time?) The Kineticist specifically. Just so there's no confusion, I've never hit a mook I've used pull on with Lance, and failed to detonate a biotic combo (Observers and Breachers being the exception).
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Post by RonnieBlastoff on Jul 4, 2017 2:28:07 GMT
Oops, you are right - Human Kineticist, Asari Adept (the two that have throw and lance). I should have double checked rather than pulling the name out of memory. Sorry about that. (But you never answered my question, either: Which character were you playing where it works all the time?) The Kineticist specifically. Just so there's no confusion, I've never hit a mook I've used pull on with Lance, and failed to detonate a biotic combo (Observers and Breachers being the exception). I like to use kenetithrow on an enemy 2-4 times in succession to see if by the speed they fly off the map will they have a little star twinkle in the sky like in japanese anime............ :dumb:
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Post by gib on Jul 4, 2017 10:35:13 GMT
I've tried her several times with multiple different builds and variations, I just don't enjoy the class as much as it's fans do. I can see the appeal, I just find I'm more effective playing another class.
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Post by onehitparry on Jul 4, 2017 17:56:45 GMT
I've tried her several times with multiple different builds and variations, I just don't enjoy the class as much as it's fans do. I can see the appeal, I just find I'm more effective playing another class. At least you gave it a try! :dumb:
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Post by gib on Jul 4, 2017 22:14:58 GMT
I've tried her several times with multiple different builds and variations, I just don't enjoy the class as much as it's fans do. I can see the appeal, I just find I'm more effective playing another class. At least you gave it a try! :dumb: I've probably burnt around 12 respecs on her. I think it's just singularity's recharge time does my nut in.
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Post by Kenny Bania on Jul 4, 2017 22:25:46 GMT
At least you gave it a try! :dumb: I've probably burnt around 12 respecs on her. I think it's just singularity's recharge time does my nut in. Using Singularity as your go-to will have that effect. Pull is my most used power on her, and I break out Singularity only when it can prime 3 or more baddies, I come across an armored target or Pull is on cooldown.
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