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Post by q5tyhj on Dec 20, 2016 19:19:02 GMT
Just get the Claymore RAIDER Fixed that for ya
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Post by Deleted on Dec 20, 2016 19:46:38 GMT
Oh, if only there was a way to link a manifest! Well, what I've liked playing are:
Adepts: Drell or N7 Man with lashes; Soldier: Krogan or N7 Destroyer Engineer: Volus and Salarian Sentinel: Turian Infiltrator: Asari Vanguard: Batarian (or Vanilla Human)
The magic guns I have (all level I, unless noted otherwise):
Gold: Striker Assult Riffle II, Geth pulse R, Asas Anti-Syn R, Arc Pistol II, M-11 Suppressor V, Executioner Pistol II, Acolyte, Geth plasma Shotgun, Disciple, Hornet, Geth Plasma SMG, M-93 Widow (and Collector Sniper R III, Kickshock Harpoon Gun, but I can't use sniper rifles, because of scope)
Platinum: Geth Spitfire II, M-99 Sabrer, M-7 Lancer, M-77 Paladin, N7 Eagle, Blood Pack Punisher.
Save for going Arc on T!Sentinel and Suppressor on the Batarian Vanguard and Asari Infiltrator is there anything worth trying on anyone I like playing?
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Post by q5tyhj on Dec 20, 2016 20:08:32 GMT
Oh, if only there was a way to link a manifest! Well, what I've liked playing are: Adepts: Drell or N7 Man with lashes; Soldier: Krogan or N7 Destroyer Engineer: Volus and Salarian Sentinel: Turian Infiltrator: Asari Vanguard: Batarian (or Vanilla Human) The magic guns I have (all level I, unless noted otherwise): Gold: Striker Assult Riffle II, Geth pulse R, Asas Anti-Syn R, Arc Pistol II, M-11 Suppressor V, Executioner Pistol II, Acolyte, Geth plasma Shotgun, Disciple, Hornet, Geth Plasma SMG, M-93 Widow (and Collector Sniper R III, Kickshock Harpoon Gun, but I can't use sniper rifles, because of scope) Platinum: Geth Spitfire II, M-99 Sabrer, M-7 Lancer, M-77 Paladin, N7 Eagle, Blood Pack Punisher. Save for going Arc on T!Sentinel and Suppressor on the Batarian Vanguard and Asari Infiltrator is there anything worth trying on anyone I like playing? Striker Krogan Soldier because FOR TUCHUNKA (just be prepared to hump ammo boxes) Saber on the Destroyer is pretty awesome Alot of these guns work really well on the Turian Sentinel- Geth Shotgun, Saber (though probably prohibitively heavy at level 1), Lancer, Paladin, Eagle in particular I could also see the Acolyte working fairly well on the Drelldept, but this is sort of an abomination as you really ought to use a big shotgun for him
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Post by Deleted on Dec 20, 2016 20:13:57 GMT
Cool, I will keep switching the weapons on the T!Sent then as I am leveling him to see what works best with my erm... shall we call it hmm... playstyle?
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Post by MPApr2012 on Dec 20, 2016 21:38:54 GMT
Oh, if only there was a way to link a manifest! Well, what I've like d playing are: What about N7HQ? is this you? Sorry for barging in, was keeping an eye on the thread kudos for keeping it alive - always a good read when you get an aggregated advice feeds going more often then not there's somethn new/forgotten to pick up on
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Post by Evil on Dec 21, 2016 0:12:30 GMT
Oh, if only there was a way to link a manifest! Well, what I've like d playing are: What about N7HQ? is this you? Sorry for barging in, was keeping an eye on the thread kudos for keeping it alive - always a good read when you get an aggregated advice feeds going more often then not there's somethn new/forgotten to pick up on If that is @domi then they have a few more characters and gear available than they mentioned, thus more options. That geth scanner 3? Try it, you might like it. TSol with BPP and/or N7 eagle will do good work, but you'll need AP ammo to compensate for your lack of AP mods on those two guns to get the full effect. KroGuard with evicerator omniblade handle is decent performance and great fun if your connection to the host is decent or you're hosting. Ignore the bosses as much as possible and concentrate on murdering the mooks with extreme prejudice and maniacal laughter. The batguard can be played in a similar way too, you get less maniacal laughter but the hatesurfing makes up for it. VorSent with acolyte is good if you like fire and explosions. Add any lightweight gun you like for the secondary as long as it has an AP mod. Geth trooper with lancer is a nice combo. Set stuff on fire. Shoot the gun while the flamer is cooling down. Stop shooting the gun before it overheats completely not after. Set more stuff on fire while the gun cools. Rinse. Repeat. Collect credits. Human engineer with executioner pistol will also get the job done without needing AP consumables if you run out of them. Find enemies. If it's a group or a boss activate the suicide drone to distract them then alternate overload, gunshots, and incinerate until they're all dead If it's solo mook just point the gun at it and pull the trigger. Hit it with overload first if it's shielded or trying to avoid being shot. Find more enemies.
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Post by q5tyhj on Dec 21, 2016 4:51:56 GMT
VorSent with acolyte is good if you like fire and explosions. oh hell yes, this x 1000000. Who cares if the acolyte is sort of a pyjak weapon, the Vorcha Sentinel more than makes up for it. (STRONGEST!!!) And good to see that they fixed N7HQ, I just assumed they were going to let it die, or at least wait until ME:A came out
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Post by Deleted on Dec 21, 2016 5:01:12 GMT
Well, I guess it's working again, so, yep, I do have some gear options, but I am not good enough to survive without the multicacitor atm, so that's what I always run with. Some characters i also can't play that well, for example bat guard rather than kroguard because i find it way harder to make Krogan move and initiate melee. I keep trying Eva with omniblade on when I gear, but it's still too heavy for my batman to fly as often as I want him to.
human eng sound like fun, I have not played him in a while, would love to try a new spin on that tale.
I think I can shoot Arc after tonight, it's certainly nice to see how much it takes off on a charged shot after the SMG. I think that's what I am going to keep on the T!sent.
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Post by crashsuit on Dec 22, 2016 1:25:27 GMT
And good to see that they fixed N7HQ, I just assumed they were going to let it die, or at least wait until ME:A came out Attention everyone: brojo pulled some strings and now the N7HQ is working again.
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Post by GrimBroom on Dec 22, 2016 2:57:50 GMT
I keep trying Eva with omniblade on when I gear, but it's still too heavy for my batman to fly as often as I want him to. Maybe I'm misunderstanding you, but the Omni-Blade doesn't apply the weight penalty correctly to non-DLC guns like the Eviscerator. Your power recharge speed will change in the weapon loadout screen, but it doesn't affect cooldowns while in the game itself. The Batguard's Blade Armor will obviously slow down Charge use, but the Eviscerator's weight is on par with a lot of the Heavy Pistols, which is pretty silly. The weight penalty might be applied correctly if you equip Ultralight Materials alongside it, or if someone joins your game in progress, but someone more knowledgeable would have to break that down.
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Post by Deleted on Dec 22, 2016 3:16:59 GMT
What I mean is that the Eviscerator with the Shotgun Blade Attachment V, it gives me +200, but if I switch to my Omniblade I, it goes to +175. For Suppressor V I have the LW Materials/Stun, so I can keep the +200, and the FR is quite a bit higher as well as the Accuracy, and the damage is Okay & Arc II looks even better on the bars, with FR, Accuracy and Dmg all being pretty good (and still at +200). So, is it actually worth it to use Shotgun for better melee with Omniblade, or do I wait till Omniblade levels up (if?) Sorry, I am a bit tired, hopefully I am making sense. And, tried Acolyte as a sidearm on my A!Infiltrator, and it certainly takes quite good chunks when it hits, but takes patience to charge it between powers. Wondering if charging times go down as it levels up. I still gonna have to play a bunch more games on the infiltrator till she hits level 20. Want to see how Lancer will work on the K!Soldier.
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Post by q5tyhj on Dec 22, 2016 4:53:31 GMT
And good to see that they fixed N7HQ, I just assumed they were going to let it die, or at least wait until ME:A came out Attention everyone: brojo pulled some strings and now the N7HQ is working again. I missed that post, but that's awesome- thanks again brojo!
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Post by q5tyhj on Dec 22, 2016 5:03:08 GMT
What I mean is that the Eviscerator with the Shotgun Blade Attachment V, it gives me +200, but if I switch to my Omniblade I, it goes to +175. For almost all powers, the difference between 200% and 175% cooldown is going to be completely negligible. Like, a fraction of a second. A Batarian Vanguard with Blade Armor turned on (Blade Armor applies a cooldown penalty) goes from 3.64 second cooldown on Biotic Charge at 200%, to a 4 second cooldown at 175%.. So about a 1/3 of a second difference. On the other hand, since your Omniblade is only level 1 and your Blade Attachment is level 5 (so +30% melee vs +25% melee), this may be one of those rare cases where the better mod isn't worth even a negligible cooldown penalty. But once your omniblade has leveled up even once or twice it's going to be no contest.
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Post by K_O_513 on Dec 22, 2016 5:28:52 GMT
i don't care what my cooldown is: fisting the ever-loving hell out of all things robot excites me like few other things
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Post by GrimBroom on Dec 22, 2016 7:38:17 GMT
What I mean is that the Eviscerator with the Shotgun Blade Attachment V, it gives me +200, but if I switch to my Omniblade I, it goes to +175. Right, but I don't think that penalty is actually applied in gameplay with vanilla weapons like the Eviscerator. bsn.boards.net/thread/1302/mass-effect-multiplayer-bug-listSee number 26 on the opening list above. Maybe I'm misunderstanding the bug. There are certainly people more knowledgeable than me about this stuff, and they can actually test it, but I use the Eviscerator quite a bit, and I almost always stick the Omni-Blade and High Velocity Barrel on it.
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Post by Deleted on Dec 22, 2016 10:59:26 GMT
What I mean is that the Eviscerator with the Shotgun Blade Attachment V, it gives me +200, but if I switch to my Omniblade I, it goes to +175. For almost all powers, the difference between 200% and 175% cooldown is going to be completely negligible. Like, a fraction of a second. A Batarian Vanguard with Blade Armor turned on (Blade Armor applies a cooldown penalty) goes from 3.64 second cooldown on Biotic Charge at 200%, to a 4 second cooldown at 175%.. So about a 1/3 of a second difference. On the other hand, since your Omniblade is only level 1 and your Blade Attachment is level 5 (so +30% melee vs +25% melee), this may be one of those rare cases where the better mod isn't worth even a negligible cooldown penalty. But once your omniblade has leveled up even once or twice it's going to be no contest. Well, additional snag is that if I put a shotgun on, the build recommends carrying Acolyte, for stuff you cannot just charge and beat down into submission, so the Acolyte on level I even with the LWM will increase the penalty even further. I do think that the penalty applies correctly to the Eviscrator, because I could see noticeable difference on the speed with which my Nova Guard played before and after I would take the skill that increased his carrying capacity, which I attributed to his Evicerator becoming lighter. Maybe it was placebo effect....
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Post by Tonymac on Dec 22, 2016 11:16:17 GMT
Last night on PC I was playing a vorcha pyro with the eagle and power magnifier. I have to say, it's a lot of fun burning all of the things.
Talk about an easy kit to build and play.....
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Post by Deleted on Dec 22, 2016 13:52:34 GMT
Last night on PC I was playing a vorcha pyro with the eagle and power magnifier. I have to say, it's a lot of fun burning all of the things. Talk about an easy kit to build and play..... I don't mind Vorcha, but I am just not fast enough to kill stuff compared to other people, so I don't get the advantages of the Bloodlust unless I try to solo with it (where it is fun). But i don't want to solo, because I want to hoard medigels and packs. I need something even easier tbh, hence my preference for the Vanguards and Soldiers. Which is probably what I am going to start playing once I am done leveling my Infiltrator. Whom I will have to demote, unfortunately, since I am not cooping with the 6/6/6/6/0 build well enough to play Silver on.
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Post by Tonymac on Dec 22, 2016 14:03:38 GMT
Last night on PC I was playing a vorcha pyro with the eagle and power magnifier. I have to say, it's a lot of fun burning all of the things. Talk about an easy kit to build and play..... I don't mind Vorcha, but I am just not fast enough to kill stuff compared to other people, so I don't get the advantages of the Bloodlust unless I try to solo with it (where it is fun). But i don't want to solo, because I want to hoard medigels and packs. I need something even easier tbh, hence my preference for the Vanguards and Soldiers. Which is probably what I am going to start playing once I am done leveling my Infiltrator. Whom I will have to demote, unfortunately, since I am not cooping with the 6/6/6/6/0 build well enough to play Silver on. If you build that vorcha right they wreck shop - maybe not as fast as a well played soldier, vanguard or infiltrator - but they are fun.
I play GI a lot because they are amazing fun and kill all of the things. I would not recommend 6/6/6/6/0 unless you are willing to spend consumables.
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Post by Deleted on Dec 22, 2016 14:07:24 GMT
I don't mind Vorcha, but I am just not fast enough to kill stuff compared to other people, so I don't get the advantages of the Bloodlust unless I try to solo with it (where it is fun). But i don't want to solo, because I want to hoard medigels and packs. I need something even easier tbh, hence my preference for the Vanguards and Soldiers. Which is probably what I am going to start playing once I am done leveling my Infiltrator. Whom I will have to demote, unfortunately, since I am not cooping with the 6/6/6/6/0 build well enough to play Silver on. If you build that vorcha right they wreck shop - maybe not as fast as a well played soldier, vanguard or infiltrator - but they are fun.
I play GI a lot because they are amazing fun and kill all of the things. I would not recommend 6/6/6/6/0 unless you are willing to spend consumables.
The build is fine, I am just not fast enough as a player to arrive at the spawns to beat other players before most everything is dead, and if I go on my own, I will either find nothing or get overwhelmed and just die in some far away corner of the map. One reason I really like Vanguards, is that they move around easily and compensate for my lack of awareness and their shield restore helps with me getting unnecessary hits other people avoid.
I do like the Asari Infiltrator because it's a DoT class + cloack helps me not to face plant into spawns when trying to get to the objectives, but I should have went 6/6/6/4/4 to make her a bit sturdier. Before anything else, I don't like dying.
I dunno, some days I play Silver and feel fine there, some days I do so badly, I am afraid to go back up from Bronze to Silver again.
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Post by inert on Dec 22, 2016 15:28:28 GMT
I do like the Asari Infiltrator because it's a DoT class + cloack helps me not to face plant into spawns when trying to get to the objectives, but I should have went 6/6/6/4/4 to make her a bit sturdier. Before anything else, I don't like dying.
I dunno, some days I play Silver and feel fine there, some days I do so badly, I am afraid to go back up from Bronze to Silver again.
If you must put fitness into the Huntress, go 6/6/6/5/3, as you don't want to give up any of that power damage. Unless of course you're doing a melee huntress, in which case knock yourself out. The power build is one of the best "coward" kits, as it lets you do incredible amounts of damage even at distance (as such, I run her 6/6/6/6/0). Asari dodge and cloak are good enough panic buttons to correct for when you get flanked. Good knowledge of spawns can help you realize where the threats are coming from in most cases. However, spawns can be split when pugs "jump the gun." Also, you're far too good to be playing bronze unless maybe level 1 with a new build. You should keep pushing yourself to try higher difficulties. I remember leaving my cowardice behind on FBWGG (White/Geth/Gold) back in 2012, simply due to impatience. I challenged myself to mix it up in the efforts to speed up long games. After a while, I got decent at playing with random kits. Eventually when Platinum was introduced, I was picked up by some truly excellent players on Xbox (Disciple888, lnsaneAssassin, Uh Cold, kaxas92, etc) for legit speedruns. I wasn't on their levels (probably still not), but I learned a ton. b00gie didn't play platinum, but he was (and still is) Gold, Jerry, Gold. Just stick to it, you'll be outscoring scrubs like me in no time.
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Post by Tonymac on Dec 22, 2016 16:18:54 GMT
If you build that vorcha right they wreck shop - maybe not as fast as a well played soldier, vanguard or infiltrator - but they are fun.
I play GI a lot because they are amazing fun and kill all of the things. I would not recommend 6/6/6/6/0 unless you are willing to spend consumables.
The build is fine, I am just not fast enough as a player to arrive at the spawns to beat other players before most everything is dead, and if I go on my own, I will either find nothing or get overwhelmed and just die in some far away corner of the map. One reason I really like Vanguards, is that they move around easily and compensate for my lack of awareness and their shield restore helps with me getting unnecessary hits other people avoid.
I do like the Asari Infiltrator because it's a DoT class + cloack helps me not to face plant into spawns when trying to get to the objectives, but I should have went 6/6/6/4/4 to make her a bit sturdier. Before anything else, I don't like dying.
I dunno, some days I play Silver and feel fine there, some days I do so badly, I am afraid to go back up from Bronze to Silver again.
I see what's happening here - you play like I do; you pug a lot.
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Post by Deleted on Dec 22, 2016 16:54:57 GMT
I do like the Asari Infiltrator because it's a DoT class + cloack helps me not to face plant into spawns when trying to get to the objectives, but I should have went 6/6/6/4/4 to make her a bit sturdier. Before anything else, I don't like dying.
I dunno, some days I play Silver and feel fine there, some days I do so badly, I am afraid to go back up from Bronze to Silver again.
If you must put fitness into the Huntress, go 6/6/6/5/3, as you don't want to give up any of that power damage. Unless of course you're doing a melee huntress, in which case knock yourself out. The power build is one of the best "coward" kits, as it lets you do incredible amounts of damage even at distance (as such, I run her 6/6/6/6/0). Asari dodge and cloak are good enough panic buttons to correct for when you get flanked. heh, if I wanted a melee Asari, I'd play Valkyre. The trouble with the 5/3 in the ranged builds is that the point 3 is wasted on melee, so essentially you end up with the 6/6/6/5/2 build, and it's only the 4th point in that tree that gives you MOAR health/shield. I still have two levels to scream in terror whenever anything clips me with my attempt at the 6/6/6/6/0 but it bodes ill for dental health. Yesterday I tripped over my own team-mate when running for cover, and died because of that one stumble (and s/he did not even res me, the nerves!). Any mishap, like jumping over the cover instead of dropping into cover (yes, yes, I love you too, spacebar) is also an almost certain death. I am trying to concentrate my entire midi-chlorine count on indoctrinating the BioWARe to use double AWSD tap for directional rolls and bar specifically for taking cover.
And, heh, if you are a scrub, I am Princess of the Pink Marshmallow Hinterlands.
There is a practical reasons to play Bronze: two games gives you your 33K w/o using up any consumables, so you get fast positive balance of supplies. In a silver game, I go through medigels and ops packs almost as fast as I can purchase them with the proceeds, and it leaves next to no creds to save up for the Arsenal Pack. So, 2 bronze games to get enough equipment to go do Silver game to build up creds for the 99K pack. Desperate times....
Tonymac Of course I pug
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Post by Cirvante on Dec 22, 2016 17:47:58 GMT
There is a practical reasons to play Bronze: two games gives you your 33K w/o using up any consumables, so you get fast positive balance of supplies. In a silver game, I go through medigels and ops packs almost as fast as I can purchase them with the proceeds, and it leaves next to no creds to save up for the Arsenal Pack. So, 2 bronze games to get enough equipment to go do Silver game to build up creds for the 99K pack. Desperate times.... Remind me to carry you through some gold games. No one should have to grind bronze for 99k packs. We also need to get you a Claymore fast, so I can indoctrinate you into our cult turn you into a 1337 player.
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Post by Deleted on Dec 22, 2016 18:20:19 GMT
There is a practical reasons to play Bronze: two games gives you your 33K w/o using up any consumables, so you get fast positive balance of supplies. In a silver game, I go through medigels and ops packs almost as fast as I can purchase them with the proceeds, and it leaves next to no creds to save up for the Arsenal Pack. So, 2 bronze games to get enough equipment to go do Silver game to build up creds for the 99K pack. Desperate times.... Remind me to carry you through some gold games. No one should have to grind bronze for 99k packs. We also need to get you a Claymore fast, so I can indoctrinate you into our cult turn you into a 1337 player. In the interest of accuracy, my grind model is a two-tier approach:
Step 1: bronze --> for a couple of 33K packs Step 2: silver --> for the 99K pack using up the consumables obtained in Step 1. Step 3. return to Step 1
But I did not have enough time lately to play more than three or so games per night, so that hugely compounds the problem, because that's not grinding, that's a mockery of grinding!
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