jmac1424
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Games: Mass Effect Trilogy
PSN: jmac1424
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Post by jmac1424 on Sept 17, 2016 12:20:23 GMT
In all seriousness, one of the biggest reasons I still play after 1400 hours is that I'm still learning stuff. Like last night, tried Claymore HSol for the 1st time in months. I wasn't very good with it, but damn, it was fun as hell. So, my advice would be, don't be like me and think vanilla human kits aren't "good" because they are vanilla human. It took me a long time to play them. Human engineer is now one of my top 3 or 4 most played kits. Human adept is tremendous damage dealer as well. Finally, as you transition to gold, just make sure you are able to deal with armor. Too many noobs do not mods or ammo to deal with armor.
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budhalen
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
Origin: budhalen
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Post by budhalen on Sept 17, 2016 14:42:15 GMT
Human adept is tremendous damage dealer as well. Yes indeed! HDept was the only character could manage in my early transitional phase into Silver level gameplay. And it was the MP vanilla humans that taught me how to manage combos and their rhythms. Made going back to SP campaigns feel much easier.
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Lurkin' since 24/02/2011
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Post by Evil on Sept 17, 2016 16:24:25 GMT
So, my advice would be, don't be like me and think vanilla human kits aren't "good" because they are vanilla human. It took me a long time to play them. Human engineer is now one of my top 3 or 4 most played kits. Human adept is tremendous damage dealer as well. Finally, as you transition to gold, just make sure you are able to deal with armor. Too many noobs do not mods or ammo to deal with armor. He's right @vella , those human kits may seem boring at first glance, but they have some very well thought out power combos that make them very effective. The human engineer, adept, and sentinel in particular should be your friends in the early days, since they can put out significant amounts of damage even with crappy gear. HEng: Overload can detonate a fire explosion and prime for tech bursts simultaneously. Incinerate cad detonate a tech burst and prime for a fire explosion simultaneously. Put 6 points into both powers ASAP and cast them alternately for a constant chain of explosions. Just make sure your cooldowns are good, you need to be able to recast well within 3 seconds to get the fire explosion IIRC. HSent and HDept These guys can both create very powerful biotic explosions, so get 6 points into their biotic powers ASAP and make sure you take the "detonate" evos that make your explosions bigger. HSent: Warp can prime or detonate, throw only detonates, so warp->throw is the standard cycle. HDept: Singularity primes, singularity's "detonate" evo adds an explosion to the end of the power which can detonate primes from a different power IIRC, warp primes or detonates, shockwave detonates. This guy's a bit more complicated to use than the HSent, I never fully mastered him myself TBH. These guys are less cooldown dependant than the HEng, but don't go overboard with the big guns. HVan: It can put out a lot of damage just by spamming charge and nova but it can also be unreliable off-host, and charging into banshees can get you killed in a hurry. Give it a go once you've got a feel for the game. Take radius on charge to make sure it hits what you're charging at and spec for max power damage. Shockwave won't see much use on the novaspam build, feel free to skip it. Keep power cooldowns as low as possible, you need to be charging as much as you can. HInf Once you get a decent gun and weapon mods for it, stick it on this and go shoot things. Don't worry about weapon weight too much, as long as you cloak then shoot almost immediately the cooldown will be shortened dramatically. Cryo blast is your friend on short range weapon builds, less so on sniper builds. Sticky grenades can do massive damage if you land a direct hit, but that's easier said than done so prioritise cloak, cryo blast (if short range build) and weapon damage passives. HSol my favourite, but equipment dependant. A weapons build will need a decent DPS gun with weapon mods and weapon consumables, while a cryo build will need cryo ammo (obviously). The mattock is a passable uncommon for the weapons build, while the scimitar is a passable uncommon for the cryo build. Replace both with decent gold guns when possible. If you can spare the points, take frag grenades speced for armour-piercing and max grenades to help with armoured enemies and big groups. Also, he isn't kidding about armour. It's not a problem in bronze or silver, but in gold and platinum armoured enemies will be trouble unless you have a gun or power that can cut through it.
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OneWomanArmy
N5
Queen of BSN
I’m a brilliant brunette with lots of blonde moments 😜
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Theonewomanarmy
PSN: HypnoticEyes
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I’m a brilliant brunette with lots of blonde moments 😜
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by OneWomanArmy on Sept 17, 2016 16:44:01 GMT
I know the guys here loves joking around but I'm forever grateful to them because they took me under their wings and they did that even though I from time to time complained and bitched and real life raged on them lol, they stuck with me. I just restarted the ME trilogy and I realized how much I used to die and get frustrated in the past when playing the sp but this time I suddenly knew all that I needed to do with the power combos, weapons and which ones were good or bad, how to kill an enemy the best way etc and it suddenly got waaaay more easier. You guys joking around like this just makes it a lot more fun to learn and you're all amazing
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These pretzels are making me thirsty!!!
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Post by Kenny Bania on Sept 17, 2016 17:12:38 GMT
In all seriousness, one of the biggest reasons I still play after 1400 hours is that I'm still learning stuff. Like last night, tried Claymore HSol for the 1st time in months. I wasn't very good with it, but damn, it was fun as hell. So, my advice would be, don't be like me and think vanilla human kits aren't "good" because they are vanilla human. It took me a long time to play them. Human engineer is now one of my top 3 or 4 most played kits. Human adept is tremendous damage dealer as well. Vanilla humans?
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Post by kpeter on Sept 17, 2016 18:05:35 GMT
One of the problem of this game is, the game is a different game once you have every gear and weapon unlocked. Many kit looks weak when you first unlock it, but then with the right equipment it can be night and day. Of course there are kits that just kick ass from day one. But as it was said earlier, vanilla human kits are mostly overlooked or disliked, and its just not justified considering how good they are.
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Post by Deleted on Sept 17, 2016 18:11:10 GMT
So many good answers! These have helped me a lot! Although I can't still understand why I have to max commons first and later get the better gear. I read the explanation, but I just don't understand. Maybe it's just my english then But I will do as you say, buy the cheap packs until I'm maxed out.
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Post by Voluptuous Volus on Sept 17, 2016 18:16:04 GMT
So many good answers! These have helped me a lot! Although I can't still understand why I have to max commons first and later get the better gear. I read the explanation, but I just don't understand. Maybe it's just my english then But I will do as you say, buy the cheap packs until I'm maxed out. Basically you would be wasting money by buying more expensive packs before you max out common and uncommon weapons. That's all you need to know. After those are done - you can switch to Spectre packs or Arsenal packs or Premium Spectres - whatever, as long as you have enough creds.
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Post by Deleted on Sept 18, 2016 1:03:15 GMT
My questions: 1) should I buy cheaper equipment packs or save my credits for the expensive ones? I haven't maxed anything yet, everything I have is lvl I-II? I have some common (grey?), un-common (black?) and rare(gold) weapons and equipment. My advice would be as follows, which has worked very well for me: - Buy Recruit Packs until you max out all your common (blue) weapons. - Buy Veteran Packs until you max out all your uncommon (silver) weapons. - Buy Spectre Packs until you max out all your uncommon (silver) armor-piercing mods for all weapon types. - Buy Reserve Packs until you've unlocked all character kits. - Buy Arsenal Packs until you've maxed out all your rare (gold) weapons. - Mix in Jumbo Equipment Packs as needed to stock up on consumables (Ops Survival Packs, Medi-Gels, Cobra Missiles, Thermal Clip Packs). Make sure that you've always got as many of those available as you can carry into your next mission, at the very least. As has already been said, by taking this route you will evade the chance of getting f.e. a common weapon upgrade in a 99k pack which you could've gotten in a 5k pack instead - thus saving you a lot of money in the process. Most of the other equipment types will get unlocked as well if you do it this way. You can buy Spectre Packs to finish any remaining silver mods and gear items - after that, any combination of 99k packs will slowly get you on your way to get your ultra-rare weapons.
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Post by Voluptuous Volus on Sept 18, 2016 7:30:33 GMT
^ That post should be stickied or added into a sticky.
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AW_FC_1986
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by AW_FC_1986 on Sept 18, 2016 7:37:40 GMT
I heard rumors, that the Avenger is the best weapon in the game. Is it true? Can I place first on platinum with it?
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Post by Voluptuous Volus on Sept 18, 2016 7:40:29 GMT
I heard rumors, that the Avenger is the best weapon in the game. Is it true? Can I place first on platinum with it? Yes it is. Ksssshk, it's accurate in short bursts and DEADLY on full auto. Kssshk, I should know - Volus people made them and we don't make junk. We only have junk in the trunk.
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Post by PATPATPATlol on Sept 18, 2016 21:07:14 GMT
I heard rumors, that the Avenger is the best weapon in the game. Is it true? Can I place first on platinum with it? It is true. With the 'pewpewpew' sound, you know it's going to be deadly. Especially on full auto.
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docsteely
N6
Retired Birthday Wizard
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
Origin: docsteely/HKyouma-san
XBL Gamertag: docsteely
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Posts: 5,529 Likes: 23,191
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Post by docsteely on Sept 18, 2016 21:36:10 GMT
I heard rumors, that the Avenger is the best weapon in the game. Is it true? Can I place first on platinum with it? Yes. If you do a platinum solo.
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Post by Terminator Force on Sept 18, 2016 22:08:24 GMT
Have no manifest? Are a scrub? No problem. Try my patented breakfast of championship ProTip; that's right, kick off your shoes, put your feet up, lean back and just enjoy the melodies.
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nastrodamus
N2
Hates heals, you should try it sometime!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Nastrodamus
Posts: 203 Likes: 385
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Post by nastrodamus on Sept 19, 2016 5:54:32 GMT
One of the problem of this game is, the game is a different game once you have every gear and weapon unlocked. Many kit looks weak when you first unlock it, but then with the right equipment it can be night and day. Of course there are kits that just kick ass from day one. But as it was said earlier, vanilla human kits are mostly overlooked or disliked, and its just not justified considering how good they are. The vanilla human kits are all round kits. There are kits that just out class then sure, but then again the the base humans out class other kits like the base quarian kits. Human Infiltrators make really great shotgun classes and are good practice for getting the rhythm down on the havoc solider. Cryo blast is a very underrated power. The engineer and that incinerate/overload is just evil. I don't break it out often because my SE and GE still are favorite engies. The sentinal is one of the strongest bitotics and you have to kits to makes builds with. That's one thing with the base humans being the extra build opp. The infiltrators do have the small sticky nade drawback, but cryo balances it out. Once in a while novaguard is fun to bust out for nostalgia sake. Solider is good and that cs spam is fun to pull as well as frag nades being not too shabby.
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Post by Deleted on Sept 19, 2016 6:23:23 GMT
I pretty sure this is obvious to almost all players here, but you but I think this is usefull knowledge: in N7HQ you can see all your gear, weapons, classes in one glance. There you can see what stuff you have and what is still locked. Also you can see in what level your stuff is or if it's already maxed out. So go here and find your account. N7HQ
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Post by Pounce de León on Sept 19, 2016 6:55:43 GMT
In all seriousness, one of the biggest reasons I still play after 1400 hours is that I'm still learning stuff. Like last night, tried Claymore HSol for the 1st time in months. I wasn't very good with it, but damn, it was fun as hell. So, my advice would be, don't be like me and think vanilla human kits aren't "good" because they are vanilla human. It took me a long time to play them. Human engineer is now one of my top 3 or 4 most played kits. Human adept is tremendous damage dealer as well. Finally, as you transition to gold, just make sure you are able to deal with armor. Too many noobs do not mods or ammo to deal with armor. Yes, yes "vanilla kits aren't good". However, balance changes went a way to make them really good. I'm looking at the engineers and adepts, especially.
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Post by kpeter on Sept 19, 2016 7:44:12 GMT
One of the problem of this game is, the game is a different game once you have every gear and weapon unlocked. Many kit looks weak when you first unlock it, but then with the right equipment it can be night and day. Of course there are kits that just kick ass from day one. But as it was said earlier, vanilla human kits are mostly overlooked or disliked, and its just not justified considering how good they are. The vanilla human kits are all round kits. There are kits that just out class then sure, but then again the the base humans out class other kits like the base quarian kits. Human Infiltrators make really great shotgun classes and are good practice for getting the rhythm down on the havoc solider. Cryo blast is a very underrated power. The engineer and that incinerate/overload is just evil. I don't break it out often because my SE and GE still are favorite engies. The sentinal is one of the strongest bitotics and you have to kits to makes builds with. That's one thing with the base humans being the extra build opp. The infiltrators do have the small sticky nade drawback, but cryo balances it out. Once in a while novaguard is fun to bust out for nostalgia sake. Solider is good and that cs spam is fun to pull as well as frag nades being not too shabby. as i said, vanilla kits are strong. you just prooved my point. Tbh i dont even dislike sticky grenades, actually i love toying with em.
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KSSSSHK, PAYDAY!
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Post by Voluptuous Volus on Sept 19, 2016 8:06:29 GMT
In all seriousness, one of the biggest reasons I still play after 1400 hours is that I'm still learning stuff. Like last night, tried Claymore HSol for the 1st time in months. I wasn't very good with it, but damn, it was fun as hell. So, my advice would be, don't be like me and think vanilla human kits aren't "good" because they are vanilla human. It took me a long time to play them. Human engineer is now one of my top 3 or 4 most played kits. Human adept is tremendous damage dealer as well. Finally, as you transition to gold, just make sure you are able to deal with armor. Too many noobs do not mods or ammo to deal with armor. Yes, yes "vanilla kits aren't good". However, balance changes went a way to make them really good. I'm looking at the engineers and adepts, especially. All Vanilla human kits are damn good. The Soldiers depend on their weapons more of course.
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These pretzels are making me thirsty!!!
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Post by Kenny Bania on Sept 19, 2016 9:15:41 GMT
One of the problem of this game is, the game is a different game once you have every gear and weapon unlocked. Many kit looks weak when you first unlock it, but then with the right equipment it can be night and day. Of course there are kits that just kick ass from day one. But as it was said earlier, vanilla human kits are mostly overlooked or disliked, and its just not justified considering how good they are. The vanilla human kits are all round kits. There are kits that just out class then sure, but then again the the base humans out class other kits like the base quarian kits. Human Infiltrators make really great shotgun classes and are good practice for getting the rhythm down on the havoc solider. Cryo blast is a very underrated power. The engineer and that incinerate/overload is just evil. I don't break it out often because my SE and GE still are favorite engies. The sentinal is one of the strongest bitotics and you have to kits to makes builds with. That's one thing with the base humans being the extra build opp. The infiltrators do have the small sticky nade drawback, but cryo balances it out. Once in a while novaguard is fun to bust out for nostalgia sake. Solider is good and that cs spam is fun to pull as well as frag nades being not too shabby. Wut? Sticky nades are ridiculously good.
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SassaMFG
N5
N7 Beagle
Enemies Everywhere!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SassaMFG on Sept 19, 2016 9:23:46 GMT
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Post by Voluptuous Volus on Sept 19, 2016 13:20:52 GMT
The vanilla human kits are all round kits. There are kits that just out class then sure, but then again the the base humans out class other kits like the base quarian kits. Human Infiltrators make really great shotgun classes and are good practice for getting the rhythm down on the havoc solider. Cryo blast is a very underrated power. The engineer and that incinerate/overload is just evil. I don't break it out often because my SE and GE still are favorite engies. The sentinal is one of the strongest bitotics and you have to kits to makes builds with. That's one thing with the base humans being the extra build opp. The infiltrators do have the small sticky nade drawback, but cryo balances it out. Once in a while novaguard is fun to bust out for nostalgia sake. Solider is good and that cs spam is fun to pull as well as frag nades being not too shabby. Wut? Sticky nades are ridiculously good. They are pretty good, but they are not Infernos or Arc's or Clusters or Lift nades. They require much more precision and do not come with other effects like priming.
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Post by kpeter on Sept 19, 2016 13:37:30 GMT
If i buy a second mass effect copy with a new origin ID will it cause any conflict with my current one? I'll use 2 different account on the same PC. I'm thinking to start a fresh game just for the lulz.
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Post by Deleted on Sept 19, 2016 13:45:15 GMT
If i buy a second mass effect copy with a new origin ID will it cause any conflict with my current one? I'll use 2 different account on the same PC. I'm thinking to start a fresh game just for the lulz. If you have two accounts I don't see a problem there, but I'm not 100% sure. I have no experience on the matter.
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