Darxtryder
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Post by Darxtryder on Jul 19, 2017 22:32:04 GMT
So last night (on impulse) I decided to pre-order Destiny 2, and started playing the beta. D2 is pretty much up to par with Patch 1.08 for MEA. As others have outlined in the brief history of MEAMP, bioware sold us on a multiplayer mode that was released in pre-alpha, and took three months (almost) to offer the proper experience of a full game. Right out of the gate, D2's PvE is more challenging than Platinum. Weapon variants in D2 are already familiar to those who played D1, but there aren't/won't be so many of the same gun that it'll dilute the reward pool. This game is in Beta and they've already outclassed MEAMP in pretty much every way. The D2 Beta is very smooth, and in 4 hours of gameplay, I experienced 0 issues (aside from getting my ass handed to me in PvP while I adjusted to FPS). If Bioware wants Anthem to succeed, they should look at how MEA failed, and how Bungie is already making people who were salty from D1 rush to pre-order and play D2. If the full game for Destiny 2 is even half of what is being promised, it will shit all over anything that ever comes to MEA. Don't get me wrong, MEA is still a blast, and I love the game, but it's nice to play a game in BETA that has 0 problems and offers what was promised from the getgo.
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Post by lennybusker on Jul 19, 2017 22:42:37 GMT
I'm psyched to play it (especially now that I can play it with proper FPS on PC) but after how the first one was bungled it's definitely on my wait and see list. Then again I'm a stupid fucking whale mark so I'll probably pre-order it.
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Post by killabkilledb on Jul 19, 2017 22:51:50 GMT
You said a beta for non-pre orders comes out Friday? I'l try it but I played D1 on launch and didn't much care for it. Not at all optimistic about it and for PvE its Cod all day or Battlefield.
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Post by kaileena_sands on Jul 19, 2017 22:52:20 GMT
Don't forget that Destiny 1 was a fucking mess on release. If what you're saying is true, then I guess they learned from their mistakes the first time.
On the other hand, I am kind of tired of all the comparison topics (however valid they may be). I remember back in the olden days when we were young and innocent, that there were 456262 topics comparing ME3MP to Borderlands 2 (which came out a bit after ME3, too) and how much better that was realized. Ah, the old cycle continues.
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Post by killabkilledb on Jul 19, 2017 22:53:20 GMT
Don't forget that Destiny 1 was a fucking mess on release. If what you're saying is true, then I guess they learned from their mistakes the first time. On the other hand, I am kind of tired of all the comparison topics (however valid they may be). I remember back in the olden days when we were young and innocent, that there were 456262 topics comparing ME3MP to Borderlands 2 (which came out a bit after ME3, too) and how much better that was realized. Ah, the old cycle continues. You liked B2 more than ME3??? And maybe that is why I didn't like Destiny 1 then...
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Post by kaileena_sands on Jul 19, 2017 22:57:18 GMT
Don't forget that Destiny 1 was a fucking mess on release. If what you're saying is true, then I guess they learned from their mistakes the first time. On the other hand, I am kind of tired of all the comparison topics (however valid they may be). I remember back in the olden days when we were young and innocent, that there were 456262 topics comparing ME3MP to Borderlands 2 (which came out a bit after ME3, too) and how much better that was realized. Ah, the old cycle continues. You liked B2 more than ME3??? And maybe that is why I didn't like Destiny 1 then... Learn 2 read, killa. I said that the the topics were saying how much better BL2 was realized than ME3. I cannot compare them. They are very different to me and I love them both. I probably love ME3 more but just because of the whole franchise love I have for the ME universe.
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Post by gethadept on Jul 19, 2017 23:04:39 GMT
meamp beta testing was bad enough to change me completely as a gamer.
most importantly, i learned not to trust final copy to be a well tested & completed work.
it was unlike anything else i ever played past 30 years.
i am not even sure if destiny deserves the insult of being compared to initial work of meamp.
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Post by killabkilledb on Jul 19, 2017 23:10:45 GMT
You liked B2 more than ME3??? And maybe that is why I didn't like Destiny 1 then... Learn 2 read, killa. I said that the the topics were saying how much better BL2 was realized than ME3.I cannot compare them. They are very different to me and I love them both. I probably love ME3 more but just because of the whole franchise love I have for the ME universe. Touche. I liked ME3 a lot. BL2 not so much.
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Post by lennybusker on Jul 19, 2017 23:20:50 GMT
meamp beta testing was bad enough to change me completely as a gamer. most importantly, i learned not to trust final copy to be a well tested & completed work. it was unlike anything else i ever played past 30 years. i am not even sure if destiny deserves the insult of being compared to initial work of meamp. It's seriously one of the most insulting releases from a AAA studio and IP that I think I've ever seen
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Post by onehitparry on Jul 19, 2017 23:24:51 GMT
So last night (on impulse) I decided to pre-order Destiny 2, and started playing the beta. D2 is pretty much up to par with Patch 1.08 for MEA. As others have outlined in the brief history of MEAMP, bioware sold us on a multiplayer mode that was released in pre-alpha, and took three months (almost) to offer the proper experience of a full game. Right out of the gate, D2's PvE is more challenging than Platinum. Weapon variants in D2 are already familiar to those who played D1, but there aren't/won't be so many of the same gun that it'll dilute the reward pool. This game is in Beta and they've already outclassed MEAMP in pretty much every way. The D2 Beta is very smooth, and in 4 hours of gameplay, I experienced 0 issues (aside from getting my ass handed to me in PvP while I adjusted to FPS). If Bioware wants Anthem to succeed, they should look at how MEA failed, and how Bungie is already making people who were salty from D1 rush to pre-order and play D2. If the full game for Destiny 2 is even half of what is being promised, it will shit all over anything that ever comes to MEA. Don't get me wrong, MEA is still a blast, and I love the game, but it's nice to play a game in BETA that has 0 problems and offers what was promised from the getgo. I'm curious to know how BW prioritized between SP and MP. I imagine ME3:MP was a bit of an afterthought that really turned into a sleeper success. With the success of ME3:MP, I wonder how many Andromeda points resources BW put into MP. D2's PVE should be good because it's a priority for the game and a major focus. Regardless of whether it should or should not have been, MEA:MP may not have been a priority. Especially after all the rigorous testing they did.
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Post by Gya on Jul 19, 2017 23:25:20 GMT
meamp beta testing was bad enough to change me completely as a gamer. most importantly, i learned not to trust final copy to be a well tested & completed work. it was unlike anything else i ever played past 30 years. i am not even sure if destiny deserves the insult of being compared to initial work of meamp. It's seriously one of the most insulting releases from a AAA studio and IP that I think I've ever seen It's on par with DA:I. Honestly no idea how that got GOTY, but I think that made EA overconfident. They seem to regard releasing broken, steaming turds to be the new "industry standard". Why bother finishing a game when you can release half of it and if it makes money, then fix it to something approaching a finished product?
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Post by onehitparry on Jul 19, 2017 23:26:44 GMT
meamp beta testing was bad enough to change me completely as a gamer. most importantly, i learned not to trust final copy to be a well tested & completed work. it was unlike anything else i ever played past 30 years. i am not even sure if destiny deserves the insult of being compared to initial work of meamp. It's seriously one of the most insulting releases from a AAA studio and IP that I think I've ever seen I don't know if this is comparable, but Street Fighter 5 releasing without an arcade more or any other true single player mode was a little wonky. SF games are vesus games at their core, but it would be like releasing Call of Duty or Battlefield without a campaign. It would make some amount of sense, but also seem kind of incomplete.
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Post by Zerfidius on Jul 19, 2017 23:35:24 GMT
meamp beta testing was bad enough to change me completely as a gamer. most importantly, i learned not to trust final copy to be a well tested & completed work. it was unlike anything else i ever played past 30 years. i am not even sure if destiny deserves the insult of being compared to initial work of meamp. A bit overboard. Lucky you didn't buy No Man's Sky. Now that was perspective (dammit). But yeah I get where you're coming from. I've only played three matches this week. After 1500 hours of ME3 I'm losing my interest in this game after a mere 150. I'm taking a great trip down memory lane with Nethack right now but maybe I'll give Destiny 2 a try next month.
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Post by Pearl on Jul 19, 2017 23:48:10 GMT
I'm psyched to play it (especially now that I can play it with proper FPS on PC) but after how the first one was bungled it's definitely on my wait and see list. Then again I'm a stupid fucking whale mark so I'll probably pre-order it. As long as Destiny 2 can continue to build off the momentum they generated with the final expansion for the first game, it should at least be above average at launch. I don't see any reason why they would regress from that, but I don't exactly have a lot of faith that they'll make any leaps and bounds either.
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Post by Zerfidius on Jul 19, 2017 23:55:19 GMT
It's on par with DA:I. Honestly no idea how that got GOTY... All those effing fetch quests. And my fifth grader still calls BS on those Skyhold 'repairs' and upgrades.
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Post by lennybusker on Jul 19, 2017 23:56:01 GMT
meamp beta testing was bad enough to change me completely as a gamer. most importantly, i learned not to trust final copy to be a well tested & completed work. it was unlike anything else i ever played past 30 years. i am not even sure if destiny deserves the insult of being compared to initial work of meamp. A bit overboard. Lucky you didn't buy No Man's Sky. Now that was perspective (dammit). But yeah I get where you're coming from. I've only played three matches this week. After 1500 hours of ME3 I'm losing my interest in this game after a mere 150. I'm taking a great trip down memory lane with Nethack right now but maybe I'll give Destiny 2 a try next month. My last 3 major game purchases were NMS, For Honor, and this. I'm pretty fucking cynical about buying new games right now.
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Post by killabkilledb on Jul 19, 2017 23:57:34 GMT
meamp beta testing was bad enough to change me completely as a gamer. most importantly, i learned not to trust final copy to be a well tested & completed work. it was unlike anything else i ever played past 30 years. i am not even sure if destiny deserves the insult of being compared to initial work of meamp. I don't think I posted my Brief History of Mass Effect Andromeda here....got 192 upvotes and for me that might as well be a million as all my posts on reddit get down voted...they love me there more than y'all love me here Brief History of MEA:[1] Release game as a PAID alpha. Nothing works. Takes 3 clips to kill redbars on bronze or 3 biotic combos. And they worked on the game for years! We blue screen once per five games (4 times in one game for me!). Blue screening is so bad people fear using consumables. [2] Patch 1.06 comes along and we now all get our PAID Beta. We are happy, the powers start working, combos feel much better, many weapons feel okay and we get our positive vibes as it feels much better and like a new game. We are happy we stuck with it. Notable [2] footnotes: [2b] Debs who can't play their own game nerf the mattock's damage because they fear it will become too OP with the ROF adjustments -- JUST LOL LOL.. [2c] Debs then shortly later Buff the mattock and many other weapons because one of them finally played the game and realized they sucked. [2d] Debs: "Woah, you got the sweeper, thats like one of the best guns in the game." Its tier 2 or 3 trash. [3] Patch 1.07 and 1.08 come, things get fixed and they turn the beta into a real paid game with a few quirks to still workout--one of which is the frame-rate issue they introduced with 1.08 -- sound cutting out -- off host headshot -- blue screening ,etc. But anyways, melee works. Gladiator is stupid god mode, duelist is now fun and so on and so on... [3b] One of the debs is gold running aqua and asks if the shadow is a good gun....LOL -- SPOILER ALERT: it gets nerfed in 1.09. Someone (the girl) also asks if elemental ammo primes during the live stream. [3c] The debs add S variants of weapons which dilutes the rare pool for most of its casual gamers and these S variants offer nothing new and are inferior to already extant gold guns. Some of us suspect they did this just to fix their broken challenge system (some weapons were not working) and decided to make $$$ at the same time. [4] Patch 1.09 comes which brings platinum which is a great attempt (its poorly balanced so half the characters--including most URs are not viable). Kishock is really really good and the Batarian has nothing really new (snap freeze vs cryo and concussive and flak--meh) but I'll take it. Some guns get buffed and now special variants of guns do different things. If it stopped here all would be good in the world. [4B] We now get 3 variants of each weapon that have to be ranked to X... but also each character now goes to XX when the character system was pretty much universally hated to begin with. So you now have to get 40 soneds, 40 valiants, etc. THE CARD POOL IS DILUTED BY THE ADDITION OF 2000 NEW CARDS. They added roughly 2% more content and 2000 NEW CARDS (500+ of which are URS). Not to mention hundreds of mods and 15 pieces of new equipment all locked and hidden behind MFs that will take well over half a year to acquire.... Not only that but the veteran bonuses are SUPER SUPER LAZY. The same exact bonus for each character? Some should get moe health. The kineticist does not need more melee damage for platinum. She needs more health and DR in ascension mode. Just a lazy lazy lazy cash grab. WAY TO FUCK UP ALL YOUR PROGRESS AND ANY PROMISE THIS GAME HAD. Had you actually released new content in those 500 URs I would have happily kept grinding and probably dropped even more real money on the game. But I am not grinding or paying for 40 different versions of the hurricane or black widow--or any other gun. You really ruined the last bit of hope I had for the game and this looks like a poorly designed cash grab. Once people realize how dilute the pool is, will they really spend money? If they do, god bless you on your great, profitable business strategy. I for one, feel robbed and greatly disappointed. [5] And somewhere in there penguinfetish got sync killed on bronze during a live stream by a fiend. Not sure where that goes but certainly a memorable footnote in MEA's history. Not to mention the debs wiping on bronze and just hiding behind barricades during live streams like PUG scrubs. RIP Game. Best wishes to all the suckers/blind fanboys who buy Anthem or future games from this studio. #neveragain
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Post by onehitparry on Jul 20, 2017 0:02:32 GMT
A bit overboard. Lucky you didn't buy No Man's Sky. Now that was perspective (dammit). But yeah I get where you're coming from. I've only played three matches this week. After 1500 hours of ME3 I'm losing my interest in this game after a mere 150. I'm taking a great trip down memory lane with Nethack right now but maybe I'll give Destiny 2 a try next month. My last 3 major game purchases were NMS, For Honor, and this. I'm pretty fucking cynical about buying new games right now. I got For Honor, too, and I feel you. That game (I almost typed No Man's Honor by accident) shows/showed so much promise. It's a great idea on paper, but unfortunately I don't think they have anyone with good fighting game experience making major decisions. I'm not sure if this would solve 100% of the "defensive meta," but if they made blocking deal stamina damage (like in Dark Souls), or if they gave everyone a quick unblockable attack or chip damage (something to grind through blocking), I think that would go a long way to improving the game and reducing stalemates.
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Post by Terminator Force on Jul 20, 2017 0:06:05 GMT
meamp beta testing was bad enough to change me completely as a gamer. most importantly, i learned not to trust final copy to be a well tested & completed work. it was unlike anything else i ever played past 30 years. i am not even sure if destiny deserves the insult of being compared to initial work of meamp. I've been noticing how your tune has changed since last you were on these forums. Young buck and full of come, cheering how awesome MEA is. Now you act more like a beat down drug addict who's been abused too much by his girlfriend. Glad you finally see it my way.
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Post by Pearl on Jul 20, 2017 0:24:43 GMT
My last 3 major game purchases were NMS, For Honor, and this. I'm pretty fucking cynical about buying new games right now. I got For Honor, too, and I feel you. That game (I almost typed No Man's Honor by accident) shows/showed so much promise. It's a great idea on paper, but unfortunately I don't think they have anyone with good fighting game experience making major decisions. I'm not sure if this would solve 100% of the "defensive meta," but if they made blocking deal stamina damage (like in Dark Souls), or if they gave everyone a quick unblockable attack or chip damage (something to grind through blocking), I think that would go a long way to improving the game and reducing stalemates. obligatory
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Post by killabkilledb on Jul 20, 2017 0:26:24 GMT
meamp beta testing was bad enough to change me completely as a gamer. most importantly, i learned not to trust final copy to be a well tested & completed work. it was unlike anything else i ever played past 30 years. i am not even sure if destiny deserves the insult of being compared to initial work of meamp. I've been noticing how your tune has changed since last you were on these forums. Young buck and full of come, cheering how awesome MEA is. Now you act more like a beat down drug addict who's been abused too much by his girlfriend. Glad you finally see it my way. I think 1.09 was the straw that finally broke the camel's back. Platinum was a nice change for two weeks but now its kind of meh. Soloed it. Conquered it. Played about 90 minutes a day the last three days...did the daily challenges and ran about two platinum games. Getting harder and harder to log in. The party chat is the only thing that really brings me back now. The game is dying now more than ever. Most characters are just OP on gold but underperform on platinum with vet bonuses. They have no role in the game and they zapped its variety... If there is ever another ME I won't buy it on launch. I'll wait a month until it actually works right (and check reviews) and its half price.
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Post by Uchimura on Jul 20, 2017 0:38:02 GMT
Destiny 2 is only first person, right?
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Post by onehitparry on Jul 20, 2017 0:40:30 GMT
I got For Honor, too, and I feel you. That game (I almost typed No Man's Honor by accident) shows/showed so much promise. It's a great idea on paper, but unfortunately I don't think they have anyone with good fighting game experience making major decisions. I'm not sure if this would solve 100% of the "defensive meta," but if they made blocking deal stamina damage (like in Dark Souls), or if they gave everyone a quick unblockable attack or chip damage (something to grind through blocking), I think that would go a long way to improving the game and reducing stalemates. obligatory Yeah, the down fall of For Honor is unfortunate, especially because I feel like Ubi should at least get a pat on the back for doing something original after pumping out so many Assassin's Creed games (which I love unconditionally for some reason). And come to think of it, it doesn't even need someone with fighting game experience, just someone with competitive experience to know there should have been a separate mode where people could fight with out ledge kills (or at least fight on symmetric maps). Closer to the original topic, did any one ever play the Assassin's Creed multiplayer? That was more or less added as after though as was extremely fun (although I did get tired of it after the 3rd iteration of MP in ACIII (I didn't even touch MP in ACIV). Like For Honor, and to some extent ME3:MP and MEA:MP, AC:MP offered an experience that no other game could: Online Hide and Seek. Edit: I guess my "take home message" is that games or parts of game born from pet projects driven by passion are often a pleasant surprise. MEA:MP was an obligatory project driven by monetary constraints and goals and is becoming increasingly disappointing. I don't want to throw the towel in yet (although I certainly felt that way after 1.09 launched), but I'm not blaming those who already have.
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Post by Pearl on Jul 20, 2017 0:47:57 GMT
Destiny 2 is only first person, right? Yes, although some powers and abilities will temporarily shift your camera to third-person while you're using them.
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Post by megawug on Jul 20, 2017 1:23:37 GMT
Don't forget that Destiny 1 was a fucking mess on release. If what you're saying is true, then I guess they learned from their mistakes the first time. On the other hand, I am kind of tired of all the comparison topics (however valid they may be). I remember back in the olden days when we were young and innocent, that there were 456262 topics comparing ME3MP to Borderlands 2 (which came out a bit after ME3, too) and how much better that was realized. Ah, the old cycle continues. Checked it out on Youtube... looks like another generic shooter from the last 20 years. Guess it's fun for the hardcore FPS crowd, but I figure they wouldn't be playing ME:A to begin with, or got bored really quickly and moved on already.
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