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Post by griffith82 on Jul 27, 2017 4:26:11 GMT
Yup go the Alpha Protocol route and say "fuck it." Speaking of Alpha Protocol, I think that is a pretty solid game. Supposedly it was real buggy at release, I don't know, but I think only one patch was released, and it didn't have much at all listed in the release notes. I played it post patch, and it had only a few bugs that I noticed. Yeah it was decent. But yeah barely patched.
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Post by samhain444 on Jul 27, 2017 4:28:08 GMT
I do not applaud any effort to "fix" this game post-release. It should, at the very least, function. And, for many people, it did not. If you want to be a Bioware fan, that's all fine and good, but it's entirely possible to be a fan and still keep your eyes open to their flaws. Those of you who do not, will be their target audience when they release their next bug-ridden sci-fi fest...and the argument will be, "Well, Andromeda was just as bad on release day"... Being overly critical gets us things like sacrificing a DLC for a "fixed" ending that wasn't ultimately much different than the released version. That is false. The game was fully functional at release. Yeah, I had one bug in 100hrs pre/post 1.05
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Post by outlaw1109 on Jul 27, 2017 4:29:39 GMT
I do not applaud any effort to "fix" this game post-release. It should, at the very least, function. And, for many people, it did not. If you want to be a Bioware fan, that's all fine and good, but it's entirely possible to be a fan and still keep your eyes open to their flaws. Those of you who do not, will be their target audience when they release their next bug-ridden sci-fi fest...and the argument will be, "Well, Andromeda was just as bad on release day"... Being overly critical gets us things like sacrificing a DLC for a "fixed" ending that wasn't ultimately much different than the released version. That is false. The game was fully functional at release. As in, I put it in my console and it worked. But, fully functional means I can play the entire game without having to start over because I fell through the floor. IE: It functions as intended throughout it's entirety. Unless you're saying BioWare intended for me to get an AutoSave as my character glitched through a map, which will change how I view the plot completely.
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Post by griffith82 on Jul 27, 2017 4:32:54 GMT
That is false. The game was fully functional at release. As in, I put it in my console and it worked. But, fully functional means I can play the entire game without having to start over because I fell through the floor. IE: It functions as intended throughout it's entirety. Unless you're saying BioWare intended for me to get an AutoSave as my character glitched through a map, which will change how I view the plot completely. In that case every single game ever released is non playable. As every game has the same issues you mentioned from time to time and is usually patched.
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Post by outlaw1109 on Jul 27, 2017 4:40:06 GMT
As in, I put it in my console and it worked. But, fully functional means I can play the entire game without having to start over because I fell through the floor. IE: It functions as intended throughout it's entirety. Unless you're saying BioWare intended for me to get an AutoSave as my character glitched through a map, which will change how I view the plot completely. In that case every single game ever released is non playable. As every game has the same issues you mentioned from time to time and is usually patched. Um...no...falling through an area that you're supposed to walk on is not something that is "common". Also: I didn't say "non playable", I said not fully functional. Had it happen a few times in ME:1, but also had regular enough saves that it wasn't game breaking. But...honestly, ME:1 was the last time I encountered that particular bug (before Andromeda). Not going to argue with you further, you're the type that WANTS this game to be perfect and acts like any criticism of the game is blasphemous.
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Post by griffith82 on Jul 27, 2017 4:41:32 GMT
In that case every single game ever released is non playable. As every game has the same issues you mentioned from time to time and is usually patched. Um...no...falling through an area that you're supposed to walk on is not something that is "common". Also: I didn't say "non playable", I said not fully functional. Had it happen a few times in ME:1, but also had regular enough saves that it wasn't game breaking. But...honestly, ME:1 was the last time I encountered that particular bug (before Andromeda). Not going to argue with you further, you're the type that WANTS this game to be perfect and acts like any criticism of the game is blasphemous. First off yeah you did. Second not everyone expirences the same thing and falling through the map is a common bug on open world games.
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Post by suikoden on Jul 27, 2017 5:30:56 GMT
I meam, did they really have a choice? It was either fix the game to salavge their rep or ignore it and do more damage to their rep. Well, there's two thoughts about this, I guess. Suko says only first impressions matter, so fixing animations is too little too late. You say they had to to save their rep. So I wonder which one is more true? Actually, I said both of those things. "Not addressing the animation issues would probably have been just as bad for their reputation as the initial release - good on them for salvaging a bit of that. Unfortunately first impressions matter and it's probably only the diehards that will give the game a second chance to see those changes." They're doing it to save their rep, but in the end it won't matter to most people that will forever think it sucks ass. It's a pretty awful situation to be in, and they have only themselves to blame. I'm sure they're hoping the free trial will make their efforts less futile.
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Post by Andrew Lucas on Jul 27, 2017 6:19:15 GMT
I mean, EA's last two games before MEA were critically acclaimed, so it's not like they didn't give BioWare enough time to come up with something as good.
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ArabianIGoggles
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Origin: d8lock
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Post by ArabianIGoggles on Jul 27, 2017 6:40:30 GMT
You're in denial because no matter what Bioware does, you try to spin it as a positive. I enjoyed MEA too, but I'm not blind to the fact that production was a huge mess. First off you don't know me. Second I never claimed they are perfect but I've always been a glass I'd half full kinda guy. I also understand how the development process works.You keep saying that. I underdtand how wheels work but that doesn't make me an expert on cars. Acting like the MEA development team made wise use of their time is ridiculous. Three out of five years spent on procedurally generated planets that didn't even make it in the game.
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Post by vonuber on Jul 27, 2017 6:44:39 GMT
Would you like me to start posting Andromeda gifs? I'd guess there's more visual bugs in the first ten hours of Andromeda than the trilogy combined. Sure, go for it. Fire up your copy of version 1.09 and do some captures. I'll start you off:
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Post by samhain444 on Jul 27, 2017 6:46:55 GMT
Yeah, so, sorry OP. It was a nice stab at a positive thread about a good game but, in the end, they all end this way
"they all float, Georgie".
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Post by colfoley on Jul 27, 2017 7:25:13 GMT
Would you like me to start posting Andromeda gifs? I'd guess there's more visual bugs in the first ten hours of Andromeda than the trilogy combined. Sure, go for it. Fire up your copy of version 1.09 and do some captures. I'll start you off: Tis one of the annoying parts about them doing their patching efforts. I wanna do new PTs to see the new stuff. That conversation between Addison and Ryder looks amazing...aside from the awkward facepalm.
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Post by Arcian on Jul 27, 2017 9:10:49 GMT
Nothing to worry about. Same old, same old. This is the norm now for EA games: EA releases games in a Beta state as the retail version of said game. Then they use the mass public to debug and patch said game to acceptable standards. That's weird, they never properly fixed ME3's gamebreaking ending bug.
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link2twenty
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Post by link2twenty on Jul 27, 2017 9:21:51 GMT
Tis one of the annoying parts about them doing their patching efforts. I wanna do new PTs to see the new stuff. That conversation between Addison and Ryder looks amazing...aside from the awkward facepalm. It's just because her face is tired 😉
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
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Post by Cyan_Griffonclaw on Jul 27, 2017 9:54:04 GMT
They hadn't "taken it this seriously", else they wouldn't have wasted nearly 3 years trying to make the game on a design premise that couldn't be done. It's fine to give Bioware props for fixing things, isn't any problems with folk doing that, but not for fixing something that was released in such a bad state because of them to begin with. They still impressively mismanaged the whole process, and put it out in a pre-beta state, despite knowing full well it was going to have many & stern eyes upon it being the first game after ME3 & how it ended. Screwing the game up so badly despite full well knowing all that...is really a special kind of incompetence. Time is not wasted when exploring a design concept. If it truly took 3 years then they did a damn good job releasing the game in even a playable state in just 2 years. It was the best move switching from a No Man's Sky concept (boring) to what we have now. The planning issue has already been dealt with inside BioWare. The miracle of patience, persistence and perseverance all go to the actual developers who made it. Clever mind the dialogue or audio work that was saved instead of hitting the cutting room floor. I still have issues with the plot holes, but I'm glad to see my BioWare (the one I remembered from long ago) show up and say we're still capable of making great art. BioWare, New York Yankees (and Mets, sigh), San Antonio Spurs and NASA are my favorite franchises of all time. Now to drive into the first field. I miss you guys.
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geralt
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Post by geralt on Jul 27, 2017 11:40:29 GMT
They hadn't "taken it this seriously", else they wouldn't have wasted nearly 3 years trying to make the game on a design premise that couldn't be done. It's fine to give Bioware props for fixing things, isn't any problems with folk doing that, but not for fixing something that was released in such a bad state because of them to begin with. They still impressively mismanaged the whole process, and put it out in a pre-beta state, despite knowing full well it was going to have many & stern eyes upon it being the first game after ME3 & how it ended. Screwing the game up so badly despite full well knowing all that...is really a special kind of incompetence. Time is not wasted when exploring a design concept. If it truly took 3 years then they did a damn good job releasing the game in even a playable state in just 2 years. As I've said (many times) elsewhere, that might be an achievement on some level, but its nothing to brag about. The lack of time may explain why, but cannot be used to excuse it, this is AAA developer with AAA publisher backing, we pay 60 bucks, they put out an appropriate game. The result from their work has given an uncertain future for both the game's future content, and even the franchise's immediate future. When they lost so much time having to essentially start again, they should have dropped their scope of the game more than they did in the release version, so it could be more focused and polished by the time release did come. When you look at the mechanics of it, there is nothing new added from what was already seen/done in either ME3 or DAI and that's no doubt down to the lack of time they had. The game definitely still would have got a fair bit of disappointment even if it initially had came out minus a lot of the glitches, but the very worst of it would have at least been avoided and there would have been zero doubts on any DLC/sequel following on.
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Post by Psychevore on Jul 27, 2017 12:25:12 GMT
I play a lot of games and I get sidetracked sometimes. I jump around from game to game. Sometimes I put down a game (even a fantastic one) and come back to it a few months later. After putting a solid 30-ish hours into Andromeda after the initial release, I ping ponged through quite a few very good games but picked it up back up a few days ago. Wow.......... animations are very much smoothed out and facial expressions are........ normal -- across the board. Many MANY changes and updates. Honestly, it's a Mass Effect game through and through. It really is. It feels like it on every turn and I have to say that in the end it feels like an 85-90 overall, falling right in line with the rest of the series. Hats off to Bioware (well, the Mass Effect team) for busting their humps and getting this game where it should have been, albeit a little bit later than intended I suppose. Not all companies would have taken it this seriously. Not addressing the animation issues would probably have been just as bad for their reputation as the initial release - good on them for salvaging a bit of that. Unfortunately first impressions matter and it's probably only the diehards that will give the game a second chance to see those changes. Wish it was that easy to patch the story and companions though. I thought you stayed out of positive topics.
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Post by maximusarael020 on Jul 27, 2017 15:22:56 GMT
Well, there's two thoughts about this, I guess. Suko says only first impressions matter, so fixing animations is too little too late. You say they had to to save their rep. So I wonder which one is more true? Actually, I said both of those things. "Not addressing the animation issues would probably have been just as bad for their reputation as the initial release - good on them for salvaging a bit of that. Unfortunately first impressions matter and it's probably only the diehards that will give the game a second chance to see those changes." They're doing it to save their rep, but in the end it won't matter to most people that will forever think it sucks ass. It's a pretty awful situation to be in, and they have only themselves to blame. I'm sure they're hoping the free trial will make their efforts less futile. So what's the point in trying to save their rep if it won't matter and only diehards, who will buy more Mass Effect regardless, will notice or care? I'm sure you're better at making financial decisions for international companies, so tell me how this works then. They just are choosing to piss money away? When it won't matter? Bold Strategy, Cotton.
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Post by suikoden on Jul 27, 2017 15:40:55 GMT
Actually, I said both of those things. "Not addressing the animation issues would probably have been just as bad for their reputation as the initial release - good on them for salvaging a bit of that. Unfortunately first impressions matter and it's probably only the diehards that will give the game a second chance to see those changes." They're doing it to save their rep, but in the end it won't matter to most people that will forever think it sucks ass. It's a pretty awful situation to be in, and they have only themselves to blame. I'm sure they're hoping the free trial will make their efforts less futile. So what's the point in trying to save their rep if it won't matter and only diehards, who will buy more Mass Effect regardless, will notice or care? I'm sure you're better at making financial decisions for international companies, so tell me how this works then. They just are choosing to piss money away? When it won't matter? Bold Strategy, Cotton. Won't matter for sales, will matter for reputation in the industry.
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Post by maximusarael020 on Jul 27, 2017 15:51:58 GMT
So what's the point in trying to save their rep if it won't matter and only diehards, who will buy more Mass Effect regardless, will notice or care? I'm sure you're better at making financial decisions for international companies, so tell me how this works then. They just are choosing to piss money away? When it won't matter? Bold Strategy, Cotton. Won't matter for sales, will matter for reputation in the industry. Why are you in this thread, again? You always cried when positive people argued in your "MEA sux" threads, telling them "Go post in positive threads. I stay out of those.". And this was a purely positive thread. No debate, no controversy. Just a letter to Bioware, thanking them for their continued support of the game, the patches, the animation fixes, the additional content. Just a thank you. I mean, I love watching you destroy your own narrative faster than a White House staffer talking about Russia as much as the next guy. I guess I just expected... more. Yeah, yeah, I know you'll post Sofa's comment stating you can post your opinions, etc, but the point is that YOU were going to hold yourself to a higher standard and stay out of positive threads, which you've failed to do.
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Post by smilesja on Jul 27, 2017 15:54:41 GMT
So what's the point in trying to save their rep if it won't matter and only diehards, who will buy more Mass Effect regardless, will notice or care? I'm sure you're better at making financial decisions for international companies, so tell me how this works then. They just are choosing to piss money away? When it won't matter? Bold Strategy, Cotton. Won't matter for sales, will matter for reputation in the industry. So what? Sales don't matter now? Reputation matters? Or is it both?
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jul 27, 2017 16:10:31 GMT
So now Bioware must be applauded for wasting 2-3 years on game development? Exactly how i feel about trying to defend this game sometimes which quiet often why I just try to ignore it.
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jul 27, 2017 16:14:55 GMT
of course they had a choice. Yup go the Alpha Protocol route and say "fuck it." Exactly and after the things have been saying about the game I'm sure they were tempted.
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diakeagle
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Post by diakeagle on Jul 27, 2017 17:03:07 GMT
So now Bioware must be applauded for wasting 2-3 years on game development? So, which one is Albie Duncan and Leo McGarry? I honestly prefer ME:A over ME:OT, and if the bulk of development truly was done in 18 - 24 months, I applaud the developers and their work.
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Post by griffith82 on Jul 27, 2017 17:38:37 GMT
Exactly how i feel about trying to defend this game sometimes which quiet often why I just try to ignore it. I'm beginning to wonder why I even bother sometimes.
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