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Post by Salty Drell on Aug 4, 2017 1:22:45 GMT
I thought so too till we got to the jizz discussion. I guess some people can just never leave middle school behind. I'm still trying to figure out how that was even allowed The answer is above your post.
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Post by Deleted on Aug 4, 2017 2:41:39 GMT
Ugh, I didn't talk about alien jizz in school at all. Ugh, the school system failed me!
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Post by pessimistpanda on Aug 4, 2017 4:09:40 GMT
-(_MEA_)-
Two reasons. (a) SIMS is a simulation game. It's a perfect medium (imo) to explore human interactions, work places, careers, mores, romances... etc. ( I buy a game to play a game not to play at romancing a digital pixel or someone else's idea of a romantic relationship with a game character. Now, Bio has said they create stories and deep characters that you can "...fall in love with...". Really? That is just marketing BS. But, hey, that is my pov. Oh, this old song. "I play games for the parts I like, not the parts I don't like!" And it's not as if science fiction has ever explored human interaction and mores before. Lol.
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#ThankYouMassEffect
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
XBL Gamertag: whereisantonio
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Post by antmarch456 on Aug 4, 2017 5:40:43 GMT
yo solo sé que a Jaal le gusta una hartah el sabo Oh BSN, cuando me apetece bañarme en mugre, tú siempre estás ahí *cursing in spanish* also, I'm just wondering how Jaal's jizz tastes like... I hope is blue too, blue jizz that tastes like blueberries...maybe a little salty like myself *snip out the disturbing gif* I'm an evil gay that only think of jizz, somebody spank me because I was bad *takes Jaal away from you* gif credit to Joey I'm hyperventilating. That was the funniest gif I've ever seen...I need one for every romance plz...
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Post by mikeymoonshine on Aug 4, 2017 13:46:32 GMT
-(_MEA_)-
Two reasons. (a) SIMS is a simulation game. It's a perfect medium (imo) to explore human interactions, work places, careers, mores, romances... etc. ( I buy a game to play a game not to play at romancing a digital pixel or someone else's idea of a romantic relationship with a game character. Now, Bio has said they create stories and deep characters that you can "...fall in love with...". Really? That is just marketing BS. But, hey, that is my pov. Oh, this old song. "I play games for the parts I like, not the parts I don't like!" And it's not as if science fiction has ever explored human interaction and mores before. Lol. Have to agree, romance and relationships are part of the plot of many games, most of them it isn't even optional. Why in this case is it a problem that should only be tackled in specific kinds of games? Or if this is another "there shouldn't be any romances/remove romances from Bioware games" kinda thing I think that ship has sailed. The romances seem to be here to stay.
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Post by Sartoz on Aug 4, 2017 14:15:24 GMT
-(_MEA_)-
Two reasons. (a) SIMS is a simulation game. It's a perfect medium (imo) to explore human interactions, work places, careers, mores, romances... etc. ( I buy a game to play a game not to play at romancing a digital pixel or someone else's idea of a romantic relationship with a game character. Now, Bio has said they create stories and deep characters that you can "...fall in love with...". Really? That is just marketing BS. But, hey, that is my pov. Oh, this old song. "I play games for the parts I like, not the parts I don't like!" And it's not as if science fiction has ever explored human interaction and mores before. Lol.
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Post by Sartoz on Aug 4, 2017 14:54:10 GMT
-(_MEA_)-
Two reasons. (a) SIMS is a simulation game. It's a perfect medium (imo) to explore human interactions, work places, careers, mores, romances... etc. ( I buy a game to play a game not to play at romancing a digital pixel or someone else's idea of a romantic relationship with a game character. Now, Bio has said they create stories and deep characters that you can "...fall in love with...". Really? That is just marketing BS. But, hey, that is my pov. But Sims don't talk...and aren't written characters at all. How is that better at promoting social issues than talking, written characters? -(_MEA_)-
There is some confusion.
My preference is for games be games rather than social outlets for promoting social issues. In MEA, it's the story of mankind leaving for a new galaxy and start "over". I'd rather see the core story delve deeper into the struggles... which is what interests me the most.
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Post by Rouccoco on Aug 4, 2017 16:20:12 GMT
But Sims don't talk...and aren't written characters at all. How is that better at promoting social issues than talking, written characters? -(_MEA_)-
There is some confusion.
My preference is for games be games rather than social outlets for promoting social issues. In MEA, it's the story of mankind leaving for a new galaxy and start "over". I'd rather see the core story delve deeper into the struggles... which is what interests me the most.
Acknowledging that LGBT people exist is not promoting social issues, it's mirroring reality.
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Post by Dirk on Aug 4, 2017 16:50:11 GMT
I feel that some gay people, me included, actually want representation without touching social issues. I would love to see a gay character that is open about his sexuality but his plot does not revolve around it. For example, a gay squadmate who openly flirts with male PC and NPCs but his loyalty mission has nothing to do with him being gay.
This does not mean that having a gay character with his plot revolving around his sexuality is objectively bad. I know that some gay people love Dorian and his story. But I would say that since gay people, like other groups, are diverse, representation of gay people should be the same.
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Post by Steelcan on Aug 4, 2017 18:26:09 GMT
Oh, this old song. "I play games for the parts I like, not the parts I don't like!" And it's not as if science fiction has ever explored human interaction and mores before. Lol. Have to agree, romance and relationships are part of the plot of many games, most of them it isn't even optional. Why in this case is it a problem that should only be tackled in specific kinds of games? Or if this is another "there shouldn't be any romances/remove romances from Bioware games" kinda thing I think that ship has sailed. The romances seem to be here to stay. Nothing is set in stone. BioWare is nothing if not overly attentive to criticism. Maybe one day the romances will scaled back in focus and number. A man can dream.
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I don't like MP!
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Post by warrior on Aug 4, 2017 18:37:15 GMT
I feel that some gay people, me included, actually want representation without touching social issues. I would love to see a gay character that is open about his sexuality but his plot does not revolve around it. For example, a gay squadmate who openly flirts with male PC and NPCs but his loyalty mission has nothing to do with him being gay. This does not mean that having a gay character with his plot revolving around his sexuality is objectively bad. I know that some gay people love Dorian and his story. But I would say that since gay people, like other groups, are diverse, representation of gay people should be the same. Yeah something interesting is that when it comes to rep they really only do this with gay and trans characters. There are other marginalized demos in these games but, like, neither Liam or Jacob has a plotline about their blackness, for ex. That's where they run into their problems really because it gets forced in awkwardly (like that Abrams character) and no one is happy.
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A master of his game
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Post by danishgambit on Aug 4, 2017 18:48:02 GMT
-(_MEA_)-
There is some confusion.
My preference is for games be games rather than social outlets for promoting social issues. In MEA, it's the story of mankind leaving for a new galaxy and start "over". I'd rather see the core story delve deeper into the struggles... which is what interests me the most.
Acknowledging that LGBT people exist is not promoting social issues, it's mirroring reality. Why mirror LGBT issues and not presidential issues, or the problems in Sweeden or anything else? Did they just pick a random thing to talk about? There's always going to be social reasons for discussing such things. As long as it isn't hamfisted it's ok.
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Post by Deleted on Aug 4, 2017 23:42:25 GMT
I feel that some gay people, me included, actually want representation without touching social issues. I would love to see a gay character that is open about his sexuality but his plot does not revolve around it. For example, a gay squadmate who openly flirts with male PC and NPCs but his loyalty mission has nothing to do with him being gay. This does not mean that having a gay character with his plot revolving around his sexuality is objectively bad. I know that some gay people love Dorian and his story. But I would say that since gay people, like other groups, are diverse, representation of gay people should be the same. Same. I don't need tragic drama over sexuality in games since I've had enough of that to last a lifetime. Not even talking about personal experience-literally almost all media on gay characters is so dramatic and usually ends horribly-I've had my fill. I'm ready for something really edgy-gay people just existing and succeeding at life.
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Post by SwobyJ on Aug 5, 2017 0:20:56 GMT
I feel that some gay people, me included, actually want representation without touching social issues. I would love to see a gay character that is open about his sexuality but his plot does not revolve around it. For example, a gay squadmate who openly flirts with male PC and NPCs but his loyalty mission has nothing to do with him being gay. This does not mean that having a gay character with his plot revolving around his sexuality is objectively bad. I know that some gay people love Dorian and his story. But I would say that since gay people, like other groups, are diverse, representation of gay people should be the same. Same. I don't need tragic drama over sexuality in games since I've had enough of that to last a lifetime. Not even talking about personal experience-literally almost all media on gay characters is so dramatic and usually ends horribly-I've had my fill. I'm ready for something really edgy-gay people just existing and succeeding at life. Hey lets not get carried away. If we were to do that, we might as well write a straight character instead! wowowowowwoowowowowoo /s
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Post by pessimistpanda on Aug 5, 2017 11:54:23 GMT
But Sims don't talk...and aren't written characters at all. How is that better at promoting social issues than talking, written characters? -(_MEA_)-
There is some confusion.
My preference is for games be games rather than social outlets for promoting social issues. In MEA, it's the story of mankind leaving for a new galaxy and start "over". I'd rather see the core story delve deeper into the struggles... which is what interests me the most.
Social issues form the core of ME:A's narrative, and the same can be said of almost all science fiction works. A major function (if not the primary function) of storytelling has always been to impart or imply some sort of moral or lesson or point. This holds true for BioWare games, even when taking into account the player's limited control over the narrative. I think you just don't like the fact that gay characters are in the game. Why is their presence deemed a "social issue" when their absence is not?
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Post by dm04 on Aug 5, 2017 15:34:20 GMT
If BioWare rediverted all the ressources they used to please 1-2% of their customers (gays) towards more pressing and important issues (like the understaffed animations), the release of the game wouldnt have been as troubling as it was. Well, I am happy you are all happy.
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Post by lilyenachaos on Aug 5, 2017 15:37:59 GMT
If BioWare rediverted all the ressources they used to please 1-2% of their customers (gays) towards more pressing and important issues (like the understaffed animations), the release of the game wouldnt have been as troubling as it was. Well, I am happy you are all happy.
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Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
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Post by linksocarina on Aug 5, 2017 15:47:59 GMT
-(_MEA_)-
Two reasons. (a) SIMS is a simulation game. It's a perfect medium (imo) to explore human interactions, work places, careers, mores, romances... etc. ( I buy a game to play a game not to play at romancing a digital pixel or someone else's idea of a romantic relationship with a game character. Now, Bio has said they create stories and deep characters that you can "...fall in love with...". Really? That is just marketing BS. But, hey, that is my pov. True, but who demanded it in the end to be a back of the box feature?
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Post by Deleted on Aug 5, 2017 15:53:44 GMT
-(_MEA_)-
There is some confusion.
My preference is for games be games rather than social outlets for promoting social issues. In MEA, it's the story of mankind leaving for a new galaxy and start "over". I'd rather see the core story delve deeper into the struggles... which is what interests me the most.
Social issues form the core of ME:A's narrative, and the same can be said of almost all science fiction works. A major function (if not the primary function) of storytelling has always been to impart or imply some sort of moral or lesson or point. This holds true for BioWare games, even when taking into account the player's limited control over the narrative. I think you just don't like the fact that gay characters are in the game. Why is their presence deemed a "social issue" when their absence is not?
Yup, but the last thing that anyone - myself included - wants is entertainment to get preachy. Moral lesson or points are fine but yeah, preachy is generally bad
But having gay characters isnt making a point or a social issue... social issues can be brought up as WELL, but the 2 arent mutually exclusive, definitely not
If BioWare rediverted all the ressources they used to please 1-2% of their customers (gays) towards more pressing and important issues (like the understaffed animations), the release of the game wouldnt have been as troubling as it was. Well, I am happy you are all happy.
Yeah... no, that isnt the way game development works, although the idea of writers, voice actors and character designers trying to animate the game instead of actually writing, acting and designing would make for a hilarious game experience, although definitely worse
I also think that the percentage is higher than 1-2%
Annnnddddd like not many people are entirely happy too
"Yeah... no" basically sums up that post
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Post by pessimistpanda on Aug 5, 2017 15:56:31 GMT
If BioWare rediverted all the ressources they used to please 1-2% of their customers (gays) towards more pressing and important issues (like the understaffed animations), the release of the game wouldnt have been as troubling as it was. Well, I am happy you are all happy. Yeah yeah, we all know that treating gay people fairly should always be the last priority, and the MOST IMPORTANT THING is animation/flavour text for weapons/better hair options/making the female characters hotter/whatever bullshit nitpick straight people have randomly decided they care about most today. Andromeda could have Pixar-quality animations and you would just find another goalpost to justify stripping out LGBT content. There will always be one more thing.
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Post by pessimistpanda on Aug 5, 2017 16:00:40 GMT
Social issues form the core of ME:A's narrative, and the same can be said of almost all science fiction works. A major function (if not the primary function) of storytelling has always been to impart or imply some sort of moral or lesson or point. This holds true for BioWare games, even when taking into account the player's limited control over the narrative. I think you just don't like the fact that gay characters are in the game. Why is their presence deemed a "social issue" when their absence is not?
Yup, but the last thing that anyone - myself included - wants is entertainment to get preachy. Moral lesson or points are fine but yeah, preachy is generally bad
But having gay characters isnt making a point or a social issue... social issues can be brought up as WELL, but the 2 arent mutually exclusive, definitely not I don't see the difference between "having a moral lesson" and "being preachy". I suspect the latter is a term people use when a work of entertainment has a moral lesson they don't like. But yes, it is possible to have gay characters with stories and problems that don't revolve around the fact of being gay, which is an approach I would prefer. I already have extensive first-hand experience with the problems that arise from being gay. Those one-note narratives are written for the education of straight people, not for the enjoyment of gay people.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by dm04 on Aug 5, 2017 16:17:39 GMT
If BioWare rediverted all the ressources they used to please 1-2% of their customers (gays) towards more pressing and important issues (like the understaffed animations), the release of the game wouldnt have been as troubling as it was. Well, I am happy you are all happy. Yeah yeah, we all know that treating gay people fairly should always be the last priority, and the MOST IMPORTANT THING is animation/flavour text for weapons/better hair options/making the female characters hotter/whatever bullshit nitpick straight people have randomly decided they care about most today. Andromeda could have Pixar-quality animations and you would just find another goalpost to justify stripping out LGBT content. There will always be one more thing. Well I gues that is what you said. First make the game work. If you still have ressources, add hetero content. If you then still have ressources, add LGBT content. Also, no idea what adding LGBT content to games have to do with treating someone fairly. And yes, adding better animations HAS (or lets say should have) higher priority then ANY relationship stuff, be it hetero or LGBT. If not, we know what happens. I wonder what is more important to the most LGBT folks out there (not the selected few who post here on the forum), a better overall game or one more same-sex love interest in the game. There is a ton of people attacking BioWare because they catter to a very small minitory out of SJW reasons, I wonder if you grasp the idea as to why. Oh and btw, the "animations" is just one small out of a miriad of bigger problems with MEA, if you had read enouh posts on this forum, you would know. You know a fanboy is just as bad as a hater.
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Post by dm04 on Aug 5, 2017 16:22:00 GMT
Yeah... no, that isnt the way game development works, although the idea of writers, voice actors and character designers trying to animate the game instead of actually writing, acting and designing would make for a hilarious game experience, although definitely worse
I also think that the percentage is higher than 1-2%
Annnnddddd like not many people are entirely happy too
"Yeah... no" basically sums up that post
1-2% worldwide ~4% USA I wonder if BW/EA tried to attract more LGBT customers by adding LGBT content. I wonder if they wouldnt attract more customers by using LGBT ressources on more pressing issues. (oh and btw hetero is the same) I wonder if all the LGBTs (or heteros) out there wouldnt rather have a great game and (way) less relationshiop options.
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Post by KaiserShep on Aug 5, 2017 16:27:31 GMT
Yeah yeah, we all know that treating gay people fairly should always be the last priority, and the MOST IMPORTANT THING is animation/flavour text for weapons/better hair options/making the female characters hotter/whatever bullshit nitpick straight people have randomly decided they care about most today. Andromeda could have Pixar-quality animations and you would just find another goalpost to justify stripping out LGBT content. There will always be one more thing. Well I gues that is what you said. First make the game work. If you still have ressources, add hetero content. If you then still have ressources, add LGBT content. Also, no idea what adding LGBT content to games have to do with treating someone fairly. And yes, adding better animations HAS (or lets say should have) higher priority then ANY relationship stuff, be it hetero or LGBT. If not, we know what happens. I wonder what is more important to the most LGBT folks out there (not the selected few who post here on the forum), a better overall game or one more same-sex love interest in the game. There is a ton of people attacking BioWare because they catter to a very small minitory out of SJW reasons, I wonder if you grasp the idea as to why. Oh and btw, the "animations" is just one small out of a miriad of bigger problems with MEA, if you had read enouh posts on this forum, you would know. You know a fanboy is just as bad as a hater. Yeah if only they poured some of the money out of the gay jar into the animation jar.
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Post by ComedicSociopathy on Aug 5, 2017 16:29:08 GMT
Yup, but the last thing that anyone - myself included - wants is entertainment to get preachy. Moral lesson or points are fine but yeah, preachy is generally bad
But having gay characters isnt making a point or a social issue... social issues can be brought up as WELL, but the 2 arent mutually exclusive, definitely not I don't see the difference between "having a moral lesson" and "being preachy". I suspect the latter is a term people use when a work of entertainment has a moral lesson they don't like. But yes, it is possible to have gay characters with stories and problems that don't revolve around the fact of being gay, which is an approach I would prefer. I already have extensive first-hand experience with the problems that arise from being gay. Those one-note narratives are written for the education of straight people, not for the enjoyment of gay people. That's not true though. You were in the same Romance Thread pessimisticpanda as I was and I sure remember several of us liking Dorian's storyline and finding it emotionally resonative. Not everyone did obviously, perhaps not even most of us, but the fact remains that some people did so its kind of unfair to say these "gay narratives" are strictly written for straight people especially when the writer of one of those narratives is a gay man talking about his personal experiences. Just because and other people are tired of seeing that narrative doesn't seem that everyone else is.
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