inherit
424
0
Member is Online
Nov 26, 2024 13:18:02 GMT
6,802
Andrew Waples
4,327
August 2016
andrewwaples1
Andrew_Waples
|
Post by Andrew Waples on Aug 3, 2017 16:36:40 GMT
In terms of gameplay, they already have the assets from the mp so it wouldn't have been that difficult from that perspective. However, the only thing that would be difficult would be to have it make sense from a story perspective. It would been perfect time to introduce it to as all know about the Asari, Salarian, and the Turians. as opposed to ME1 where we didn't know much about this races and it would have been difficult to role play as compared to Human.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Aug 3, 2017 16:40:17 GMT
While it would have had to change the story a bit so that the Arks weren't missing, yes I think having the option to play as the different races would have worked amazingly. This was the perfect time to do it since all the races were in the same boat, metaphorically and literally. I hope once Ryder's story is done the game after that introduces race options.
|
|
kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: kinom001
Posts: 2,067 Likes: 4,060
inherit
184
0
Nov 25, 2024 17:44:02 GMT
4,060
kino
The path up and down are one and the same.
2,067
August 2016
kino
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
kinom001
|
Post by kino on Aug 3, 2017 16:43:02 GMT
Could have, sure, but, damn, that would have been a very, very different story.
|
|
Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
inherit
Uncle Cyan
5620
0
Nov 17, 2024 18:04:04 GMT
2,607
Cyan_Griffonclaw
Dang it.
2,516
March 2017
griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
griffonclaw39
|
Post by Cyan_Griffonclaw on Aug 3, 2017 16:46:40 GMT
While it would have had to change the story a bit so that the Arks weren't missing, yes I think having the option to play as the different races would have worked amazingly. This was the perfect time to do it since all the races were in the same boat, metaphorically and literally. I hope once Ryder's story is done the game after that introduces race options. Brilliant.
|
|
inherit
3439
0
9,670
alanc9
Old Scientist Contrarian
8,055
February 2017
alanc9
|
Post by alanc9 on Aug 3, 2017 17:07:42 GMT
Obvious costs, though. A lot of the dialogue which is particular to Ryder being Alec's kid and the new Pathfinder would have to be rewritten to something generic. Some other rewrites too -- Cora, SAM, a few others. And then a bunch of race-specific dialogue so we're not just playing a reskinned human, or the project's pointless.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,004 Likes: 9,087
inherit
1561
0
Nov 26, 2024 12:32:06 GMT
9,087
Sanunes
Just a flip of the coin.
6,004
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Aug 3, 2017 17:21:30 GMT
I am going to be the jerk that says that I would not want something like this unless BioWare is able to make it seem like I am playing another completely different character and not just the same person in a rubber suit. The only time where I thought it was done well was the introduction origins in Dragon Age: Origins the rest of the game glossed over the fact you were playing a non-human race and it was worse in Dragon Age: Inquisition for you never had the origin part of the story so there were a couple of dialogues in the game that were race specific, but the vast majority of the game is the same.
The problem is that the story becomes so bland and generic to try and fit all the possible choices to be the same regardless of what character you play picking probably the most obvious I really wouldn't want the Krogans to treat a Salarian or Turian Pathfinder the same as a Human Pathfinder, but that would happen or there wouldn't be many parts with a Krogan.
I wouldn't find if BioWare added one additional race and gave the racial choice depth, but going by any BioWare game post Dragon Age: Origins I just don't think they could properly pull it off in their style of game.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1818
0
Nov 26, 2024 13:32:14 GMT
Deleted
0
Nov 26, 2024 13:32:14 GMT
January 1970
Deleted
|
Post by Deleted on Aug 3, 2017 17:43:18 GMT
Obvious costs, though. A lot of the dialogue which is particular to Ryder being Alec's kid and the new Pathfinder would have to be rewritten to something generic. Some other rewrites too -- Cora, SAM, a few others. And then a bunch of race-specific dialogue so we're not just playing a reskinned human, or the project's pointless. The whole premise of the game - finding a new home for humanity - would have to be scrapped, or at least re-worded. I don't even want to try to guess how multi-species support would impact CC or armor/gear options for the PC - it wouldn't be pretty. The DA franchise started with multiple race options, so it makes sense that the DA team would want to satisfy players' requests to play multiple species in DAI. The ME team has never even suggested the possibility, and have thus created more different species in MEU than we've seen in DA. I would certainly support a DLC that has us play a non-human character, an entire game not so much. For my part, it would not be worth the cost.
|
|
cypherj
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,586 Likes: 2,396
inherit
6438
0
Dec 15, 2021 17:52:40 GMT
2,396
cypherj
1,586
Mar 28, 2017 14:46:05 GMT
March 2017
cypherj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by cypherj on Aug 3, 2017 17:53:35 GMT
Honestly, I just wanted to play as a pathfinder in the sense of being the first person to see everything, the pioneer.
Have the game start with you waking up on the Nexus, and them telling you that the Arks will be here soon, so you need to get to work finding a suitable planet. Adds more urgency to the game. The could have killed your dad off in any number of ways, you could get a broken mask anywhere.
Then you're the first person on the ground, checking out which locations would be best for a colony. You're the first person to meet Angarans, first person to see their city, starting and maintaining the relationship.
Bring the Kett in later in the game and have first contact with them. Maybe they try and trick you and make Angarans out to be the bad guys, and you figure out the truth. Then still give you the option to choose sides.
Just too much stuff was already established when you came out of cryo, too much stuff had already been done.
|
|
wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
Posts: 1,810 Likes: 2,870
inherit
1492
0
Nov 25, 2024 17:40:13 GMT
2,870
wright1978
1,810
Sept 8, 2016 12:06:29 GMT
September 2016
wright1978
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
8,116
2073
|
Post by wright1978 on Aug 3, 2017 17:58:50 GMT
No I think it would have been completely disjointed as an rpg
|
|
inherit
3035
0
May 28, 2024 15:29:11 GMT
2,341
sil
1,551
Jan 28, 2017 10:19:12 GMT
January 2017
sil
|
Post by sil on Aug 3, 2017 18:08:04 GMT
I hope the next game adds a race choice, I'm sick of the humanity first nonsense.
On the idea, I'd rather have missions where you use one as a squad mate once you've rescued them. To show how the pathfinders are all working to expand the grip of the Andromeda Initiative on Heleus... I mean, expand the happy wave of colonisation in the Heleus.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
47
0
Nov 26, 2024 13:32:14 GMT
Deleted
0
Nov 26, 2024 13:32:14 GMT
January 1970
Deleted
|
Post by Deleted on Aug 3, 2017 19:48:02 GMT
Those are the type of things that sounds wonderful on the paper but in practice it turns out to a much blander protagonist. When you try to do everything you're a good at everything and a master of nothing. Don't get me wrong I'm not against the idea of an alien protagonist. I'd love to play as a Turian but only if the story take full advantage of the protagonist race other than some token dialogues. If you want to offer something new then fully embrace it. I really didn't like how in DA:I your race meant nothing other than a couple of different dialogues, in the end you were the Inquisitor a title that transcended all races and backgrounds. I really don't like that. I want a focused protagonist with a focused story and well defined background that matter in the universe.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Aug 3, 2017 19:52:08 GMT
Those are the type of things that sounds wonderful on the paper but in practice it turns out to a much blander protagonist. When you try to do everything you're a good at everything and a master of nothing. Don't get me wrong I'm not against the idea of an alien protagonist. I'd love to play as a Turian but only if the story take full advantage of the protagonist race other than some token dialogues. If you want to offer something new then fully embrace it. I really didn't like how in DA:I your race meant nothing other than a couple of different dialogues, in the end you were the Inquisitor a title that transcended all races and backgrounds. I really don't like that. I want a focused protagonist with a focused story and well defined background that matter in the universe. To be fair to DAI, the other races were only added after they got the time extension. Considering that they were integrated quite well. And if race options are planned from the beginning of the game, it would be much better. Also, I much prefer a more ambiguous background then a well-defined one. One thing I liked about DAI was how you could choose how your background was for example like in the conversation with Josephine.
|
|
mannyray
N3
Played Anthem finally. So... yeah.
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Drycake3000
Posts: 635 Likes: 722
inherit
9095
0
Oct 21, 2024 10:36:46 GMT
722
mannyray
Played Anthem finally. So... yeah.
635
Jul 27, 2017 17:23:42 GMT
July 2017
mannyray
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Drycake3000
|
Post by mannyray on Aug 3, 2017 20:02:57 GMT
I am going to be the jerk that says that I would not want something like this unless BioWare is able to make it seem like I am playing another completely different character and not just the same person in a rubber suit. The only time where I thought it was done well was the introduction origins in Dragon Age: Origins the rest of the game glossed over the fact you were playing a non-human race and it was worse in Dragon Age: Inquisition for you never had the origin part of the story so there were a couple of dialogues in the game that were race specific, but the vast majority of the game is the same. The problem is that the story becomes so bland and generic to try and fit all the possible choices to be the same regardless of what character you play picking probably the most obvious I really wouldn't want the Krogans to treat a Salarian or Turian Pathfinder the same as a Human Pathfinder, but that would happen or there wouldn't be many parts with a Krogan. I wouldn't find if BioWare added one additional race and gave the racial choice depth, but going by any BioWare game post Dragon Age: Origins I just don't think they could properly pull it off in their style of game. Not a fan of the universal pathfinder idea for many of the same reasons Sanunes cited above. You lose any potential for the character-driven story element that you had with the Ryder family. The only Bioware games I've played where you could truly be absolutely any race or gender and have the game be no less compelling was Baldurs Gate 1 and 2. The only thing you really lost were some romance options depending on the race and/or gender you chose.
|
|
inherit
8383
0
206
mordingrimes
117
May 12, 2017 22:37:05 GMT
May 2017
mordingrimes
|
Post by mordingrimes on Aug 3, 2017 20:05:56 GMT
|
|
inherit
2550
0
1,958
majesticjazz
2,015
January 2017
majesticjazz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
|
Post by majesticjazz on Aug 3, 2017 20:19:18 GMT
In terms of gameplay, they already have the assets from the mp so it wouldn't have been that difficult from that perspective. However, the only thing that would be difficult would be to have it make sense from a story perspective. It would been perfect time to introduce it to as all know about the Asari, Salarian, and the Turians. as opposed to ME1 where we didn't know much about this races and it would have been difficult to role play as compared to Human. I may have enjoyed the game more if I didnt have to play as Ryder.
|
|
inherit
3439
0
9,670
alanc9
Old Scientist Contrarian
8,055
February 2017
alanc9
|
Post by alanc9 on Aug 3, 2017 20:22:33 GMT
Those are the type of things that sounds wonderful on the paper but in practice it turns out to a much blander protagonist. When you try to do everything you're a good at everything and a master of nothing. Don't get me wrong I'm not against the idea of an alien protagonist. I'd love to play as a Turian but only if the story take full advantage of the protagonist race other than some token dialogues. If you want to offer something new then fully embrace it. I really didn't like how in DA:I your race meant nothing other than a couple of different dialogues, in the end you were the Inquisitor a title that transcended all races and backgrounds. I really don't like that. I want a focused protagonist with a focused story and well defined background that matter in the universe. And the DAI setup was something close to a best-case scenario -- one of the major themes of the game was how everybody projected their own meaning onto the Inquisitor regardless of who she actually was, so different races not mattering is actually appropriate.
|
|
leadintea
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate
Posts: 292 Likes: 434
inherit
1012
0
Sept 25, 2024 20:14:04 GMT
434
leadintea
292
Aug 16, 2016 14:43:51 GMT
August 2016
leadintea
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate
|
Post by leadintea on Aug 3, 2017 20:26:05 GMT
Just too much stuff was already established when you came out of cryo, too much stuff had already been done. Exactly. It baffles me that not a lot of people actually speak up about this because it was one of the things I hated the most about the game, especially the way first contact was written despite having companions like Vetra and Drack who had already met angaras on Kadara and yet acted like the entire thing was something novel.
|
|
inherit
2044
0
Nov 10, 2016 16:47:07 GMT
10,275
AnDromedary
4,446
Nov 10, 2016 16:30:09 GMT
November 2016
andromedary
|
Post by AnDromedary on Aug 3, 2017 20:34:24 GMT
It would have been quite a different game but I also think the opportunity was there. Most of the important characters are from the Nexus anyway. They could have made the race choice determine a kind of "origin story", so the race you play determines which ark makes it to the Nexus first and things ensue from there. I have to say though, I am not sure if race selection would have been worth cutting other parts of the game. However you do it, it would be a big draw on resources. I don't mind playing a human.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
180
0
Nov 26, 2024 13:32:14 GMT
Deleted
0
Nov 26, 2024 13:32:14 GMT
January 1970
Deleted
|
Post by Deleted on Aug 3, 2017 20:37:22 GMT
I'd say the best way to allow for different player races would be to create a different campaign for each race. Kind of like SWTOR, where all the different campaigns feed into a larger narrative...
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Aug 3, 2017 20:41:45 GMT
I'd say the best way to allow for different player races would be to create a different campaign for each race. Kind of like SWTOR, where all the different campaigns feed into a larger narrative... That could be really interesting.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 2,107 Likes: 2,175
inherit
2698
0
Nov 21, 2024 22:45:46 GMT
2,175
SwobyJ
2,107
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by SwobyJ on Aug 3, 2017 20:47:13 GMT
I love it.
'New home for humanity', the NARRATIVE FOCUS, is stupid to me. MET showed how galactic this galactic society was (whatever one likes or dislikes about a species), and ME3 showed an at least briefly united galaxy, likely to become co-operative or at least more communicative. Maybe this will all break down, but that's off-screen.
I'd have loved to have 4-species selection. Male and female human, female asari (using human voice actress), male and female turian, male salarian (using turian voice actor); up to 4 voice actors, like DAI.
Perhaps plot could center relatively more on humanity, fine. Have it less than MEA did, as long as its much less than ME3/MET did. But otherwise have standout sections for each of the 4 species, and include in the human parts more cooperation with the others under umbrella of Ai. Alter some parts to focus on your species ark of choice, to have pseudo-'Origins' (but not so varied and resource consuming as those).
I'd even take Ryder and a family story, though this would probably cut out the twin focus. Each species could have a story, though this would probably mean less emphasis on it then we got with the Ryder dad/mom/twin thing. Each Pathfinder species selection could have their own twist here, but perhaps all of them about their own DIFFERENT species' considerations of what makes 'family' (and it all, in the end, at least considered generally valid; there's your progressiveness Bioware). This does mean more characters and actors(?), but it can also mean less worry about players not liking your family storyline if it isn't so crucial (or at least major secondary) to the narrative.
The personality of 'Ryder' generally, or 'Pathfinder', is not as hard to 'racially' unify as some think. The difficulty may be more about what happened with Inquisitor - considered too bland until revelations and eventual character progression and DLC lessons in practice, made them into finally a character fans may more easily love.
Personally for MEA what I was hoping for, before Ryder was revealed, was in this new age of Bioware, a scifi version of the Inquisitor that took lessons from that game and figured out how to still portray varied emotions and ideas (like Trespasser, IMO).
What I got was one part that (so yay), and one part making a pseudo-Shepard as much as otherwise possible. Which is nice in some ways as I'm sure the idea was to make it familiar and approachable, but it also meant that part of the time I just wished it was a newly-open-minded Shepard on this journey instead. Stuff like species selection could have really helped against this and differentiated the Pathfinder from the trilogy in really enjoyable ways.
While my ideal is to play a Geth entity or unit (not necessarily Legion-like but maybe), I'd have been super content with making Turians, Asari, and Salarians! All three, while arguably the more 'bland' species of ME, also consistently feel compelling to roleplay as, and I absolutely want it one day.
I still think of a MEA2 that: 1)Sure, it does its part in continuing MEA by having a Ryder(s) story and yadda yadda. 2)But also opens up species selection, distances itself from necessitating the Ryder background (but Human may have to be Ryder), and tells a broader story of the Helius Cluster having to use its basis to focus on exploring and exploiting new possibilities, not just 'finding a path' in what is already there for us to touch. On one hand, be a game that is MEA highly improved, but on another, be ambitious in particular ways that players may appreciate more, and this may include species selection. (And on a ..3rd hand?, by the way, maybe try to tap more into what makes people like the MET more; I'm not saying obsess over it though.)
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 2,107 Likes: 2,175
inherit
2698
0
Nov 21, 2024 22:45:46 GMT
2,175
SwobyJ
2,107
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by SwobyJ on Aug 3, 2017 20:49:40 GMT
I'd say the best way to allow for different player races would be to create a different campaign for each race. Kind of like SWTOR, where all the different campaigns feed into a larger narrative... I don't even need different campaigns. I see it as: 1)Try for multiple species 2)Got the resources? Planning? Intent? Then have some customized content based on it, but still same campaign. 3)Got the ambition? Full backing to make up for before? Stories you want to tell? THEN set it to have largely different main campaigns, even if probably less or barely unique in the side content. I don't need them to go crazy with it - though I might love that - I just want to see them try.
|
|
inherit
3035
0
May 28, 2024 15:29:11 GMT
2,341
sil
1,551
Jan 28, 2017 10:19:12 GMT
January 2017
sil
|
Post by sil on Aug 3, 2017 20:50:11 GMT
Tbh, adding a playable asari would be the easiest to do, they share female player animations and are the most 'human' of the alien races.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 2,107 Likes: 2,175
inherit
2698
0
Nov 21, 2024 22:45:46 GMT
2,175
SwobyJ
2,107
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by SwobyJ on Aug 3, 2017 20:52:49 GMT
Tbh, adding a playable asari would be the easiest to do, they share female player animations and are the most 'human' of the alien races. At this point I don't think the others (of Turian, Salarian) would be so very hard either. I give MEA some lee-way for it being first Frostbite game. When it comes to romance etc stuff, its not even necessary for Salarians. Just have super cute lines and romantically-toned friendship, that gets into asari 'sex' if romancing asari character. Most of that being a cut down of scenes, not even alterations or substantial added content. But yes asari sounds easiest. But I wouldn't understand a game that does only Human and Asari heh.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
180
0
Nov 26, 2024 13:32:14 GMT
Deleted
0
Nov 26, 2024 13:32:14 GMT
January 1970
Deleted
|
Post by Deleted on Aug 3, 2017 20:58:31 GMT
I'd say the best way to allow for different player races would be to create a different campaign for each race. Kind of like SWTOR, where all the different campaigns feed into a larger narrative... I don't even need different campaigns. I see it as: 1)Try for multiple species 2)Got the resources? Planning? Intent? Then have some customized content based on it, but still same campaign. 3)Got the ambition? Full backing to make up for before? Stories you want to tell? THEN set it to have largely different main campaigns, even if probably less or barely unique in the side content. I don't need them to go crazy with it - though I might love that - I just want to see them try. Part of the appeal of a separate campaign is that it would make a perfect DLC. You want to play as a quarian? That's $20. Although that would be a lot of work for a DLC. It'd take some time to develop...
|
|