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Post by griffith82 on Aug 3, 2017 21:03:09 GMT
I'd say the best way to allow for different player races would be to create a different campaign for each race. Kind of like SWTOR, where all the different campaigns feed into a larger narrative... That could be really interesting. But would cost alot more and I'm not sure that would work for a SP game.
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Post by Deleted on Aug 3, 2017 22:00:18 GMT
Tbh, adding a playable asari would be the easiest to do, they share female player animations and are the most 'human' of the alien races. Yes, it would - also maybe quarians, and possibly angarans and/or drell... but you'd still have to build multiple CCs and PC armor sets to accommodate them. Offering the other species as PCs would be a nightmare for animators. The DA species were relatively simple - they all have very similar facial structures, expressions, and animation anchor points - and even then, DAI had quite a few conversations that were not fully cutscene animated. In order to have, for example, turian or salarian options for PC, they'd have to create separate species-specific animations for most every cutscene. I honestly can't imagine them ever being willing (or able) to do that.
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Post by sil on Aug 3, 2017 22:05:21 GMT
Tbh, adding a playable asari would be the easiest to do, they share female player animations and are the most 'human' of the alien races. Yes, it would - also maybe quarians, and possibly angarans and/or drell... but you'd still have to build multiple CCs and PC armor sets to accommodate them. Offering the other species as PCs would be a nightmare for animators. The DA species were relatively simple - they all have very similar facial structures, expressions, and animation anchor points - and even then, DAI had quite a few conversations that were not fully cutscene animated. In order to have, for example, turian or salarian options for PC, they'd have to create separate species-specific animations for most every cutscene. I honestly can't imagine them ever being willing (or able) to do that. The benefit of asari only is that they could use the same CC's as the human female, except for the hair and skin tones. I'd assume they'd have special facial markings instead of hair styles.
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Post by griffith82 on Aug 3, 2017 22:10:41 GMT
Tbh, adding a playable asari would be the easiest to do, they share female player animations and are the most 'human' of the alien races. Yes, it would - also maybe quarians, and possibly angarans and/or drell... but you'd still have to build multiple CCs and PC armor sets to accommodate them. Offering the other species as PCs would be a nightmare for animators. The DA species were relatively simple - they all have very similar facial structures, expressions, and animation anchor points - and even then, DAI had quite a few conversations that were not fully cutscene animated. In order to have, for example, turian or salarian options for PC, they'd have to create separate species-specific animations for most every cutscene. I honestly can't imagine them ever being willing (or able) to do that. Yeah that would be miserable. At least for games like SWTOR they are all based off the human model. Be much harder here.
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The path up and down are one and the same.
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Post by kino on Aug 3, 2017 22:17:58 GMT
Tbh, adding a playable asari would be the easiest to do, they share female player animations and are the most 'human' of the alien races. Yes, it would - also maybe quarians, and possibly angarans and/or drell... but you'd still have to build multiple CCs and PC armor sets to accommodate them. Offering the other species as PCs would be a nightmare for animators. The DA species were relatively simple - they all have very similar facial structures, expressions, and animation anchor points - and even then, DAI had quite a few conversations that were not fully cutscene animated. In order to have, for example, turian or salarian options for PC, they'd have to create separate species-specific animations for most every cutscene. I honestly can't imagine them ever being willing (or able) to do that. My thoughts as well. Working as an animator would just be....ugh.
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Post by Deleted on Aug 3, 2017 22:20:09 GMT
Yes, it would - also maybe quarians, and possibly angarans and/or drell... but you'd still have to build multiple CCs and PC armor sets to accommodate them. Offering the other species as PCs would be a nightmare for animators. The DA species were relatively simple - they all have very similar facial structures, expressions, and animation anchor points - and even then, DAI had quite a few conversations that were not fully cutscene animated. In order to have, for example, turian or salarian options for PC, they'd have to create separate species-specific animations for most every cutscene. I honestly can't imagine them ever being willing (or able) to do that. The benefit of asari only is that they could use the same CC's as the human female, except for the hair and skin tones. I'd assume they'd have special facial markings instead of hair styles. Maybe? Or a copy with some tweaks. It depends on exactly how their CC meshes the face with the wig (hair), and how different facial features impact the shape of the skull/scalp. But yeah, in addition to customizing facial features and skin tones in an asari palette, I would also expect the CC would include a variety of facial and scalp markings. Honestly, if making a CC for asari were that easy, I'd think MEA might not have presented the asari clone army, yanno?
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Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Aug 3, 2017 23:42:59 GMT
Obvious costs, though. A lot of the dialogue which is particular to Ryder being Alec's kid and the new Pathfinder would have to be rewritten to something generic. Some other rewrites too -- Cora, SAM, a few others. And then a bunch of race-specific dialogue so we're not just playing a reskinned human, or the project's pointless. The whole premise of the game - finding a new home for humanity - would have to be scrapped, or at least re-worded. I don't even want to try to guess how multi-species support would impact CC or armor/gear options for the PC - it wouldn't be pretty. The DA franchise started with multiple race options, so it makes sense that the DA team would want to satisfy players' requests to play multiple species in DAI. The ME team has never even suggested the possibility, and have thus created more different species in MEU than we've seen in DA. I would certainly support a DLC that has us play a non-human character, an entire game not so much. For my part, it would not be worth the cost. DLC would be cool. Origins did it. History is on my side.
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Post by ShadowAngel on Aug 4, 2017 15:10:11 GMT
Multiple racial pathfinders is a good way for them to expand and add playable races. They're all humanoids to start out with, so you're not having to blow time on unique body sets and such, the only thing to really do is unique dialogue to each race, and I'm one that would take the minimum on this so long as race variety is a thing, as another said "I'm tired of this human first nonsense" cause it's reused SOOOO many times and isn't special anymore, plus that's what the OT did anyways.
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Post by link2twenty on Aug 4, 2017 15:18:28 GMT
Co-op, you call in a friend and they play another pathfinder, provided you've saved them, else they play just a faceless soldier of a pathfinder race.
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Post by Deleted on Aug 4, 2017 15:29:08 GMT
The whole premise of the game - finding a new home for humanity - would have to be scrapped, or at least re-worded. I don't even want to try to guess how multi-species support would impact CC or armor/gear options for the PC - it wouldn't be pretty. The DA franchise started with multiple race options, so it makes sense that the DA team would want to satisfy players' requests to play multiple species in DAI. The ME team has never even suggested the possibility, and have thus created more different species in MEU than we've seen in DA. I would certainly support a DLC that has us play a non-human character, an entire game not so much. For my part, it would not be worth the cost. DLC would be cool. Origins did it. History is on my side. I'm not entirely sure what you mean here. DA supported other species as the PC from the beginning. Not terribly difficult for the DA team, since all of their species have similar facial features and expressions. AFAIK, the ME team has never suggested they would consider supporting a PC of any species other than human. I can't see them ever doing that, though they could potentially be willing to consider producing a DLC where you play a character of another species (though I wouldn't expect that character to be highly customizable). Or perhaps a segment where you play another character, similar to playing Joker during the collector abduction in ME2. Other than that, I can't see it happening. The other thing they (ME development team) would need to consider is the face-scan technology they implemented for the CC in MEA, and the non-existence of other species to scan IRL. Plus, all the backlash from people who were dissatisfied with the CC they released. After all of that, I'm pretty hard pressed to imagine they'd want to try to build CCs to support multiple species.
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Post by KaiserShep on Aug 4, 2017 17:17:36 GMT
DLC would be cool. Origins did it. History is on my side. I'm not entirely sure what you mean here. DA supported other species as the PC from the beginning. Not terribly difficult for the DA team, since all of their species have similar facial features and expressions. AFAIK, the ME team has never suggested they would consider supporting a PC of any species other than human. I can't see them ever doing that, though they could potentially be willing to consider producing a DLC where you play a character of another species (though I wouldn't expect that character to be highly customizable). Or perhaps a segment where you play another character, similar to playing Joker during the collector abduction in ME2. Other than that, I can't see it happening. The other thing they (ME development team) would need to consider is the face-scan technology they implemented for the CC in MEA, and the non-existence of other species to scan IRL. Plus, all the backlash from people who were dissatisfied with the CC they released. After all of that, I'm pretty hard pressed to imagine they'd want to try to build CCs to support multiple spec Yeah, with DA, it's essentially fantasy flavors of human, and despite the claim of ME's aliens being a planet of hats affair, they're still sufficiently separate and alien enough that working into multirace selection would be watered down. I would love a brief sequence like the Fort Drakon rescue or sibling battle though. Making it a special event in the game is always fun.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Aug 4, 2017 17:51:54 GMT
DLC would be cool. Origins did it. History is on my side. I'm not entirely sure what you mean here. DA supported other species as the PC from the beginning. Not terribly difficult for the DA team, since all of their species have similar facial features and expressions. AFAIK, the ME team has never suggested they would consider supporting a PC of any species other than human. I can't see them ever doing that, though they could potentially be willing to consider producing a DLC where you play a character of another species (though I wouldn't expect that character to be highly customizable). Or perhaps a segment where you play another character, similar to playing Joker during the collector abduction in ME2. Other than that, I can't see it happening. The other thing they (ME development team) would need to consider is the face-scan technology they implemented for the CC in MEA, and the non-existence of other species to scan IRL. Plus, all the backlash from people who were dissatisfied with the CC they released. After all of that, I'm pretty hard pressed to imagine they'd want to try to build CCs to support multiple species. You forgot the dark spawn DLC. I can't remember the DLC name it's been that long.
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Post by ShadowAngel on Aug 4, 2017 17:53:25 GMT
I'm not entirely sure what you mean here. DA supported other species as the PC from the beginning. Not terribly difficult for the DA team, since all of their species have similar facial features and expressions. AFAIK, the ME team has never suggested they would consider supporting a PC of any species other than human. I can't see them ever doing that, though they could potentially be willing to consider producing a DLC where you play a character of another species (though I wouldn't expect that character to be highly customizable). Or perhaps a segment where you play another character, similar to playing Joker during the collector abduction in ME2. Other than that, I can't see it happening. The other thing they (ME development team) would need to consider is the face-scan technology they implemented for the CC in MEA, and the non-existence of other species to scan IRL. Plus, all the backlash from people who were dissatisfied with the CC they released. After all of that, I'm pretty hard pressed to imagine they'd want to try to build CCs to support multiple species. You forgot the dark spawn DLC. I can't remember the DLC name it's been that long. Darkspawn chronicles.
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Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Aug 4, 2017 18:06:21 GMT
You forgot the dark spawn DLC. I can't remember the DLC name it's been that long. Darkspawn chronicles. There it is. No CC. You get what you get. A minor CC is all you need (three presets at most). And playing a Quarian? Choice of mask and sex and suit color. Krogan? Maybe a few presets. Salarians and Turians would need a better CC. Maybe something for SP to try in MP?
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Post by Guts on Aug 4, 2017 19:03:38 GMT
Multiple racial pathfinders is a good way for them to expand and add playable races. They're all humanoids to start out with, so you're not having to blow time on unique body sets and such, the only thing to really do is unique dialogue to each race, and I'm one that would take the minimum on this so long as race variety is a thing, as another said "I'm tired of this human first nonsense" cause it's reused SOOOO many times and isn't special anymore, plus that's what the OT did anyways. I always wanted a Mass Effect game where you could play as another species.
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Post by griffith82 on Aug 4, 2017 19:10:10 GMT
Multiple racial pathfinders is a good way for them to expand and add playable races. They're all humanoids to start out with, so you're not having to blow time on unique body sets and such, the only thing to really do is unique dialogue to each race, and I'm one that would take the minimum on this so long as race variety is a thing, as another said "I'm tired of this human first nonsense" cause it's reused SOOOO many times and isn't special anymore, plus that's what the OT did anyways. I always wanted a Mass Effect game where you could play as another species. How about The Sims ME Edition. Blue babies and all lol.
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Post by Guts on Aug 4, 2017 19:10:54 GMT
I always wanted a Mass Effect game where you could play as another species. How about The Sims ME Edition. Blue babies and all lol. Lol does that seriously exist?
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Post by Deleted on Aug 4, 2017 19:54:44 GMT
There it is. No CC. You get what you get. A minor CC is all you need (three presets at most). And playing a Quarian? Choice of mask and sex and suit color. Krogan? Maybe a few presets. Salarians and Turians would need a better CC. Maybe something for SP to try in MP? It's been awhile, but I don't remember the Darkspawn Chronicles offering any CC at all - they just gave you a series of darkspawn characters to play. Choosing from among a few presets is the most I would expect they'd ever provide. That, or playing a specific character (like Joker or some other companion).
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Post by griffith82 on Aug 4, 2017 20:30:04 GMT
How about The Sims ME Edition. Blue babies and all lol. Lol does that seriously exist? No but it'd be hilarious.
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N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Aug 4, 2017 20:35:59 GMT
There it is. No CC. You get what you get. A minor CC is all you need (three presets at most). And playing a Quarian? Choice of mask and sex and suit color. Krogan? Maybe a few presets. Salarians and Turians would need a better CC. Maybe something for SP to try in MP? It's been awhile, but I don't remember the Darkspawn Chronicles offering any CC at all - they just gave you a series of darkspawn characters to play. Choosing from among a few presets is the most I would expect they'd ever provide. That, or playing a specific character (like Joker or some other companion). No, there wasn't a CC. So, do you think it's a cool idea for a short-term DLC that can give more variety to MP? For me the Quarians, Volus and Elcor are the easiest ones to make that happen. I don't see much differences with Elcor (listen... I'm not a racist... I just don't see it. Forgive my insensitivity.) and they would have some optional stuff like a lit cigar. Now... that... would be cool. What do you think?
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Post by griffith82 on Aug 4, 2017 20:52:31 GMT
It's been awhile, but I don't remember the Darkspawn Chronicles offering any CC at all - they just gave you a series of darkspawn characters to play. Choosing from among a few presets is the most I would expect they'd ever provide. That, or playing a specific character (like Joker or some other companion). No, there wasn't a CC. So, do you think it's a cool idea for a short-term DLC that can give more variety to MP? For me the Quarians, Volus and Elcor are the easiest ones to make that happen. I don't see much differences with Elcor (listen... I'm not a racist... I just don't see it. Forgive my insensitivity.) and they would have some optional stuff like a lit cigar. Now... that... would be cool. What do you think? Elcor for MP? That would be interesting but slow.
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Post by Andrew Waples on Aug 4, 2017 21:13:50 GMT
No, there wasn't a CC. So, do you think it's a cool idea for a short-term DLC that can give more variety to MP? For me the Quarians, Volus and Elcor are the easiest ones to make that happen. I don't see much differences with Elcor (listen... I'm not a racist... I just don't see it. Forgive my insensitivity.) and they would have some optional stuff like a lit cigar. Now... that... would be cool. What do you think? Elcor for MP? That would be interesting but slow. They would be the "tank" character.
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Post by Deleted on Aug 4, 2017 21:43:16 GMT
It's been awhile, but I don't remember the Darkspawn Chronicles offering any CC at all - they just gave you a series of darkspawn characters to play. Choosing from among a few presets is the most I would expect they'd ever provide. That, or playing a specific character (like Joker or some other companion). No, there wasn't a CC. So, do you think it's a cool idea for a short-term DLC that can give more variety to MP? For me the Quarians, Volus and Elcor are the easiest ones to make that happen. I don't see much differences with Elcor (listen... I'm not a racist... I just don't see it. Forgive my insensitivity.) and they would have some optional stuff like a lit cigar. Now... that... would be cool. What do you think? Dunno what you mean by short-term DLC. MP already has some species variety - MEAMP has asari, salarians, angarans, turians & krogan of both sexes, also a couple of batarians. ME3MP also had characters of various other species. Not much appearance customization, though you can adjust the color palette and armor patterns. Elcor for MP? That would be interesting but slow. They would be the "tank" character. Per lore, you'd prolly mount automatic weapons on their backs, and maybe give them some melee moves. I can't see it happening, though - MEA combat is waay too fast-paced for an elcor to work. You'd need to re-design the maps to create cover nodes for them, and it would take them an entire game just to walk across the map. Even their combat barks would take too long. With growing concern: My shields are down. With pride of accomplishment: That takes care of that lot. Alarmed: Look out for the fiend. Etc. Also: an elcor hopping around with a jetpack would be... quite a sight.
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Post by Deleted on Aug 4, 2017 21:46:55 GMT
No, there wasn't a CC. So, do you think it's a cool idea for a short-term DLC that can give more variety to MP? For me the Quarians, Volus and Elcor are the easiest ones to make that happen. I don't see much differences with Elcor (listen... I'm not a racist... I just don't see it. Forgive my insensitivity.) and they would have some optional stuff like a lit cigar. Now... that... would be cool. What do you think? Elcor for MP? That would be interesting but slow. Jumpjets.
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Post by sil on Aug 4, 2017 21:47:29 GMT
I doubt the elcor would have a jetpack , more likely to be a tank character, very heavy hitting and its purpose is to draw enemies to him while the other more mobile characters flank.
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