cobalt72
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by cobalt72 on Aug 7, 2017 0:48:42 GMT
Depending on the origin you choose for the Warden in DAO, you begin as a doormat too. Much more satisfying to start as a nobody and become a hero . Hawke also starts as a nobody
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Post by suikoden on Aug 7, 2017 0:49:00 GMT
You don't understand the point I'm trying to make. Ryder is not a typical hero. Ryder begins the game as a doormat that gets a free job because of a parent. That's not an enticing hero for many people looking from escapism and fantasy. And Ryder proves to be a hero. Ryder undergoes struggles and taunts by the villain that they're nothing without SAM. But Ryder proves otherwise. I'm not sure how else to phrase my point as you're not getting it and just using the same taking points that don't address what I'm saying.
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Post by smilesja on Aug 7, 2017 0:49:02 GMT
You don't understand the point I'm trying to make. Ryder is not a typical hero. Ryder begins the game as a doormat that gets a free job because of a parent. That's not an enticing hero for many people looking from escapism and fantasy. I'm far more attracted to common human heroes. People with small or disadvantaged people who rise tov the occasion. Yeah they're more relatable to me.
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Post by smilesja on Aug 7, 2017 0:50:32 GMT
And Ryder proves to be a hero. Ryder undergoes struggles and taunts by the villain that they're nothing without SAM. But Ryder proves otherwise. I'm not sure how else to phrase my point as you're not getting it and just using the same taking points that don't address what I'm saying. And so what? Ryder doesn't start out like a typical protagonist, it's going that he earns respect as the game goes on.
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Post by Andrew Waples on Aug 7, 2017 0:51:38 GMT
Out of curiosty if the first 10 hrs were amazing, but the last 90 were shit your reaction would be what? For the record, my first play through was 60ish hrs give or take a few for being idle. So, they didn't even come close to a 100 hr game. There's this whole thing called pacing. You shouldn't throw all your eggs in one basket in the first 10 hrs. Show me a game that's amazing for ten hours and shit for the next 90. They don't exist. Sure, they don't, but judging a game on a mere quarter of a whole doesn't make any sense. Boy, though you must be real glad BioWare doesn't make tv shows or film. Suikoden: the first ten minutes were shite so I left/turned it off Everyone else:
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Post by colfoley on Aug 7, 2017 0:52:36 GMT
I'm not sure how else to phrase my point as you're not getting it and just using the same taking points that don't address what I'm saying. And so what? Ryder doesn't start out like a typical protagonist, it's going that he earns respect as the game goes on. i would point out Ryders Story is fairly typical in fiction...just not in gaming.
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Post by suikoden on Aug 7, 2017 0:53:27 GMT
I'm not sure how else to phrase my point as you're not getting it and just using the same taking points that don't address what I'm saying. And so what? Ryder doesn't start out like a typical protagonist, it's going that he earns respect as the game goes on. It's like someone talking about why they love eating strawberry flavoured ice cream, then someone else chiming in that cows give milk and that milk will one day become chocolate ice cream. I understand your point, it's irrelevant to mine.
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Post by suikoden on Aug 7, 2017 0:55:14 GMT
Show me a game that's amazing for ten hours and shit for the next 90. They don't exist. Sure, they don't, but judging a game on a mere quarter of a whole doesn't make any sense. Boy, though you must be real glad BioWare doesn't make tv shows or film. Suikoden: the first ten minutes were shite so I left/turned it off Everyone else: Watching a tv show requires zero effort. Playing a game requires effort. Also, if you can't tell the Big Bang theory sucks ass ten minutes into an episode, then I don't know what to tell you...
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Post by samhain444 on Aug 7, 2017 0:56:20 GMT
Watching you mock yourself? Equally satisfying... I'm going to ignore you now because you're clearly just looking for a fight and I don't want to derail this thread as I like it a lot. Don't forgot to preorder Jason's book! But you are clearly ok to derail every other thread...clearly Ignore away
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Post by smilesja on Aug 7, 2017 0:59:00 GMT
And so what? Ryder doesn't start out like a typical protagonist, it's going that he earns respect as the game goes on. It's like someone talking about why they love eating strawberry flavoured ice cream, then someone else chiming in that cows give milk and that milk will one day become chocolate ice cream. I understand your point, it's irrelevant to mine. Sure, they don't, but judging a game on a mere quarter of a whole doesn't make any sense. Boy, though you must be real glad BioWare doesn't make tv shows or film. Suikoden: the first ten minutes were shite so I left/turned it off Everyone else: Watching a tv show requires zero effort. Playing a game requires effort. Also, if you can't tell the Big Bang theory sucks ass ten minutes into an episode, then I don't know what to tell you... That's really your opinion that's I would tell you.
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Post by Andrew Waples on Aug 7, 2017 1:05:57 GMT
Sure, they don't, but judging a game on a mere quarter of a whole doesn't make any sense. Boy, though you must be real glad BioWare doesn't make tv shows or film. Suikoden: the first ten minutes were shite so I left/turned it off Everyone else: Watching a tv show requires zero effort. Playing a game requires effort. Also, if you can't tell the Big Bang theory sucks ass ten minutes into an episode, then I don't know what to tell you... TV shows can be just as long (especially if you start from the beginning)as games can, you stop watching and you fall behind. I can't say one way or another because I don't watch The Big Bang Theory. That's what we're trying to get at here forming an opinion on something without having the facts. Plus, I imagine MEA is real cheap by now...
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Post by Qolx on Aug 7, 2017 1:08:45 GMT
A few people like Ryder because of personal preferences but, objectively, Ryder is a very weak character and needs to go.
MEA never puts Ryder in a situation where they have to earn respect or much of anything for that matter. The game rewards Ryder from the start and continues to reward Ryder for receiving those earlier rewards. Ryder is privileged.
The Ryders are never in a position where they might experience crushing failure or paralyzing doubt. Ryder never second guesses their privilege and neither does anyone else around Ryder, let alone seriously consider taking that privilege away from them. The game itself goes to great lengths to shield Ryder from significant consequences: the authority figures just go along with it, the villain is never a threat to anyone but themselves, the environment is ready made for the magic key (SAM) Ryder is rewarded at the start.
The game claims Ryder is young and inexperienced yet gives them authority and responsibilities they are not prepared for. Then the game makes sure they always succeed no matter what. Ryder has a better success rate than Shepard! Shepard lost people along the way. Ryder actually gains people (a twin), never loses a crew member. "Because it's easier to write them later" say the people playing a game allegedly about consequences from our decisions...
Ryder never sacrifices anything, always has the answer, is given the love and loyalty of the people around them without doing much of substance for them. Ryder can't fail because the game doesn't have the option to fail.
Those of you who love Ryder can come up with as many personal reasons as you like. You can dismiss us and the myriad professional and amateur reviewers out there. But when so many people tell you the same thing, when the game fails to sell beyond the core audience, and the franchise itself is put in greater doubt than after the ME3 endings you can't deny there's substance in our assertions.
Ryder is very weak and needs to go.
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Post by samhain444 on Aug 7, 2017 1:16:34 GMT
You should send this on to the BioWare devs where it might make a difference...might. I'd sure they'd appreciate the input
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Post by griffith82 on Aug 7, 2017 1:27:23 GMT
A few people like Ryder because of personal preferences but, objectively, Ryder is a very weak character and needs to go. MEA never puts Ryder in a situation where they have to earn respect or much of anything for that matter. The game rewards Ryder from the start and continues to reward Ryder for receiving those earlier rewards. Ryder is privileged. The Ryders are never in a position where they might experience crushing failure or paralyzing doubt. Ryder never second guesses their privilege and neither does anyone else around Ryder, let alone seriously consider taking that privilege away from them. The game itself goes to great lengths to shield Ryder from significant consequences: the authority figures just go along with it, the villain is never a threat to anyone but themselves, the environment is ready made for the magic key (SAM) Ryder is rewarded at the start. The game claims Ryder is young and inexperienced yet gives them authority and responsibilities they are not prepared for. Then the game makes sure they always succeed no matter what. Ryder has a better success rate than Shepard! Shepard lost people along the way. Ryder actually gains people (a twin), never loses a crew member. "Because it's easier to write them later" say the people playing a game allegedly about consequences from our decisions... Ryder never sacrifices anything, always has the answer, is given the love and loyalty of the people around them without doing much of substance for them. Ryder can't fail because the game doesn't have the option to fail. Those of you who love Ryder can come up with as many personal reasons as you like. You can dismiss us and the myriad professional and amateur reviewers out there. But when so many people tell you the same thing, when the game fails to sell beyond the core audience, and the franchise itself is put in greater doubt than after the ME3 endings you can't deny there's substance in our assertions. Ryder is very weak and needs to go. In your opinion.
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mannyray
N3
Played Anthem finally. So... yeah.
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Drycake3000
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Post by mannyray on Aug 7, 2017 1:43:33 GMT
I'm all for a sequel involving a 30-ish, more confident and experienced Ryder. The problem with the way he or she was written in this game wasn't that the protagonist was an underdog who had to prove him or herself but the fact that there were many spots (most notably the infamous Suvi flirt) where it seems she was written by socially inept high schoolers trying to write adults. In light of that ditching Ryder as a protagonist for a sequel is throwing the baby out with the bathwater as it was NEVER the character itself but the subpar characterization thrown onto him/her. That won't go away with a new protagonist in a sequel.
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Post by samhain444 on Aug 7, 2017 1:44:10 GMT
A few people like Ryder because of personal preferences but, objectively, Ryder is a very weak character and needs to go. MEA never puts Ryder in a situation where they have to earn respect or much of anything for that matter. The game rewards Ryder from the start and continues to reward Ryder for receiving those earlier rewards. Ryder is privileged. The Ryders are never in a position where they might experience crushing failure or paralyzing doubt. Ryder never second guesses their privilege and neither does anyone else around Ryder, let alone seriously consider taking that privilege away from them. The game itself goes to great lengths to shield Ryder from significant consequences: the authority figures just go along with it, the villain is never a threat to anyone but themselves, the environment is ready made for the magic key (SAM) Ryder is rewarded at the start. The game claims Ryder is young and inexperienced yet gives them authority and responsibilities they are not prepared for. Then the game makes sure they always succeed no matter what. Ryder has a better success rate than Shepard! Shepard lost people along the way. Ryder actually gains people (a twin), never loses a crew member. "Because it's easier to write them later" say the people playing a game allegedly about consequences from our decisions... Ryder never sacrifices anything, always has the answer, is given the love and loyalty of the people around them without doing much of substance for them. Ryder can't fail because the game doesn't have the option to fail. Those of you who love Ryder can come up with as many personal reasons as you like. You can dismiss us and the myriad professional and amateur reviewers out there. But when so many people tell you the same thing, when the game fails to sell beyond the core audience, and the franchise itself is put in greater doubt than after the ME3 endings you can't deny there's substance in our assertions. Ryder is very weak and needs to go. In your opinion. Yep...maybe if they post this again they'll convince you
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Post by griffith82 on Aug 7, 2017 1:58:29 GMT
Yep...maybe if they post this again they'll convince you No Chance of that.
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Post by colfoley on Aug 7, 2017 2:01:10 GMT
I'm all for a sequel involving a 30-ish, more confident and experienced Ryder. The problem with the way he or she was written in this game wasn't that the protagonist was an underdog who had to prove him or herself but the fact that there were many spots (most notably the infamous Suvi flirt) where it seems she was written by socially inept high schoolers trying to write adults. In light of that ditching Ryder as a protagonist for a sequel is throwing the baby out with the bathwater as it was NEVER the character itself but the subpar characterization thrown onto him/her. That won't go away with a new protagonist in a sequel. I think that is how they wrote Ryder...and intended to write Ryder, which makes some deal of sense for the respective Ryder(s) and their backstories...we especially 'Sara'. Or it could be that is how they wrote the romance. Something I've noticed about BioWare, at least in ME 2, ME 3, and DA I is they tend to be very diverse with their romances. Because there are several different types of romances and romantic character types in fiction like in...well most things. So they give people their various romance types and go for their. Iron Bull is domineering and bondage like, Culen is sweet and innocent and one of mutual caring...and Suvi just seems to be the romance where two awkward nerdy scientists find love. C
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Post by KaiserShep on Aug 7, 2017 2:03:27 GMT
If you did watch the playthrough then you should know that Ryder gets respect as the game goes on. Ryder is not an archetype hero. You can be a loser and still gain respect. Most people would rather play as a winner. Sam's the hero, anyways. I'm not sure what metric we're going by here to define "loser". Is it "character I don't like"? Because that's what it's looking like here.
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Post by colfoley on Aug 7, 2017 2:10:26 GMT
I know this is probably silly of me but every time someone makes Ryder seem like this spoiled kid who just got everything handed to him I weep a little inside. BioWare did something unique and new with Ryder's character. Something that few people do, a rather interesting twist on a character archetype...but it goes unappreciated. Ryder was given the role of Pathfinder because of his fathers humanity on one hand and the fear and ignorance on another, yet was constantly dismissed and ridiculed and had to prove themselves. They clearly weren't ready for it. No one thought they were ready for it. And yet by the end of the game they proved themselves. Just look at Tann's reaction to Ryder at the beginning of the game then after 'Journey to Meridian'.
But nope. We want our 'Shepard'.
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mannyray
N3
Played Anthem finally. So... yeah.
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Drycake3000
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Post by mannyray on Aug 7, 2017 2:14:14 GMT
I know this is probably silly of me but every time someone makes Ryder seem like this spoiled kid who just got everything handed to him I weep a little inside. BioWare did something unique and new with Ryder's character. Something that few people do, a rather interesting twist on a character archetype...but it goes unappreciated. Ryder was given the role of Pathfinder because of his fathers humanity on one hand and the fear and ignorance on another, yet was constantly dismissed and ridiculed and had to prove themselves. They clearly weren't ready for it. No one thought they were ready for it. And yet by the end of the game they proved themselves. Just look at Tann's reaction to Ryder at the beginning of the game then after 'Journey to Meridian'. But nope. We want our 'Shepard'. Ironically, if any character was way too awesome out of the gate it was Shepard. He/she was already a war hero, an exemplary elite soldier who was already being groomed as the first possible human Spectre AND was the XO of the most technologically advanced ship in the Alliance fleet, the Normandy. But in the end it's still "ditch marysue ryder hurdur"
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Post by colfoley on Aug 7, 2017 2:23:04 GMT
I know this is probably silly of me but every time someone makes Ryder seem like this spoiled kid who just got everything handed to him I weep a little inside. BioWare did something unique and new with Ryder's character. Something that few people do, a rather interesting twist on a character archetype...but it goes unappreciated. Ryder was given the role of Pathfinder because of his fathers humanity on one hand and the fear and ignorance on another, yet was constantly dismissed and ridiculed and had to prove themselves. They clearly weren't ready for it. No one thought they were ready for it. And yet by the end of the game they proved themselves. Just look at Tann's reaction to Ryder at the beginning of the game then after 'Journey to Meridian'. But nope. We want our 'Shepard'. Ironically, if any character was way too awesome out of the gate it was Shepard. He/she was already a war hero, an exemplary elite soldier who was already being groomed as the first possible human Spectre AND was the XO of the most technologically advanced ship in the Alliance fleet, the Normandy. But in the end it's still "ditch marysue ryder hurdur"W What always bothers me about Shepard is them getting Spectre. Nihlus made it very clear that there was a process to becoming Spectre. He had to observe Shepard, probably for several missions, and determine if Shepard was fit to join the ranks, he would submit a report, and the Council would agree. Nihlus died before he could even submit ONE report. Their first mission together was regarded by the council as a failure, and even exposing Saren didn't somehow turn that failure around. So, after the failure on Eden Prime the only thing that Shepard really does to 'prove his fitness' for the role is to beat up some mercenaries. Compare that to Hawk who becomes a defacto leader in the midst of political infighting between two major factions to stop a Qunari invasion of the city. Compare that to the Inquisitor who looks like they die and come back to life...twice...whie also leading the Inquisition at a time when many of the Inquisitions internal leadership was gridlocked. Compare that to Ryder who, yes, became Pathfinder early, but proved themselves depending on what you do and how you do the mission order dozens of times over before the end of the game. Not SAM. Ryder. Now again I love Shepard. I loved 'being' her, and Shepard deserves their popularity, but I want characters with arcs, and I want characters who don't get rewarded only through plot contrivances and lore breaks. Hell compare Shepard to Geralt. Geralt is pretty much like Shepard in the sense that he also does not go through an arc BUT Geralt I consider the much better character because CDPR didn't have to violate their own lore to give Geralt anything, or take it away.
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Post by Guts on Aug 7, 2017 2:32:49 GMT
And so what? Ryder doesn't start out like a typical protagonist, it's going that he earns respect as the game goes on. It's like someone talking about why they love eating strawberry flavoured ice cream, then someone else chiming in that cows give milk and that milk will one day become chocolate ice cream. I understand your point, it's irrelevant to mine.
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Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 788 Likes: 780
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Post by Guts on Aug 7, 2017 3:52:26 GMT
A few people like Ryder because of personal preferences but, objectively, Ryder is a very weak character and needs to go. MEA never puts Ryder in a situation where they have to earn respect or much of anything for that matter. The game rewards Ryder from the start and continues to reward Ryder for receiving those earlier rewards. Ryder is privileged. The Ryders are never in a position where they might experience crushing failure or paralyzing doubt. Ryder never second guesses their privilege and neither does anyone else around Ryder, let alone seriously consider taking that privilege away from them. The game itself goes to great lengths to shield Ryder from significant consequences: the authority figures just go along with it, the villain is never a threat to anyone but themselves, the environment is ready made for the magic key (SAM) Ryder is rewarded at the start. The game claims Ryder is young and inexperienced yet gives them authority and responsibilities they are not prepared for. Then the game makes sure they always succeed no matter what. Ryder has a better success rate than Shepard! Shepard lost people along the way. Ryder actually gains people (a twin), never loses a crew member. "Because it's easier to write them later" say the people playing a game allegedly about consequences from our decisions... Ryder never sacrifices anything, always has the answer, is given the love and loyalty of the people around them without doing much of substance for them. Ryder can't fail because the game doesn't have the option to fail. Those of you who love Ryder can come up with as many personal reasons as you like. You can dismiss us and the myriad professional and amateur reviewers out there. But when so many people tell you the same thing, when the game fails to sell beyond the core audience, and the franchise itself is put in greater doubt than after the ME3 endings you can't deny there's substance in our assertions. Ryder is very weak and needs to go. I'm more tempted to blame that on the game in general playing it way too safe. I mean yeah, they wanted to go for something more lighthearted, but it wasn't handled very well. In terms of the whole given authority thing, I kinda blame that on nepotism from Alec Ryder. With Ryder being "weak" I think that's because SAM was a very VERY lazy way to progress the storyline. (I wonder if this had to do with Chris Schlerf leaving during development.)
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Post by majesticjazz on Aug 7, 2017 4:01:59 GMT
A few people like Ryder because of personal preferences but, objectively, Ryder is a very weak character and needs to go. MEA never puts Ryder in a situation where they have to earn respect or much of anything for that matter. The game rewards Ryder from the start and continues to reward Ryder for receiving those earlier rewards. Ryder is privileged. The Ryders are never in a position where they might experience crushing failure or paralyzing doubt. Ryder never second guesses their privilege and neither does anyone else around Ryder, let alone seriously consider taking that privilege away from them. The game itself goes to great lengths to shield Ryder from significant consequences: the authority figures just go along with it, the villain is never a threat to anyone but themselves, the environment is ready made for the magic key (SAM) Ryder is rewarded at the start. The game claims Ryder is young and inexperienced yet gives them authority and responsibilities they are not prepared for. Then the game makes sure they always succeed no matter what. Ryder has a better success rate than Shepard! Shepard lost people along the way. Ryder actually gains people (a twin), never loses a crew member. "Because it's easier to write them later" say the people playing a game allegedly about consequences from our decisions... Ryder never sacrifices anything, always has the answer, is given the love and loyalty of the people around them without doing much of substance for them. Ryder can't fail because the game doesn't have the option to fail. Those of you who love Ryder can come up with as many personal reasons as you like. You can dismiss us and the myriad professional and amateur reviewers out there. But when so many people tell you the same thing, when the game fails to sell beyond the core audience, and the franchise itself is put in greater doubt than after the ME3 endings you can't deny there's substance in our assertions. Ryder is very weak and needs to go. In your opinion. Actually there is a lot of fact in what he said. Unlike Shepard, Ryder NEVER experienced lost the way Shepard did in ME1 on Virmire with Ash/Kaiden, and Wrex. That is not opinion but fact. It is fact that Ryder was privileged and got their position (Pathfinder)cause of his/her daddy. Shepard earned his N7 tab by being one of the best of the best and wasnt given it by his daddy. That is not opinion but fact. Also to quote what someone said about Shepard vs Ryder: "Ryder sees looters: Looter 1 - "F*** off! This one's ours!" Ryder - "Looting is wrong." Looter 2 - "Get a load of this guy! 'Looting is wrong' What a little b****!" SAM - "Let's not antagonize them further." *Leaves* ------------------------------------------ Shepard sees looters: Looter 1 - "If we don't take this stuff the vorcha or the Blue Suns will. Better us than them, right?" Shepard - "No more looting." Looter 2 - "Or what? You gonna shoot us?" Shepard - "I've killed people for less." Looter 1 - "I don't think he's kidding." Looter 2 - "Woah, hold on! No one needs to shoot nobody. We're stopping okay? It's not worth getting killed over!" This is probably my biggest complaint about this game. Ryder seems meek and submissive with very few choices to assert himself. I don't know, it just really irks me. I'm enjoying the game but god damn Ryder needs to grow a spine in a lot of situations."
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