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Post by majesticjazz on Aug 7, 2017 15:12:42 GMT
The problem with the Ryders is not the PC Ryder but the family. The real villain of MEA was the Ryder dad plus any game that tells you that you got the pathfinder job because of your dad is bound to fail. I like Ryder but no thank you for another Ryder game. So how many years do you think they should fast forward the story? I say 50 years to give things time to develop.
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
Prime Posts: 1,732
Prime Likes: 467
Posts: 1,940 Likes: 3,177
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is wanting to have some fun!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Aug 7, 2017 15:15:58 GMT
The problem with the Ryders is not the PC Ryder but the family. The real villain of MEA was the Ryder dad plus any game that tells you that you got the pathfinder job because of your dad is bound to fail. I like Ryder but no thank you for another Ryder game. So how many years do you think they should fast forward the story? I say 50 years to give things time to develop. 5-10 years would be enough.
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fchopin
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by fchopin on Aug 7, 2017 15:28:23 GMT
The problem with the Ryders is not the PC Ryder but the family. The real villain of MEA was the Ryder dad plus any game that tells you that you got the pathfinder job because of your dad is bound to fail. I like Ryder but no thank you for another Ryder game. So how many years do you think they should fast forward the story? I say 50 years to give things time to develop. If they continued with Andromeda then i would say at least 100 years years so there is no more Ryders and we continue to explore the Andromeda galaxy. But i am not sure i would want to play another game in Andromeda.
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Post by griffith82 on Aug 7, 2017 15:37:49 GMT
The problem with the Ryders is not the PC Ryder but the family. The real villain of MEA was the Ryder dad plus any game that tells you that you got the pathfinder job because of your dad is bound to fail. I like Ryder but no thank you for another Ryder game. Alec was the villain? Seriously?! Ok well if another game is made we'll enjoy it and you can play something else. Maybe LeisureSuit Larry is your cup of tea?
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cobalt72
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Post by cobalt72 on Aug 7, 2017 15:43:22 GMT
Eh, I'd rather stay in Andromeda than go back to the Milky Way. If we did go back to the Milky Way there would be questions about Shepard and which ending was used. This would be the case no matter how far in the future any game is set
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Aug 7, 2017 15:45:47 GMT
I say 5-10 year pause, then hard reboot of the entire IP
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Post by majesticjazz on Aug 7, 2017 15:50:21 GMT
So how many years do you think they should fast forward the story? I say 50 years to give things time to develop. If they continued with Andromeda then i would say at least 100 years years so there is no more Ryders and we continue to explore the Andromeda galaxy. But i am not sure i would want to play another game in Andromeda. 1) 100 years makes sense. That way a lot in terms of settlements is already built up buy still fresh enough for the game to have that "explorer" theme. Plus the story doesnt have to conflict with the Ryders. A pre release novel or comic series could tie up all the Ryder loose ends. In addition, Bioware could create a "The Keep" system like they did with DAI. This would allow players to create a world state for some of the actions Ryder took in MEA. Finally it would allow players use "The Keep" to make decisions that would have been made in a DLC to tie up loose ends. 2) If not in Andromeda, how do you think Bioware should go forward with the ME brand?
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warrior
N3
I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 717 Likes: 1,021
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I don't like MP!
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Post by warrior on Aug 7, 2017 15:55:12 GMT
The problem with the Ryders is not the PC Ryder but the family. The real villain of MEA was the Ryder dad plus any game that tells you that you got the pathfinder job because of your dad is bound to fail. I like Ryder but no thank you for another Ryder game. So how many years do you think they should fast forward the story? I say 50 years to give things time to develop. I think I would want it to be something more like 100-200 years -- enough time for mythology about the "Pathfinders"/Ryder and all that to develop, as well as major hubs, species conflicts, etc. That's partly why I want (the likely dead) SP DLC to tie up major issues like the quarian ark and the Benefactor situation; I want to start the game in a thriving world with lots more to discover and explore not just geographically but "culturally" and biologically. No one from MEA is alive except for maybe a few members of the longer-living species. Maybe the Kett are still a problem, but not the problem because they've been successfully held back by coalition forces; they're more like the cockroaches of the cluster than anything. Instead the main plot revolves around the Scourge/Jaardan/Remnant relationships; maybe something dormant and threatening is waking up and everyone is freaking out. Also that would give them enough time to develop some means of FTL travel so they could reach other clusters (100-200 years is maybe enough time to suspend disbelief that they could have discovered or developed a means of doing this, or that another race has come from another cluster by those means and taught the tech to them), and the game can feel more expansive because they could introduce a few more races from elsewhere.
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Hope for the best, plan for the worst
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Post by griffith82 on Aug 7, 2017 16:04:48 GMT
I say 5-10 year pause, then hard reboot of the entire IP
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Post by Deleted on Aug 7, 2017 16:29:19 GMT
The problem with the Ryders is not the PC Ryder but the family. The real villain of MEA was the Ryder dad plus any game that tells you that you got the pathfinder job because of your dad is bound to fail. I like Ryder but no thank you for another Ryder game. So how many years do you think they should fast forward the story? I say 50 years to give things time to develop. Depending on where the other plot threads lead, it could pick up immediately after MEA ended. Maybe 6-12 months to allow time for the dust to settle, the Nexus construction to complete, the inhabitants of the other cryo pods to be awakened and start populating the Nexus and the outposts. The Eos outpost could grow to the point of annexing the original failed outposts there. Regardless of the Quarian Ark status, there's still the scourge, the whole remnant backstory, the Jaardan backstory, the mysteries around the benefactor, and even though the Archon is finished in the cluster, Primus is still out there with an agenda, along with other contingents of kett that exist elsewhere. I'd like to see Ryder & crew continue what they started.
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Post by samhain444 on Aug 7, 2017 16:33:28 GMT
As stated on page 1, support SP DLC and then a direct MEA2 sequel is the only thing that really narratively makes any sense. They need to finish this story - Ryder's story - before they can move on to anything else in Andromeda
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jaegerbane
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: JaegerBane
PSN: JaegerBane
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Post by jaegerbane on Aug 7, 2017 16:38:16 GMT
So how many years do you think they should fast forward the story? I say 50 years to give things time to develop. Depending on where the other plot threads lead, it could pick up immediately after MEA ended. Maybe 6-12 months to allow time for the dust to settle, the Nexus construction to complete, the inhabitants of the other cryo pods to be awakened and start populating the Nexus and the outposts. The Eos outpost could grow to the point of annexing the original failed outposts there. Regardless of the Quarian Ark status, there's still the scourge, the whole remnant backstory, the Jaardan backstory, the mysteries around the benefactor, and even though the Archon is finished in the cluster, Primus is still out there with an agenda, along with other contingents of kett that exist elsewhere. I'd like to see Ryder & crew continue what they started. +1, I would hope to see Ryder and co again. MEA finished (at least in my completionist run) with the team being tight and unified, so I'd like to see that same group take on new challenges and see through this whole thing with the Jaardan and potentially whether if the Reaper threat from the MW might have followed the AI to Heleus. Moving onto a new crew/main character would be like the next film after the Star Trek reboot having a completely new set of characters. For one thing, I could easily see a situation that the Quarian Ark launched too late and acted as trail for the Reapers. That would certainly explain why the Quarian pilot was so adamant that the rest of the AI not go looking for them. I'm not sure about Primus, though. The Archon was mainly a threat because he was so delusional rather than any strategy or tactics on his part. Primus struck me as basically the Archon but with just basic Kett tech and no ability to think outside the box.
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Post by Pounce de León on Aug 7, 2017 16:44:13 GMT
It's quite a mess where the franchise is now. They should have never moved themselves in the corner with the resolution of the trilogy. Galactic genocide isn't really a good choice for a succesful franchise. What's it gonna be next: Intergalactic Genocide or Save the Neighbours Roses from dieing? Either is kinda silly after a plot like in the trilogy.
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warrior
N3
I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 717 Likes: 1,021
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I don't like MP!
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Post by warrior on Aug 7, 2017 16:47:38 GMT
Depending on where the other plot threads lead, it could pick up immediately after MEA ended. Maybe 6-12 months to allow time for the dust to settle, the Nexus construction to complete, the inhabitants of the other cryo pods to be awakened and start populating the Nexus and the outposts. The Eos outpost could grow to the point of annexing the original failed outposts there. Regardless of the Quarian Ark status, there's still the scourge, the whole remnant backstory, the Jaardan backstory, the mysteries around the benefactor, and even though the Archon is finished in the cluster, Primus is still out there with an agenda, along with other contingents of kett that exist elsewhere. I'd like to see Ryder & crew continue what they started. +1, I would hope to see Ryder and co again. MEA finished (at least in my completionist run) with the team being tight and unified, so I'd like to see that same group take on new challenges and see through this whole thing with the Jaardan and potentially whether if the Reaper threat from the MW might have followed the AI to Heleus. Moving onto a new crew/main character would be like the next film after the Star Trek reboot having a completely new set of characters. For one thing, I could easily see a situation that the Quarian Ark launched too late and acted as trail for the Reapers. That would certainly explain why the Quarian pilot was so adamant that the rest of the AI not go looking for them.I'm not sure about Primus, though. The Archon was mainly a threat because he was so delusional rather than any strategy or tactics on his part. Primus struck me as basically the Archon but with just basic Kett tech and no ability to think outside the box. That would be really smart and make a lot of sense, but how would they Make It New in that case? I would worry that they would retread too much old ground there, even though I realy like the idea in theory.
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fchopin
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by fchopin on Aug 7, 2017 16:54:31 GMT
If they continued with Andromeda then i would say at least 100 years years so there is no more Ryders and we continue to explore the Andromeda galaxy. But i am not sure i would want to play another game in Andromeda. 1) 100 years makes sense. That way a lot in terms of settlements is already built up buy still fresh enough for the game to have that "explorer" theme. Plus the story doesnt have to conflict with the Ryders. A pre release novel or comic series could tie up all the Ryder loose ends. In addition, Bioware could create a "The Keep" system like they did with DAI. This would allow players to create a world state for some of the actions Ryder took in MEA. Finally it would allow players use "The Keep" to make decisions that would have been made in a DLC to tie up loose ends. 2) If not in Andromeda, how do you think Bioware should go forward with the ME brand?Personally I would love it if we go back to the Milky Way and continue the game with the destroy option about 50 years after so we have a functional galaxy to explore and fix. If people are not ready for Bioware to pick the destroy ending and continue then the only way I can see Mass Effect staying alive is a reboot with changes.
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Post by glockwheeler on Aug 7, 2017 17:01:46 GMT
Even though I am not very impressed with Andromeda, I believe they need to finish the story. I also believe that should they choose to do so, they seriously need to take the gloves off and do some way better writing and character development. I was not very keen on the whole Andromeda arc to begin with, and even less so after the game was released, but they need to step up and finish the story.
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jaegerbane
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: JaegerBane
PSN: JaegerBane
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Post by jaegerbane on Aug 7, 2017 17:05:03 GMT
+1, I would hope to see Ryder and co again. MEA finished (at least in my completionist run) with the team being tight and unified, so I'd like to see that same group take on new challenges and see through this whole thing with the Jaardan and potentially whether if the Reaper threat from the MW might have followed the AI to Heleus. Moving onto a new crew/main character would be like the next film after the Star Trek reboot having a completely new set of characters. For one thing, I could easily see a situation that the Quarian Ark launched too late and acted as trail for the Reapers. That would certainly explain why the Quarian pilot was so adamant that the rest of the AI not go looking for them.I'm not sure about Primus, though. The Archon was mainly a threat because he was so delusional rather than any strategy or tactics on his part. Primus struck me as basically the Archon but with just basic Kett tech and no ability to think outside the box. That would be really smart and make a lot of sense, but how would they Make It New in that case? I would worry that they would retread too much old ground there, even though I realy like the idea in theory. Tbh I'm more interested in what would happen if we found ourselves in a situation with the Reapers vs the Jaardan (what we know of their motivations put them at literal polar opposites) then any need to tick some artificial 'everything must be new' checkbox. Simply having Reapers in the new Andromeda setting doesn't inherently mean nothing is new. Most of the horror of the Reapers comes from the fact that they've defeated every species in the MW since their rise... they don't have that guarantee in Andromeda. Just think what ST:Voyager did with Borg vs 8472.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by fchopin on Aug 7, 2017 17:07:18 GMT
Even though I am not very impressed with Andromeda, I believe they need to finish the story. I also believe that should they choose to do so, they seriously need to take the gloves off and do some way better writing and character development. I was not very keen on the whole Andromeda arc to begin with, and even less so after the game was released, but they need to step up and finish the story. It would be nice if they make a DLC to finish the story but i am not sure if there is one.
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Post by Deleted on Aug 7, 2017 17:12:23 GMT
Depending on where the other plot threads lead, it could pick up immediately after MEA ended. Maybe 6-12 months to allow time for the dust to settle, the Nexus construction to complete, the inhabitants of the other cryo pods to be awakened and start populating the Nexus and the outposts. The Eos outpost could grow to the point of annexing the original failed outposts there. Regardless of the Quarian Ark status, there's still the scourge, the whole remnant backstory, the Jaardan backstory, the mysteries around the benefactor, and even though the Archon is finished in the cluster, Primus is still out there with an agenda, along with other contingents of kett that exist elsewhere. I'd like to see Ryder & crew continue what they started. +1, I would hope to see Ryder and co again. MEA finished (at least in my completionist run) with the team being tight and unified, so I'd like to see that same group take on new challenges and see through this whole thing with the Jaardan and potentially whether if the Reaper threat from the MW might have followed the AI to Heleus. Moving onto a new crew/main character would be like the next film after the Star Trek reboot having a completely new set of characters. For one thing, I could easily see a situation that the Quarian Ark launched too late and acted as trail for the Reapers. That would certainly explain why the Quarian pilot was so adamant that the rest of the AI not go looking for them. I'm not sure about Primus, though. The Archon was mainly a threat because he was so delusional rather than any strategy or tactics on his part. Primus struck me as basically the Archon but with just basic Kett tech and no ability to think outside the box. I'd really rather not see any more of the reapers, ever. I'm pretty much done with them. Enemies that are impossible to defeat without some deus ex machina just aren't very interesting to me. My view of Primus is that he's focused on the kett's original mission in Heleus, and will pick it back up with the Archon out of the way. Either he'll become the new Archon, or the kett will send another Archon from wherever they're located. As near as I can tell, the Archon's real problem was that his fascination with remnant technology took him off track from his original mission. With him gone, any dissension in the kett ranks would be gone, and new leadership could bring them to a laser focus and even greater threat to Heleus. Of course, it's also possible that the kett would retreat from Heleus or become quieter for a time while they rebuild their ranks - temporarily or permanently. That would allow more time to focus on some of the other risks and mysteries Andromeda has posed.
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warrior
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I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by warrior on Aug 7, 2017 17:17:57 GMT
That would be really smart and make a lot of sense, but how would they Make It New in that case? I would worry that they would retread too much old ground there, even though I realy like the idea in theory. Tbh I'm more interested in what would happen if we found ourselves in a situation with the Reapers vs the Jaardan (what we know of their motivations put them at literal polar opposites) then any need to tick some artificial 'everything must be new' checkbox. Simply having Reapers in the new Andromeda setting doesn't inherently mean nothing is new. Most of the horror of the Reapers comes from the fact that they've defeated every species in the MW since their rise... they don't have that guarantee in Andromeda. Just think what ST:Voyager did with Borg vs 8472. Well, I don't mean everything must be new. Just that I wouldn't want to see too much of the same, or roughly the same arc play out. A Jaardan-Reaper war could be interesting. Or maybe they could do a psych-out: the Reaper arrives and everyone is like Holy shit! Oh no! And then some unknown new enemy more powerful than the Reapers comes out the woodwork to destroy the Reaper and we have to deal with them.
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Post by Deleted on Aug 7, 2017 17:21:56 GMT
I'm not sure why another ME is an "if" and not a "when." Regardless, when we get another ME game, and we will, mark my words, surely BW will continue the Ryder saga. ME games always follow a certain protagonist around for whatever story arc they are on and I see no reason for that to change now. They have put far too much time and effort into ME:A to simply throw that all away because a vocal group of those who are truly never satisfied with anything threw a tizzy on the 'net. Last I checked, ME:A was not a financial failure. Sure, it didn't sell CoD-level gangbusters, but it did sell well enough that EA was relatively happy with it. It wasn't a critical failure either, sure, the "mainstream" gaming media gave it average ratings, but even those reviews didn't label it a "bad game" by any means and I can find many outlets that rated it at 80 or higher.
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Post by griffith82 on Aug 7, 2017 17:22:55 GMT
1) 100 years makes sense. That way a lot in terms of settlements is already built up buy still fresh enough for the game to have that "explorer" theme. Plus the story doesnt have to conflict with the Ryders. A pre release novel or comic series could tie up all the Ryder loose ends. In addition, Bioware could create a "The Keep" system like they did with DAI. This would allow players to create a world state for some of the actions Ryder took in MEA. Finally it would allow players use "The Keep" to make decisions that would have been made in a DLC to tie up loose ends. 2) If not in Andromeda, how do you think Bioware should go forward with the ME brand?Personally I would love it if we go back to the Milky Way and continue the game with the destroy option about 50 years after so we have a functional galaxy to explore and fix. If people are not ready for Bioware to pick the destroy ending and continue then the only way I can see Mass Effect staying alive is a reboot with changes. Or continue with Andromeda? That's the only way forward. Nothing is ever achieved by going backwards. And canonization of an ending would be suicide.
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Post by griffith82 on Aug 7, 2017 17:28:42 GMT
I'm not sure why another ME is an "if" and not a "when." Regardless, when we get another ME game, and we will, mark my words, surely BW will continue the Ryder saga. ME games always follow a certain protagonist around for whatever story arc they are on and I see no reason for that to change now. They have put far too much time and effort into ME:A to simply throw that all away because a vocal group of those who are truly never satisfied with anything threw a tizzy on the 'net. Last I checked, ME:A was not a financial failure. Sure, it didn't sell CoD-level gangbusters, but it did sell well enough that EA was relatively happy with it. It wasn't a critical failure either, sure, the "mainstream" gaming media gave it average ratings, but even those reviews didn't label it a "bad game" by any means and I can find many outlets that rated it at 80 or higher. It's an "if" for some due to major butthurt. The cure? This simple form.
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Post by Deleted on Aug 7, 2017 17:31:16 GMT
I'm not sure why another ME is an "if" and not a "when." Regardless, when we get another ME game, and we will, mark my words, surely BW will continue the Ryder saga. ME games always follow a certain protagonist around for whatever story arc they are on and I see no reason for that to change now. They have put far too much time and effort into ME:A to simply throw that all away because a vocal group of those who are truly never satisfied with anything threw a tizzy on the 'net. Last I checked, ME:A was not a financial failure. Sure, it didn't sell CoD-level gangbusters, but it did sell well enough that EA was relatively happy with it. It wasn't a critical failure either, sure, the "mainstream" gaming media gave it average ratings, but even those reviews didn't label it a "bad game" by any means and I can find many outlets that rated it at 80 or higher. It's an "if" for some due to major butthurt. The cure? This simple form. 1. Major butthurt? Wut? 2. Pic isn't showing for me. All I'm seeing is a placeholder.
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jaegerbane
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: JaegerBane
PSN: JaegerBane
Posts: 582 Likes: 1,110
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Aug 11, 2017 17:15:47 GMT
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jaegerbane
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
JaegerBane
JaegerBane
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Post by jaegerbane on Aug 7, 2017 17:35:13 GMT
+1, I would hope to see Ryder and co again. MEA finished (at least in my completionist run) with the team being tight and unified, so I'd like to see that same group take on new challenges and see through this whole thing with the Jaardan and potentially whether if the Reaper threat from the MW might have followed the AI to Heleus. Moving onto a new crew/main character would be like the next film after the Star Trek reboot having a completely new set of characters. For one thing, I could easily see a situation that the Quarian Ark launched too late and acted as trail for the Reapers. That would certainly explain why the Quarian pilot was so adamant that the rest of the AI not go looking for them. I'm not sure about Primus, though. The Archon was mainly a threat because he was so delusional rather than any strategy or tactics on his part. Primus struck me as basically the Archon but with just basic Kett tech and no ability to think outside the box. I'd really rather not see any more of the reapers, ever. I'm pretty much done with them. Enemies that are impossible to defeat without some deus ex machina just aren't very interesting to me. My view of Primus is that he's focused on the kett's original mission in Heleus, and will pick it back up with the Archon out of the way. Either he'll become the new Archon, or the kett will send another Archon from wherever they're located. As near as I can tell, the Archon's real problem was that his fascination with remnant technology took him off track from his original mission. With him gone, any dissension in the kett ranks would be gone, and new leadership could bring them to a laser focus and even greater threat to Heleus. Of course, it's also possible that the kett would retreat from Heleus or become quieter for a time while they rebuild their ranks - temporarily or permanently. That would allow more time to focus on some of the other risks and mysteries Andromeda has posed. Well, I guess this wouldn't need a deux ex machina - if the Reapers sent to Andromeda under this scenario only intended to wipe out the Initiative then I doubt they'd arrive in huge numbers - probably no more than 2-3 Sovereign-class and a few destroyers. Still easily enough to be a threat (the Citadel fleet took a pasting from just one Reaper) but not a galaxy-smashing force. Primus' main problem appears to be s/he (I could have sworn it was female) that regardless of all her fanaticism, the Kett forces in heleus took an absolute pounding over the last few main missions of the MEA main quest and I doubt she realistically has enough to brute-force her agenda. She doesn't appear to have any particular stated tactical brilliance so she doesnt seem to be much threat.
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