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Post by majesticjazz on Aug 7, 2017 18:45:16 GMT
1) 100 years makes sense. That way a lot in terms of settlements is already built up buy still fresh enough for the game to have that "explorer" theme. Plus the story doesnt have to conflict with the Ryders. A pre release novel or comic series could tie up all the Ryder loose ends. In addition, Bioware could create a "The Keep" system like they did with DAI. This would allow players to create a world state for some of the actions Ryder took in MEA. Finally it would allow players use "The Keep" to make decisions that would have been made in a DLC to tie up loose ends. 2) If not in Andromeda, how do you think Bioware should go forward with the ME brand?Personally I would love it if we go back to the Milky Way and continue the game with the destroy option about 50 years after so we have a functional galaxy to explore and fix. If people are not ready for Bioware to pick the destroy ending and continue then the only way I can see Mass Effect staying alive is a reboot with changes. If only 1% of the MW was explored, why cant Bioware go back to the MW? I mean, that leaves 99% of the MW that was unexplored and untouched by the Reaper War. Which means that the ME3 endings wouldnt be an issue. They could have easily told a story where a group of humans shortly after the discovery of Prothean Tech/Mass Relays got lost in a mass relay transit and was sent off course to a cluster(s) with new races and civilisations that were never discovered by the Citdel nor ever used Reaper tech. Hell, the story of Andromeda could have been easily told in the MW with just a few alterations here and there.
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Post by ShadowAngel on Aug 7, 2017 18:47:41 GMT
Personally I would love it if we go back to the Milky Way and continue the game with the destroy option about 50 years after so we have a functional galaxy to explore and fix. If people are not ready for Bioware to pick the destroy ending and continue then the only way I can see Mass Effect staying alive is a reboot with changes. If only 1% of the MW was explored, why cant Bioware go back to the MW? I mean, that leaves 99% of the MW that was unexplored and untouched by the Reaper War. Which means that the ME3 endings wouldnt be an issue. They could have easily told a story where a group of humans shortly after the discovery of Prothean Tech/Mass Relays got lost in a mass relay transit and was sent off course to a cluster(s) with new races and civilisations that were never discovered by the Citdel nor ever used Reaper tech. Hell, the story of Andromeda could have been easily told in the MW with just a few alterations here and there. A lot think the MW is and should only be tied to Shepard "story". I don't care what galaxy we're in, but I see no reason why the MW can't work, there's various work arounds that can be played.
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Post by Iakus on Aug 7, 2017 18:55:51 GMT
Looking at the previous responses, yeah, I think that's what he was saying. Expressing doubt there will be a sequel to MEA is being "butthurt" Andromeda is "the only way forward" Suggesting Leisure Suit Larry would be more someone's cup of tea if they don't like MEA etc. The last comment about a Leisure suit Larry was meant as a joke but maybe uncalled for. I apologize. However no that's not what I was saying. You can express doubt all you want. It's when you twist facts to suit your narrative. Constantly complaining that we never should have left the MW, constant comparisons to Shep etc... But part of the complaints about leaving the Milky Way is how contrived the method was. Which by extension reflects poorly on what follows. This, imo is an entirely valid complaint.
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Post by suikoden on Aug 7, 2017 18:59:00 GMT
All the respectable reviewers - reviewed the PS4 version. It's like they're the major league reviewers. While the Xbox and PC versions get the minor league, single-a reviews that carry less weight. They post under those platforms because they know they'd be buried in the PS4 reviews and would carry less weight. Easier to stand out and get clicks when they know people like you will oblige them. It's like how people don't recognize Ichiro's Japanese hits towards his professional stats, because the quality does not compare. And I wouldn't touch many of those "respected reviews" I automatically discard more than half of them do to past ethical issues. Truth be told, neither my nor your opinion matters on the credibility of said outlets. How that get clicks or they're business practices matters not here. It's irrelevant fluff. There's 105 games that came out for PS4 that received better reviews in 2017 alone. The trilogy would have been in the top ten. I provided raw review data based around all platforms that ME:A came out on yet you insist on limiting it to one platform & only reviews outlets you approve of. That sounds like cherry picking to me. Also, the Trilogy wound't have been top 10 as it never released on the PS4. You are extrapolating based on past console generations and that on its own is suspect. Alright put it this way - if Andromeda was on par with the quality of the trilogy, it would be in the top ten, not the bottom 100. If I listed off any of the games reviewed similarly to Andromeda, I doubt anyone would wax on about how these were "good" or "very good" games, because they are not.
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Post by griffith82 on Aug 7, 2017 18:59:34 GMT
The last comment about a Leisure suit Larry was meant as a joke but maybe uncalled for. I apologize. However no that's not what I was saying. You can express doubt all you want. It's when you twist facts to suit your narrative. Constantly complaining that we never should have left the MW, constant comparisons to Shep etc... But part of the complaints about leaving the Milky Way is how contrived the method was. Which by extension reflects poorly on what follows. This, imo is an entirely valid complaint. I don't agree. The method of leaving and why is sufficiently explained imo.
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Post by themikefest on Aug 7, 2017 19:01:01 GMT
Personally I would love it if we go back to the Milky Way and continue the game with the destroy option about 50 years after so we have a functional galaxy to explore and fix. I would make it a few years after the events of ME3. Shepard would like a rematch for a chance to beat Samantha at chess. Another chance to beat Garrus at shooting bottles or Garrus to have a chance to beat Shepard. If Shepard breaks Vega's pullup record, Vega would like a chance to beat Shepard. Changes? Hmmm. I would put in a mission that takes Shepard to darkspace and have the collectors as a big side mission
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Post by Iakus on Aug 7, 2017 19:02:13 GMT
But part of the complaints about leaving the Milky Way is how contrived the method was. Which by extension reflects poorly on what follows. This, imo is an entirely valid complaint. I don't agree. The method of leaving and why is sufficiently explained imo. You may not agree, but that doesn't make those who disagree "butthurt"
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Post by suikoden on Aug 7, 2017 19:02:17 GMT
All the respectable reviewers - reviewed the PS4 version. It's like they're the major league reviewers. While the Xbox and PC versions get the minor league, single-a reviews that carry less weight. They post under those platforms because they know they'd be buried in the PS4 reviews and would carry less weight. Easier to stand out and get clicks when they know people like you will oblige them. It's like how people don't recognize Ichiro's Japanese hits towards his professional stats, because the quality does not compare. I don't think it's fair or accurate using just the PS4 numbers is a fair assment. Even if its used by major reviewers. It's important to get as many reviews from all platforms as possible to get an accurate view of how ME: A was viewed by the critics. Then it'll be at 73% instead of 71%.
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Post by Deleted on Aug 7, 2017 19:02:35 GMT
Depending on where the other plot threads lead, it could pick up immediately after MEA ended. Maybe 6-12 months to allow time for the dust to settle, the Nexus construction to complete, the inhabitants of the other cryo pods to be awakened and start populating the Nexus and the outposts. The Eos outpost could grow to the point of annexing the original failed outposts there. Regardless of the Quarian Ark status, there's still the scourge, the whole remnant backstory, the Jaardan backstory, the mysteries around the benefactor, and even though the Archon is finished in the cluster, Primus is still out there with an agenda, along with other contingents of kett that exist elsewhere. I'd like to see Ryder & crew continue what they started. But why does it have to be Ryder to continue it? I do not see why fighting the Kett and unlocking many mysteries is something exclusive to Ryder to where only he/she can solve. It doesn't have to be Ryder - but as the human Pathfinder who discovered the mysteries and has already been pursuing those issues, it makes the most sense for Ryder to continue. If you had any other character follow-up and finish the things Ryder started, you'd need to invent some excuse why Ryder dropped the ball. A lot of the charm of MET (and some other franchises as well) is taking a PC through multiple adventures and character arcs, and seeing relationships with other characters - as well as the characters themselves - go through growth and development. I realize you (and others) have some misgivings about Ryder, but she's already gone through the painful process of moving from an unproven noob to an acknowledged, accomplished hero. I think tossing all of that out now would be an awful waste. Furthermore, there could be a lot of changes in the character and how she's written (and other mechanics) in a future installment. Her experiences in MEA would absolutely support a more confident, badass approach going forward. If you're trying to dispense with Ryder due to your distaste for the way she was written, don't forget that you're not going to automatically adore whatever other new PC they'd create.
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Post by majesticjazz on Aug 7, 2017 19:02:38 GMT
But why does it have to be Ryder to continue it? I do not see why fighting the Kett and unlocking many mysteries is something exclusive to Ryder to where only he/she can solve. It doesn't. But Ryder is a good protagonist who deserves more than one game. Shep grew over time too. Also MET was planned from the beginning to be a trilogy and the story of Shepard. MEA was essentially Bioware/EA doing a curtain call/encore for the ME brand but in a new setting. It was never planned to be a trilogy nor was it planned to be the story of Ryder. If they do continue with Ryder, I want them to fast forward 10 years to male Ryder more mature and less of a Jason Wedon character who jokes too much and isnt assertive. I give Ryder a pass in MEA cause Ryder was young (22ish) and not experienced/confident. If there is a MEA2 and Ryder is again the hero, what would be the excuse this time? A hardened Ryder with a crew that is just as hardened would be something I would want. Also 1 squad member that is young (18-22) where Ryder could mold and mentor. Playing femRyder was like playing a 11th grade HS girl.
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Post by griffith82 on Aug 7, 2017 19:07:29 GMT
I don't agree. The method of leaving and why is sufficiently explained imo. You may not agree, but that doesn't make those who disagree "butthurt" maybe you aren't but the actions of some here clearly are.
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Post by griffith82 on Aug 7, 2017 19:08:51 GMT
It doesn't. But Ryder is a good protagonist who deserves more than one game. Shep grew over time too. Also MET was planned from the beginning to be a trilogy and the story of Shepard. MEA was essentially Bioware/EA doing a curtain call/encore for the ME brand but in a new setting. It was never planned to be a trilogy nor was it planned to be the story of Ryder. If they do continue with Ryder, I want them to fast forward 10 years to male Ryder more mature and less of a Jason Wedon character who jokes too much and isnt assertive. I give Ryder a pass in MEA cause Ryder was young (22ish) and not experienced/confident. If there is a MEA2 and Ryder is again the hero, what would be the excuse this time? A hardened Ryder with a crew that is just as hardened would be something I would want. Also 1 squad member that is young (18-22) where Ryder could mold and mentor. Playing femRyder was like playing a 11th grade HS girl. I'd rather he/she evolve naturally instead of a huge jump like that. Ryder changed significantly from the start of the game and the end. Also I think you are exaggerating quite a bit, no way was either Ryder like a 17 year old.
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Post by majesticjazz on Aug 7, 2017 19:11:38 GMT
The last comment about a Leisure suit Larry was meant as a joke but maybe uncalled for. I apologize. However no that's not what I was saying. You can express doubt all you want. It's when you twist facts to suit your narrative. Constantly complaining that we never should have left the MW, constant comparisons to Shep etc... But part of the complaints about leaving the Milky Way is how contrived the method was. Which by extension reflects poorly on what follows. This, imo is an entirely valid complaint. Exactly, going to Andromeda seemed really forced, cheap, and desperate. When I was replaying the MER prior to MEA I always asked myself, "and why wasnt the Andromeda Initiative ever mentioned...?" And even now, if the writers have any sort of imagination, they could still go back to the MW and make things work. They could have told stories of other heros and people in the MW as the Reaper War ranged on.
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Post by Deleted on Aug 7, 2017 19:12:05 GMT
And I wouldn't touch many of those "respected reviews" I automatically discard more than half of them do to past ethical issues. Truth be told, neither my nor your opinion matters on the credibility of said outlets. How that get clicks or they're business practices matters not here. It's irrelevant fluff. I provided raw review data based around all platforms that ME:A came out on yet you insist on limiting it to one platform & only reviews outlets you approve of. That sounds like cherry picking to me. Also, the Trilogy wound't have been top 10 as it never released on the PS4. You are extrapolating based on past console generations and that on its own is suspect. Alright put it this way - if Andromeda was on par with the quality of the trilogy, it would be in the top ten, not the bottom 100. If I listed off any of the games reviewed similarly to Andromeda, I doubt anyone would wax on about how these were "good" or "very good" games, because they are not. Again, the carefully pruned numbers from which you draw your arguments from are suspect as they are discounting 2 other platforms and lesser know outlets whereas I provided raw review tallies with no biases whilst making my cutoff values known. Again, I have made my source known whilst you conceal yours. I sense anterior motive as in a need to beat someone down with you opinion, not an honest desire engage in a debate. At best, you desire some form a pyrrhic victory. If you insist on running limited stats and refuse to acknowledge the raw review tally numbers that I initially gathered whilst nullifying said numbers with a wave of the hand, then I'll have to insist on disengaging from this "debate" as there in absolutely no solid foundation to initially stand on and therefore, no initial common ground on which to argue.
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Post by Guts on Aug 7, 2017 19:12:29 GMT
Also MET was planned from the beginning to be a trilogy and the story of Shepard. MEA was essentially Bioware/EA doing a curtain call/encore for the ME brand but in a new setting. It was never planned to be a trilogy nor was it planned to be the story of Ryder. If they do continue with Ryder, I want them to fast forward 10 years to male Ryder more mature and less of a Jason Wedon character who jokes too much and isnt assertive. I give Ryder a pass in MEA cause Ryder was young (22ish) and not experienced/confident. If there is a MEA2 and Ryder is again the hero, what would be the excuse this time? A hardened Ryder with a crew that is just as hardened would be something I would want. Also 1 squad member that is young (18-22) where Ryder could mold and mentor. Playing femRyder was like playing a 11th grade HS girl. I'd rather he/she evolve naturally instead of a huge jump like that. Ryder changed significantly from the start of the game and the end. Also I think you are exaggerating quite a bit, no way was either Ryder like a 17 year old. I remember high school. Ryder didn't act like that. Hell even I didn't act like that when I was a junior in HS.
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Post by Arcian on Aug 7, 2017 19:13:14 GMT
Set ME:A 2 few years after ME:A, yes. That way Ryder will have time to grow up and stop being a kid with AI stuck in his head. I would also like it if Ryder learned to rely more on him/herself rather than have SAM do all the heavy lifting. That was one of my biggest gripes with the story, that and how it felt like a silly way to tie in synthesis. (Speaking of which, what is the general opinion on synthesis?) Synthesis is mechanical cancer.
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Post by abaris on Aug 7, 2017 19:16:17 GMT
If only 1% of the MW was explored, why cant Bioware go back to the MW? I mean, that leaves 99% of the MW that was unexplored and untouched by the Reaper War. Which means that the ME3 endings wouldnt be an issue. They could have easily told a story where a group of humans shortly after the discovery of Prothean Tech/Mass Relays got lost in a mass relay transit and was sent off course to a cluster(s) with new races and civilisations that were never discovered by the Citdel nor ever used Reaper tech. Hell, the story of Andromeda could have been easily told in the MW with just a few alterations here and there. The Andromeda scenario never was the problem in the first place. The execution was. MW races all over the place on supposedly inhabitable planets, which renders Ryders role even more unimportant than it already is. If they can live and establish themselves on Kadara or Eladeen, partly even on Eos, the role of pathfinder is reduced to a gimmick. Nice to have for some additional terraforming by waving the magic SAM wand, but not essential for survival. That's at least the impression I got and that's why I stressed to never have played another ME game where it was that hard to suspend disbelief.
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Post by Guts on Aug 7, 2017 19:17:12 GMT
The last comment about a Leisure suit Larry was meant as a joke but maybe uncalled for. I apologize. However no that's not what I was saying. You can express doubt all you want. It's when you twist facts to suit your narrative. Constantly complaining that we never should have left the MW, constant comparisons to Shep etc... But part of the complaints about leaving the Milky Way is how contrived the method was. Which by extension reflects poorly on what follows. This, imo is an entirely valid complaint. I think it was definitely contrived, but Bioware did dig themselves into a corner with the ME3 endings. Granted the final result could've been handled better, but I still found ME:A enjoyable. Not saying you're wrong though.
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Post by griffith82 on Aug 7, 2017 19:17:19 GMT
But part of the complaints about leaving the Milky Way is how contrived the method was. Which by extension reflects poorly on what follows. This, imo is an entirely valid complaint. Exactly, going to Andromeda seemed really forced, cheap, and desperate. When I was replaying the MER prior to MEA I always asked myself, "and why wasnt the Andromeda Initiative ever mentioned...?" And even now, if the writers have any sort of imagination, they could still go back to the MW and make things work. They could have told stories of other heros and people in the MW as the Reaper War ranged on. Ok for that matter let's look at other series that have added something that was never mentioned because it wasn't planned at the time. The NX-01. Never mentioned in any other series, Voyager ship not mentioned on TNG. Deep Space Nine maybe mentioned on the show but AFSIK first mention was in First Contact. Yet that doesn't make any of the future iterations crap or nonsense.
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Post by Guts on Aug 7, 2017 19:19:32 GMT
If only 1% of the MW was explored, why cant Bioware go back to the MW? I mean, that leaves 99% of the MW that was unexplored and untouched by the Reaper War. Which means that the ME3 endings wouldnt be an issue. They could have easily told a story where a group of humans shortly after the discovery of Prothean Tech/Mass Relays got lost in a mass relay transit and was sent off course to a cluster(s) with new races and civilisations that were never discovered by the Citdel nor ever used Reaper tech. Hell, the story of Andromeda could have been easily told in the MW with just a few alterations here and there. The Andromeda scenario never was the problem in the first place. The execution was. MW races all over the place on supposedly inhabitable planets, which renders Ryders role even more unimportant than it already is. If they can live and establish themselves on Kadara or Eladeen, partly even on Eos, the role of pathfinder is reduced to a gimmick. Nice to have for some additional terraforming by waving the magic SAM wand, but not essential for survival. That's at least the impression I got and that's why I stressed to never have played another ME game where it was that hard to suspend disbelief. I think for a sequel they should have you going to another cluster in Andromeda that HASN'T been colonized, that way the whole exploration theme is better handled. Also I think weapons needs to be hidden in the environment, kinda like Doom, which expands on the exploration theme from a gameplay perspective.
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Post by vonuber on Aug 7, 2017 19:21:28 GMT
If they do continue with Ryder, I want them to fast forward 10 years to male Ryder more mature and less of a Jason Wedon character who jokes too much and isnt assertive. I give Ryder a pass in MEA cause Ryder was young (22ish) and not experienced/confident. If there is a MEA2 and Ryder is again the hero, what would be the excuse this time? A hardened Ryder with a crew that is just as hardened would be something I would want. Also 1 squad member that is young (18-22) where Ryder could mold and mentor. Playing femRyder was like playing a 11th grade HS girl. So to sum up the last few pages: Get rid of Ryder because she is not my masturbatory power fantasy I am so used to having and it frightens me. Also known as 'muh Shepard', I believe.
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Post by Guts on Aug 7, 2017 19:21:41 GMT
I would also like it if Ryder learned to rely more on him/herself rather than have SAM do all the heavy lifting. That was one of my biggest gripes with the story, that and how it felt like a silly way to tie in synthesis. (Speaking of which, what is the general opinion on synthesis?) Synthesis is mechanical cancer. That's my viewpoint on Synthesis, plus it really does turn the crucible into even more of a Deus Ex Machina. At least with destroy you have a chance to fuck up the entire galaxy.
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Post by griffith82 on Aug 7, 2017 19:22:09 GMT
The Andromeda scenario never was the problem in the first place. The execution was. MW races all over the place on supposedly inhabitable planets, which renders Ryders role even more unimportant than it already is. If they can live and establish themselves on Kadara or Eladeen, partly even on Eos, the role of pathfinder is reduced to a gimmick. Nice to have for some additional terraforming by waving the magic SAM wand, but not essential for survival. That's at least the impression I got and that's why I stressed to never have played another ME game where it was that hard to suspend disbelief. I think for a sequel they should have you going to another cluster in Andromeda that HASN'T been colonized, that way the whole exploration theme is better handled. Also I think weapons needs to be hidden in the environment, kinda like Doom, which expands on the exploration theme from a gameplay perspective. Idk about weapons unless you're talking about upgrades like in ME3 or some hidden weapons. But searching for weapons in an RPG not a good idea.
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Post by griffith82 on Aug 7, 2017 19:23:24 GMT
Synthesis is mechanical cancer. That's my viewpoint on Synthesis, plus it really does turn the crucible into even more of a Deus Ex Machina. At least with destroy you have a chance to fuck up the entire galaxy. My two go to Paragon choices are Synthesis and Controll. I don't hate Synthesis I actually liked it.
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Post by Deleted on Aug 7, 2017 19:24:14 GMT
Personally I would love it if we go back to the Milky Way and continue the game with the destroy option about 50 years after so we have a functional galaxy to explore and fix. If people are not ready for Bioware to pick the destroy ending and continue then the only way I can see Mass Effect staying alive is a reboot with changes. If only 1% of the MW was explored, why cant Bioware go back to the MW? I mean, that leaves 99% of the MW that was unexplored and untouched by the Reaper War. I don't know that there actually is any part of TMW untouched by the Reaper War. The energy pulse set off by the Crucible moved through the relay network and covered every part of TMW. There may still be reapers in TMW (control) and every life form in TMW may have been synthesized. If they ever set another game in TMW, this constant chorus about the TMW would then start insisting on revisiting the locations from the trilogy. There is no way that BioWare could ever do that without setting canon, breaking promises, and royally pissing off some segment of the player base. Finally, if BioWare wanted to tell more stories in TMW, that's what they'd be doing.
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