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Post by abaris on Aug 10, 2017 20:59:23 GMT
There is no small enough form of measurement to measure how little of a fuck I give about metacritic ratings in general. Also, begging the question is fallacious. So you just posted your opinion of it being shitty in comparison to something you won't reveal.
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Post by Deleted on Aug 10, 2017 21:03:27 GMT
There is no small enough form of measurement to measure how little of a fuck I give about metacritic ratings in general. Also, begging the question is fallacious. So you just posted your opinion of it being shitty in comparison to something you won't reveal. ME1 is shitty in comparison to the rest of the OT and ME:A. ME1 was pretty terrible game mechanics and gameplay wise, especially when compared to Gears of War, a 360 launch title.
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Post by abaris on Aug 10, 2017 21:08:39 GMT
ME1 is shitty in comparison to the rest of the OT and ME:A. ME1 was pretty terrible game mechanics and gameplay wise, especially when compared to Gears of War, a 360 launch title. So, again in your opinion and after moving the goal posts from even compared to it's time, which would be 2008, to the whole of the OT and - of course - MEA. I get it, everything for some MEA apologetics. You're one of these reversed suikodens after all.
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Post by griffith82 on Aug 10, 2017 21:11:43 GMT
The players disagree with you judgment. Even on metacritic. 89 by professionals to 86 user ratings. It was still the time when Bioware catered to what the players expected and they rated the game accordingly. Begs also the question in comparison to what game of 2008 it was so "shitty". There is no small enough form of measurement to measure how little of a fuck I give about metacritic ratings in general. Also, begging the question is fallacious. Metacritic is shit. Pardon my French. Btw I played ME1 first on 360 then PC. I loved it. Then ME2 came out, better gameplay better story and I've always liked it better than ME1. Then ME3 became my favorite.
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Post by smilesja on Aug 10, 2017 21:14:31 GMT
Yeah metacritic user reviews are very unreliable.
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Post by KaiserShep on Aug 10, 2017 21:16:51 GMT
ME2 is generally the one I have the most trouble replaying, so trilogy runs are rare for me. ME3 I can play all the time though, ending be damned. With all of its add-ons I find it the most enjoyable. Even though ME1 ismy least favoirte of the 3, I still play it. Though its only the main missions. So I don't mind taking a few hours to complete a playthrough. ME2 is great. Being able to recruit enough to get through the omega 4 relay or recruit all. The suicide mission has many different scenarios for who to survive and who dies depending on what the player decides to do. ME3 has ems. Its amazing how little I can do and still get the breath scene. Or how much damage I can do and still get the breath scene. excellent. I haven't completed a trilogy run in few months since I been playing a lot of DAI lately. I think the suicide mission was terribly misplaced, or that some characters should have been doomed outright, like Thane.
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Post by themikefest on Aug 10, 2017 21:32:32 GMT
I think the suicide mission was terribly misplaced, or that some characters should have been doomed outright, like Thane. The suicide mission is alright being in the second game even though I read some posts from folks saying they would have saved it for ME3. ME3 could still have one except it would be much grander. I have said several times in the past, there should have been mandatory deaths in ME2 during the suicide mission.
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Post by Guts on Aug 10, 2017 22:07:48 GMT
This is honestly a bit of a pipe dream, but I'd LOVE a Mass Effect game where you pilot your own ship, and by piloting your own ship I don't mean using a galaxy map, I mean actually sitting in the cockpit of a starship, going through mass relays, going onto planets like Thessia or Illium, going onto the citadel etc. Kinda like No Man's Sky, but without the procedural generation because I think that's partially what caused the game to become boring for many people. There'd of course be RPG stuff like training in firearms, biotics, tech, having skills like speech, etc. I would buy that kind of game in a heartbeat.
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Post by Deleted on Aug 10, 2017 22:10:08 GMT
Even though ME1 ismy least favoirte of the 3, I still play it. Though its only the main missions. So I don't mind taking a few hours to complete a playthrough. ME2 is great. Being able to recruit enough to get through the omega 4 relay or recruit all. The suicide mission has many different scenarios for who to survive and who dies depending on what the player decides to do. ME3 has ems. Its amazing how little I can do and still get the breath scene. Or how much damage I can do and still get the breath scene. excellent. I haven't completed a trilogy run in few months since I been playing a lot of DAI lately. I think the suicide mission was terribly misplaced, or that some characters should have been doomed outright, like Thane. I don't think any character should have been killed off regardless. But I agree it would have been even better if it weren't possible to complete without someone dying, although it should've been down to the player's decisions as to who it is.
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Post by abaris on Aug 10, 2017 22:25:46 GMT
I have said several times in the past, there should have been mandatory deaths in ME2 during the suicide mission. I don't think so. If you did everything right, everyone survived. If you missed something, all bets were off. Mandatory deaths would have introduced a random element or, which would have been worse, been tied to a certain role in the mission or to certain characters. Which would have done away with replayability, since you already knew who's snuffing it..
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Post by MarilynRobert on Aug 11, 2017 2:31:29 GMT
I think the suicide mission was terribly misplaced, or that some characters should have been doomed outright, like Thane. The suicide mission is alright being in the second game even though I read some posts from folks saying they would have saved it for ME3. ME3 could still have one except it would be much grander. I have said several times in the past, there should have been mandatory deaths in ME2 during the suicide mission. You get to kill everybody and I get to save everybody. I like that we have those choices.
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Post by themikefest on Aug 11, 2017 2:38:27 GMT
You get to kill everybody and I get to save everybody. I like that we have those choices. Yep. Its great that I can recruit 12 squadmates and then have them all die on the suicide mission. excellent. As far as saving everyone. Most of my ME2 playthroughs have at least one death.
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Post by Vall on Aug 11, 2017 2:47:37 GMT
You get to kill everybody and I get to save everybody. I like that we have those choices. Yep. Its great that I can recruit 12 squadmates and then have them all die on the suicide mission. excellent. As far as saving everyone. Most of my ME2 playthroughs have at least one death.Jacob can take the vents
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Post by themikefest on Aug 11, 2017 3:08:57 GMT
Jacob can take the vents Or Garrus is killed because the ship has no shields. Or Jack is taken away by the seeker swarms. Or Kasumi is killed escorting the crew back. So many ways to have one death. excellent
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Post by Vall on Aug 11, 2017 3:12:40 GMT
Jacob can take the vents Or Garrus is killed because the ship has no shields. Or Jack is taken away by the seeker swarms. Or Kasumi is killed escorting the crew back. So many ways to have one death. excellent I will stick to Jacob getting the headshot But those are the possibilities too of course (Even if I wouldn't kill most of the squad on purpose)
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Post by guanxi on Aug 11, 2017 10:38:10 GMT
In 5+ year time you might as well do a full series reboot as a large portion of the audience would be brand new any way.
Though I'm thinking keep it in Andromeda set 500 years later during a time where each of the different species had expanded beyond Helios into the great unknown pursuing their own destinies. If each species had their own cluster you could visit (with Helios being the Angara cluster) that would be amazing.
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Post by jaegerbane on Aug 11, 2017 11:20:22 GMT
This is honestly a bit of a pipe dream, but I'd LOVE a Mass Effect game where you pilot your own ship, and by piloting your own ship I don't mean using a galaxy map, I mean actually sitting in the cockpit of a starship, going through mass relays, going onto planets like Thessia or Illium, going onto the citadel etc. Kinda like No Man's Sky, but without the procedural generation because I think that's partially what caused the game to become boring for many people. There'd of course be RPG stuff like training in firearms, biotics, tech, having skills like speech, etc. I would buy that kind of game in a heartbeat. Ironically my own personal pipedream is have a Mass Effect Flight Sim, where you start off as new Alliance recruit a few months before ME3, run some basic anti-pirate operations, then get sucked into the Reaper War. Have the finale set during the battle of Earth.
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Post by griffith82 on Aug 11, 2017 12:53:20 GMT
This is honestly a bit of a pipe dream, but I'd LOVE a Mass Effect game where you pilot your own ship, and by piloting your own ship I don't mean using a galaxy map, I mean actually sitting in the cockpit of a starship, going through mass relays, going onto planets like Thessia or Illium, going onto the citadel etc. Kinda like No Man's Sky, but without the procedural generation because I think that's partially what caused the game to become boring for many people. There'd of course be RPG stuff like training in firearms, biotics, tech, having skills like speech, etc. I would buy that kind of game in a heartbeat. Ironically my own personal pipedream is have a Mass Effect Flight Sim, where you start off as new Alliance recruit a few months before ME3, run some basic anti-pirate operations, then get sucked into the Reaper War. Have the finale set during the battle of Earth. That would be cool. Call it Mass Effect Commander of Wings. 😋
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Post by Qui-Gon GlenN7 on Aug 11, 2017 13:00:57 GMT
So you just posted your opinion of it being shitty in comparison to something you won't reveal. ME1 is shitty in comparison to the rest of the OT and ME:A. ME1 was pretty terrible game mechanics and gameplay wise, especially when compared to Gears of War, a 360 launch title. Call our ADDICTION/MENTAL HEALTH helpline 24/7: If you need help immediately for alcohol or drug addition and/or mental illness, please call our nationwide addiction and mental health helpline at 1-800-821-HELP 24 hours a day 7 days a week. Recovery is possible.
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Post by alanc9 on Aug 11, 2017 14:27:25 GMT
I have said several times in the past, there should have been mandatory deaths in ME2 during the suicide mission. I don't think so. If you did everything right, everyone survived. If you missed something, all bets were off. Mandatory deaths would have introduced a random element or, which would have been worse, been tied to a certain role in the mission or to certain characters. Which would have done away with replayability, since you already knew who's snuffing it.. Random is how I wanted the HTL section to work -- actually, I make it work that way, since if anybody dies there I roll a d20 to pick someone and edit the save. Space combat deaths could have been random too, though that would have been more expensive if everybody gets an individualized cutscene. I'd have structured the game so Reaper IFF was forced the same way Horizon was forced. That's the only place you can do missions at will without advancing the game clock. This would make the window for a zero-death run very small.
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Post by Deleted on Aug 11, 2017 15:06:07 GMT
ME1 is shitty in comparison to the rest of the OT and ME:A. ME1 was pretty terrible game mechanics and gameplay wise, especially when compared to Gears of War, a 360 launch title. So, again in your opinion and after moving the goal posts from even compared to it's time, which would be 2008, to the whole of the OT and - of course - MEA. I get it, everything for some MEA apologetics. You're one of these reversed suikodens after all. Lol. I'm moving the goalposts, huh? You asked me to elaborate on my opinion and I provided. I gave a comparison to the rest of the ME franchise as well as a game from ME1's time that did the whole "game" thing far better. Might wanna pull off those rose-tinted glasses before making fallacy accusations, friend. ME1 is shitty in comparison to the rest of the OT and ME:A. ME1 was pretty terrible game mechanics and gameplay wise, especially when compared to Gears of War, a 360 launch title. Call our ADDICTION/MENTAL HEALTH helpline 24/7: If you need help immediately for alcohol or drug addition and/or mental illness, please call our nationwide addiction and mental health helpline at 1-800-821-HELP 24 hours a day 7 days a week. Recovery is possible.
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Post by traks on Aug 11, 2017 15:51:13 GMT
You get to kill everybody and I get to save everybody. I like that we have those choices. Yep. Its great that I can recruit 12 squadmates and then have them all die on the suicide mission. excellent. As far as saving everyone. Most of my ME2 playthroughs have at least one death.Same here. I absolutely love it that ME2 can lead to so many different outcomes on the tragedy front depending on how you play the game. The suicide mission is still the best mission in any video game I ever played.
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Post by themikefest on Aug 11, 2017 16:27:42 GMT
Same here. I absolutely love it that ME2 can lead to so many different outcomes on the tragedy front depending on how you play the game. The suicide mission is still the best mission in any video game I ever played. I can agree with that. One thing that I like is not all squadmates have to be loyal for everyone to survive.
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Post by Iakus on Aug 11, 2017 16:58:18 GMT
BioWare already hitched its wagon to Andromeda. To do another soft reboot, or to completely ignore MEA, would be disingenuous and likely cause more harm than good. Regardless of MEA's divisive reception, it laid a foundation for a new Mass Effect experience, and BioWare should continue along that path. I didn't expect to hear anything related to Mass Effect for at least five years, but my views have changed since Aaryn Flynn has stepped down and Casey Hudson is taking over as GM of BioWare. As I'm sure many of you know, Casey Hudson is the mastermind behind Mass Effect. I can't see him abandoning his own creation. What I expect to happen is for BioWare to prioritize Anthem and then to ship DA4. Once those games are out in the wild, I can almost guarantee you Casey will make it a priority to revitalize Mass Effect, and he will likely take an active role in its creation. Nobody cares about Mass Effect more than he does, and I'm glad to see he's back at BioWare. Just make Drew Karpyshyn the lead writer on MEA2, and we'll really be cooking with steam. If anything, this reevaluation of the franchise may end up actually being an advantage, rather than having the situation of BioWare's "B Team" handling their arguably most popular franchise. I'd say the future of Mass Effect may actually be a lot brighter than many realize. Rehire Chris L'etoile too. He seemed to be the writer who actually gave a damn about the series being science fiction and not just "wizards in space"
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Post by Guts on Aug 11, 2017 18:10:12 GMT
This is honestly a bit of a pipe dream, but I'd LOVE a Mass Effect game where you pilot your own ship, and by piloting your own ship I don't mean using a galaxy map, I mean actually sitting in the cockpit of a starship, going through mass relays, going onto planets like Thessia or Illium, going onto the citadel etc. Kinda like No Man's Sky, but without the procedural generation because I think that's partially what caused the game to become boring for many people. There'd of course be RPG stuff like training in firearms, biotics, tech, having skills like speech, etc. I would buy that kind of game in a heartbeat. Ironically my own personal pipedream is have a Mass Effect Flight Sim, where you start off as new Alliance recruit a few months before ME3, run some basic anti-pirate operations, then get sucked into the Reaper War. Have the finale set during the battle of Earth. It'd be more a case of you get to pick which race you want which determines your starting abilities, but after that you're on your own. Kinda like system shock 2 does this when choosing a branch of the military.
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