abedsbrother
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by abedsbrother on Aug 29, 2017 21:18:49 GMT
- No to a remake. It'll piss off more people than it'll please. And it's clearly harder (but not impossible) to get decent facial animations in Frostbyte compared to Unreal 3. I'd rather keep good conversation immersion than trade it for advanced godrays. - No to a "reboot." Some folks are never getting the ending fix they (still) dream of. Deal with it.
- yes to a remaster. Textures are painfully low-res these days, even @1080p. - An FOV slider, - native 21:9 and - controller support on PC would be nice too. - So would a scaleable HUD. Be nice to be able to toggle it on and off (like in DAO). - Maybe finish those extra MP maps in ME3's multiplayer. - And fix the damn Conrad Verner import so I don't have to use a save-editor every time. - And fix the stupid AMD cpu issue in ME1 (yes, there's a custom app / patch now, let's get it implemented in the game). - Sell each game as a "complete edition" with all DLC - and, as a goodwill gesture, make the remastered editions free to owners of the original games who already own all STORY-based DLC of a game. (So everyone who already owns ME1 would get the remastered version of the complete game for free since the DLC is free, ME2 owners who own Kasumi, Shadow Broker, Overlord and Arrival would get the complete remastered ME2 edition for free, etc.) - Have the option to cap fps anywhere from 60 to 144fps (I believe Unreal 3's engine limit is 200fps). - Implement a damn anti-aliasing option. People get by with downsampling right now, but if we're talking about a 4k remaster, playing at 8k to downsample to 4k isn't going to be a viable option for years (if it ever will be).
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Post by Guts on Aug 30, 2017 0:15:31 GMT
A remaster on Frostbite wouldn't be a remaster. It'd be a Remake. A remake would be awesome but they'll never do it. I actually think it's the other way around. A remake adds things (story, characters etc, etc) while a remaster doesn't change any of the source material. They just update it for the modern era. Plus, I think METR only makes sense if each game is at least ten years old. Only ME1 would be that this year. Frostbite engine is a pain in the ass to work with, so a ME remake on the newest unreal engine would be a better idea. (I still want the Liara in ME2 & ME3 to be a different character.)
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Post by dmc1001 on Aug 30, 2017 5:13:04 GMT
Beyond their lifetime? You see the reconstruction at the end of ME3. I'm sure it's not all unicorns and rainbows immediately but but it looked they're making a good start. And I'd rather the Catalyst was annulled from existence. If Shep survives why wouldn't he/she talk about it? Just get rid of it, it was a terrible idea. What problem does removing the Catalyst actually solve? The silliness of the Reapers is there either way. The Catalyst is a symptom, not the cause. Is it something like the argument that it wasn't so much that the Star Wars prequels were bad films in themselves, but the real problem was that they confronted fans with how dopey Star Wars had always been? I thought they were bad because of boring space politics and boring teen angst. Agreed on the removal of the Catalyst issue. Even if Shepard is confronted with choices on a console...well, doesn't it still mean the same things?
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Post by dmc1001 on Aug 30, 2017 5:15:21 GMT
- And fix the stupid AMD cpu issue in ME1 (yes, there's a custom app / patch now, let's get it implemented in the game). There is? I had to move ME1 to an Intel-based computer to get around it. Wasn't aware of any patch. The console command that gives washed out graphics but didn't know about a mod.
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Post by abedsbrother on Aug 30, 2017 7:20:47 GMT
- And fix the stupid AMD cpu issue in ME1 (yes, there's a custom app / patch now, let's get it implemented in the game). There is? I had to move ME1 to an Intel-based computer to get around it. Wasn't aware of any patch. The console command that gives washed out graphics but didn't know about a mod. www.nexusmods.com/masseffect/mods/71/?
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Post by MattMan031 on Aug 30, 2017 7:44:43 GMT
It's amazing how much the Synthesis ending simply being an option has had an impact on the Mass Effect franchise as a whole.
Destroy/Control are easy to continue from with a few dialogue differences between them - getting away from dealing with Synthesis is why we went to Andromeda.I said it in the thread on how to continue the franchise, but if MEA2 isn't an option, my first choice would definitely be handwave ME3's ending and just continue on in the Milky Way with a vague 'Shepard beat the Reapers 50 years ago' backstory. Is preserving the validity of the 'space magic turns everyone in the galaxy into some interconnected techno-organic potentially-hivemind singularity without their consent' really that important anymore? I still can't believe that Bioware considered Synthesis to be the "very best", perfect ending. You what's funny about all this? I remember when the ME3 ending controversy happened and you had those people saying "all the haters are whining because they wanted a happy ending" when the stupid Synthesis ending was ironically a happy ending with everyone instantly getting seemingly quickly. I still think Destroy is the best ending and I can think of many ways an ME game in the Milky Way could continue. But I'm not a game developer working at BioWare so I'll keep my fanfic to myself lol
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Post by dmc1001 on Aug 30, 2017 13:11:27 GMT
There is? I had to move ME1 to an Intel-based computer to get around it. Wasn't aware of any patch. The console command that gives washed out graphics but didn't know about a mod. www.nexusmods.com/masseffect/mods/71/?Thanks! I did all kinds of searches when I ran into this problem and somehow the mod never showed up.
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Post by thelonelypoet on Aug 30, 2017 13:53:34 GMT
Get Cyberpunk 2077 and forget about Mass Effect. This is so fucking sad but also the truth.
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Post by thelonelypoet on Aug 30, 2017 13:57:17 GMT
This is the only reason I am "happy" owner of Xbone. I am playing at the moment on my sick leave, and overall the experience is better of course than with Xbox360. Not much loading screens, bugs minimal. Very good looking.
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Post by Mir Aven on Aug 30, 2017 14:27:25 GMT
I still can't believe that Bioware considered Synthesis to be the "very best", perfect ending. You what's funny about all this? I remember when the ME3 ending controversy happened and you had those people saying "all the haters are whining because they wanted a happy ending" when the stupid Synthesis ending was ironically a happy ending with everyone instantly getting seemingly quickly. I still think Destroy is the best ending and I can think of many ways an ME game in the Milky Way could continue. But I'm not a game developer working at BioWare so I'll keep my fanfic to myself lol I didn't say that it's funny, I said that I can't believe it that they considered it the best ending. I just don't think forcefully transforming people into fleash/machine hybrids and living together with the Reapers (you know the things that murdered everyone around me) to be in any way a happy ending. Not to mention the brief scene with the husk that implies that they may have become sentinent.
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Post by dmc1001 on Aug 30, 2017 15:26:17 GMT
Get Cyberpunk 2077 and forget about Mass Effect. This is so fucking sad but also the truth. MEA is already in my past. MET is still a thing for me. Cyberpunk 2077 is in my future but I wouldn't consider it a good "replacement". Really want that space sci-fi game to be done well.
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Post by alanc9 on Aug 30, 2017 15:48:17 GMT
You what's funny about all this? I remember when the ME3 ending controversy happened and you had those people saying "all the haters are whining because they wanted a happy ending" when the stupid Synthesis ending was ironically a happy ending with everyone instantly getting seemingly quickly. I still think Destroy is the best ending and I can think of many ways an ME game in the Milky Way could continue. But I'm not a game developer working at BioWare so I'll keep my fanfic to myself lol I didn't say that it's funny, I said that I can't believe it that they considered it the best ending. I just don't think forcefully transforming people into fleash/machine hybrids and living together with the Reapers (you know the things that murdered everyone around me) to be in any way a happy ending. Not to mention the brief scene with the husk that implies that they may have become sentinent. Sure. Is a world made with that much moral compromise actually "happy"? Not for the person making the choice, and probably not for a lot of people who had that choice inflicted on them, even if they liked the results personally. It's an old topic in philosophy. Design intent seems to have been to give Shepard "dirty hands" no matter what she chooses. You can make a solid case that this is a betrayal of how the series handles choice, since all other choices give Shepard a way out if she can find it. Well, Virmire doesn't, but it still doesn't leave Shepard responsible for anything.
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Post by jclosed on Aug 30, 2017 17:04:07 GMT
Problem is.. EA only want to use the Frostbyte engine. They even forcefully pushed the engine to ME:A while it was in development (and thus causing lots of problems). They won't give up that idea, so any OT stuff will be with the Frostbyte engine. Like it or not.
And no. I do not think we win anything by doing it all over again with modern graphics and a better engine. It will still be the same old, same old story with the same ending, and I think there are not much people that are waiting fort that (except some die-hard fans that cannot let the OT rest in piece). I mean - most players want to play a game the is new and fresh. Not something that is completely predictable, because the fans would not accept a "free interpretation" of the old story, because they would immediately cry that it is not the "real" story. And they would - Believe me.
Anyway - For me the story in the MW has ended and I say: "All story's have been told. All characters have done their best and lived their lives. Let's end this worthy, and not by digging it all up again and harvest the corpses to bring them to an artificial life".
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Post by DoctorFox on Sept 1, 2017 14:39:49 GMT
I think a trilogy remaster would be a great idea. Polish up the graphics, remind people of how great Shepard's story was then add in a proper ending for ME3 that would tie into a ME4 continuation sequel. I'm sure Casey Hudson would relish the chance to go back and write the ending ME3 could have had if EA hadn't rushed him.
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Post by alanc9 on Sept 1, 2017 14:45:59 GMT
It occurs to me that this board is totally the wrong place to debate this proposition. Nobody here is competent to do it. Anyone here, by definition, is some kind of fan, and the whole point of the idea is to sell Mass Effect to people who aren't already fans.
Edit: well, except for those of us who are backing the idea in the hopes of scoring cheap DLC.
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Post by clips7 on Sept 1, 2017 14:59:47 GMT
I still can't believe that Bioware considered Synthesis to be the "very best", perfect ending. You what's funny about all this? I remember when the ME3 ending controversy happened and you had those people saying "all the haters are whining because they wanted a happy ending" when the stupid Synthesis ending was ironically a happy ending with everyone instantly getting seemingly quickly. I still think Destroy is the best ending and I can think of many ways an ME game in the Milky Way could continue. But I'm not a game developer working at BioWare so I'll keep my fanfic to myself lol Yeah....in a sense i can see how Synthesis is the best ending since you have the ultimate combination of Organic and AI. I too believe that there is narrative to be told within "Destroy" Ending and i too believe that to be the best ending. It solves the issue of the Reapers, butit doesn't necessarily mean it has to end or destroy ALL A.I. like the geth and characters like EDI. That child entity (Catalyst) could have been lying to save it's own skin when it told you that Destroy would be the end of all A.I.....when you shoot it, iy even stops talking in that so called "innocent child voice" so who's to say that thing isn't trying to manipulate you?....yes a capable writer could write a very believable and slick narrative to continue a story that involves Shep and crew struggling to recover in the aftermath of the Reaper threat. Thing is....with them fast-forwarding Andromeda some 600 years, if they wanted to actually do a game like that, you would go into a somewhat prequel mode (and i hate prequels), but i'd be on-board with it, if it was done properly and written on the same scale as was seen in Mass Effect 1 -3.....it might involve completely forgetting that Andromeda happened or finding some way to write away that storyline for the time being.
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Post by alanc9 on Sept 1, 2017 15:32:39 GMT
That would be an awfully stupid lie, particularly in scenarios where the geth have already been destroyed. You can still play this on the grounds that the Catalyst really is stupid about matters of organic psychology. Still, better to just leave the geth dead at Rannoch (so it wasn't canonShep who exterminated them.)
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Post by vonuber on Sept 1, 2017 16:58:04 GMT
I think a trilogy remaster would be a great idea. Polish up the graphics, remind people of how great Shepard's story was then add in a proper ending for ME3 that would tie into a ME4 continuation sequel. I'm sure Casey Hudson would relish the chance to go back and write the ending ME3 could have had if EA hadn't rushed him. So not a remaster then, but a re-write.
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Post by Kappa Neko on Sept 1, 2017 17:16:31 GMT
You what's funny about all this? I remember when the ME3 ending controversy happened and you had those people saying "all the haters are whining because they wanted a happy ending" when the stupid Synthesis ending was ironically a happy ending with everyone instantly getting seemingly quickly. I still think Destroy is the best ending and I can think of many ways an ME game in the Milky Way could continue. But I'm not a game developer working at BioWare so I'll keep my fanfic to myself lol I didn't say that it's funny, I said that I can't believe it that they considered it the best ending. I just don't think forcefully transforming people into fleash/machine hybrids and living together with the Reapers (you know the things that murdered everyone around me) to be in any way a happy ending. Not to mention the brief scene with the husk that implies that they may have become sentinent. Yeahhh the implications are beyond creepy and laughable. What's a sentient husk anyway?!?! That makes absolutely no sense. It's like your zombie aunt is having dinner with you. Everybody would be beyond traumatized... Like I've said several times over the years, the catalyst is not the problem. It's the "solution" that doesn't make a lick of sense. Destroy is the only sane choice but it solves absolutely nothing and therefore the catalyst shouldn't suggest it at all and rather try to murder you for trying to impose chaos again. I like how this conversation is presented. Love that creepy motherfucker tbh. The irony of it all. But it's the biggest space magic nonsense I've ever seen in a Bioware game, or ever perhaps. Still, don't try to fix it. It is what it is. I just want a sharper version that is 100% the old Unreal art style, but we'd never get it with Frostbite, so no thanks. I'd rather Bioware didn't ruin the trilogy too (the ending ruined nothing for me). Bad enough the franchise got run off a cliff with MEA. For God's sake, don't touch Shepard!
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Post by alanc9 on Sept 1, 2017 17:31:05 GMT
Yeahhh the implications are beyond creepy and laughable. What's a sentient husk anyway?!?! That makes absolutely no sense. It's like your zombie aunt is having dinner with you. Everybody would be beyond traumatized... This sounds really interesting, actually. Pity we'll never see a Synthesis continuation. Well, it solves everything if you think that the Catalyst was just plain wrong.
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Post by KaiserShep on Sept 1, 2017 17:36:15 GMT
Yeahhh the implications are beyond creepy and laughable. What's a sentient husk anyway?!?! That makes absolutely no sense. It's like your zombie aunt is having dinner with you. Everybody would be beyond traumatized... This sounds really interesting, actually. Pity we'll never see a Synthesis continuation. Well, it solves everything if you think that the Catalyst was just plain wrong. I can see Synthesis being somewhat like the ending of Shaun of the Dead, with husks pushing carts in parking lots, and brutes as bouncers on Omega.
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Post by Kappa Neko on Sept 1, 2017 17:53:08 GMT
Yeahhh the implications are beyond creepy and laughable. What's a sentient husk anyway?!?! That makes absolutely no sense. It's like your zombie aunt is having dinner with you. Everybody would be beyond traumatized... This sounds really interesting, actually. Pity we'll never see a Synthesis continuation. Well, it solves everything if you think that the Catalyst was just plain wrong. I mean by the catalyst's own logic destroy is not a solution at all. He even says so. Why suggest it then? Of course for the player it sure is a solution! While I do appreciate the idea that the three paths present the approach of three important characters, it doesn't really work well and it would have been better if the catalyst only suggested blue and green. And Shepard then had the option to stick with the initial plan, shoot the catalyst and destroy the reapers. With synthesis being the indoctrination bad ending because this sort of nonsense CAN'T be real. So shame on the player for being so gullible! *g*
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Post by anarchy65 on Sept 1, 2017 18:55:14 GMT
Stop with damn remasters already.
Recently I've read an article about cultural industry, that most of what the entertainment produces is an imitation, a repetition of what was already produced before, because that sells well, but kills creativity. That's becoming pretty clear on movie and gaming industry, even if the article was written more than 50 years ago: all what players want are remasters, old games coming back and old movies coming back (beauty and the beast, jungle book, cinderela, etc.)
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Post by alanc9 on Sept 1, 2017 19:04:52 GMT
"Original plan" obscures that Shepard never actually knew that the Crucible was designed to Destroy; everybody just kinda hoped that it was. And the was EMS scores work, it's difficult to believe that Destroy really is the designed function.
I'd just make it explicit that the Crucible is overriding the Catalyst's programming. Or, alternatively, the Catalyst has lost faith in its programming, but doesn't actually have any control over the Reapers anymore.
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Post by Mir Aven on Sept 1, 2017 19:51:03 GMT
I didn't say that it's funny, I said that I can't believe it that they considered it the best ending. I just don't think forcefully transforming people into fleash/machine hybrids and living together with the Reapers (you know the things that murdered everyone around me) to be in any way a happy ending. Not to mention the brief scene with the husk that implies that they may have become sentinent. Yeahhh the implications are beyond creepy and laughable. What's a sentient husk anyway?!?! That makes absolutely no sense. It's like your zombie aunt is having dinner with you. Everybody would be beyond traumatized... I remember that after seeing this scene the first time I wondered if by any chance the husk remembered it's life as a human. Because sure eating your dinner with a zombie aunt is traumatizing, but imagine waking up one day and realizing that you're a husk. Nightmare fuel right there.
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