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majesticjazz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Sept 14, 2017 2:02:15 GMT
I am sorry but that isnt how the industry works. A developer is not going to ignore something that people are complaining about simply because of some possibility that they may be in the minority and most people do not have such complaints. Especially with Bioware who has a history of over correcting on issues that people complain about. I'm very well aware that developers pay attention to complaints. My response was in reference to your assertions about minority / majority - since you don't have any sort of mathematically valid statistics to draw from, you ought not be making such claims. Not true. People complained that DAO combat was too slow (e.g., the warden shuffle), so they sped it up a lot. They did not remove the "tactical stuff" in DA2 - they enhanced it with more options and slots that players could program. They also added cross-class combos as another tactical option. Yes, people complained mightily about DA2's repetitive environments. Though I've certainly noticed their tendency to overcorrect, I'm quite skeptical of the notion that DAI's huge maps were solely a result of complaints about repetitive environments. For as long as they've been in business, BioWare has constantly tried to tweak and improve. Well, we shall see with DA4. The jury is in with DAI and MEA. Bioware could just double down on the DAI/MEA approach or they can go another route. But if they go open world again and bolo, all while other devs are doing it much better, especially with the prospects of RDR2 and Cyberpunk and/or Elder Scrolls VI being out, I am not sure how the the fans would accept what Bioware puts out.
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alanc9
Old Scientist Contrarian
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Post by alanc9 on Sept 14, 2017 3:53:01 GMT
Bolo?
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abedsbrother
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Abedsbrother
XBL Gamertag: DonDiego256
Posts: 442 Likes: 992
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abedsbrother
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Abedsbrother
DonDiego256
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Post by abedsbrother on Sept 14, 2017 18:27:00 GMT
"Why do people here act like animations and bugs were the only things wrong with the game?"
Because animations are an obvious fault that can be proven to be objectively bad (even after the patches). After finishing a run-through of MEA, uninstalled it and tried a game I picked up in this past Steam Summer Sale called Rage. Omfg animations are amazing in Rage - not just faces, but body language too - and the game launched in late 2010 (pretty fun too btw). Just made MEA's animation issues even more glaring to me.
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Post by turianlannister on Sept 19, 2017 5:02:25 GMT
The reason we only see two Andromeda species is because Andromeda is confined to one cluster whereas the OT took place in an entire galaxy, presumably the Kett are keeping other species from travelling to Heleus
We don't even know if the Kett are native to Andromeda, they could be blow-ins from another galaxy
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Andrew Lucas
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Andrew Lucas on Sept 20, 2017 17:22:20 GMT
The reason we only see two Andromeda species is because Andromeda is confined to one cluster whereas the OT took place in an entire galaxy, presumably the Kett are keeping other species from travelling to Heleus We don't even know if the Kett are native to Andromeda, they could be blow-ins from another galaxy Yes, because the writers wanted that way, doesn't make it any less boring. If they wanted to actually fulfill the potential of entering a new Galaxy filled with life and discovery, they could've done it, but instead we got the lamest way possible. This is like saying the OT ending lacked any closure because the game just ended that way. I know, doesn't make any sense.
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