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Post by ozzie on Sept 1, 2017 22:27:11 GMT
I'm of the view that the most interesting point in the Andromeda story is past, it is the first arrival, the first contact, setting foot on the planets for the first time... by the time MEA starts all this has already happened... and there are massive problems already with the 'how' it happened. If we want an established galaxy, we already have on in the Milky Way. There is absolutely no reason that stories cannot be written there, there a period of about 20 years 2166-2186 where humanity is established and while the Reaper are like some fringe conspiracy theory, you could set any story you like in that time frame provided it doesn't affect the Reaper plot line . Similar to what Star Wars writers have had to contend with for the last 30 something years they have been writing the expanded universe. I believe there's a thinking error on your part here. I believe very few people would be willing to play kind of a prologue to the OT. Games and movies are very different media. What works in one doesn't work in an interactive journey where the people playing it already know where it leads to. In a matter of speaking they can't change the future. It will happen. No, no, they painted themselves into a narrative corner and - short of defining a canon ending to the trilogy - had to make a new start somewhere else. The problem isn't the new start or the premisse. It's how it was executed. It's Milky way all over. The same races, apart from the Angarans and the generic Kett, even the same remnants, since the Jardaan are nothing more than standins for the Protheans. There's no vision involved, only playing it save and very, very generic. That only becomes a problem if your doing a story about the Reapers, I'm not saying do a prologue, I thought I was pretty clear on that, I'm talking about the possibility of Mass Effect stories in that time frame without affecting the Reaper story line. Shepard's story is one of grand scale and galaxy defining proportions, there are stories to tell that don't ultimately involve the fate of all life in the milky way, just parts of it, they could be characters or places Shepard never interacts with. You could craft a game in such a way that it would even accept save inputs from the MET and Shepard's actions are going on in the background to what you are doing. This is different to anything that has ever been attempted before, but its not impossible.
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Post by themikefest on Sept 1, 2017 22:38:58 GMT
And with more polishing, improvements over the first game and a long wait ME: A 2 can rake in money. How long is a long wait? Will EA have the patience to wait for a long time? Even with a long wait, there's no guarantee the game will rake in the money.
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Post by smilesja on Sept 1, 2017 22:40:16 GMT
And with more polishing, improvements over the first game and a long wait ME: A 2 can rake in money. How long is a long wait? Will EA have the patience to wait for a long time? Even with a long wait, there's no guarantee the game will rake in the money. I don't know just we don't if going back to the Milky Way will take in money. Personally just stick and try to fix Andromeda.
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Post by griffith82 on Sept 1, 2017 22:45:02 GMT
How long is a long wait? Will EA have the patience to wait for a long time? Even with a long wait, there's no guarantee the game will rake in the money. I don't know just we don't if going back to the Milky Way will take in money. Personally just stick and try to fix Andromeda. Despite the vocal few on here, EA should know going backwards won't solve a damn thing.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: Rivia
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Post by geralt on Sept 1, 2017 22:45:56 GMT
Yeah, that means a long time to me, not 10-20 years, not a few years. They may be able to settle on Meridian, but they still have to gather resources, build, pull people out of cryo, and just get settled. That alone is going to take more than a few years, even more on the other planets that the vaults are repairing. They probably won't even be allowing births in a few years. Everything could be absolutely perfect on all the worlds and you're not going to fundamentally alter your society in a few years or a decade. You have 40K or so of each race, which presumably are going to settle and get started on their own worlds. The only population that will see any real growth would be Krogan. No it wouldn't. By the end of MEA we are already set on resources. Construction takes surprisingly little time. For example recently the Chinese built a 57-story skyscraper in 19 days. And the AI has much more advanced tech than us to help with building not to mention a lot is pre-fab. Waking up 100,000 people wouldn't take as long as you are suggesting. Let's say 100 people are woken up a day on each Ark. That's 400 people a day, which means if we still had everyone it would take 250 days so less than a year. They are already starting to allow births on Eos. You hear this a few times in the game. So in 5-10 years the Initiative would absolutely be able to continue exploring more of Andromeda with everythingthe Heleus Cluster being set up. How do you know this? There isn't any codex entries on how long x takes to build, let alone the resources or manpower they require. Complete speculation with not even a hint of in-universe evidence to back those assertions up, and no other in-universe basis for comparison. The Chinese skyscraper project was definitely impressive, but that's not in Mass Effect. One might as well cite Star Trek or Babylon 5, they'd be equally irrelevant. Based on how slow colony progression is from the limited information that is available, I'd give the initiative a minimum of a few centuries before they could even hope to be any sort of significant presence or power in the cluster. The Eden Prime and Terra Nova colonies both took over 30 years to hit the high 3 million mark for population, and that was with the benefit of immigration from both Earth, and the many billions from the other races to potentially migrate to them. Since the initiative planets don't have such rich pools of people to potentially draw on, it will take far longer to hit those heights and not every couple is going to have a child. Additionally, an unknown amount of people have already been lost due to the scourge/Kett etc. So no, they wouldn't "absolutely" be able to carry on exploring more, certainly not much beyond what we as the player already do in the game.
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Post by suikoden on Sept 1, 2017 22:46:32 GMT
I don't know just we don't if going back to the Milky Way will take in money. Personally just stick and try to fix Andromeda. Despite the vocal few on here, EA should know going backwards won't solve a damn thing. Andromeda would be going backwards...
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Post by geralt on Sept 1, 2017 22:48:21 GMT
They don't "need" to do anything, and what they definitely won't do is bet more chips on an already busted flush. Like it or not, fair or not, MEA is exactly that. EA will do whatever that rakes the most $$$s in revenue, for the least $$$s spent in making it. If anything has demonstrated that one-tracked philosophy, it's been this whole affair with MEA. And with more polishing, improvements over the first game and a long wait ME: A 2 can rake in money. And if my granny had wheels she'd be a wagon. MEA2 isn't going to happen. They already took the "long wait" approach after the PR disaster of the ME3 endings, and we've seen the results. There isn't anyway EA will green-light Bioware flushing another high 8 figure sum down the toilet on that sort of project again. (Granted both parties were the main ones at fault for this, but it's clear they don't see it that way.) They won't go another title unless they feel it's a near nailed on winner. To have a chance of doing that, they will 100% move away from what they perceive to be the taint of MEA. There is no tenable way they could do another MEA, as that would involve them holding up their hands to admit they screwed up, they won't do that. Ever.
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Post by smilesja on Sept 1, 2017 23:00:44 GMT
And with more polishing, improvements over the first game and a long wait ME: A 2 can rake in money. And if my granny had wheels she'd be a wagon. MEA2 isn't going to happen. They already took the "long wait" approach after the PR disaster of the ME3 endings, and we've seen the results. There isn't anyway EA will green-light Bioware flushing another high 8 figure sum down the toilet on that sort of project again. (Granted both parties were the main ones at fault for this, but it's clear they don't see it that way.) They won't go another title unless they feel it's a near nailed on winner. To have a chance of doing that, they will 100% move away from what they perceive to be the taint of MEA. There is no tenable way they could do another MEA, as that would involve them holding up their hands to admit they screwed up, they won't do that. Ever. And going backwards again isn't going to help. To be honest I'm not sure EA thought that will be still some bitter over the endings and of course the lack of polish over ME: A doesn't help.
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Post by majesticjazz on Sept 1, 2017 23:06:14 GMT
And if my granny had wheels she'd be a wagon. MEA2 isn't going to happen. They already took the "long wait" approach after the PR disaster of the ME3 endings, and we've seen the results. There isn't anyway EA will green-light Bioware flushing another high 8 figure sum down the toilet on that sort of project again. (Granted both parties were the main ones at fault for this, but it's clear they don't see it that way.) They won't go another title unless they feel it's a near nailed on winner. To have a chance of doing that, they will 100% move away from what they perceive to be the taint of MEA. There is no tenable way they could do another MEA, as that would involve them holding up their hands to admit they screwed up, they won't do that. Ever. And backwards again isn't going to help. To be honest I'm not sure EA thought that will be still some bitter over the endings and of course the lack of polish over ME: A doesn't help. The onlt logical route they should take is stay in Andromeda, but push the story forward 50-100 years to allow things to get settled. Then come at us with a nee hero and a new mission. That is the only way they can shot 2 birds with one stone. They sort of please the Andromeds fans by staying in Andromeda and they sort please the other side by moving away from Ryder and essentially doing a soft reboot.
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Post by smilesja on Sept 1, 2017 23:08:31 GMT
Despite the vocal few on here, EA should know going backwards won't solve a damn thing. Andromeda would be going backwards... No it wouldn't. Going back to the Milky Way for a prequel for some spin off or canonzing an ending would be going backwards. EA/Bioware should take what they've learned from ME: A and apply it to a possible sequel.
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Post by geralt on Sept 1, 2017 23:08:48 GMT
And if my granny had wheels she'd be a wagon. MEA2 isn't going to happen. They already took the "long wait" approach after the PR disaster of the ME3 endings, and we've seen the results. There isn't anyway EA will green-light Bioware flushing another high 8 figure sum down the toilet on that sort of project again. (Granted both parties were the main ones at fault for this, but it's clear they don't see it that way.) They won't go another title unless they feel it's a near nailed on winner. To have a chance of doing that, they will 100% move away from what they perceive to be the taint of MEA. There is no tenable way they could do another MEA, as that would involve them holding up their hands to admit they screwed up, they won't do that. Ever. And backwards again isn't going to help. To be honest I'm not sure EA thought that will be still some bitter over the endings and of course the lack of polish over ME: A doesn't help. They made one of the worst story endings in gaming history. Went silent for weeks, doubled down on it, even added a nice "eff you" ending if you rejected their hologram kid, then handed off the next game to their B team, forced out that next game in an at best Beta state, went silent again for weeks, teased on social media "something" was coming, then duly told us the game was pretty much dead, we might come back someday and cheerio for now folks! They must actually be living in Andromeda already if they didn't think there'd be much blow-back after all that. Much of that could have been avoided if a few folk stuck their head out a window every now and then.
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Post by colfoley on Sept 1, 2017 23:10:51 GMT
And with more polishing, improvements over the first game and a long wait ME: A 2 can rake in money. And if my granny had wheels she'd be a wagon. MEA2 isn't going to happen. They already took the "long wait" approach after the PR disaster of the ME3 endings, and we've seen the results. There isn't anyway EA will green-light Bioware flushing another high 8 figure sum down the toilet on that sort of project again. (Granted both parties were the main ones at fault for this, but it's clear they don't see it that way.) They won't go another title unless they feel it's a near nailed on winner. To have a chance of doing that, they will 100% move away from what they perceive to be the taint of MEA. There is no tenable way they could do another MEA, as that would involve them holding up their hands to admit they screwed up, they won't do that. Ever. and the MWG is similarly untenable as a setting for much the same reason.
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Post by colfoley on Sept 1, 2017 23:11:45 GMT
And backwards again isn't going to help. To be honest I'm not sure EA thought that will be still some bitter over the endings and of course the lack of polish over ME: A doesn't help. The onlt logical route they should take is stay in Andromeda, but push the story forward 50-100 years to allow things to get settled. Then come at us with a nee hero and a new mission. That is the only way they can shot 2 birds with one stone. They sort of please the Andromeds fans by staying in Andromeda and they sort please the other side by moving away from Ryder and essentially doing a soft reboot. except i wouldn't be pleased.
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Post by river82 on Sept 1, 2017 23:13:52 GMT
The onlt logical route they should take is stay in Andromeda, but push the story forward 50-100 years to allow things to get settled. Then come at us with a nee hero and a new mission. That is the only way they can shot 2 birds with one stone. They sort of please the Andromeds fans by staying in Andromeda and they sort please the other side by moving away from Ryder and essentially doing a soft reboot. Agree here. Going back can't be an option, but staying in the current Andromeda timeline isn't either (too many problems.)
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Post by geralt on Sept 1, 2017 23:21:44 GMT
And if my granny had wheels she'd be a wagon. MEA2 isn't going to happen. They already took the "long wait" approach after the PR disaster of the ME3 endings, and we've seen the results. There isn't anyway EA will green-light Bioware flushing another high 8 figure sum down the toilet on that sort of project again. (Granted both parties were the main ones at fault for this, but it's clear they don't see it that way.) They won't go another title unless they feel it's a near nailed on winner. To have a chance of doing that, they will 100% move away from what they perceive to be the taint of MEA. There is no tenable way they could do another MEA, as that would involve them holding up their hands to admit they screwed up, they won't do that. Ever. and the MWG is similarly untenable as a setting for much the same reason. Not so. I'd even go as far to say if they wiped away the ME3 endings, they'd build back a great amount of goodwill from the get-go. Though I don't see them doing this though with current management, as again it would mean admitting they were fundamentally wrong. It just depends on how desperate they are for the cash I guess. A more realistic option, and it's one I've mentioned when talking about this, is the missing MU Relay. Be on one of a number ships that go through it pre-reaper invasion, do your job and then *gasp* the relay isn't working! (Network now turned off by the reapers.) You're stuck in that cluster now, make the very most of it and get exploring for new resources to keep everyone alive, and try to learn what the hell happened if you can. Plenty of possibilities from something like that to take forward in a game.
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Post by majesticjazz on Sept 1, 2017 23:27:50 GMT
and the MWG is similarly untenable as a setting for much the same reason. Not so. I'd even go as far to say if they wiped away the ME3 endings, they'd build back a great amount of goodwill from the get-go. Though I don't see them doing this though with current management, as again it would mean admitting they were fundamentally wrong. It just depends on how desperate they are for the cash I guess. A more realistic option, and it's one I've mentioned when talking about this, is the missing MU Relay. Be on one of a number ships that go through it pre-reaper invasion, do your job and then *gasp* the relay isn't working! (Network now turned off by the reapers.) You're stuck in that cluster now, make the very most of it and get exploring for new resources to keep everyone alive, and try to learn what the hell happened if you can. Plenty of possibilities from something like that to take forward in a game. I never really thought of that.
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Post by alanc9 on Sept 1, 2017 23:58:29 GMT
Of course, the Crucible wave would have gone through there same as anyplace else.
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Post by maximusarael020 on Sept 2, 2017 0:01:42 GMT
Wait, if you just go back to the MW and disappear through the MU relay, what's the difference between that and staying in Andromeda really? You are still cut off from the rest of the MW, so no Omega, Citadel, Illium, Tuchanka, etc. Plus, to get a good enough diversity of alien species to go along on the journey, you basically need another Andromeda Initiative, which will seem like a super-cheap cop-out. "Oh yeah, we happen to have another group of Krogan, Asari, Turian, Salarian, Human, Drell, Batarian, Hanar, Quarian, etc that wanted to explore something, so they went through the Mu relay instead of going to Andromeda. It's really different, guys!"
It's just way too similar. You'd have basically the same thing, those races trying to survive in a hostel environment, except you wouldn't have the cool setup of the Jaardan, the Remnant, Kett, Angara, etc. You'd be at square one again, whereas if you just take whatever you might have done through the Mu relay, but instead do it in Andromeda (since they've only explored a small amount of one cluster) then you get that new stuff plus the foundation you've already built.
Also, I don't see why you need to go 100 or 1000 years into the future. In the 1 year since the AI got to Andromeda they already set up some outposts, had smallish cities made, and were interacting with native cultures. Just going 5 years in the future means you can use some of the same cast and grow on their stories, and still have a mix of dealing with exploring and settling, as well as city hubs and those kinds of politics and intrigue. It's a win-win.
Going back to the Milky Way just to do the AI, but through a random relay would so severely piss off those who liked Andromeda AND those who wanted to go back to the MW because of all the cool MW stuff they remembered from the OT that it would be a nightmare.
The only real viable way to go back to the MW I believe is to do what Deus Ex did and start ME4 right before Shep goes up the beam. Have something else happen, find another way to defeat the Reapers without the Star-child stuff, and go from there. I personally don't like that idea, but I think that's the only real way to get back to the MW. Humanity hadn't been around long enough for there to be any significant stories to tell before Shep that would still seem like the player had a major impact on anything, and doing the First Contact War would mean changing with that OT said that "War" was, which was basically a few skirmishes. Anything else means removing the player character too far from the Milky Way core (citadel, Omega, Reapers, Collectors, Geth, etc) that it's meaningless to make the effort to go back.
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Post by BioFan on Sept 2, 2017 0:16:26 GMT
This video will examine word from EA and BioWare on the continuation of the Mass Effect franchise after the conclusion of Mass Effect: Andromeda support, content, and patching, as well as how Andromeda's unfinished quarian ark plot will receive closure.
What direction would you like to see EA/BioWare go with the franchise in the future?
According to some members here, videos is a cheap way of expressing your opinion compared to text. 7/10 Well those members probably don't understand that putting a video together takes FAR more effort. Let's see, Collecting information: unknown, assume 2+ hours at least Writing script: 1+ hours Voicing script: 1+ hours Assembling footage and editing video: 4+ hours Publication stuff and thumbnail create: 1+ hours Total: 9+ hours And this video was short. So frankly, those members need to educate themselves.
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Post by maximusarael020 on Sept 2, 2017 0:24:48 GMT
According to some members here, videos is a cheap way of expressing your opinion compared to text. 7/10 Well those members probably don't understand that putting a video together takes FAR more effort. Let's see, Collecting information: unknown, assume 2+ hours at least Writing script: 1+ hours Voicing script: 1+ hours Assembling footage and editing video: 4+ hours Publication stuff and thumbnail create: 1+ hours Total: 9+ hours And this video was short. So frankly, those members need to educate themselves. No, no, BioFan, just... Don't. That's not what the argument was at all. What MajesticJazz is saying was taken completely out of context and was not about people making YouTube videos, but instead was about people on the forum linking videos in posts as a rebuttal to arguments other posters had said without giving context or stating what the video was about or actually just typing out some of the points made by the video, instead forcing those who where involved to sit through 20 minutes videos to try to find the few sentences that were pertinent to the actual debate. Nothing to do with YouTube creators and their content.
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Post by smilesja on Sept 2, 2017 0:28:55 GMT
Well those members probably don't understand that putting a video together takes FAR more effort. Let's see, Collecting information: unknown, assume 2+ hours at least Writing script: 1+ hours Voicing script: 1+ hours Assembling footage and editing video: 4+ hours Publication stuff and thumbnail create: 1+ hours Total: 9+ hours And this video was short. So frankly, those members need to educate themselves. No, no, BioFan, just... Don't. That's not what the argument was at all. What MajesticJazz is saying was taken completely out of context and was not about people making YouTube videos, but instead was about people on the forum linking videos in posts as a rebuttal to arguments other posters had said without giving context or stating what the video was about or actually just typing out some of the points made by the video, instead forcing those who where involved to sit through 20 minutes videos to try to find the few sentences that were pertinent to the actual debate. Nothing to do with YouTube creators and their content. To me copying and pasting YouTube videos as an argument is just lazy to me.
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Post by maximusarael020 on Sept 2, 2017 0:32:58 GMT
No, no, BioFan, just... Don't. That's not what the argument was at all. What MajesticJazz is saying was taken completely out of context and was not about people making YouTube videos, but instead was about people on the forum linking videos in posts as a rebuttal to arguments other posters had said without giving context or stating what the video was about or actually just typing out some of the points made by the video, instead forcing those who where involved to sit through 20 minutes videos to try to find the few sentences that were pertinent to the actual debate. Nothing to do with YouTube creators and their content. To me copying and pasting YouTube videos as an argument is just lazy to me. Yeah. I mean, they can be helpful in certain circumstances where someone actually visually shows something that is difficult to describe or just has a much better argument than the poster could come up with themselves, but in those instances they should always: 1. Give a time-stamp for where the "evidence" pertinent to the argument is in the video. 2. Give a description of what the person in the video is going to be talking about and type out some of their points. 3. Explain why the video is being used to agree with or refute an argument made by another poster. Just being like "Oh, you think MEA's story was good? Here's a video I found. youtube.com/link/thatstupidsmudguy" is poor posting, poor debating, and poor communicating.
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Post by river82 on Sept 2, 2017 0:41:41 GMT
Well those members probably don't understand that putting a video together takes FAR more effort. Let's see, Collecting information: unknown, assume 2+ hours at least Writing script: 1+ hours Voicing script: 1+ hours Assembling footage and editing video: 4+ hours Publication stuff and thumbnail create: 1+ hours Total: 9+ hours And this video was short. So frankly, those members need to educate themselves. No, no, BioFan, just... Don't. That's not what the argument was at all. What MajesticJazz is saying was taken completely out of context and was not about people making YouTube videos, but instead was about people on the forum linking videos in posts as a rebuttal to arguments other posters had said without giving context or stating what the video was about or actually just typing out some of the points made by the video, instead forcing those who where involved to sit through 20 minutes videos to try to find the few sentences that were pertinent to the actual debate. Nothing to do with YouTube creators and their content. Let's not misrepresent the entire gist of the argument. While it started out as a discussion on the merits of using a video as rebuttal on the forum, it quickly progressed to the merits of video essays vs text as a way to convey your point. MajesticJazz wasn't wholly wrong with his snark.
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Post by mordingrimes on Sept 2, 2017 0:46:25 GMT
Despite the vocal few on here, EA should know going backwards won't solve a damn thing. Andromeda would be going backwards... This, they would be stupid to stay in Andromeda after how much of a disaster it was.
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Post by river82 on Sept 2, 2017 0:49:32 GMT
Andromeda would be going backwards... This, they would be stupid to stay in Andromeda after how much of a disaster it was. For me leaving Andromeda for the next game would feel a little like "cutting and running", and for the life of me I can't figure out why I feel that way.
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