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Post by Hanako Ikezawa on Jul 25, 2018 3:25:48 GMT
Unless they weren't destroyed. Three out of four endings have them still around. They were destroyed. The breath scene has Shepard surviving, with reapers destroyed. So he/she would tell the first story. If not, how does anyone know what happened on the Citadel? Easy really. With Control, Shepalyst tells people like Shepard would with Destroy. With Synthesis, due to the connections made people know via the Reapers.
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Post by themikefest on Jul 25, 2018 3:35:15 GMT
They were destroyed. The breath scene has Shepard surviving, with reapers destroyed. So he/she would tell the first story. If not, how does anyone know what happened on the Citadel? Easy really. With Control, Shepalyst tells people like Shepard would with Destroy. With Synthesis, due to the connections made people know via the Reapers. Is it that easy? What would you say that would convince me that you were the former human called Shepard? Why would I believe what the thing says? That so-called connection with the green, is the catalyst in control? If it is, it's likely has everyone believing what it wants them to believe.
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Post by dmc1001 on Jul 25, 2018 3:50:53 GMT
Unless they weren't destroyed. Three out of four endings have them still around. They were destroyed. The breath scene has Shepard surviving, with reapers destroyed. So he/she would tell the first story. If not, how does anyone know what happened on the Citadel? Yes, but that hinges on BioWare deciding Destroy with high EMS is canon. In two other endings, Shepard is dead. In the third, Shepard is a Reaper. In all three of those instances we have Reapers in the galaxy. If I had to guess, I think BioWare intentionally made sure Shepard's story was done. Since we had the opportunity to choose our own ending, none of them were canon. Even setting that aside, it seems clear the BW had a preference for Synthesis (in which scenario the Reapers are still around).
This whole idea only works if you get the ending that you (and me) want.
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Post by themikefest on Jul 25, 2018 4:13:32 GMT
If Bioware wanted ME3 to be the end of Shepard, why have the guy at the end say the details have changed, it happened along time ago, and one more story?
As far as the green and blue are concerned. I would not be surprised if the majority of people who played ME3, wouldn't have a problem if Bioware chose destroy to have a game that continues after the events of ME3.
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Post by lavigne on Jul 25, 2018 9:52:29 GMT
I'm surprised you're all missing the obvious. Post-refusal, three games of the MW getting shafted, with each instalment becoming more and more depressing!
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Post by lavigne on Jul 25, 2018 9:58:50 GMT
They were destroyed. The breath scene has Shepard surviving, with reapers destroyed. So he/she would tell the first story. If not, how does anyone know what happened on the Citadel? Yes, but that hinges on BioWare deciding Destroy with high EMS is canon. In two other endings, Shepard is dead. In the third, Shepard is a Reaper. In all three of those instances we have Reapers in the galaxy. If I had to guess, I think BioWare intentionally made sure Shepard's story was done. Since we had the opportunity to choose our own ending, none of them were canon. Even setting that aside, it seems clear the BW had a preference for Synthesis (in which scenario the Reapers are still around).
This whole idea only works if you get the ending that you (and me) want.
Anecdotally, didn't we figure that the overwhelming majority of players had gone with DESTROY (I have 80% in my head)? That may have come from the huge survey that was run in the aftermath of ME3. There was definitely the sense that BW's preferred option was Synthesis - didn't Mac rave about one of the Deus Ex games? Having said that though, I don't think they saw the utter revulsion that most people had for the green ending coming. Picking Synthesis as a canon ending wouldn't be brave, it would be suicidal. Something else to bear in mind - didn't BW's own infomatics shows that the majority of players didn't even finish ME3? Casual players, who will be the primary target for a future game, won't care less what ending they go with because they never had any skin in the game to begin with.
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Post by Deleted on Jul 25, 2018 11:45:29 GMT
I don't see an issue for having a game that takes place after the reapers are destroyed. Nor do I see a problem with the game happening during the time the galaxy is being rebuilt. As far as it taking 500 years to rebuild? Never heard that until I read the above post. Can someone link the video or quote for that. Oh, come on now, people were complaining about how short a time it took for the Initiative to build 4 arks. It's unrealistic to think they can rebuilt an entire relay network and a slew of destroyed cities in short order. I think 500 years is a conservative estimate.
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Post by themikefest on Jul 25, 2018 12:09:05 GMT
Oh come on nothing. No one knows how long it took to have everything rebuilt. I like to see a link to a quote or video of the person who said 500 years.
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Post by Deleted on Jul 25, 2018 12:54:32 GMT
Oh come on nothing. No one knows how long it took to have everything rebuilt. I like to see a link to a quote or video of the person who said 500 years. Yes, on come on now... you're just being petty. The number is obviously a number he threw in just off the top of his head... and it doesn't matter because it's a reasonable "out-of-hand" estimate (very conservative - it would probably take a lot longer, IMO) for such a monumental task.
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Post by themikefest on Jul 25, 2018 13:05:29 GMT
No. You're being petty because I asked to see a link for what was said. Regardless of how long it takes, a game can take place during that time.
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Post by Deleted on Jul 25, 2018 14:07:04 GMT
No. You're being petty because I asked to see a link for what was said. Regardless of how long it takes, a game can take place during that time. I'm being petty??? I'm not the one asking for a quote showing 500 years. As I said, it's obviously a number thrown in off the top of his head. The premise of basing a game on rebuilding a galaxy does not appeal to me based in part of my experience with Fallout 4... which really became a boring slog of a game due to the Minutemen radiant quests about building new settlements. They were unending and tedious and frustrating... because they only resulted in a new place enemies would attack. So, planet chasing to defend a new colony or defend a new relay just doesn't sound at all appealing to me. I would rather something like:
Udina, who thought Shepard was a PITA, got ahold of Shepard's body after ME1 and smuggled him aboard the Initiative. Whatever the clone Shepard we knew in ME2 and ME3 did becomes irrelevant. The real Shepard of ME1 is aboard either Hyperion or Nexus, still frozen... waiting to reappear in a sequel. They will return to the Milky Way... but it's more than 600 years after the end of the Reaper War. Depending on how long they keep Shepard frozen, it may be 1200 years before they return to a rebuilt Milky Way where the endings of ME3 have been rendered completely irrelevant by time. The point we'd be at would be plausible regardless of the ending the player had chosen in ME3... either the Reaper War destroyed the Reapers or a galactic event subsequent to that. The Reapers would return to being a myth... no one would believe they ever existed... except for the Real Shepard... and the story continues.
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Post by themikefest on Jul 25, 2018 14:38:22 GMT
I'm sure if that were to happen, I would imagine fans would like to see the other characters, that were with Shepard, return as well.
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Post by Deleted on Jul 25, 2018 14:47:23 GMT
I'm sure if that were to happen, I would imagine fans would like to see the other characters, that were with Shepard, return as well. That's why they aren't going to get what they want. That's why no matter what Bioware does, people will be unsatisfied with it. Scrapping the franchise is probably the best option then.
ETA: For sake of "imagining" a new story line with some of the companions - Perhaps after the Normandy crashed, they opted to go into cryo themselves and Shepard can find them frozen on, say, Ilos, 1200 years later. If you chose synthesis, your crew would have the glowing green eyes (or perhaps cryo can be said to undo the effect over time). Who you find would be based on who survived in the end. The Real Shepard, of course, would be just meeting Miranda, Jack, etc. for the first time (if they survived).
As a bonus easter egg... the Stargazer at the end of ME3 is Shepard (or Shepard's spouse) talking to his/her grandchild... and why the reference is the "The Shepard" is because it's a story about a clone and not the Real Shepard.
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Post by themikefest on Jul 25, 2018 14:50:18 GMT
I don't see that happening. I predict there will be another ME game being released sometime in the future.
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Post by alanc9 on Jul 26, 2018 16:11:57 GMT
Easy really. With Control, Shepalyst tells people like Shepard would with Destroy. With Synthesis, due to the connections made people know via the Reapers. Is it that easy? What would you say that would convince me that you were the former human called Shepard? Why would I believe what the thing says? That so-called connection with the green, is the catalyst in control? If it is, it's likely has everyone believing what it wants them to believe. After all these years, are you finally drinking the IT Kool-Aid? Actually, I imagine that in Case Blue, a minority of people convinced that the Sheplyst wasn't what it said it was would persist for a very long time. You could get interesting plots out of that in a sequel.
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Post by flyingsquirrel on Jul 26, 2018 20:42:59 GMT
I'm surprised you're all missing the obvious. Post-refusal, three games of the MW getting shafted, with each instalment becoming more and more depressing! I'd actually find that one game of that oddly hopeful, if played the right way. For example: shortly after contact with Shepard is lost, the Reapers converge on the Crucible, wear away at the Shield fleet, and finally destroy it. Hackett's final order to the Normandy, where the Virmire Survivor is now in command, is "Initiate Zeta Contingency." The color drains from everyone's faces as the VS orders the crew to cut all communications, initiate stealth mode, and withdraw to the Charon relay for one last mission: to gather the resources necessary to replicate and hide Liara's archive in enough places that the Reapers can't find all of them before the advanced races of the next cycle discover it. They'd be fighting not for themselves, their loved ones, or even their species, but to make sure that people that they'll never meet will have a chance thousands of years in the future. Maybe the game would end with Harbinger destroying the Normandy just after the crew finish wiping all traces of the data archive and of where they've hidden the copies, but they die content, knowing that they accomplished their mission and that the next cycle might finally be the last.
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Post by themikefest on Jul 30, 2018 20:44:02 GMT
I'm surprised you're all missing the obvious. Post-refusal, three games of the MW getting shafted, with each instalment becoming more and more depressing! I'd actually find that one game of that oddly hopeful, if played the right way. For example: shortly after contact with Shepard is lost, the Reapers converge on the Crucible, wear away at the Shield fleet, and finally destroy it. Hackett's final order to the Normandy, where the Virmire Survivor is now in command, is "Initiate Zeta Contingency." The color drains from everyone's faces as the VS orders the crew to cut all communications, initiate stealth mode, and withdraw to the Charon relay for one last mission: to gather the resources necessary to replicate and hide Liara's archive in enough places that the Reapers can't find all of them before the advanced races of the next cycle discover it. They'd be fighting not for themselves, their loved ones, or even their species, but to make sure that people that they'll never meet will have a chance thousands of years in the future. Maybe the game would end with Harbinger destroying the Normandy just after the crew finish wiping all traces of the data archive and of where they've hidden the copies, but they die content, knowing that they accomplished their mission and that the next cycle might finally be the last. Not bad. Would Liara be required for that to happen? I ask because Shepard can refuse no matter how much ems the player has. Meaning Liara could be killed on the beam run, if ems is low enough. I suppose Glyph could takeover if Liara isn't present.
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Post by themikefest on Jul 30, 2018 21:02:19 GMT
Bioware could continue Shepard's story if he/she refuses to choose an ending.
After standing for x amount of time, a shuttle comes to Shepard's location. The reason is that Hackett was running out of time and wondered what happened with Shepard. Back on the Normandy, Shepard doesn't reveal that she/he chose not to pick an ending, but instead said she/he couldn't find a way to make the crucible work. At that point, Hackett tells Shepard that the Alliance and few other species have being repairing the Ilos archives just in case the reapers were to win. He tells Shepard that they can freeze up one thousand people to be woken up sometime in the future to alert the new species of what to expect and maybe find a way to build the crucible and have it destroy the reapers. Shepard takes crew and ship to Ilos. Edi will guard the SR1 and wake everyone up after x amount of time.
Another way to continue Shepard's story is the reapers themselves. The thing did say that everything can be rebuilt, if destroy is chosen. Could that mean the reapers as well? What if a group decides to do that. They call themselves the Reaper Cult or Cult of the Reaper. The Alliance and Shepard don't want that to happen, so Shepard is sent to find more information about that and try to prevent the group from rebuilding any reaper.
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Post by Phantom on Jul 30, 2018 21:22:36 GMT
Well That is a good idea, themikefest. Just curious are you familar with Dead Space and Church of Unitology? Church of Unitology is a cult that worship the Markers and Markers are known for Necromorph outbreaks within that Universe.
Well a possible way to have a Reaper Inspired Cult while showing the insidious nature of the Reapers, due to my weird ass logic, Paragon of Our Kind starts off as a xenophile human organization that is working against interests of the Alliance while improving the relationships between Council, Batarians, Elcor, Volus and the Hanar while reducing the Alliance's power and territory. Due to their love of Alien Culture and overall xenophile, they do develop Reaper Psychosis in between ME2 and ME3. Reaper Psychosis is a form of Reaper Indoctrination that doesn't involve Reapers or any Reaper Device. The Paragons willing join the Reaper due to their belief that the Reapers are both perfect and Alien that would bring balance to the universe.
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Post by flyingsquirrel on Jul 30, 2018 23:31:52 GMT
I'd actually find that one game of that oddly hopeful, if played the right way. For example: shortly after contact with Shepard is lost, the Reapers converge on the Crucible, wear away at the Shield fleet, and finally destroy it. Hackett's final order to the Normandy, where the Virmire Survivor is now in command, is "Initiate Zeta Contingency." The color drains from everyone's faces as the VS orders the crew to cut all communications, initiate stealth mode, and withdraw to the Charon relay for one last mission: to gather the resources necessary to replicate and hide Liara's archive in enough places that the Reapers can't find all of them before the advanced races of the next cycle discover it. They'd be fighting not for themselves, their loved ones, or even their species, but to make sure that people that they'll never meet will have a chance thousands of years in the future. Maybe the game would end with Harbinger destroying the Normandy just after the crew finish wiping all traces of the data archive and of where they've hidden the copies, but they die content, knowing that they accomplished their mission and that the next cycle might finally be the last. Not bad. Would Liara be required for that to happen? I ask because Shepard can refuse no matter how much ems the player has. Meaning Liara could be killed on the beam run, if ems is low enough. I suppose Glyph could takeover if Liara isn't present. I'm assuming Liara tells somebody other than Shepard about her project, given that her own life is theoretically on the line any time she accompanies Shepard on any of their missions. (Well, maybe not the Geth Consensus one.) She has to be making some contingency for her work to survive in the event that she herself doesn't, whether it's been shared with a few trusted operatives from her network or Glyph has standing orders to pass the information along to somebody else.
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Post by Deleted on Sept 12, 2018 20:24:54 GMT
However, having seen the result of taking the "preferred" (by the writers) green option as a "reward" for my efforts, where essentially everyone is turned into pseudo Reapers, I find destroy is the only ending that leaves me with any sense of accomplishment, regardless of whether Shepard survives or not. I suppose the fact that you have to accumulate the biggest number of points to unlock the synthesis option signals it to be the most 'desirable' one. I found it to be the creepiest one and least wanted. Wiping out the individuality of all the races and turning everyone into some kind of creepy hybrid is not appealing at all. Actually, I've ended up in my 1st run through accidentally destroying the galaxy or option 4 (I then loaded and chose the destroy one). The ghost child kept offering me lame options and I kept saying nah to all of them hence I didn't trust the ghost as what he was offering sounded bs. I thought Shepard would come up with her own idea since the child seemed like he was trying to dupe her. And then suddenly kabooom! whole galaxy rip and Liara is telling some people trillion years from now about the array. I actually didn't dislike this idea either compared to other offers. I just loaded because I had wanted/planned to pick one of the offers that didn't include the galaxy immediately going kaboom and wanted to see how the companions made life after and such. Then I got to the end and I am told that using my weapon against the Reapers will destroy all AIs, which I felt was a pretty cheap trick for the writers to play. I think the writers realized that the other two options were complete bogus and nobody would ever pick them in a trillion years, so, they had to give the destroy option some severe setback to make it less desirable (and give other two options a chance to be picked). But, when you do that you're working on the premise of picking the lesser evil rather than obtaining the end game reward. That is a shitty prize to obtain after all your effort and not the greatest writing.
My ME ending was like
Kid: Would you like to put a sauce pan over your head and hit it with a deep spoon?
Shep: No.
Kid: Will you give yourself and Wrex undies wedgie and then hang off the flagpole?
Shep: Nah.
Kid: Can you at least pee on electric wiring?
Shep: Do I look dumb to you?
Kid: Are you sure? Is that your final answer?
Shep: Yes, yes, get on with it.
Kid: KABOOOM!
Shep: w...t...h... bro... I said give me a good option, NOT blow all shit up!
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Post by cloud9 on Sept 14, 2018 6:17:09 GMT
Me personally, I think they should've set it up for Liara to get pregnant by Shepard, and set her up as a playable character if they decide to create a sequel after ME3. (Not a main character)
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Post by Son of Dorn on Sept 14, 2018 7:12:59 GMT
Me personally, I think they should've set it up for Liara to get pregnant by Shepard, and set her up as a playable character if they decide to create a sequel after ME3. (Not a main character) No! No! And Hell no!
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Post by dmc1001 on Sept 14, 2018 17:13:45 GMT
Me personally, I think they should've set it up for Liara to get pregnant by Shepard, and set her up as a playable character if they decide to create a sequel after ME3. (Not a main character) No! No! And Hell no! I prefer Liara was killed off and the recordings in MEA were her final words.
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Post by themikefest on Sept 14, 2018 17:35:52 GMT
Me personally, I think they should've set it up for Liara to get pregnant by Shepard, and set her up as a playable character if they decide to create a sequel after ME3. (Not a main character) That would be a reason for me not to get the game
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