helios969
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Kamisama
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Post by helios969 on Sept 29, 2016 8:23:20 GMT
How many Destiny Ascensions could fit inside? You're assuming the arks are each near the size of the Citadel, which is nearly 50 miles long. To transport millions of people using arks, you'd only need them to be the size of space carriers, which are only a fraction the size of the Destiny Ascension. Well I don't think the arks on the scale of the Citadel but given the how massive they look on the trailer in relation to the carriers we see...but even if each is "only" as big as the Destiny Ascension I still think it's beyond a stretch to build 3 in such a short period...especially by humans in the context of the ME-verse.
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Post by Robo on Sept 29, 2016 9:15:56 GMT
Apparently leaving Earth with the ark ships isn't going to work.
Call it off, Bioware.
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Post by Thrombin on Sept 29, 2016 10:04:31 GMT
Normal FTL is fine as long as you're willing to hibernate for hundreds of years and bring enough fuel with you. I believe ME drives are capable of a cruising speed of 12 light years a day. Which would take just under 600 years to get to Andromeda. Bigger ships with more powerful drives can travel faster. Eezo cores also build up a static charge which if not periodically discharged (typically every 50 hours or so) it will discharge into the hull of the ship, melting bulkheads, frying electronics, and killing crew. According to the wiki, space stations and similar structures that are not located near planets are usually equipped with their own discharging facilities. So, presumably the expedition can bring along their own discharging facility (whatever form that takes) that the automated systems can use during flight.
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Post by Thrombin on Sept 29, 2016 10:15:51 GMT
Normal FTL is fine as long as you're willing to hibernate for hundreds of years and bring enough fuel with you. I believe ME drives are capable of a cruising speed of 12 light years a day. Which would take just under 600 years to get to Andromeda. Bigger ships with more powerful drives can travel faster. Actually, bigger ships cause a higher drain on the ME core, which limits both their speed and their range. Ideally you want the most powerful FTL drive available in the smallest ship possible, which gives it amazing velocity and range. The Wiki says that the bigger the drive the more range it has but, yes, the bigger the drive is vs. the mass of the ship the faster it can be. Of course the expedition will presumably be limited to the speed of its slowest ships but there's no hurry, is there? Do they, though? We know they can traverse a few tens of thousands of light years of void at the edge of the galaxy in a few years, but that is a different thing altogether from travelling 2.5 million light years to a distant galaxy in 220 years. If you think about it, intergalactic travel is a technological hurdle the Reapers weren't really designed to overcome. They don't need this capability because their victims, technologically corralled to develop a crippling dependency on the Mass Relays, completely lack the ability to flee the galaxy by design. That's one of the gripes I have with ME:A, because the idea of Milky Way species departing for Andromeda mid-trilogy flies in the face of everything the trilogy told us about the extremely limited spacefaring capability of the Milky Way species at the time. Where did the 220 years figure come from? All we know is that it was hundreds of years, we don't know how many hundreds. Even today, assuming we had a way to induce cryo-sleep and a way to power it for long enough, we could travel to Andromeda. Just head in the right direction and you will continue to accelerate until you get there (unless you bump into something, of course!). The limitation is the time it takes not the ability to do it. Usually, it's just not practical to take hundreds of years to travel places but, in this case, it doesn't matter. I see no reason why we would need Reaper technology to do this.
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Xerxes52
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Post by Xerxes52 on Sept 29, 2016 10:19:16 GMT
Eezo cores also build up a static charge which if not periodically discharged (typically every 50 hours or so) it will discharge into the hull of the ship, melting bulkheads, frying electronics, and killing crew. According to the wiki, space stations and similar structures that are not located near planets are usually equipped with their own discharging facilities. So, presumably the expedition can bring along their own discharging facility (whatever form that takes) that the automated systems can use during flight. Indeed. On the ISS they use a plasma contactor to neutralize electrostatic build up on the station. I'm surprised the humans didn't introduce it to the rest of the galaxy, like carriers and Medi-Gel. Also, if these ships are propelled via fusion torches (reactor plasma being shot out the back with magnetic nozzles) the excess electrons could just be fed into the exhaust.
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Post by Iakus on Sept 29, 2016 13:11:21 GMT
According to the wiki, space stations and similar structures that are not located near planets are usually equipped with their own discharging facilities. So, presumably the expedition can bring along their own discharging facility (whatever form that takes) that the automated systems can use during flight. Indeed. On the ISS they use a plasma contactor to neutralize electrostatic build up on the station. I'm surprised the humans didn't introduce it to the rest of the galaxy, like carriers and Medi-Gel. Also, if these ships are propelled via fusion torches (reactor plasma being shot out the back with magnetic nozzles) the excess electrons could just be fed into the exhaust. Would a plasma contactor be able to handle a buildup as rapid as what seems to come from an eezo core? Fusion torches may be able to steer a ship, but to move at ftl speeds, it has to be eezo.
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Post by Vortex13 on Sept 29, 2016 13:22:01 GMT
I still say that the whole Stellar Engine idea is far more practical (and cooler) then having the galaxy suddenly develop intergalactic travel out of nowhere.
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Post by Sartoz on Sept 29, 2016 14:24:27 GMT
Eezo cores also build up a static charge which if not periodically discharged (typically every 50 hours or so) it will discharge into the hull of the ship, melting bulkheads, frying electronics, and killing crew. According to the wiki, space stations and similar structures that are not located near planets are usually equipped with their own discharging facilities. So, presumably the expedition can bring along their own discharging facility (whatever form that takes) that the automated systems can use during flight. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
"... equipped with their own discharging facilities..."
LOL, That's what I said.
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Thrombin
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Post by Thrombin on Sept 29, 2016 15:12:39 GMT
According to the wiki, space stations and similar structures that are not located near planets are usually equipped with their own discharging facilities. So, presumably the expedition can bring along their own discharging facility (whatever form that takes) that the automated systems can use during flight. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
"... equipped with their own discharging facilities..."
LOL, That's what I said. I've gone back over this thread and I can't see you saying anything about discharging facilities?
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Monk
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Post by Monk on Sept 29, 2016 15:14:49 GMT
You're assuming the arks are each near the size of the Citadel, which is nearly 50 miles long. To transport millions of people using arks, you'd only need them to be the size of space carriers, which are only a fraction the size of the Destiny Ascension. Well I don't think the arks on the scale of the Citadel but given the how massive they look on the trailer in relation to the carriers we see...but even if each is "only" as big as the Destiny Ascension I still think it's beyond a stretch to build 3 in such a short period...especially by humans in the context of the ME-verse. I think this is where it'd have to be a joint venture by multiple species. If they were built simultaneously, it would likely take two years, at least based on human dreadnought construction per the Wiki.
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Post by themikefest on Sept 29, 2016 16:43:13 GMT
The trailer with femshep talking seems to have one ship leaving. I would guess that has daddy Ryder on it since it shows a picture what I would guess is him with his children. It also could be the whole family is on that ship. Don't know.
The ships seen in the other trailer might have the Ryder children with whoever else is going to Andromeda. If that's the case, I wonder what the time between the ships leaving is and of course, why?
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Post by Arcian on Sept 29, 2016 21:28:39 GMT
Actually, bigger ships cause a higher drain on the ME core, which limits both their speed and their range. Ideally you want the most powerful FTL drive available in the smallest ship possible, which gives it amazing velocity and range. The Wiki says that the bigger the drive the more range it has but, yes, the bigger the drive is vs. the mass of the ship the faster it can be. Of course the expedition will presumably be limited to the speed of its slowest ships but there's no hurry, is there? The longer you stay in space, the more likely it becomes something will go wrong, so yes, there's sort of a hurry. Do they, though? We know they can traverse a few tens of thousands of light years of void at the edge of the galaxy in a few years, but that is a different thing altogether from travelling 2.5 million light years to a distant galaxy in 220 years. If you think about it, intergalactic travel is a technological hurdle the Reapers weren't really designed to overcome. They don't need this capability because their victims, technologically corralled to develop a crippling dependency on the Mass Relays, completely lack the ability to flee the galaxy by design. That's one of the gripes I have with ME:A, because the idea of Milky Way species departing for Andromeda mid-trilogy flies in the face of everything the trilogy told us about the extremely limited spacefaring capability of the Milky Way species at the time. Where did the 220 years figure come from? All we know is that it was hundreds of years, we don't know how many hundreds. 2.5 million (light years) / 30 (Light years per day) = 83333.3333333 (days) = 228.159105 (years). In other words, at max speed, it will take Reapers 228 years to travel to Andromeda. Even today, assuming we had a way to induce cryo-sleep and a way to power it for long enough, we could travel to Andromeda. Just head in the right direction and you will continue to accelerate until you get there (unless you bump into something, of course!). The limitation is the time it takes not the ability to do it. Usually, it's just not practical to take hundreds of years to travel places but, in this case, it doesn't matter. There is no such thing as powerless drift in FTL because turning off the FTL drive mid-flight destroys the ship and everyone in it. As a result, the FTL drive must be activated from start to finish. I see no reason why we would need Reaper technology to do this. Because our technology is vastly inferior at 4380*c compared to the Reapers 10950*c. The journey that would take them 228 years would take us 570 years. 570 years is a damn long time for things to go wrong.
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Post by Thrombin on Sept 29, 2016 23:13:15 GMT
The Wiki says that the bigger the drive the more range it has but, yes, the bigger the drive is vs. the mass of the ship the faster it can be. Of course the expedition will presumably be limited to the speed of its slowest ships but there's no hurry, is there? The longer you stay in space, the more likely it becomes something will go wrong, so yes, there's sort of a hurry. It's not like the ships have no shields or armour. In any case, they go at the maximum they can manage and they take their chances. Whatever that maximum is it's not going to stop them making the attempt. What does the time it takes Reapers to do it have to do with anything? I am refuting the argument that they would only be able to do this with Reaper technology. The point is, Bioware have not said how many years it takes them to reach Andromeda other than to say it was hundreds. They can reach Andromeda without Reaper technology in a timeframe consistent with what we know so far so I don't see any reason to insist that they have to be using Reaper tech to do it. I wasn't suggesting they go into powerless drift from FTL. I was pointing out that the argument that, without Reaper technology and/or Relays, travel across the Galaxy is not a thing in Mass Effect is not a relevant argument because, given that you can travel across the Galaxy without any FTL at all, the only reason it's not a thing is because of the impracticality of the time it would take not the inability of the technology to do it. That doesn't prove anything. If they can survive 228 years once they can survive 228 years twice. There is no reason to believe that non-Reaper technology couldn't do the trip. In any case, I don't believe it at all likely that they could have acquired Reaper FTL technology and fitted it in all their ships prior to the defeat of the Reapers. They would have precious little damaged Reapers to study and precious little time to do it. The tech would have been put in the Normandy long before it was put into the Andromeda expedition and we know that it wasn't. So, really, the whole notion of the Andromeda ships having Reaper FTL is just a non-starter for me anyway!
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Post by maxon on Sept 29, 2016 23:15:09 GMT
We know nothing official about the time of departure or the circumstances. Mac suggested it's before endings of ME3, and also suggested volunteers/colonists had different motivations, they weren't only fleeing the Reapers and then Aaryn took a dump on that saying we are fleeing the Milky Way. Are you sure he was not just referring to Bioware (metaphorically) fleeing the Milky Way? You know, hands in the air, squealing 'oh noooooo, they hated the endings and we can't go back there'?
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Post by Xerxes52 on Sept 29, 2016 23:50:08 GMT
Indeed. On the ISS they use a plasma contactor to neutralize electrostatic build up on the station. I'm surprised the humans didn't introduce it to the rest of the galaxy, like carriers and Medi-Gel. Also, if these ships are propelled via fusion torches (reactor plasma being shot out the back with magnetic nozzles) the excess electrons could just be fed into the exhaust. Would a plasma contactor be able to handle a buildup as rapid as what seems to come from an eezo core? Fusion torches may be able to steer a ship, but to move at ftl speeds, it has to be eezo. To answer the first question, that's up to the writers. I haven't seen any figures from NASA on how fast the ISS' PCU can neutralize the station's electrostatic charge. For the second question, according to the codex the eezo core provides no motive power on its own, you still need something to give you a push, like chemical rockets, fusion torches, ion engines, or anti-proton drives.
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Post by zlojeb on Sept 30, 2016 0:17:15 GMT
We know nothing official about the time of departure or the circumstances. Mac suggested it's before endings of ME3, and also suggested volunteers/colonists had different motivations, they weren't only fleeing the Reapers and then Aaryn took a dump on that saying we are fleeing the Milky Way. Are you sure he was not just referring to Bioware (metaphorically) fleeing the Milky Way? You know, hands in the air, squealing 'oh noooooo, they hated the endings and we can't go back there'? I would love that interpretation! I hate the idea that we're going to Andromeda only to evade the Reapers, that would be a big retcon to ME3.
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Post by garrusfan1 on Sept 30, 2016 0:27:51 GMT
If they did this after the reapers came in an effort to save entire species since there are more then humans then I don't see why they would be in front of earth. It would have to be done in secret and if it was true would have had to been planned out for a long time since those are very big and expensive ships. And since they are going so far they would need ALOT of people. Honestly I would like it to have happened when the reapers invaded and it be some covert idea that several governments made so their entire species wouldn't be wiped out. If those ships aren't gonna stop for decades or centuries the reapers wouldn't catch them. I don't think it's earth though
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Post by garrusfan1 on Sept 30, 2016 0:29:24 GMT
Some highly wealthy private individual, convinced of the cover up and convinced that the Galaxy is doomed, takes it upon themselves to organize a colonization push that will go further than ever before. Colonization is happening all the time in ME. People are willing to give up everything for an exciting new future on a strange new world. Andromeda is just an even more exciting strange new world. The ultimate adventure! He'd need to attend galactic version of Nobel Award ceremony for invention of intergalactic FTL first, because at the moment of ME3 only Reapers were known having such tech. this makes sense
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Post by legbamel on Sept 30, 2016 0:34:53 GMT
In pondering the discharge question, I was reminded of Sir Isaac Newton's status as the deadliest son of a bitch in space. Once the ships have accelerated, need they utilize drives constantly? If they only need the occasional course correction or speed boost/deceleration would they need to discharge often? How fast can you discharge (as in, do you have to stop or can you trail a miles-long cable through atmosphere at speed an accomplish the same thing)?
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Post by Hanako Ikezawa on Sept 30, 2016 0:39:34 GMT
In pondering the discharge question, I was reminded of Sir Isaac Newton's status as the deadliest son of a bitch in space. Once the ships have accelerated, need they utilize drives constantly? If they only need the occasional course correction or speed boost/deceleration would they need to discharge often? How fast can you discharge (as in, do you have to stop or can you trail a miles-long cable through atmosphere at speed an accomplish the same thing)? Yes, when you are traveling FTL you need to utilize the drives constantly to keep you there since they are what allow FTL travel. Newton's law only applies to sub-light travel in this regard. And we know we aren't travelling sub-light because we know that the trip is only going to be a few centuries rather than over 2,538,000 years.
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Post by Arcian on Sept 30, 2016 1:10:01 GMT
The longer you stay in space, the more likely it becomes something will go wrong, so yes, there's sort of a hurry. It's not like the ships have no shields or armour. In any case, they go at the maximum they can manage and they take their chances. Whatever that maximum is it's not going to stop them making the attempt. I'm not referring to shields or armor, I'm referring to the fact that all equipment degrades with use through entropy, and we have no examples of Milky Way-era technology lasting that long with centuries of uninterrupted use. What does the time it takes Reapers to do it have to do with anything? I am refuting the argument that they would only be able to do this with Reaper technology. Oh, they can't do it even WITH Reaper tech - I'm just demonstrating that even with their level of technological sophistication, it still takes the Reapers 228 years to reach Andromeda. This doesn't mean the Reapers can go to Andromeda. The point is, Bioware have not said how many years it takes them to reach Andromeda other than to say it was hundreds. They can reach Andromeda without Reaper technology in a timeframe consistent with what we know so far so I don't see any reason to insist that they have to be using Reaper tech to do it. We don't need them to tell us how long it would take, we know how fast FTL is in Mass Effect. Milky Way races can cover 12 light years a day, which is 4380 times the speed of light. Reapers can cover 30 light years a day, which is 10950 times the speed of light. Using those values, we can calculate that Milky Way races would take 570 years to reach Andromeda, while Reapers would take 228 years. This is beside the point that neither Milky Way races nor the Reapers can go to Andromeda. It's just way beyond their technological capabilities. I wasn't suggesting they go into powerless drift from FTL. I was pointing out that the argument that, without Reaper technology and/or Relays, travel across the Galaxy is not a thing in Mass Effect is not a relevant argument because, given that you can travel across the Galaxy without any FTL at all, the only reason it's not a thing is because of the impracticality of the time it would take not the inability of the technology to do it. Not really, the same problems apply here - you'd need to build a ship that will last 2.5 million years, and the interstellar wind is a lot harsher than people think. That doesn't prove anything. If they can survive 228 years once they can survive 228 years twice. There is no reason to believe that non-Reaper technology couldn't do the trip. At the level of technology in the Milky Way during the trilogy, it's not possible. They lack the energy storage, the eezo core efficiency, the stasis technology, the heat sink technology... they need so much, and it's just not plausible that they would conveniently develop all of the required technology in the span of two years. Proponents of the Andromeda expedition seems to forget the lessons of the original trilogy - the Milky Way has been deliberately guided into developing a crippling dependency on the Mass Relay network for long-distance interstellar travel. And with 99% of the galaxy remaining unexplored, there is no incentive to go to Andromeda in the near future. Yes, by the time they realize a Reaper invasion is coming to purge the galaxy of spacefaring life, they will be incentivized, but by that point it's far too late to develop the necessary technology. In any case, I don't believe it at all likely that they could have acquired Reaper FTL technology and fitted it in all their ships prior to the defeat of the Reapers. They would have precious little damaged Reapers to study and precious little time to do it. The tech would have been put in the Normandy long before it was put into the Andromeda expedition and we know that it wasn't. So, really, the whole notion of the Andromeda ships having Reaper FTL is just a non-starter for me anyway! No arguments there.
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Post by Hanako Ikezawa on Sept 30, 2016 1:16:00 GMT
I'm not referring to shields or armor, I'm referring to the fact that all equipment degrades with use through entropy, and we have no examples of Milky Way-era technology lasting that long with centuries of uninterrupted use. Actually, we do. Several, in fact. The Shroud for example has been operating nonstop since first contact with the Krogan, helping stabilize Tuchanka's atmosphere for about two millennia. Then there are some of the ships in the Quarian flotilla, that have been operating since the Morning War, so three centuries. As for you saying even Reaper technology is incapable of reaching Andromeda, where are you getting this information from?
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Post by Arcian on Sept 30, 2016 1:31:28 GMT
In pondering the discharge question, I was reminded of Sir Isaac Newton's status as the deadliest son of a bitch in space. Once the ships have accelerated, need they utilize drives constantly? If they only need the occasional course correction or speed boost/deceleration would they need to discharge often? How fast can you discharge (as in, do you have to stop or can you trail a miles-long cable through atmosphere at speed an accomplish the same thing)? Conventional propulsion? No. FTL drive? Yes. All the FTL drive does is create a field around the spacecraft in which the mass-energy equivalence ratio is different from the space outside the bubble, resulting in the field having a much higher speed of light than the rest of the universe. 10% of the speed of light, for example, is around 30,000 km/s under normal circumstances, but in a standard FTL drive-generated field, it would be 4300 times higher - 131,400,000 km/s. This is just shy of 1 astronomical unit, or 8 light minutes/480 light seconds, per second of FTL flight. The FTL drive alone doesn't provide motive force, you need conventional propulsion to accelerate. You can still accelerate to a desired FTL and turn off the conventional thrusters as long as the FTL field is maintained and retain your FTL speed. However, shutting off the FTL drive - or running out of power - immediately cancels the field, and anything travelling at FTL speeds as the field goes down will immediately disintegrate into high-energy radiation - possibly creating a miniature gamma ray burst in the process. That means running out of conventional fuel - not just power - while travelling at FTL speeds is a death sentence. As for your last question, ships discharge in the magnetic field of planets, or in the case of planets without magnetic fields, by landing and making physical contact with the surface. How long it takes depends on the size of the ship, the amount of static charge and the strength of the planet's magnetic field.
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Post by Arcian on Sept 30, 2016 1:52:12 GMT
I'm not referring to shields or armor, I'm referring to the fact that all equipment degrades with use through entropy, and we have no examples of Milky Way-era technology lasting that long with centuries of uninterrupted use. Actually, we do. Several, in fact. The Shroud for example has been operating nonstop since first contact with the Krogan, helping stabilize Tuchanka's atmosphere for about two millennia. Then there are some of the ships in the Quarian flotilla, that have been operating since the Morning War, so three centuries. Both those examples have the benefit of regular maintenance and access to planetary resources. In the case of the Shroud, it's a fixed structure on the surface of the planet, which can't really be compared to the Arks - and in the case of the Migrant Fleet, they make use of the Mass Relay system, rarely travel for long durations of time and basically stop by every planet with available resources - none of which are applicable to the Arks. The Arks cannot be maintained for the length of the journey to Andromeda because they couldn't possibly bring along enough resources to cover all the myriad of problems that could arise - and all added mass just makes the FTL drives less efficient. This is of course besides the point that the colonists would be in cryo-sleep for the duration, or they would have to bring along food and other vital resources, which adds further mass and strains an already impossibly strained FTL drive. As for you saying even Reaper technology is incapable of reaching Andromeda, where are you getting this information from? As I said earlier, if they had the energy capacity to travel that far, they would not limit themselves to a measly 30 light years a day. Their speed limit is not arbitrary. I also take into account the Reapers design - they are built solely to harvest and destroy galactic populations. We have absolutely no reason to believe their designs would incorporate technology allowing long-distance journeys to other galaxies. As the Reapers guide every cycle into a crippling dependency on the Mass Relay Network, they ensure their victims don't develop technology that would allow them to flee during a harvest. And before you retort by mentioning their little hangouts in dark space, allow me to remind everyone that it took two and a half years for them to reach the Milky Way from wherever they were hiding in dark space. 2.5 years = 913 days = 913 days x 30 light years per day = 27,390 light years out from the edge of the galaxy. What is 27,390 out of 2.5 million? 1%. They would need to go 99 times further to reach Andromeda. I just don't buy the idea that the Reapers are massively overdesigned for the purpose they were built for. This would be the equivalent of going to the moon with a rocket built to go all the way to Pluto. It's wasteful, and machine intelligences are never wasteful.
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Post by Hanako Ikezawa on Sept 30, 2016 2:11:49 GMT
Actually, we do. Several, in fact. The Shroud for example has been operating nonstop since first contact with the Krogan, helping stabilize Tuchanka's atmosphere for about two millennia. Then there are some of the ships in the Quarian flotilla, that have been operating since the Morning War, so three centuries. Both those examples have the benefit of regular maintenance and access to planetary resources. In the case of the Shroud, it's a fixed structure on the surface of the planet, which can't really be compared to the Arks - and in the case of the Migrant Fleet, they make use of the Mass Relay system, rarely travel for long durations of time and basically stop by every planet with available resources - none of which are applicable to the Arks. The Arks cannot be maintained for the length of the journey to Andromeda because they couldn't possibly bring along enough resources to cover all the myriad of problems that could arise - and all added mass just makes the FTL drives less efficient. This is of course besides the point that the colonists would be in cryo-sleep for the duration, or they would have to bring along food and other vital resources, which adds further mass and strains an already impossibly strained FTL drive. The Arks would also have the benefit of regular maintenance and access to resources. While the organic lives aboard would be in stasis, they would almost certainly have mechs or drones available to check on things and make repairs when necessary. We see this in the lore, like for example the Shadow Broker's ship. Plus the Arks would be practically dead in transit, only having on the systems needed for the journey thus easy to maintain. Why would they need to travel faster? They are an immortal machine race. Time is of no consequence to them. Plus the calculations show that 30 ly/d is enough. They could get to Andromeda, reap it, and get back to the Milky Way within a millennium. And since each cycle occurs once every 50,000 years, that's only 2% of the time between cycles thus still leaving them 98%. We have plenty of reason to believe they are designed for long duration trips. For example them travelling nearly 30,000 light years nonstop that you mention here. We also know they didn't always have Mass Relays, which were only built to make the cycles more efficient. So before the Mass Relay Array existed, the Reapers had to harvest the galaxy with just themselves. The Reapers would be over-designed since again the Catalyst wants to make the harvests as efficient as possible, which means making the Reapers as perfect as possible. It may seen wasteful to organics, but to an AI it is only logical, just like using a rocket that can get to Pluto to get to the Moon is perfectly logical since it ensures the greatest amount of success.
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