Silvery
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Post by Silvery on Aug 14, 2016 21:31:13 GMT
I would love another Jade Empire, whether it was a reboot, direct sequel, indirect sequel or whatever. The game is so unique from anything else I have played, especially with the setting and the lore. It has a great story, with amazing twists and turns and some awesome characters. Sadly, I have accepted that Jade Empire is on the list as one of those games I loved that will never get a sequel.
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Post by Deleted on Aug 15, 2016 11:07:42 GMT
I got it when it was free on Origin and I never actually finished it, don't hate me. Which is rare for me as I always finish games, I got to the city and just...got bored. I hated the combat which didn't help. If I'd played it years ago no doubt I'd love it, but I just shrugged and went back to Mass Effect. It's an old title and I wonder how well known it is by the majority of gamers. If EA were doing a focus group or looking at marketing they'd probably find most younger gamers haven't even heard of it. Therefore I highly doubt they'd make a sequel, but a remake could be great. Bring back a lot of the VAs and start over with a bigger budget and better graphics. It'd allow BioWare to mess around with a new combat style too...could be onto a winner. But picking up the threads of an old game to make a sequel could leave many feeling out of the loop as they never played it.
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Post by Panda on Aug 15, 2016 14:13:47 GMT
Combat sure took some getting used to, but it was pretty enjoyable game. Closest to DAO from other BW games I have played. Some plot-twist were surprising, companions were pretty good and I was surprised to even find out that game has romances Maybe I'll play another playthrough one of these days.
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Post by Element Zero on Aug 17, 2016 18:26:13 GMT
I got it when it was free on Origin and I never actually finished it, don't hate me. Which is rare for me as I always finish games, I got to the city and just...got bored. I hated the combat which didn't help. If I'd played it years ago no doubt I'd love it, but I just shrugged and went back to Mass Effect. It's an old title and I wonder how well known it is by the majority of gamers. If EA were doing a focus group or looking at marketing they'd probably find most younger gamers haven't even heard of it. Therefore I highly doubt they'd make a sequel, but a remake could be great. Bring back a lot of the VAs and start over with a bigger budget and better graphics. It'd allow BioWare to mess around with a new combat style too...could be onto a winner. But picking up the threads of an old game to make a sequel could leave many feeling out of the loop as they never played it. I actually thought the combat system was way more enjoyable than KotOR or DAO, two other classics from that general era. (I know DAO came later, but it used KotOR's older combat system). I really enjoyed the challenge of shifting styles to meet the situation. This was particularly satisfying in the final confrontation, if I recall correctly. I felt like my spirit monk had truly mastered the fighting arts in order to defeat the villain. And that villain... if only BioWare could write another villain that good again. This really was a phenomenal game. I wish these classics -- Jade Empire, KotOR, KotOR 2 (I know, not BioWare), etc -- would be made available for download on Xbox One (which I don't even own), or somesuch. I'd buy the console in order to download a stable version of these old games. A graphical polish would be fine and all, along with a reformatting of the old aspect ratio, but I'm not even asking for that. All I want is to play them again, whenever I get the urge to do so.
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Post by masterwarderz on Aug 17, 2016 23:44:10 GMT
I actually wrote a fan script for a sequel entry.
Ages ago back when it was fairly new.
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Post by Deleted on Aug 18, 2016 0:58:44 GMT
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Post by Element Zero on Aug 18, 2016 2:53:14 GMT
How in the world will one play JE on a touchpad interface? Having just completed KotOR twice in this manner, I am skeptical.
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cribbian
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Post by cribbian on Aug 18, 2016 16:00:28 GMT
Imagine if this is a sucess and they decide to make a sequel but only for iOS
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Post by Deleted on Aug 18, 2016 16:13:23 GMT
Imagine if this is a sucess and they decide to make a sequel but only for iOS Omg the rage, can you imagine? It would work well on IOS, it's essentially just lining up your toon and clicking furiously. I can see that being translated well enough to IOS settings. Not that I'd ever play a game like that on a touchscreen, it'd drive me nuts.
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Post by Element Zero on Aug 19, 2016 4:04:50 GMT
Imagine if this is a sucess and they decide to make a sequel but only for iOS Omg the rage, can you imagine? It would work well on IOS, it's essentially just lining up your toon and clicking furiously. I can see that being translated well enough to IOS settings. Not that I'd ever play a game like that on a touchscreen, it'd drive me nuts. I'm not so sure. There's a lot of jumping and dodging around. Once enemies get a bit tougher, it's impossible to stand toe-to-toe. I'm sure they've taken all of this into consideration, and are hard at work building something that will work okay. (Yet, I remain skeptical!) The screenshot of the current "button" layout suggests that the "buttons" will lie along the right edge of the screen. This make sense. The buttons need to be out of the way, amd I imagine many players will hold their device in two hands. I think it will be tough for me, though, since I have unusual joints. With EDS-HT, my joints can subluxate fairly easily. At the very least, I think they'd get exhausted trying to play JE this way. :/ Oh, well. We shall see once it's released into the wild.
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Post by Deleted on Aug 19, 2016 10:05:33 GMT
Omg the rage, can you imagine? It would work well on IOS, it's essentially just lining up your toon and clicking furiously. I can see that being translated well enough to IOS settings. Not that I'd ever play a game like that on a touchscreen, it'd drive me nuts. I'm not so sure. There's a lot of jumping and dodging around. Once enemies get a bit tougher, it's impossible to stand toe-to-toe. I'm sure they've taken all of this into consideration, and are hard at work building something that will work okay. (Yet, I remain skeptical!) The screenshot of the current "button" layout suggests that the "buttons" will lie along the right edge of the screen. This make sense. The buttons need to be out of the way, amd I imagine many players will hold their device in two hands. I think it will be tough for me, though, since I have unusual joints. With EDS-HT, my joints can subluxate fairly easily. At the very least, I think they'd get exhausted trying to play JE this way. :/ Oh, well. We shall see once it's released into the wild. Good point, at harder levels it may be super hard to play. :/
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linksocarina
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Post by linksocarina on Aug 27, 2016 19:23:46 GMT
This is the Unicorn of BioWare games right now...
I would love to see it, but I doubt it will happen any time soon, at least for the time being. They got two major franchises plus a new IP in the works, Jade Empire is probably low priority at the moment.
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Post by Deleted on Sept 13, 2016 23:24:52 GMT
Jade Empire is a brilliant IP, and I am really sad that it never got used for more games. I seriously installed Blade and Soul because I wanted more Jade Empire, a Jade Empire reborn. But it had none of Bio's writing.... And absolutely weird thing was, that even though Blade and Soul is Korean, Jade Empire felt way, way more like an Oriental fantasy. The backdrops in BnS (admittedly gorgeous) just did not match the content at all....if I wished upon a star, it would be Jade Empire setting with BnS combat rules. Bio writing goes without saying, b/c I am hard pressed to qualify BnS texts as writing. And Swtor's content variety built around a strong campaign. Or anything else in Jade Empire world. I'd so play it....
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Elfen Lied
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Post by Elfen Lied on Sept 15, 2016 15:01:33 GMT
I'd gladly give away my blood for a JE2.
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Post by Joyous on Sept 21, 2016 4:45:09 GMT
I don't want Jade Empire 2 (the lore was never very interesting and the first game definitely felt like a one shot), but I'd love a spiritual sequel (à la Dragon Age to Baldur's Gate) with wuxia elements and a more refined martial arts system.
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Post by Element Zero on Sept 22, 2016 5:55:40 GMT
I don't want Jade Empire 2 (the lore was never very interesting and the first game definitely felt like a one shot), but I'd love a spiritual sequel (à la Dragon Age to Baldur's Gate) with wuxia elements and a more refined martial arts system. Dragon Age doesn't remotely strike me as a spiritual successor to Baldur's Gate. Maybe it's because I'm very much into the settings, or at least used to be, in the case of the Forgotten Realms. Jade Empire definitely worked out well as a stand alone story, but there could be plenty more tales to tell, had they wished to do so. All sorts of craziness can happen when trouble is afoot amongst the Celestial Bureaucracy. There couldn't been regional warfare with warlord drama. I'm not a big Asian film fan, but I'm betting we could come up with some decent ideas after a weekend of asian films and some sifting through their various mythologies.
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Post by neocodex and 23 others on Sept 22, 2016 7:08:47 GMT
Dragon Age was more of a spiritual successor to NWN2. It was NWN2 that changed the camera, conversation and companion interaction for these games for the first time, and DA expanded on this recipe.
NWN1 was the real successor to BG, and next in line that completely follows the steps of it is Pillars of Eternity, that goes the full classical route with stylized 2D approach, lore and text bombing it sometimes feels almost like reading a book.
Jade Empire is nothing even remotely close to this. It's a thing of it's own, and as a fan of Asian culture I absolutely loved JE, as well as all the other games mentioned, but they're all very different.
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Post by Ross on Sept 23, 2016 14:07:45 GMT
I always thought Jade Empire would fit neatly into the Dragon Age setting, especially with the way spirits are portrayed, albeit on another continent obviously. With connected franchise universes and continuity the big thing in movies these days, would be kind of neat to have a nod to Jade Empire, maybe as an party member from that part of the world, or an invasion of Thedas by the Jade Empire as a side story. I doubt there would be any kind of full blown Jade Empire II, so a nod to it rather than just an easter egg, would probably be greatly appreciated by its fans after so many years of neglection.
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seracen
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Post by seracen on Nov 27, 2016 21:44:34 GMT
I always thought Jade Empire would fit neatly into the Dragon Age setting, especially with the way spirits are portrayed, albeit on another continent obviously. With connected franchise universes and continuity the big thing in movies these days, would be kind of neat to have a nod to Jade Empire, maybe as an party member from that part of the world, or an invasion of Thedas by the Jade Empire as a side story. I doubt there would be any kind of full blown Jade Empire II, so a nod to it rather than just an easter egg, would probably be greatly appreciated by its fans after so many years of neglection. That's a real interesting take on it. I think a crossover would be a very interesting take on both worlds, and allow for new ideas and directions for BW to play with! I'm thinking of something similar to what the Kuei-Jin represented to the Kindred in Vampire: The Masquerade (not strictly what we saw in Bloodlines, but that is also interesting food for thought). Pros and cons to either mythos and mindset, which would make for compelling drama as the two clashed (not to mention the internal struggles that each must deal with already).
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Post by Deleted on Dec 1, 2016 13:39:29 GMT
Heh, my first reaction was NO! Because my memory of Dragon Age was that it was everything that Jade Empire was not! Jade Empire was exotic, light, bright, uber- cool, while Dragon Age was conventional, dark and boring and way too overloaded with minutiae of gear and stuff. I just want that same feel of the game stripped down from the encumbernments of excessive gearing and inventory management, and far too complicated classes, and full on fun and action! In the most exotic setting possible!
i also would want the entirely different team on Jade Empire, because in the later years, despite the great quality of writing, they've lost the mischievous approach to lore and dialogues that blossomed in Jade Empire. Their later games are more ponderous.
And the lore... aww, I want to play in JE setting, not have to restart Dragon Age and play through al, the DA games to learn all of it to just get an Easter egg.
All or nothing for me
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seracen
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Post by seracen on Dec 1, 2016 14:40:14 GMT
Heh, my first reaction was NO! Because my memory of Dragon Age was that it was everything that Jade Empire was not! Jade Empire was exotic, light, bright, uber- cool, while Dragon Age was conventional, dark and boring and way too overloaded with minutiae of gear and stuff. I just want that same feel of the game stripped down from the encumbernments of excessive gearing and inventory management, and far too complicated classes, and full on fun and action! In the most exotic setting possible!
i also would want the entirely different team on Jade Empire, because in the later years, despite the great quality of writing, they've lost the mischievous approach to lore and dialogues that blossomed in Jade Empire. Their later games are more ponderous.
And the lore... aww, I want to play in JE setting, not have to restart Dragon Age and play through al, the DA games to learn all of it to just get an Easter egg.
All or nothing for me LOL, I can understand that. Jade Empire was unique and immediately accessible to me. It's a surprise and shame that more games like it haven't come out. Certainly, there are games with similar elements (any slasher with upgrade elements, like Devil May Cry or Ninja Gaiden), and one could make the case, potentially, for the upcoming Shenmue (if it ever drops). But it's amazing to me that nobody has tried to copy that exact formula, like the genre itself is just overlooked. Then again, RPGs are a relatively rare breed of games on console nowadays (outside of handhelds and indies), much less hybrid RPGs that defy and define genres. Incidentally, this is why I latched into Blade and Soul so hard, it's the closest thing I've gotten to Jade Empire since that game. Although the whole MMO thing sort of diminishes some of my fervor, as it did for SWTOR. I would LOVE to play them as SP games, but that's impossible, obviously...alas...
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Post by Deleted on Dec 1, 2016 14:45:48 GMT
Incidentally, this is why I latched into Blade and Soul so hard, it's the closest thing I've gotten to Jade Empire since that game. Although the whole MMO thing sort of diminishes some of my fervor, as it did for SWTOR. I would LOVE to play them as SP games, but that's impossible, obviously...alas... I went into Boobs of Seul specifically because I wanted Jade Empire Reborn. I spent a few months fervently wishing that it had Jade Empires' Lore and Story married with that Art, Customization and Combat/Class design. And, uhm, reducing amount of mats necessary for upgrades by a factor of 10, not locking away your skills, and bringing in the versatility to the OW PvP and the Arenas/BGs. Yeah, I'd play it forever.
I've tried Revelation On-line for the same reason, but it's even more insulting to the player's intelligence and dignity than BnS and does not have classes/combat that makes you laugh gleefully.
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aoibhealfae
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The stars, the moon, they have all been blown out
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Post by aoibhealfae on Dec 1, 2016 18:31:52 GMT
When I first played the game, I realized I can't sit through any dialogue scene without having some migraine trying to make sense of everything.
I can accept that Bioware was brave enough to create something new and exotic but none of the writers seem to know what they're doing. They put every asian-inspired martial arts movie they watch as a kid, Street Fighter, Kung Fu, Ninja, Samurai, Nyi Roro Kidul, Rakshasa and Avatar the Airbender, a freaking mosquito plane shooting game into a blender and they came out with Jade Empire. Bruce Lee stances in a medieval settings? Now I realized why Kai Leng existed in ME.
Of every wonderful things they could just rip off; Romance of the Three Kingdom, Journey to the West, Crouching Tiger Hidden Dragon, Storm Riders, Fong Sai Yuk, Wong Fei Hung, TVB dramas, Hua Mulan, Huan Zhu Ge Ge.. they come up with a spiritual Kung Fu Panda Star Wars story....
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Post by Deleted on Dec 1, 2016 20:09:58 GMT
Actually, pretty much everything you have mentioned is listed as the sources of the inspiration for Jade Empire:
www.usgamer.net/articles/jade-empire-the-game-that-bioware-forgot
I am sorry you did not like it. For me it was the most fun game BioWARE made till I played Mass Effect.
I've also always saw Jade Empire as the last title made out of love, because that was the end of the fairy tale about a couple of doctors making a game on their spare time out of their basement.
Also, unlike the actually Asian video games, it did not make me feel like I am touring Korean boys wet dreams as a primary source of plot-inspiration.
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aoibhealfae
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The stars, the moon, they have all been blown out
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Post by aoibhealfae on Dec 2, 2016 1:18:51 GMT
China itself is a diverse nation consisted of multiple ethnics and culture. How can a couple of dudes try to convince everyone that their China-inspired world and Faux-Asian characters are real when they couldn't differentiate if something is Chinese or Korean or Japanese and let alone the more diverse corner of southeast asian. Wuxia is still the most popular genre in this part of the world, Koreans are crazy about Joseon era romance fantasy drama, Japanese still make anime and manga. The simple fact that Bioware didn't tap all of this is the reason why Jade Empire is just a cult classic rather than a well-known franchise.
Jade Empire is a white boy fantasy. Its less Asian than the Made in China stuff that you have around you.
Which is really sad because it could have been really great. Bioware and EA have the resources that hardly any Chinese and Korean companies could compete and they could've compete with juggernaut companies like Sony and Nintendo with an Asian-version of Dragon Age. For a game that's about alt-China, it didn't even have a single Asian localization.
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