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Post by smilesja on Oct 7, 2017 16:41:50 GMT
DAI had a lighter tone but I wouldn’t call it light hearted.
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Post by Iakus on Oct 7, 2017 16:42:36 GMT
I've only played MEA once and I romanced Jaal and I will admit that I was honestly shocked with that particular scene, haha. But it happens right when it fades to black so I didn't really see it as full on porn or anything. I actually thought the whole romance scene with Jaal to be rather intense and passionate and it's probably one of my favorite Bioware's love sequences because of it and not because "oh my God boobies and sex with aliens!". Jaal's romance in general is really good. I have seen Cora's love scene and I was also impressed and shocked at the same time. Didn't think Bioware would ever do something like that. But then again ME's love scenes were always a bit more explicit than DA and it usually involves more than just a fade to black screen. I've actually seen it on this video, which is hilarious because this guy is basically narrating a sex scene and it's awkward as hell but he does have a point. The animations are freaking on point. The way the characters kiss and touch each other, the facial expressions, etc. Again, that last shot before it fades to black might be a bit too much for some, but I don't think it's long enough to be considered as porn and because these scenes are the culmination of endless flirting and pursuing a character. It's a moment where they finally connect physically and emotionally, so if these scenes are done right, I don't have a problem with them being a bit more explicit. I just don't want them to cut content because they spent a ton of resources on something like this. The Cora scene was clearly handmade and honestly, it looks expensive. Actually, I would rather they put the resources towards the actually endless flirting and pursuing the character through an interesting conversations and dialogues rather than one behemoth of a sex scene like that, because the romance was nowhere near the "root" romances in terms of length and content, like in DAO, DA2 or even SWTOR.
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Post by krighaur on Oct 7, 2017 16:46:11 GMT
If I understand well, some people fear that we will not have brothel in DA 4, and as there will be no brothel, it's an indication that DA 4 will be a bad game !!! But do we know what will be in DA 4 ? IIRC 2 years ago when MEA was still not confirmed, there were many debates about whose companions should be included in this future ME game, about where and when in time should this game take place, and many other things. All these suppositions were completely wrong. So DA 4 (and we even are not certain that it is DA 4) will not come before some looooong monthes (maybe years) ... so we will see when it comes if it includes brothels, and if that makes, or makes not, a good game.
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Post by Iakus on Oct 7, 2017 16:54:41 GMT
If I understand well, some people fear that we will not have brothel in DA 4, and as there will be no brothel, it's an indication that DA 4 will be a bad game !!! But do we know what will be in DA 4 ? IIRC 2 years ago when MEA was still not confirmed, there were many debates about whose companions should be included in this future ME game, about where and when in time should this game take place, and many other things. All these suppositions were completely wrong. So DA 4 (and we even are not certain that it is DA 4) will not come before some looooong monthes (maybe years) ... so we will see when it comes if it includes brothels, and if that makes, or makes not, a good game. DA4 still hasn't been officially confirmed And I doubt it will be confirmed before Anthem is released
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Post by phoray on Oct 7, 2017 16:55:18 GMT
krighaurNot that it would be a BAD game. Even a disappointing Bioware game has 2-4 PTs worth of play in them.
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Post by Hanako Ikezawa on Oct 7, 2017 17:00:34 GMT
So Bioware isn't scared of sex and are getting more explicit as times go on, with their newest game being the most. Thank you for agreeing with me. But Witcher still provided better sex scenes than Andromeda and Inquisition. That wasn't what was being discussed.
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Post by tacsear on Oct 7, 2017 17:09:02 GMT
That’s debatable. I always found The Witcher’s sex scenes to be kind of corny. DAO and Andromeda’s sex scenes were a little as well, but not quite as bad. God I miss Shani now.
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Post by phoray on Oct 7, 2017 17:09:26 GMT
We want to see interesting dark and light events first hand rather than second.
The implication that Vaughn had already raped and was about to rape Shianni made killing him satisfying. We didn't need to see his dick hanging out to make it so.
The implication that a Templar was making women Tranquil to rape them, and intended to do so with Ella, made killing him satisfying. Again, we didn't need to see nudity to get this across or make his death any more satisfying. WE GOT THE POINT.
Seeing Erimund stoke Warden's need for Sacrificing their own friends-- seeing one non mage Warden try to call a halt to his death right before it happened anyway- made killing/tranquilizing Erimund satisfying.
It was too bad that I never actually saw Corypheus kill anyone except for Numbers Off Screen. Making him, at most, annoying, and not very satisfying to kill at all.
Edit Add: But when it came to people becoming abominations, general war crimes, all of it was after the fact. All of it second hand, most of it through easily missed codices. End of TW2, I saw what happened when "the people" became angry at a minority that had overstepped their bounds. It was a massacre; I saw people I had met as NPCs staked to death, their bodies crumpled on the ground, mass piles of bodies.
You can say City Elves don't have it "too bad" until you see what Celene did in The Masked Empire. Or the few panels of carnage in the new comic, Knight Errant.
Val Royeax was a glorified store. Although is was Blackwalls' story Arc stage
As a mage Inquisitor, being an apostate doesn't touch you. The war never touches you. You only get the heroic stuff- the main bad guy stuff.
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Post by melbella on Oct 7, 2017 17:26:07 GMT
You can say City Elves don't have it "too bad" until you see what Celene did in The Masked Empire. Or the few panels of carnage in the new comic, Knight Errant. Not just elves, but lower class humans as well. In DAO, there is a merchant in Denerim from Orlais. She had to flee the country because her brother stood up against a chevalier who wanted to have his way with her. Orlais is just as rotten as Tevinter at its core but we really didn't get to see much of that in DAI. I hope we get to see all sides of Tevinter in DA4, good, bad, and everything in between. SEE, not read about third hand.
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Post by alanc9 on Oct 7, 2017 17:56:03 GMT
Val Royeaux was a glorified store. Although is was Blackwalls' story Arc stage Josie needs it too. Although I suppose what got it into the game was the early main plot scenes.
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Post by phoray on Oct 7, 2017 18:03:35 GMT
Val Royeaux was a glorified store. Although is was Blackwalls' story Arc stage Josie needs it too. Although I suppose what got it into the game was the early main plot scenes. So, Val Royeux had a lot of scenes in it, but some of them didn't make sense. Randomly taking horse for multiple days to have fancy cheese with Cole was silly. But I guess they wanted to break out and have fewer Rampart scenes. Which is silly, weren't like 90 percent of the scenes in DAO at a Campsite with warm fire lighting?
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Post by vonuber on Oct 7, 2017 18:22:54 GMT
Aren't you a prime advocate for no sex scenes?
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Post by pinkjellybeans on Oct 7, 2017 18:28:22 GMT
All this talk made me remember a particular sidequest from TW3 (yes, I'll mention TW3, again), which is called Carnal Sins. You can guess by its name alone that it's not a happy quest, but it's probably one of my favorites in the entire game. It's incredibly detailed and complex for a sidequest. It has a bit of everything, all those controversial themes that Bioware is trying to stay away from (and guess what, it takes you to a brothel as well). This is the kind of quests that I want. Quests that hold my interest since the start, that makes me curious and intrigued to know more, that makes me feel disturbed, suspicious, anxious and then at the end, really satisfied (this quest specifically even has a trap at the end). I don't imagine Bioware ever making something as bold as this and risk the wrath of the sensible snowflakes that can't handle such things, and that makes me sad honestly. There's so much engaging and interesting content that you can come up with when more obscure themes seem to be a big no no. Sure you can make decent quests without going into that territory but then are they really that memorable? Will they evoke all these different kinds of emotions on the players? When you have a boss at the end of the questline, will it really be that satisfying to kill them? I don't think so.
For those who never played TW3 or don't remember what quest I'm talking about, here is the "story" version of it. Yes, it only includes relevant things like cutscenes and general dialogue and it takes almost one hour to complete.
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Post by Hanako Ikezawa on Oct 7, 2017 18:54:52 GMT
*watches the TW3 video*
If that was what people want, I'm glad Bioware isn't delivering that.
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Post by pinkjellybeans on Oct 7, 2017 19:00:41 GMT
*watches the TW3 video* If that was what people want, I'm glad Bioware isn't delivering that. May I ask why? Genuinely curious.
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Post by Hanako Ikezawa on Oct 7, 2017 19:01:45 GMT
*watches the TW3 video* If that was what people want, I'm glad Bioware isn't delivering that. May I ask why? Genuinely curious. To be honest, it was boring. Felt no connection or interest whatsoever and saw every bit coming.
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Post by pinkjellybeans on Oct 7, 2017 19:04:43 GMT
May I ask why? Genuinely curious. To be honest, it was boring. Felt no connection or interest whatsoever. Well, sure, if you never played TW3 obviously you have no idea who Dandelion and Priscilla are. Of course you have no connection. That was beyond the point though. But I doubt me explaining would change anything, so let's leave it at that. Besides I doubt you even watched the whole thing or even tried to understand what the story was even about.
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Post by smilesja on Oct 7, 2017 19:05:54 GMT
All this talk made me remember a particular sidequest from TW3 (yes, I'll mention TW3, again), which is called Carnal Sins. You can guess by its name alone that it's not a happy quest, but it's probably one of my favorites in the entire game. It's incredibly detailed and complex for a sidequest. It has a bit of everything, all those controversial themes that Bioware is trying to stay away from (and guess what, it takes you to a brothel as well). This is the kind of quests that I want. Quests that hold my interest since the start, that makes me curious and intrigued to know more, that makes me feel disturbed, suspicious, anxious and then at the end, really satisfied (this quest specifically even has a trap at the end). I don't imagine Bioware ever making something as bold as this and risk the wrath of the sensible snowflakes that can't handle such things, and that makes me sad honestly. There's so much engaging and interesting content that you can come up with when more obscure themes seem to be a big no no. Sure you can make decent quests without going into that territory but then are they really that memorable? Will they invoke all these different kinds of emotions on the players? When you have a boss at the end of the questline, will it really be that satisfying to kill them? I don't think so. For those who never played TW3 or don't remember what quest I'm talking about, here is the "story" version of it. Yes, it only includes relevant things like cutscenes and general dialogue and it takes almost one hour to complete. I’d rather have Bioware do their own take on the dark fantasy genre.
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Post by Hanako Ikezawa on Oct 7, 2017 19:06:31 GMT
To be honest, it was boring. Felt no connection or interest whatsoever. Well, sure, if you never played TW3 obviously you have no idea who Dandelion and Priscilla are. Of course you have no connection. That was beyond the point though. But I doubt me explaining would change anything, so let's leave it at that. Besides I doubt you even watched the whole thing or even tried to understand what the story was even about. Except I've played the Witcher games. Felt the same way then as I did watching the video. I like how you immediately try to discredit a person who disagrees with you though.
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Post by smilesja on Oct 7, 2017 19:07:19 GMT
To be honest, it was boring. Felt no connection or interest whatsoever. Well, sure, if you never played TW3 obviously you have no idea who Dandelion and Priscilla are. Of course you have no connection. That was beyond the point though. But I doubt me explaining would change anything, so let's leave it at that. Besides I doubt you even watched the whole thing or even tried to understand what the story was even about. I had trouble connecting to Priscilla. To me she was a bratty character that was shoehorned to have Dandelion someone to worry about.
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Post by pinkjellybeans on Oct 7, 2017 19:12:23 GMT
Well, sure, if you never played TW3 obviously you have no idea who Dandelion and Priscilla are. Of course you have no connection. That was beyond the point though. But I doubt me explaining would change anything, so let's leave it at that. Besides I doubt you even watched the whole thing or even tried to understand what the story was even about. Except I've played the Witcher games. Felt the same way then as I did watching the video. I like how you immediately try to discredit a person who disagrees with you though. Got the impression you never played the games, if that's not true, then we can only disagree, nothing more. I've seen from your other posts that you prefer a more lighter approach when it comes to the stories and hey, that's fine. Me? I prefer when sidequests are actually engaging with gripping stories and require more from the player than to go from point A to point Z and pick up an object.
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Post by Hanako Ikezawa on Oct 7, 2017 19:14:50 GMT
Except I've played the Witcher games. Felt the same way then as I did watching the video. I like how you immediately try to discredit a person who disagrees with you though. Got the impression you never played the games, if that's not true, then we can only disagree, nothing more. I've seen from your other posts that you prefer a more lighter approach when it comes to the stories and hey, that's fine. Me? I prefer when sidequests are actually engaging with gripping stories and require more from the player than to go from point A to point Z and pick up an object. Well, I've played the games. Don't get me wrong they are good, they just aren't the masterpieces I see so many people claim they are in my opinion. As for preferring lighter over darker stories, depends on the story. There are plenty of stories that are dark that I love. The Witcher franchise just isn't one of them. That said, I don't see how only dark games are able to have engaging and gripping stories like your post seems to suggest.
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Post by pinkjellybeans on Oct 7, 2017 19:19:33 GMT
Well, sure, if you never played TW3 obviously you have no idea who Dandelion and Priscilla are. Of course you have no connection. That was beyond the point though. But I doubt me explaining would change anything, so let's leave it at that. Besides I doubt you even watched the whole thing or even tried to understand what the story was even about. I had trouble connecting to Priscilla. To me she was a bratty character that was shoehorned to have Dandelion someone to worry about. Dandelion is a bratty character himself, you'll notice. Priscilla is basically Dandelion's female version. And while some may view Dandelion falling in love as shoehorning, others may call it character development. But this is starting to go a bit off topic now. Got the impression you never played the games, if that's not true, then we can only disagree, nothing more. I've seen from your other posts that you prefer a more lighter approach when it comes to the stories and hey, that's fine. Me? I prefer when sidequests are actually engaging with gripping stories and require more from the player than to go from point A to point Z and pick up an object. Well, I've played the games. Don't get me wrong they are good, they just aren't the masterpieces I see so many people claim they are in my opinion. As for preferring lighter over darker stories, depends on the story. There are plenty of stories that are dark that I love. The Witcher franchise just isn't one of them. That said, I don't see how only dark games are able to have engaging and gripping stories like your post seems to suggest. I did explain why, "There's so much engaging and interesting content that you can come up with when more obscure themes seem to be a big no no. Sure you can make decent quests without going into that territory but then are they really that memorable? Will they invoke all these different kinds of emotions on the players? When you have a boss at the end of the questline, will it really be that satisfying to kill them? I don't think so." My opinion though, take it as you will.
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Post by smilesja on Oct 7, 2017 19:24:36 GMT
I had trouble connecting to Priscilla. To me she was a bratty character that was shoehorned to have Dandelion someone to worry about. Dandelion is a bratty character himself, you'll notice. Priscilla is basically Dandelion's female version. And while some may view Dandelion falling in love as shoehorning, others may call it character development. But this is starting to go a bit off topic now. I think that what makes her boring, she's a female Dandelion without the redeeming qualities. She wasn't really necessary.
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midnight tea
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Post by midnight tea on Oct 7, 2017 19:34:00 GMT
Well, I personally like both franchises. Surprisingly, I can like them or what they are, instead of demanding that either of those emulate another.
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