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Post by Heimdall on Nov 24, 2017 11:07:32 GMT
A video about the history of EA, in particular Andrew Wilson, and loot box style micro transactions
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Post by Obsidian Gryphon on Nov 24, 2017 13:34:14 GMT
^ What a revelation. Thanks for posting it. I'm curious see how EA will develop in the following months.
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Post by linksocarina on Nov 24, 2017 14:03:15 GMT
A video about the history of EA, in particular Andrew Wilson, and loot box style micro transactions Most of that was well known but what is interesting to me is the Wison connection to UFEA. That all said,I think people are severely underestimating EA here, this is a company that survived the EA spouse and violent video game craze, they will likely survive a form of regulation if it does occur. One problem with the video is it neglected to mention the cadence of how these governments view games. Belgium and Australia are positioning them as children toys, which in turn can harm already fragile perceptions of games in the future of those countries. It also neglected to menation Overwatch and China's restrictions, and the fact that in 2017 the retooling of their boxes de emphasized them monetarily, plus the massive esport appeal. His prediction is possible, but I think the more likely outcome is just a scale back of the model in certain products under EA at the very least. Disney in particular might be a catalyst for that...if they lose the exclusive liscence then they lose a lot of revenue. Wilson though should step away, but I get the feeling he wont. Too lucrative.
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Post by Heimdall on Nov 24, 2017 14:08:28 GMT
^ Much as I would love for EA to be hurt by this, I think he’s being a bit overly optimistic. I wish Wilson would step down, but I doubt it will happen.
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Post by linksocarina on Nov 24, 2017 14:22:24 GMT
^ Much as I would love for EA to be hurt by this, I think he’s being a bit overly optimistic. I wish Wilson would step down, but I doubt it will happen. EA was hurt by this, lower sales in other products and all. Problem being though is they still turned a profit, mostly due to them lowering costs and FIFA. Its funny...thinking about it he mentions development costs are down, but that is mostly due to in house engines like Frostbite alleviating some of the burden... Anyway, this will hurt but it is that sort of canary in the coal mine moment. A game like Anthem is on eggshells now
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Post by CHRrOME on Nov 24, 2017 14:49:35 GMT
BW referred to it as "the Bob Dylan of video games", which sounds to me rather arrogant and unrealistic all things considered.
This. I always thought the same. Which doesn't give me confidence in the company, when they think of themselves so high up. Didn't they say Andromeda would be great and all that good stuff too? We all know how that went. For me the whole idea is just weird. It's like the creators of the FIFA game (I don't even know the name of the company, because I don't care about those games) would start making shooter games all of a sudden. I mean they're on their right, but it's just weird.
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Post by midnight tea on Nov 24, 2017 15:06:39 GMT
BW referred to it as "the Bob Dylan of video games", which sounds to me rather arrogant and unrealistic all things considered.
This. I always thought the same. Which doesn't give me confidence in the company, when they think of themselves so high up. Didn't they say Andromeda would be great and all that good stuff too? We all know how that went. For me the whole idea is just weird. It's like the creators of the FIFA game (I don't even know the name of the company, because I don't care about those games) would start making shooter games all of a sudden. I mean they're on their right, but it's just weird. I don't see the reason to doubt them just because they are ambitious. CDPR also created TW3 with all the intentions to wow the players and become what they boast to be now: "the industry leader in creating role-playing games" and somehow I don't hear people complaining that they think themselves so high up. Besides - "Dylan" was an internal codename. A goal, rather than a description, considering how many times the devs underline that even finishing and releasing a game can be oft considered a miracle. Also... well, no, it's not like FIFA dev making shooter games all of a sudden. Neither shooters nor multiplayer are something Bioware is unfamiliar with.
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Post by linksocarina on Nov 24, 2017 15:26:39 GMT
I don't see the reason to doubt them just because they are ambitious. But that's exactly the point, I don't see anything particularly ambitious about that game, and in that context naming it after a musician that had a significant impact on his genre for a long time, seems strange and doubtful at the very least. I'm not saying Anthem can't turn out to be a pleasant surprise, but I don't see a reason to assume/believe that at this point. As for CDPR, at least they are boasting after they did something to prove themselves that relates to said boast, and ironically, even they seem to be having trouble (according to rumors) with some of the more ambitious plans they had for Cyberpunk. One thing on their side though is confidence. The last time BioWare seemed to be on all cylinders on that front was when they actually innovated into a genre like the original Mass Effect. That is a hopeful stance to take. What we will see with Anthem though, I am curious how it translates, because ultimately it kind of lives or dies at this point on its implementation. For all we know, they are innovating a game here; they are making a game style like Destiny better. Perhaps for some, that is the problem because they have no interest in a Destiny style-game. I know mine is passing at best, but others its not even on the radar. We shall see what we get, if it's a chaser of an innovator.
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Post by midnight tea on Nov 24, 2017 15:42:46 GMT
I don't see the reason to doubt them just because they are ambitious. But that's exactly the point, I don't see anything particularly ambitious about that game, and in that context naming it after a musician that had a significant impact on his genre for a long time, seems strange and doubtful at the very least. I'm not saying Anthem can't turn out to be a pleasant surprise, but I don't see a reason to assume/believe that at this point. TBH I don't know where 'not seeing anything particularly ambitious' bit is coming from. I reserve my judgement at this time, because in reality we just didn't see much. It's unrealistic to judge the whole of game from the short demo we saw - and if you're basing your judgement on idea of the game or its genre I have to rise eyebrows at you again. I mean... if we go back to CDPR, Witcher didn't really do anything revolutionary. All it did was it took existing format for the type of game they've produced and refined it. Same with Overwatch. Or, heck - Mass Effect or Dragon Age, in terms of story concepts at least. The devil lies in the detail, in how things are done, rather than what it is and we're yet to know the details of games like Anthem. No, they've set out with the ambition of creating something amazing. We aren't just talking about boasts after job well done. And I can't begrudge them or BW for setting goals for themselves, ambitious as they are.
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Post by SofaJockey on Nov 24, 2017 19:09:12 GMT
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Post by midnight tea on Nov 24, 2017 20:24:01 GMT
TBH I don't know where 'not seeing anything particularly ambitious' bit is coming from. I reserve my judgement at this time, because in reality we just didn't see much. It's unrealistic to judge the whole of game from the short demo we saw - and if you're basing your judgement on idea of the game or its genre I have to rise eyebrows at you again. I mean... if we go back to CDPR, Witcher didn't really do anything revolutionary. All it did was it took existing format for the type of game they've produced and refined it. Same with Overwatch. Or, heck - Mass Effect or Dragon Age, in terms of story concepts at least. The devil lies in the detail, in how things are done, rather than what it is and we're yet to know the details of games like Anthem. We saw gameplay, and we saw a sort of cutscene with dialogue. It's certainly not enough to "judge the whole of the game", but it is enough to get a feel in regards to the type of game it's going to be. Judging "the type of the game" ain't yet judgement of the game itself. You may have not said it, but you clearly implied it. You even do it now - saying that you didn't yet see anything that justifies a bombastic term like "Bob Dylan of video games" does denote you judging either the whole or most of the game based on a mere 7-minute demo. A 7 minute scripted demo that was supposed to tentatively introduce us to the idea of a new IP from BW, while we have no idea of its story, the breadth of the narrative or gameplay, what else the game offers or how fun it plays. So of course you can't now yet see if the game lives up to its 'bombastic term', nor it's fair to do so yet. Pitch it to whom? The public? Should I remind you that we know of the whole codename thing because of a leak? It's not like Bioware is approaching everyone and boasting about making the greatest game EVAR. The codename at best denotes their aspirations, which I find a strange reason to find issue with. Neither you are. But it does strikes me as weird that I haven't yet heard anyone making an issue of CDPR being ambitious, be it about TW3 or Cyberpunk, while this silly little internal thing - that was never publicly spoken about, only leaked - is yet another reason to complain at Bioware for, this time, being "too arrogant".
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Post by Qui-Gon GlenN7 on Nov 24, 2017 20:56:13 GMT
I approve of this thread merging.
Happy Thanksgiving my fellow Merkan's! Hope it was just what you wanted.
Except you, EA. Fuck you, no soup for you. Beyond contempt, ashes to ashes and dust to dust, get in your hole and rot.
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Post by midnight tea on Nov 24, 2017 21:16:07 GMT
Judging "the type of the game" ain't yet judgement of the game itself. Yes. But personally, I don't find the destiny-style to be interesting at all. And considering that if there was something revolutionary about Anthem the demo would have likely shown it, I think that judging the type of game from that is fairly safe. Please tell me of any game that was deemed "revolutionary" from the get-go after an initial 7-minute demo. Careful with the strawman. Claiming that we haven't yet seen enough to deem the project one or another means exactly that - that we haven't yet seen enough, so it's a little too early to judge whether they lived up to what they aspired to, or not. What does your personal feelings have anything to do with how game is going to be received as a whole, or whether it's going to be viewed as revolutionary? I'm personally not fond of shooters or survival games - doesn't change the fact that some of the titles from those genres were indeed revolutionary or standard-setting or brought joy to millions of players that aren't me. If there was any interview (that I'm not aware of and Google provides no links to it) it was done after the name has leaked and people got curious. Nobody came out and began shouting about making the revolutionary game out of the blue - in fact Bioware kept the lid so tight that some of the tiny details (like codename) began leaking only very shortly before the game's reveal. And if Anthem's description is 'overly optimistic' then basically every game is - because most devs claim that they're working on something great, even if they do so as means to motivate themselves. And hearing/reading about how difficult the business of making games is, they certainly need a lot of motivation. If you don't, why is the issue made of something so minor? That's the main reason why I responded in the first place. We're reaching a place where every little thing is turned into something to complain about - it's actually not just an issue with Bioware, I saw it happen to other game developers or publishers (save, of course, a few darlings) and I consider it to be unhealthy.
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Post by SofaJockey on Nov 24, 2017 22:38:42 GMT
What I find interesting is that there are clearly quality writing credentials working on Anthem. Yet a 'Destiny model' game seems fairly light on the need for a plot.
So it's nice to see the mech-suits flying around in the demo, but I'm waiting for the 'ta-da' reveal that explains where the Dylanesque storytelling magic is sitting.
I think BioWare's 'A' writing team have the expertise to pull that off, so long as the accountants don't break the economy or expect the game shipped unready.
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Post by midnight tea on Nov 24, 2017 23:56:53 GMT
Please tell me of any game that was deemed "revolutionary" from the get-go after an initial 7-minute demo. Have you never seen a game trailer / demo and just responded with "wow that was amazing!"? I'm fairly sure that happened to me in the past a few times. All I did after watching the Anthem demo was to shrug and say that while it looked good enough, it wasn't really interesting to me. False equivalence. Seeing a fantastic trailer/demo doesn't equate deeming whether the game is amazing or revolutionary or not. It's almost literally like judging the book by its cover. What more interesting aspects they could show in a short demo, especially at a time where they don't want to yet share all the details on the game or spoil the story? Also - I've already addressed the fact that claiming that something is 'derivative' is a moot point, so I'm not sure why it's brought back again...? I most certainly didn't. I never phrased it in a way that would imply me already having a formed opinion about how awesome Anthem is or whatever you're trying to put in my mouth. For long years now I've had a habit of reserving judgement about unreleased games or movies - sure, I can hope it'd be something amazing or at least interesting - but I'm avoiding pre-judging things, especially those I know little about. Heck, I'm super-curious about Dragon Age 4, given how much I like the series, and even there I pretty much constantly express uncertainty whether I'm going to like it or not, even in a scenario where 95% of playerbase adores it. Why should Anthem be different out of a sudden? You know well that this is not the issue I'm addressing. What I'm addressing is this: And I keep pointing out that we know very little about the game to make such claims yet. I addressed the fact that you're acting as if Bioware began boasting about Dylan all on their own, even going so far as to say something bizarre like "they did pitch it at some point as "we wanted to make a game that will become the Bob Dylan of video games" or something". It's hardly a straw - you're trying to make it into something bigger than it is. You made a claim that you can't substantiate. The thing we're discussing here is super-insignificant in larger scale of things, but it's a good enough reason to remind folks that it's common courtesy to come prepared when you make a statement about something that goes beyond personal opinion and you're ready to put words in someone else's mouths. You make a claim? Prepare to be asked for a source. You're conflating things. Not taking someone's statements at face value doesn't mean that someone should automatically be negative about something - and pointing out that we don't yet know enough to judge whether someone was successful in living up to their claims doesn't automatically means that I believe something will be great. I have enough of personal restraint to do what 'reserving judgement' actually means - and at this point in time I don't make claims whether Anthem is going to be good or not, or even whether I'm personally going to like it or not. I have no idea at this point in time. Huh... this is not a strawman anymore as much as it seems to be something out of a different discussion in another universe altogether. I mean... in what way did I "throw the kitchen sink"? That metaphor doesn't even make sense in the context of what was discussed. Nevermind that I have no idea where you get the "probable grudge against CDPR" considering I didn't even portray them in negative light, nor were they the only ones I brought into the discussion. I pretty clearly stated that I don't begrudge neither CDPR or Bioware for their aspirations, merely point out that it's silly to single-out certain studios just because they want to make something that they hope may be well-remembered for years to come and chose an internal codename to reflect that.
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Post by ComedicSociopathy on Nov 25, 2017 0:06:10 GMT
I really just wanted to share this with y'all.
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Post by Lorn on Nov 25, 2017 12:45:57 GMT
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Post by Heimdall on Nov 25, 2017 12:50:00 GMT
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Post by midnight tea on Nov 25, 2017 13:00:22 GMT
I'm more amused that an EAbot decided to derail a Star Wars Battlefront 2 thread by nitpicking something said about Anthem... Sure, sweetheart, keep insulting people and laughing childishly about something that is entirely relevant to the discussion, because someone "nitpicked" a point brought by someone else to the discussion. The reason we're discussing the topic on BW forum in the first place is because Anthem is the next biggest release for EA and Bioware and everybody will be curious what this whole debacle will mean for it.
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Post by Lorn on Nov 25, 2017 13:10:57 GMT
I'm more amused that an EAbot decided to derail a Star Wars Battlefront 2 thread by nitpicking something said about Anthem... Sure, sweetheart, keep insulting people and laughing childishly about something that is entirely relevant to the discussion, because someone "nitpicked" a point brought by someone else to the discussion. The reason we're discussing the topic on BW forum in the first place is because Anthem is the next biggest release for EA and Bioware and everybody will be curious what this whole debacle will mean for it. It may be a BioWare forum, but this is not a thread for a game developed by BioWare. Unless BioWare wants to attribute their name to the PR disaster that is Star Wars Battlefront 2 (EA edition). This of course ignores the fact that if Anthem flops BioWare will be shot twice in the head and it will be ruled a suicide.
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Post by midnight tea on Nov 25, 2017 13:34:07 GMT
False equivalence. Seeing a fantastic trailer/demo doesn't equate deeming whether the game is amazing or revolutionary or not. It's almost literally like judging the book by its cover. No, not the same. I mean I would agree in regards to a CGI trailer, but an actual demo? You can learn a lot from it. Weren't you the one that brought No Man's Sky into the mix to provide an example not to trust pre-release material? How many demos they had and how long they lasted? Until we get to know of the game or get more details - or at least more than what we got now - arguing that 'you can learn a lot' from a short initial demo is no better than judging the game by CGI trailer. The release of Anthem is a year from now. They have time to 'show enough to potential buyers', but they're not doing it now. The first demo was an introduction of new IP, not a full sales pitch. You're missing the point. Knowing what type of game Anthem is going to be doesn't equal what kind of game Anthem is going to be. Skyrim or Witcher or Breath of the Wild or Dragon Age are a type of RPG and each of them is derivative of something, often of one another or older titles popular in the past. That doesn't tell me much and whether I find it interesting or not doesn't matter, considering that there's a consensus about all of these titles or franchises being huge landmarks on gaming landscape in their own right. Well exactly - this isn't a controversy. It's such a non-controversy that it strikes me as off that you deem it 'ironic and pompous' based on very little we know about the title. Whether you care about me in particular is entirely irrelevant. If I have a discussion with someone, be it about game or something else, I either provide sources outright or am ready to do so if requested. It's an excellent habit to form, especially in times of 'alternative facts', where people spout BS about everything and think they can get away with it. I don't expect you to. I don't know whether Anthem will be a game for me as well - I just don't know at this point. And it's alright. You yourself brought No Man's Sky to a discussion that had 'nothing to do with them', by your logic. So please spare me saying how silly it is to bring something else as a reference point or comparison, if it's actually relevant to discussion in some way. Which it was. Plus, CDPR wasn't the only thing I brought across the whole discussion. Which is a claim I argued you can't substantiate and I think is preposterous to make at this point in time. And since you expressed your lack of interest in continuing this, it will end on that.
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Post by SofaJockey on Nov 25, 2017 13:40:58 GMT
I'm more amused that an EAbot decided to derail a Star Wars Battlefront 2 thread by nitpicking something said about Anthem... It's pretty mild, but can we avoid poking at other posters, please. By all means, take issue with the contents of posts made...
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Post by mattig89ch on Nov 25, 2017 13:45:26 GMT
Has this been posted before? I'm not sure, so I'll post it again.
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Post by midnight tea on Nov 25, 2017 13:46:35 GMT
Sure, sweetheart, keep insulting people and laughing childishly about something that is entirely relevant to the discussion, because someone "nitpicked" a point brought by someone else to the discussion. The reason we're discussing the topic on BW forum in the first place is because Anthem is the next biggest release for EA and Bioware and everybody will be curious what this whole debacle will mean for it. It may be a BioWare forum, but this is not a thread for a game developed by BioWare. Unless BioWare wants to attribute their name to the PR disaster that is Star Wars Battlefront 2 (EA edition). This of course ignores the fact that if Anthem flops BioWare will be shot twice in the head and it will be ruled a suicide. Considering that Anthem and Bioware had been brought multiple times by multiple people in this thread alone entirely separately from last pages and in another one discussing similar matters, saying that this discussion is separate from interest how it will affect Bioware or its big co-op shooter (or, potentially, how their big co-op shooter may affect EA) is... somewhat inaccurate, to put it mildly. Also - Bioware "wanting to attribute their name to BF2" is a bizarre point to make, because the problem is kinda the other way around: whether Bioware is a separate studio from Dice and has its share of creative freedom to make their decisions doesn't change the fact that some people make a big deal that BW belongs to EA and will attribute publisher's failures or tarnished reputation regardless of quality of games BW releases. So the question now remains how the latest shenanigans will affect what will be the next biggest release for both EA and Bioware, which is also compounded by the fact that it's a new IP that is either aimed or portrayed to aim to rival with Destiny, which had its own shares of controversies (including those concerning mts/lootboxes) and given that it's a ginormous AAA title.
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Heimdall
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by Heimdall on Nov 25, 2017 14:09:57 GMT
Two cents, I’m not terribly worried about Anthem over this. Until I hear that there will be progression-linked loot boxes in Anthem, I’m not going to get worked up about it.
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