Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
9445
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Oct 21, 2017 19:33:30 GMT
#3 was best Dead Space game. And yet Dead Space died soon after it came out. Dead Space was dying since the second game, my dude.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Oct 22, 2017 1:02:26 GMT
Man, the philosophical weirdos managed to close a damn good thread for discussion because of skin color. Y'all, never change, gotta make justice to the reputation of being snowflakes. Sigh.
Regardless, BioWare better get gud again because the axe is not too far.
|
|
inherit
2815
0
Jun 25, 2018 17:28:49 GMT
613
stealthfox94
Be yourself
678
Jan 14, 2017 17:48:01 GMT
January 2017
stealthfox94
|
Post by stealthfox94 on Oct 22, 2017 3:21:43 GMT
A Mass Effect game made by CDPR, now that would be something interesting... Yeah maybe they can get to it after Cyber Punk 2077 comes out. Might actually happen within the next 30 or 40 years.
|
|
inherit
265
0
Nov 15, 2024 18:18:41 GMT
12,048
Pounce de León
Praise the Justicat!
7,945
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on Oct 22, 2017 6:33:06 GMT
Stuff happens, in the end. Even the best people in the business have off days, or they simply get nowhere with their vision because it's too out there or not what the fan feedback said they wanted. The closure of the studio is the only suspicious part really, but Visceral...if you look at their game catalogue they have some good games in it but they were never top sellers ultimately. I can see this as EA saying "this is looking like Andromeda" or something and deciding to pull the plug and re-focus it anew simply for that sort of gunshyness. Ok in regards to your suspicion that it was unfun uk.ign.com/articles/2017/10/19/visceral-star-wars-game-was-fun-and-funny-co-writer-todd-stashwick-saysI mean sure a writer will defend their own project but then I feel like if it was a mess why would they not just say so? We all know how messy Andromeda was during it's dev time because people said so. Nobody has said anything of the sort about this other than Schreier. Yes Viseceral was a small time studio who made smalltime but beloved games, EA wanted to turn them into a cash generator, that didn't work out so EA closed the studio. This seems like the most likely explanation. Non of Viseceral's games are Andromeda like in any way other than when it comes to sales maybe? I also don't see a star wars game from EA doing badly even if it was actually bad. I think it truly is what we all think, it wasn't going to generate a steady flow of cash through MP, lootboxes and other nonsense. It was probably going to make a lot of money but not enough money for EA. I feel like what I am saying is more likely than the idea that Amy Hennig had some kind of massive off day and is at fault, somehow everyone but EA is always at fault according to a few people on this forum. Maybe it doesn't need to be a mess to be canned. Just not fulfilling the target audience appeal of EA. Or lack of microbuck insertion capabilities. Who knows - rebel devs might have insidiously coded it to prevent microtransactions. And now it needs rework. All speculation.
|
|
thelonelypoet
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
Posts: 187 Likes: 335
inherit
1967
0
Jan 21, 2018 16:39:46 GMT
335
thelonelypoet
187
November 2016
thelonelypoet
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
|
Post by thelonelypoet on Oct 22, 2017 7:54:55 GMT
Oh my god. For me, video game business is also an art business. I enjoy the originality of the games from most of the smaller studios. Bioware is, for me, the best in the business. But I loved Dead Space.
I work in a book industry and have seen it turning to a colouring book, paper and pen selling industry. There are more colour books in the shelfs of the bookstores than there are good and deep novels.
I never thought that these cheap changes could put a gaming industry at risk, too.
But EA's influence is starting to be super serious. This madness has to stop or some of us will alienate ourselves away of gaming.
Fuck, I was somehow curious about this new Star Wars: Battlefront but I see myself out until i pick it up in a sale basket.
I hope that Bioware still exist. I am not superfan of Dragon Age, but they can never, never left the series on a current state. Will they, no, no, they will not, promise me, Steve.
|
|
thelonelypoet
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
Posts: 187 Likes: 335
inherit
1967
0
Jan 21, 2018 16:39:46 GMT
335
thelonelypoet
187
November 2016
thelonelypoet
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
|
Post by thelonelypoet on Oct 22, 2017 8:09:30 GMT
An Amy Hennig headed project with Jade Reymond helping out doesn't sound like something that would typically be a mess, both are known for being very good at their jobs. So if the project was a mess IDK if we can so easily just blame the studio this time like we did with Bioware Montreal. But who am I to argue with what Jason Schreier has "heard". It really could boil down to a lot of things. Could just have been unfun to play by the initial tests or like Andromeda have a hook that didn't work and force a change in development or mechanics. What worries me most is that the RPG experiment what I was really looking forward seems to be changing to a more EA's style of playing. Why wouldn't they let the team improve the RPG elements and continue with the path they were already on? And oh, I didn't mean to oppose you in this discussion but to continue the topic from your comment. :-)
|
|
FireAndBlood
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Prime Posts: 454
Prime Likes: 350
Posts: 584 Likes: 1,664
inherit
52
0
Nov 25, 2024 14:34:43 GMT
1,664
FireAndBlood
584
August 2016
fireandblood
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
454
350
|
Post by FireAndBlood on Oct 22, 2017 10:17:00 GMT
It really could boil down to a lot of things. Could just have been unfun to play by the initial tests or like Andromeda have a hook that didn't work and force a change in development or mechanics. What worries me most is that the RPG experiment what I was really looking forward seems to be changing to a more EA's style of playing. Why wouldn't they let the team improve the RPG elements and continue with the path they were already on? And oh, I didn't mean to oppose you in this discussion but to continue the topic from your comment. :-) What makes you think the game had any RPG elements?
|
|
inherit
7535
0
2,066
abaris
2,013
April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by abaris on Oct 22, 2017 14:18:36 GMT
Or lack of microbuck insertion capabilities. Who knows - rebel devs might have insidiously coded it to prevent microtransactions. And now it needs rework. All speculation. Microtransactions really start to be the nail in the coffin of gaming. In the UK alone they pushed a billion quids in 2014. Probably jumped the mark by now. Was it in this thread where someone said that some idiot spent more than 10K in microtransactions? Even if I had it to burn, I wonder how you could ever spend that amount of money for some random stuff.
|
|
inherit
4096
0
Jun 19, 2024 19:26:06 GMT
507
mikeymoonshine
354
March 2017
mikeymoonshine
|
Post by mikeymoonshine on Oct 22, 2017 21:36:43 GMT
Ok in regards to your suspicion that it was unfun uk.ign.com/articles/2017/10/19/visceral-star-wars-game-was-fun-and-funny-co-writer-todd-stashwick-saysI mean sure a writer will defend their own project but then I feel like if it was a mess why would they not just say so? We all know how messy Andromeda was during it's dev time because people said so. Nobody has said anything of the sort about this other than Schreier. Yes Viseceral was a small time studio who made smalltime but beloved games, EA wanted to turn them into a cash generator, that didn't work out so EA closed the studio. This seems like the most likely explanation. Non of Viseceral's games are Andromeda like in any way other than when it comes to sales maybe? I also don't see a star wars game from EA doing badly even if it was actually bad. I think it truly is what we all think, it wasn't going to generate a steady flow of cash through MP, lootboxes and other nonsense. It was probably going to make a lot of money but not enough money for EA. I feel like what I am saying is more likely than the idea that Amy Hennig had some kind of massive off day and is at fault, somehow everyone but EA is always at fault according to a few people on this forum. Maybe it doesn't need to be a mess to be canned. Just not fulfilling the target audience appeal of EA. Or lack of microbuck insertion capabilities. Who knows - rebel devs might have insidiously coded it to prevent microtransactions. And now it needs rework. All speculation. Yeah but I was responding to Schreier's claim that it was.
|
|
inherit
3532
0
2,504
ComedicSociopathy
1,037
Feb 12, 2017 21:39:59 GMT
February 2017
delightdul
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by ComedicSociopathy on Oct 25, 2017 4:54:54 GMT
EA killing its studios single player roots for a sad attempt at competing with MP giants like Overwatch, Call of Duty, or Destiny is so transparent. I get they're a business but blantedly shoving MP in so many of their games where it isn't warranted isn't exactly going to win them many friends. Given the reactions in this thread alone I imagine its quite the opposite.
|
|
inherit
3439
0
9,661
alanc9
Old Scientist Contrarian
8,053
February 2017
alanc9
|
Post by alanc9 on Oct 25, 2017 7:54:28 GMT
As usual, I have to point out here that Bio was wrecking games with MP many years before EA came along.
|
|
inherit
265
0
Nov 15, 2024 18:18:41 GMT
12,048
Pounce de León
Praise the Justicat!
7,945
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on Oct 25, 2017 8:00:49 GMT
As usual, I have to point out here that Bio was wrecking games with MP many years before EA came along. Which ones?
|
|
inherit
265
0
Nov 15, 2024 18:18:41 GMT
12,048
Pounce de León
Praise the Justicat!
7,945
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on Oct 25, 2017 8:43:18 GMT
It's hyperbolic nonsense. Comparing games that had a MP function as separate additional function that changed nothing about SP, to games that even their SP part is designed around the existence of MP, is intellectual dishonesty.
But if nothing else, it IS a lesson about the "fallacy" of slippery slope. We started with MP as a separate function, and now we have cheats for sale as MT in AAA SP games.
It would be interesting to see how "Bioware" (or rather EA) is going to handle Anthem.
I wonder if people see it the same way. In essence it's paid cheats, no? What's going to happen - they gonna ban us from playing the game if we cheat in SP now if we don't pay? Always online cloud save shenanigans?
|
|
inherit
57
0
1
Nov 25, 2024 13:23:36 GMT
35,523
SofaJockey
Not a jockey. Has a sofa.
13,923
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Oct 25, 2017 8:46:10 GMT
It would be interesting to see how "Bioware" (or rather EA) is going to handle Anthem. The balance, as usual, will be a financial one. If the players buying the game and dropping microtransactions outweigh those who are outraged, it will succeed. These studios must have done the analysis: Reduction is sales from the upset vs. increased microtransaction sales in the game. With Battlefront II and Shadow of War, the accountants must have deemed that the balance is in their favor, irrespective of the 'bad PR'. Or they wouldn't do it?
|
|
inherit
7535
0
2,066
abaris
2,013
April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by abaris on Oct 25, 2017 8:52:03 GMT
But if nothing else, it IS a lesson about the "fallacy" of slippery slope. We started with MP as a separate function, and now we have cheats for sale as MT in AAA SP games.
It would be interesting to see how "Bioware" (or rather EA) is going to handle Anthem.
Agreed. There are quite a number of studios offering multiplayer, such as Larian where you can experience the whole story with real people. But that's entirely different to the shooting gallery that is EA multiplayer where the only purpose is to milk money via microtransactions. The multiplayer function is entirely uninspired, to say the least. An intern can come up with the maps, given that it's only about spawn points and victory flags. Same goes for the MP of old. They offered an additional function and microtransaction to boost your player has been an unknown. But there are strong indications that they got a craving for COD. When ME3 was on the horizon, Riccitiello was ranting and raving over the COD crowd and how beautiful it would be to rake this audience in. ME3s release got pushed back and whoops, it came out with a tacked on horde mode. There is no indication of Anthem taking a different approach. As the game is promoted, the whole business model revolves around MP and - on this I bet you anything - microtransactions galore.
|
|
inherit
265
0
Nov 15, 2024 18:18:41 GMT
12,048
Pounce de León
Praise the Justicat!
7,945
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on Oct 25, 2017 8:54:17 GMT
It would be interesting to see how "Bioware" (or rather EA) is going to handle Anthem. The balance, as usual, will be a financial one. If the players buying the game and dropping microtransactions outweigh those who are outraged, it will succeed. These studios must have done the analysis: Reduction is sales from the upset vs. increased microtransaction sales in the game. With Battlefront II and Shadow of War, the accountants must have deemed that the balance is in their favor, irrespective of the 'bad PR'. Or they wouldn't do it? That's hard to account for because the outrage is fueled by external factors like competitors going over the top, too. You can't really account for that, only hope to deliver your stuff before the others do. Like Overwatch e.g.
|
|
inherit
265
0
Nov 15, 2024 18:18:41 GMT
12,048
Pounce de León
Praise the Justicat!
7,945
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on Oct 25, 2017 8:56:28 GMT
But if nothing else, it IS a lesson about the "fallacy" of slippery slope. We started with MP as a separate function, and now we have cheats for sale as MT in AAA SP games.
It would be interesting to see how "Bioware" (or rather EA) is going to handle Anthem.
... ME3s release got pushed back and whoops, it came out with a tacked on horde mode. .... And a damn fine tacked on one it was. One of the best I ever played.
|
|
inherit
7535
0
2,066
abaris
2,013
April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by abaris on Oct 25, 2017 9:05:29 GMT
In ME3, MP had very little influence on the design on SP, or so it seems to me. And in that you would be wrong. The ever so important galactic readiness depended on you playing MP or using the App, if I remember correctly. You couldn't raise it to it's full potential otherwise. They did a half hearted patch that supposedly took care of the issue, since many were complaining, but the fact remains that it was their first attempt at tying MP directly to SP if you wanted the best ending options.
|
|
inherit
265
0
Nov 15, 2024 18:18:41 GMT
12,048
Pounce de León
Praise the Justicat!
7,945
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on Oct 25, 2017 9:06:47 GMT
And a damn fine tacked on one it was. One of the best I ever played. Fun is subjective, it's also probably not the point.
In ME3, MP had very little influence on the design on SP, or so it seems to me. In ME:A, the design was influenced by MP in a couple of rather obvious ways. Most annoying to me was the limit on active skills.
Mhm, ME didn't really have many active skills throughout the franchise. Kinda like three powers + passives. MEA rather broke up the class system and gave players more freedom to pick a skillset.
|
|
inherit
265
0
Nov 15, 2024 18:18:41 GMT
12,048
Pounce de León
Praise the Justicat!
7,945
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on Oct 25, 2017 9:08:35 GMT
In ME3, MP had very little influence on the design on SP, or so it seems to me. And in that you would be wrong. The ever so important galactic readiness depended on you playing MP or using the App, if I remember correctly. You couldn't raise it to it's full potential otherwise. They did a half hearted patch that supposedly took care of the issue, since many were complaining, but the fact remains that it was their first attempt at tying MP directly to SP if you wanted the best ending options. I got the best ending without playing MP. It wasn't neccessary. That's a fairy tale.
|
|
inherit
7299
0
Sept 8, 2024 11:31:09 GMT
19
thefool
13
April 2017
thefool
|
Post by thefool on Oct 25, 2017 12:58:40 GMT
And in that you would be wrong. The ever so important galactic readiness depended on you playing MP or using the App, if I remember correctly. You couldn't raise it to it's full potential otherwise. They did a half hearted patch that supposedly took care of the issue, since many were complaining, but the fact remains that it was their first attempt at tying MP directly to SP if you wanted the best ending options. I got the best ending without playing MP. It wasn't neccessary. That's a fairy tale. At launch the maximum amount of war assets you could get was less than need to unlock all endings, about 7500 points, you needed 8000. DLC added more points and the extended cut lowered the total needed to 6200.
So yes if you only played single player you could not get all the endings with only the vanilla game.
|
|
inherit
7106
0
4,137
samhain444
1,669
April 2017
samhain444
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by samhain444 on Oct 25, 2017 16:50:07 GMT
I got the best ending without playing MP. It wasn't neccessary. That's a fairy tale. At launch the maximum amount of war assets you could get was less than need to unlock all endings, about 7500 points, you needed 8000. DLC added more points and the extended cut lowered the total needed to 6200.
So yes if you only played single player you could not get all the endings with only the vanilla game.
I remember I downloaded the "Galaxy Map" app they had for the iPad at the time so I could use it to boost the Galactic Readiness percentage in order the get the best ending. I remember a tweet from Mike Gamble indicating he believed you could get the best ending without MP but would look into it. Afterwards, I believe they sent an update that fixed Galactic Readiness percentage at 100% to take the MP element out because I remember I didn't need to use the app anymore not too long after that tweet.
|
|
inherit
7535
0
2,066
abaris
2,013
April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by abaris on Oct 25, 2017 17:53:12 GMT
I remember I downloaded the "Galaxy Map" app they had for the iPad at the time so I could use it to boost the Galactic Readiness percentage in order the get the best ending. Yeah, it was app or MP. When people noticed, it added to the endings shitstorm and so they rowed back. But the intent was to shoehorn MP into SP. Probably not the dev's but the higher ups at EA decided it would be a good idea.
|
|
Amirit
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 460 Likes: 594
inherit
1019
0
Oct 21, 2024 10:04:44 GMT
594
Amirit
460
Aug 16, 2016 17:49:54 GMT
August 2016
amirit
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Amirit on Oct 27, 2017 18:18:34 GMT
|
|
abedsbrother
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Abedsbrother
XBL Gamertag: DonDiego256
Posts: 442 Likes: 992
inherit
516
0
992
abedsbrother
442
August 2016
abedsbrother
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Abedsbrother
DonDiego256
|
Post by abedsbrother on Oct 27, 2017 20:38:08 GMT
|
|