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Post by dark8sage on Oct 26, 2017 1:52:27 GMT
El unico extremo aqui es un ejercito socialista matando a ciudadanos y encarcelando a toda oposicion politica. No seas tan asqueroso en comparar como si todos los involucrados fueran igualmente malos. Son igualmente de malos, ambas partes son responsables de la violencia política en Venezuela. Ambos se han matado en calles y cárceles, solo que uno esta en el poder y el otro en las calles. No eres mas que un borrego extranjero hablando por el hueco equivocado. Las muertes en las calles son a manos de policias, soldados o el hampa. Solo ingenuos como tu repiten la propaganda estatal porque es obvio que tus simpatias izquierdistas informan un punto de vista tan removido de la realidad en este paiz.
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Post by Deleted on Oct 26, 2017 2:16:20 GMT
I haven't even been here long and I can already tell that this guy is incapable of seeing any other viewpoint besides his own. You mods are saint for dealing with people like this on the daily. A range of opinions is part of the heady tapestry that is BSN, @hybrid . Some days BSN is like this Fair enough.
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Post by JokeDealer on Oct 26, 2017 2:39:49 GMT
This isn't going to cause a video game crash. That's a complete overreaction and borderline hyperbole. Could this be the beginning of a big shift in video games? Without a doubt. Does it mean the death of single-player games? Not really; it only means the death of single player games as we currently know them.
Frankly, video game budgets are only growing larger and larger, but the price of games has remained the same. This is a problem that needs to be addressed sooner or later. Could EA's plan be a potential solution? Maybe -- I don't know enough about the economics to say with any certainty or confidence -- but something needs to change and people would complain regardless of whatever form it took. Would people really be okay with upping the base price of all games up to $70? What about only raising the price of single-player games? That would likely allow them to continue making games without needing to include multiplayer or microtransactions to turn a profit.
Regardless, Manveer Heir isn't telling us anything that we didn't already know. It really came across as just adding fuel to the fire, instead of telling us anything new. Outrage isn't going to get us anywhere.
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Post by pessimistpanda on Oct 26, 2017 2:42:18 GMT
Heir is like a living version of Eric Cartman. But is 0% less funny then the original Eric Cartman. "0% less funny" means he is exactly as funny.
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Post by Son of Dorn on Oct 26, 2017 2:45:16 GMT
Heir is like a living version of Eric Cartman. But is 0% less funny then the original Eric Cartman. "0% less funny" means he is exactly as funny. Opps, hopefully fixed it now.
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Post by JokeDealer on Oct 26, 2017 2:57:26 GMT
The prices of everything from cleaning the office to buying an ad spot on TV channel are rising constantly, yet the games remain at 60$/euro price for a pretty long period of time.That's the most important reason why we started to get DLC-heavy games. However, it didn't end with that - the number of people who don't care about the SP and play just MP with friends just for fun is on the rise as well, and I fear that in five years single player story-focused AAA games will die out almost completely. We'll still get gameplay-heavy stuff like Souls or Nintendo games or "old-school" Kickstarter games but almost nothing similar to ME or DA. No way in hell are single player games gonna die out. If anything more Old Guard AAA developers will bankrupt themselves releasing MP games in a overly-saturated MP game market, while independent developers will be releasing massive hits. You're kind of missing his point though. Indie devs make their games on smaller budgets with smaller dev teams, so breaking even and profiting is much easier. Even if that happened, we'd likely see it all happen again in fifteen years, when those same indie devs eventually become AAA in their own right. It's also worth mentioning that these indie devs usually don't get things like sick leave, maternity leave, dental, vacation days, severance pay, and other benefits that AAA devs are guaranteed. Ultimately, AAA games need a solution, like charging more for games or making their games appeal to a larger audience with practices that ensures more profit down the line. I don't think SP games are going to die out either -- they're more likely to adapt to the new market.
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Post by The Biotic Trebuchet on Oct 26, 2017 2:57:27 GMT
Son igualmente de malos, ambas partes son responsables de la violencia política en Venezuela. Ambos se han matado en calles y cárceles, solo que uno esta en el poder y el otro en las calles. No eres mas que un borrego extranjero hablando por el hueco equivocado. Las muertes en las calles son a manos de policias, soldados o el hampa. Solo ingenuos como tu repiten la propaganda estatal porque es obvio que tus simpatias izquierdistas informan un punto de vista tan removido de la realidad en este paiz. Uff... que agradable sujeto. Se puede ver a 4000 kms de distancia que las muertes son tanto de agentes del estado, como de los extremistas opositores. Tu propaganda estatal no llega a esta parte del mundo (dudo que salga de Venezuela), no he dicho que tu país es un arco iris tampoco. PD: anda a votar a la próxima.
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Post by clips7 on Oct 26, 2017 3:40:08 GMT
I haven't even been here long and I can already tell that this guy is incapable of seeing any other viewpoint besides his own. You mods are saint for dealing with people like this on the daily. A range of opinions is part of the heady tapestry that is BSN, @hybrid . Some days BSN is like this Awww..that brought a tear to my eye.... ....damn you i must remain demented!....
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Post by Andrew Lucas on Oct 26, 2017 4:50:23 GMT
How is that related to what I said? Read it again. I also like BioWare, now less, and some of their games, does that mean I should not bat an eye to their messes, last one being MEA? Lmao if that's what you're saying. I meant, here, this thread. Being a fan has nothing to do with being a total ignorant to anything that puts them in a bad light, especially the ones that are now confirmed. There's no need to be a drider. Be less defensive, it's better for us all. Oh, I agree that open eyes are important. I'm not convinced that the Manveer article should be taken totally as gospel, as Manveer hardly lacks his own agenda, but the underlying criticisms appear to have some validity, even if coated with a further layer of animosity. (what's a 'drider'? ) I will take his word for what happened during development, he was there, he's a better source in this department than the posters here. But yeah, each to their own. (dickrider) just tryin' to not be so rudE.
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Post by SofaJockey on Oct 26, 2017 5:08:46 GMT
(dickrider) just tryin' to not be so rudE. And failing, clearly... Well, let's see if we can continue this thread without snarking at other posters (general observation not aimed at specific folk).
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Post by Andrew Lucas on Oct 26, 2017 5:10:13 GMT
(dickrider) just tryin' to not be so rudE. And failing, clearly... Well, let's see if we can continue this thread without snarking at other posters (general observation not aimed at specific folk). I'm sorry, Sofa :'( I just can't help with these guys. I will try.
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Post by river82 on Oct 26, 2017 5:29:30 GMT
(what's a 'drider'? )
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Post by General Mahad on Oct 26, 2017 5:56:42 GMT
The good news is that with the explosion of incredible game development software at ‘relatively’ affordable prices; Independent development teams and individuals will not have to bankrupt themselves creating the next huge SP hit.
Sure we’ll get a LOT of shovelwear, but that’s part and parcel of the growing pains of independent game development in this waning age of AAA developers.
Plus they won’t have to worry about their tyrannical corporate overlords deciding to liquidate their studios because they weren’t able to meet a designated quota.
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Post by Sanunes on Oct 26, 2017 12:27:17 GMT
The good news is that with the explosion of incredible game development software at ‘relatively’ affordable prices; Independent development teams and individuals will not have to bankrupt themselves creating the next huge SP hit. Sure we’ll get a LOT of shovelwear, but that’s part and parcel of the growing pains of independent game development in this waning age of AAA developers. Plus they won’t have to worry about their tyrannical corporate overlords deciding to liquidate their studios because they weren’t able to meet a designated quota. There has always been a small range of indie level developers, I remember back in the olden days of the x86 computers I could go to an electronics store and buy a 3.5" floppy based game. They still never had a chance against the bigger developers. There will be smaller studios that do well because they are aiming their games for smaller audiences, but the big spectacle games are going to require major budgets. Frankly EA terminating Visceral just seems to be on paper at the moment to be closing a location and moving people around same with BioWare Montreal for we didn't have all the people talking about how evil EA was because they lost their job like in the past when there would be major articles talking about how a studio laid off half its staff because it finished a game. Besides its not unusual for locations to close, here in Canada a major retailer is currently liquidating everything, but at the same time two small retailers in my local mall closed too. We might not hear about the smaller studios that close like we do for the studios that work under a publisher, but I bet a lot of the indie or small level developers close frequently too.
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Post by Gandalf the Fabulous on Oct 26, 2017 17:17:22 GMT
Frankly, video game budgets are only growing larger and larger, but the price of games has remained the same. This is a problem that needs to be addressed sooner or later. Could EA's plan be a potential solution? The problem has already been addressed, people always talk about the rising cost of video games but nobody ever mentions the fact that video games have risen in popularity and more people are buying video games, that alone already offsets the rising costs but if you want to cut costs even more you could always get rid of the middle management bloat who do nothing but make bad decisions that will ultimately tank any studio they are in charge of, pretty sure the CEO does not deserve a $1.2mil bonus for destroying the reputation of studios and franchises.
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Post by Beerfish on Oct 26, 2017 17:27:45 GMT
I really miss those times when you bought a game you actually bought the whole game, you didn't have to keep buying to have a full experience. If you buy microtransactions, I hate you. You disapprove of people subsidizing your gaming experience? I can understated people railing about micros but people railing about people paying for them makes zero sense. I'll use the usual example of ME3mp, a lot of money was made of of micros and mp got a LOT of dlcs and a lot of attention for a long period of time. Dragon age and meamp got dumped very quickly when they were not cash makers. I praise all the people that have used real cash to allow me to have a better game experience.
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Post by Beerfish on Oct 26, 2017 17:29:19 GMT
Oh also as far as Ea being evil corp, they are doing nothing that many companies are doing today. It is all about short term profit, everything is geared towards that. A lot of things re sacriced to keep shareholders happy and bonuses rolling in for top execs.
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Post by Sanunes on Oct 26, 2017 17:31:54 GMT
Frankly, video game budgets are only growing larger and larger, but the price of games has remained the same. This is a problem that needs to be addressed sooner or later. Could EA's plan be a potential solution? The problem has already been addressed, people always talk about the rising cost of video games but nobody ever mentions the fact that video games have risen in popularity and more people are buying video games, that alone already offsets the rising costs but if you want to cut costs even more you could always get rid of the middle management bloat who do nothing but make bad decisions that will ultimately tank any studio they are in charge of, pretty sure the CEO does not deserve a $1.2mil bonus for destroying the reputation of studios and franchises. Sales increases are not matching up with production cost increases. Games can cost $50 to $60 million before advertising and developers generally see only $20 to $30 per copy sold so that still means games need one to two million copies sold to break even.
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Post by alanc9 on Oct 26, 2017 18:39:41 GMT
The problem has already been addressed, people always talk about the rising cost of video games but nobody ever mentions the fact that video games have risen in popularity and more people are buying video games, that alone already offsets the rising costs but if you want to cut costs even more you could always get rid of the middle management bloat who do nothing but make bad decisions that will ultimately tank any studio they are in charge of, pretty sure the CEO does not deserve a $1.2mil bonus for destroying the reputation of studios and franchises. Independent studios are perfectly capable of making their own bad decisions, of course.
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Post by Deleted on Oct 26, 2017 18:57:51 GMT
That's old news, lol.
EA announced years ago before the release of ME3 that all of the games they published will have a multiplayer component. That's not new. Micro-transactions? Nothing new from EA there either. I'm surprised they didn't sell micro DLC for MEA. We don't need a loathsome figure like Manveer Heir to tell us this.
As far as the vid title in the op goes, I don't call it greed, it's just business. It's not the kind of publisher that I hardly do any business with, but that's my choice. There's other devs/publishers out there to buy from.
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Post by Gandalf the Fabulous on Oct 26, 2017 19:15:37 GMT
I really miss those times when you bought a game you actually bought the whole game, you didn't have to keep buying to have a full experience. If you buy microtransactions, I hate you. You disapprove of people subsidizing your gaming experience? I can understated people railing about micros but people railing about people paying for them makes zero sense. I'll use the usual example of ME3mp, a lot of money was made of of micros and mp got a LOT of dlcs and a lot of attention for a long period of time. Dragon age and meamp got dumped very quickly when they were not cash makers. I praise all the people that have used real cash to allow me to have a better game experience. You honestly believe these people are subsidizing your gaming experience? Or are they setting a precedent that actively makes your gaming experience worse only you are too naive to realize? Like it or not microtransactions whether you buy them or not effect your gameplay experience as well, whether it is an increase in the grind and random chance elements that make getting the items you want more frustrating or a pay to win scenario where you are forced to drop cash on items in order to be competitive. Certain elements (or "most elements" in a lot of cases with games with microtransactions) in games with Microtransactions are designed to make microtransactions more tempting at the cost of player enjoyment, games are no longer designed to be fun but rather to frustrate you to the point that you are willing to fork out the cash to finally make some progress. Take Mass Effect 3 multiplayer for example, any sense of progress and character improvement was tied directly to RNG, want a new weapon or character, gotta unlock it through a loot box, of course the best characters and weapons are much rarer so the odds of you actually unlocking the items you want or need aren't very good, but ok lets say you finally unlock the weapon you want, now you need to upgrade it because you only have the level 1 version, how do you upgrade it? By buying more lootboxes and hoping you get an upgrade. Now I don't know about you but this seems like a system that is deliberately designed to piss people off, you may say it does not matter because Mass Effect 3 was coop, of course that is forgetting that in order to perform well in higher level raids and get better rewards you kind of need the higher level loot or somebody with higher level loot to run you through it but ok, now they have implemented this system in Star Wars Battlefront 2 where you are playing against other players who will have better gear and star cards. Of course now you say "but I'm sure the matchmaking system will prioritize setting players with comparable gear against each other right?"? Think again www.rollingstone.com/glixel/news/how-activision-uses-matchmaking-tricks-to-sell-in-game-items-w509288The only reason publishers get away with microtransactions is because people buy them and set a bad precedent for the rest of the industry, so yeah I gotta agree with Anarchy in that the people who buy the microtransactions are just as responsible for ruining the industry as the publishers themselves.
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Post by Gandalf the Fabulous on Oct 26, 2017 19:18:15 GMT
Oh also as far as Ea being evil corp, they are doing nothing that many companies are doing today. It is all about short term profit, everything is geared towards that. A lot of things re sacriced to keep shareholders happy and bonuses rolling in for top execs. Yeah does not really change anything, just because other companies do it does not make EA any less scummy. Ubisoft suck, Activision suck, Warner Bros suck and EA all suck, they are all the same cancer ruining the industry.
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Post by Gandalf the Fabulous on Oct 26, 2017 19:21:11 GMT
The problem has already been addressed, people always talk about the rising cost of video games but nobody ever mentions the fact that video games have risen in popularity and more people are buying video games, that alone already offsets the rising costs but if you want to cut costs even more you could always get rid of the middle management bloat who do nothing but make bad decisions that will ultimately tank any studio they are in charge of, pretty sure the CEO does not deserve a $1.2mil bonus for destroying the reputation of studios and franchises. Sales increases are not matching up with production cost increases. Games can cost $50 to $60 million before advertising and developers generally see only $20 to $30 per copy sold so that still means games need one to two million copies sold to break even. Then cut the middle management bloat and slice the salaries of the top executives, part of that increase in costs comes from the people at the top taking a bigger cut of the pie.
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Post by Gandalf the Fabulous on Oct 26, 2017 19:23:32 GMT
The problem has already been addressed, people always talk about the rising cost of video games but nobody ever mentions the fact that video games have risen in popularity and more people are buying video games, that alone already offsets the rising costs but if you want to cut costs even more you could always get rid of the middle management bloat who do nothing but make bad decisions that will ultimately tank any studio they are in charge of, pretty sure the CEO does not deserve a $1.2mil bonus for destroying the reputation of studios and franchises. Independent studios are perfectly capable of making their own bad decisions, of course. I am sure they are but I have more faith in them to make decisions that lead to a good game than the suits that care only about money.
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Post by Qui-Gon GlenN7 on Oct 26, 2017 20:07:59 GMT
I really miss those times when you bought a game you actually bought the whole game, you didn't have to keep buying to have a full experience. If you buy microtransactions, I hate you. You disapprove of people subsidizing your gaming experience? I can understated people railing about micros but people railing about people paying for them makes zero sense. I'll use the usual example of ME3mp, a lot of money was made of of micros and mp got a LOT of dlcs and a lot of attention for a long period of time. Dragon age and meamp got dumped very quickly when they were not cash makers. I praise all the people that have used real cash to allow me to have a better game experience. Get off your high horse. You celebrate the destruction of the product because in this case it has benefited you. This is why I despise most of the planet. Me me me, until it's too late. Edit: Oh also as far as Ea being evil corp, they are doing nothing that many companies are doing today. It is all about short term profit, everything is geared towards that. A lot of things re sacriced to keep shareholders happy and bonuses rolling in for top execs. No shit, Sherlock. Now, are you saying that just because everybody else is doing it, that it is right?
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