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Post by colfoley on Nov 27, 2017 23:39:54 GMT
Honestly the Kett. Now I really love the plot and writing to this game but I often have wondered how much better it could have been with the Kett removed...or greatly reduced? Does this still count for the point of the poll? I think it would have really made the game that much mature, and overall better.
Consider. If you had changed the game around to where Aksuul/ the Roekar was the primary antagonists. You could have given Aksuul the same ultimate objectives as the Kett in the game but with far better motivations. The Kett would have been a defeated remnant. Only some holdouts on say Kadara and maybe Voeled. This would have given the game a much more grounded, human antagonist with actual motivations. You could have shown the Kett as interstellar boogiemen, really play up the scars of war. Show Aya as having blown out panels and be heavily damaged. And here the Roekar don't actually trust us but the Ayan government wants to extend an olive branch so you have that internal struggle in the society, and even in the Iniative as they come to grips with it, and it would have made the events of Jaal's loyalty mission far more important to things.
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mannyray
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Played Anthem finally. So... yeah.
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Drycake3000
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Post by mannyray on Nov 28, 2017 0:22:50 GMT
I didn't really like the Angarans. They are so happy family like. But Pibbi is actually worse. I'd rather have the story about benefactor and sabotage on the nexus finished. You find happy families upsetting? And who's Pibbi? You mean Peebee?
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Post by Ahriman on Nov 28, 2017 7:22:21 GMT
Consider. If you had changed the game around to where Aksuul/ the Roekar was the primary antagonists. You could have given Aksuul the same ultimate objectives as the Kett in the game but with far better motivations. The Kett would have been a defeated remnant. Only some holdouts on say Kadara and maybe Voeled. This would have given the game a much more grounded, human antagonist with actual motivations. You could have shown the Kett as interstellar boogiemen, really play up the scars of war. Show Aya as having blown out panels and be heavily damaged. And here the Roekar don't actually trust us but the Ayan government wants to extend an olive branch so you have that internal struggle in the society, and even in the Iniative as they come to grips with it, and it would have made the events of Jaal's loyalty mission far more important to things. What do you mean by "defeated Remnant"? Defeated by whom? Remnants are maintenance robots, who would they war with?
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Post by colfoley on Nov 28, 2017 7:23:55 GMT
Consider. If you had changed the game around to where Aksuul/ the Roekar was the primary antagonists. You could have given Aksuul the same ultimate objectives as the Kett in the game but with far better motivations. The Kett would have been a defeated remnant. Only some holdouts on say Kadara and maybe Voeled. This would have given the game a much more grounded, human antagonist with actual motivations. You could have shown the Kett as interstellar boogiemen, really play up the scars of war. Show Aya as having blown out panels and be heavily damaged. And here the Roekar don't actually trust us but the Ayan government wants to extend an olive branch so you have that internal struggle in the society, and even in the Iniative as they come to grips with it, and it would have made the events of Jaal's loyalty mission far more important to things. What do you mean by "defeated Remnant"? Defeated by whom? Remnants are maintenance robots, who would they war with? I was talking about the Kett being a defeated remnant not the Remnant race of robots you run into throughout the game...
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Post by Ahriman on Nov 28, 2017 8:29:09 GMT
What do you mean by "defeated Remnant"? Defeated by whom? Remnants are maintenance robots, who would they war with? I was talking about the Kett being a defeated remnant not the Remnant race of robots you run into throughout the game... ... ah! Got it. Hmm, could work, but that would turn the game into politically heavy installment (in both meanings). I'd like that, but as we know even current amount of colonialism theme was troubling for a lot of people in MEA team.
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Post by colfoley on Nov 28, 2017 8:30:36 GMT
I was talking about the Kett being a defeated remnant not the Remnant race of robots you run into throughout the game... ... ah! Got it. Hmm, could work, but that would turn the game into politically heavy installment (in both meanings). I'd like that, but as we know even current amount of colonialism theme was troubling for a lot of people in MEA team. I know. The plot of MEA was safe from a lot of ways. I really liked what they did with it but there is no denying that it needed more maturity and perhaps 'gravitas' doing it this way I think would have added that to it.
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Post by Guts on Nov 28, 2017 8:54:03 GMT
What to get rid of? 1. The Kett. (Boring space Nazis combined with the collectors) 2. Liam. (Most idiotic squadmate ever created) 3. Fetch quests. (As someone else said, do a better job with the world building, I like ME:A but the world building was weak) 4. SAM What to fix? 1. Dialogue system needs reworking, heck even some of the dialogue itself needs fixing to sound less childish and anachronistic. 2. Peebee's story with Kalinda could use some fixing. (Still like her as a character) 3. Have the squadmates play a larger role in the story. (Except for Liam, he can go fuck himself) 4. UI is too clunky and archaic. 5. CC needs some fixing. (Way to limited) 6. The story needs fixing when it comes to handling some of its themes, like the dangers of exploration which ME:A throws to the wayside. I think the desperation could've been handled so much better. 7. First contact with Angara.
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Post by Pounce de León on Nov 28, 2017 10:11:06 GMT
I didn't really like the Angarans. They are so happy family like. But Pibbi is actually worse. I'd rather have the story about benefactor and sabotage on the nexus finished. You find happy families upsetting? And who's Pibbi? You mean Peebee? Astute observation right there.
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Post by Wildfire on Nov 28, 2017 11:29:44 GMT
Something else:Remove open worlds and go back to hub structure + missions like in MET, but with larger hubs. Rewrite the family plot so that the whole Ryder family is alive and they can accompany you to certain missions. Reduce the amount of sidequests by 50% and put those resources into making a significantly longer main plot. Reduce the number of romanceable characters and make the individual romances longer. Change the design of all Asari to match the Asari in MET. Asari cannot speak with British accents goddammit! Only North American is allowed Introduce more new species, preferably hot ones like the Turians and Asari
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Post by bladefist on Nov 28, 2017 22:47:48 GMT
The Premise. After a while I stopped asking people why they joined the Initiative. Worst answers ever.
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Post by ShadowAngel on Nov 28, 2017 23:33:20 GMT
Easily the kett. They're just like the reapers with the exaltation crap that it's bland and unoriginal. They're not engaging antagonists and merely serve as fodder for those who like the shooting aspect. I hope some people are aware an antagonist isn't always needed(doesn't mean you won't fight anything, you just don't need a set main villain), I would've rather the game been about exploring like the game was meant to be rather than getting into another "save the world" scenario that is way over used, especially from Bioware themselves.
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Post by PapaCharlie9 on Nov 29, 2017 0:28:36 GMT
I’d remove the loading screen between Kadara Port and the rest of Kadara. I wasted so much time going up and down that elevator.
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Post by phoray on Nov 29, 2017 0:32:44 GMT
SAM stole the spotlight from too many people to the point that SAM may as well have been the protagonist, and Ryder just his meat puppet.
I hope MEA2 severs his connection from Ryder, and let's him go control the Vault Network or something.
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Post by kenshen19 on Nov 29, 2017 1:22:02 GMT
I don't really have anything new to add here but reading this thread has reminded me why I quickly lost interest in this game while the first 3 games easily have over 1000 hours played on each of them.
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Post by phoray on Nov 29, 2017 3:23:24 GMT
I don't really have anything new to add here but reading this thread has reminded me why I quickly lost interest in this game while the first 3 games easily have over 1000 hours played on each of them. That's too bad. I enjoyed my first game. Will play a second time even. There are just a handful of imperfect things that make you scratch your head.
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Post by goishen on Nov 29, 2017 4:56:35 GMT
I'm damn surprised that SAM is getting fourth.
Jeezus.
"Sam, what's this pressure I have building in my backside?"
"That means you have to take a dump, Sara."
Almost that bad.
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Post by stealthfox94 on Nov 29, 2017 5:09:47 GMT
I'm damn surprised that SAM is getting fourth. Jeezus. "Sam, what's this pressure I have building in my backside?" "That means you have to take a dump, Sara." Almost that bad. I'm not, I'm ok with SAM but It's pretty easy to see why some people disliked him. I didn't even like EDI until she had a real body.
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Post by Guts on Nov 29, 2017 6:43:26 GMT
I'm damn surprised that SAM is getting fourth. Jeezus. "Sam, what's this pressure I have building in my backside?" "That means you have to take a dump, Sara." Almost that bad. I like ME:A but dear god, if god really exists that is, did I hate SAM.
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Post by Guts on Nov 29, 2017 6:45:51 GMT
Honestly the Kett. Now I really love the plot and writing to this game but I often have wondered how much better it could have been with the Kett removed...or greatly reduced? Does this still count for the point of the poll? I think it would have really made the game that much mature, and overall better. Consider. If you had changed the game around to where Aksuul/ the Roekar was the primary antagonists. You could have given Aksuul the same ultimate objectives as the Kett in the game but with far better motivations. The Kett would have been a defeated remnant. Only some holdouts on say Kadara and maybe Voeled. This would have given the game a much more grounded, human antagonist with actual motivations. You could have shown the Kett as interstellar boogiemen, really play up the scars of war. Show Aya as having blown out panels and be heavily damaged. And here the Roekar don't actually trust us but the Ayan government wants to extend an olive branch so you have that internal struggle in the society, and even in the Iniative as they come to grips with it, and it would have made the events of Jaal's loyalty mission far more important to things.
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Post by colfoley on Nov 29, 2017 7:56:19 GMT
Honestly the Kett. Now I really love the plot and writing to this game but I often have wondered how much better it could have been with the Kett removed...or greatly reduced? Does this still count for the point of the poll? I think it would have really made the game that much mature, and overall better. Consider. If you had changed the game around to where Aksuul/ the Roekar was the primary antagonists. You could have given Aksuul the same ultimate objectives as the Kett in the game but with far better motivations. The Kett would have been a defeated remnant. Only some holdouts on say Kadara and maybe Voeled. This would have given the game a much more grounded, human antagonist with actual motivations. You could have shown the Kett as interstellar boogiemen, really play up the scars of war. Show Aya as having blown out panels and be heavily damaged. And here the Roekar don't actually trust us but the Ayan government wants to extend an olive branch so you have that internal struggle in the society, and even in the Iniative as they come to grips with it, and it would have made the events of Jaal's loyalty mission far more important to things. Well there is the realm of fanfiction. Honestly its a weakness of mine that I wanna write BioWare fan fic from the beginning for pretty much all their games, MET, MEA, Inquisition.
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Post by Ahriman on Nov 29, 2017 8:02:58 GMT
Well there is the realm of fanfiction. Honestly its a weakness of mine that I wanna write BioWare fan fic from the beginning for pretty much all their games, MET, MEA, Inquisition. Tried to write one for MEA. Then realized I can't describe any scenery or action sequence. Being talentless sucks.
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Post by colfoley on Nov 29, 2017 8:04:08 GMT
Well there is the realm of fanfiction. Honestly its a weakness of mine that I wanna write BioWare fan fic from the beginning for pretty much all their games, MET, MEA, Inquisition. Tried to write one for MEA. Then realized I can't describe any scenery or action sequence. Being talentless sucks. Scenery tends to get me. I am good with action and internal character stuff though.
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Post by Andrew Lucas on Nov 29, 2017 11:34:35 GMT
The writers for actual writers.
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Post by The Biotic Trebuchet on Nov 29, 2017 12:38:41 GMT
Alec's death,
You're facing overwhelming odds (a kett battleship is over you with hundreds of enemies):
-resist and you will barely escape while your dad dies or gets cripple for life. -surrender and Alec gets exalted (holy shit! the drama) and you escape by some plot event (angaran surprise attack, scourge, some fighters from the arks... )
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Post by cypherj on Nov 29, 2017 13:51:59 GMT
Alec's death, You're facing overwhelming odds (a kett battleship is over you with hundreds of enemies): -resist and you will barely escape while your dad dies or gets cripple for life. -surrender and Alec gets exalted (holy shit! the drama) and you escape by some plot event (angaran surprise attack, scourge, some fighters from the arks... ) I've been saying this from the start. The first scene should have been the Kett overwhelming you on Habitat 7 and killing your father. Then the Kett would have not only been built up as something to fear, but something to hate as well. You would have had that Cousland feeling from Dragon Age: Origins where you just wanted to find Arl Howe and kill him. Then you could have gotten SAM from the node just like the Turian did, and they could have made it so that Alec set it up in a way so that only one of his children could access it and receive SAM. But instead you rolled over the Kett in the first scene, and they were fodder for the rest of the game.
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