Arcian
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Post by Arcian on Jan 9, 2018 0:07:58 GMT
I admit this game isn't that great but one thing I don't get is how that trash called PUGB gets high ratings. It runs like a slideshow, it only has two maps and its the same crap every game. At least andromeda had some sort of polish to it. We owe bioware and ea an apology. Why on earth are you comparing a story-driven AAA single-player RPG to a storyless, no-name developer's MMO shooter that left early access on Steam barely a month ago?
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Post by Ahriman on Jan 9, 2018 10:26:24 GMT
Is this a serious question? PUBG filled multiplayer niche, which nobody knew even existed. What did Andromeda do to stand out?
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Post by Deleted on Jan 9, 2018 12:35:49 GMT
Andromeda exceeded my expectations after Inquisition, but I am also an old fan who loved JE and Swtor the most, along with ME2/DA2. I expect to not like a game once in a while, but my “wtf is this, this is not like a Bio game I am used to” was DAI. Andromeda was “ah, here we go, Bio’s back, baby!”
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Post by Sanunes on Jan 9, 2018 13:15:08 GMT
Is this a serious question? PUBG filled multiplayer niche, which nobody knew even existed. What did Andromeda do to stand out? That doesn't mean it is a perfect game, its a game that found an interesting niche. If places detract marks from Mass Effect: Andromeda because of facial animations they don't like, why should they ignore frame rate drops that make a game unplayable in PUBG or any of the other frequent problems the game has? That is the problem people are having with some of these reviews for PUBG a strong inconsistency on how they review games and no explanation why and it has less to do with the game itself.
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Post by Jacket on Jan 9, 2018 16:42:19 GMT
this guy gets it
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Post by Deleted on Jan 9, 2018 16:55:32 GMT
Is this a serious question? PUBG filled multiplayer niche, which nobody knew even existed. What did Andromeda do to stand out? That doesn't mean it is a perfect game, its a game that found an interesting niche. If places detract marks from Mass Effect: Andromeda because of facial animations they don't like, why should they ignore frame rate drops that make a game unplayable in PUBG or any of the other frequent problems the game has? That is the problem people are having with some of these reviews for PUBG a strong inconsistency on how they review games and no explanation why and it has less to do with the game itself. Another example that makes no sense to me was that people said how bad Andromeda's CC was, claiming that they could not create a beautiful character and/or multiple beautiful characters, and saying that FO4 CC was great _in comparison_ because they could port a modded beautiful face. My experience was that even before the overhaul, I could create far more varieties of attractive human faces in Andromeda (and after the overhaul there was even more), while in FO4, I literally had to use a mod to add one or two choices that were "attractive". I could also never understand how DAI CC is considered a lot better than Andromeda's where the Humans are concerned, given how Andromeda's quality of everything on the character models, particularly any hair, and the variability of the features, and their realism is just so much better.
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i'm just begging for change at the liqueur store... *face palm* no, not really.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by invisibleman on Jan 9, 2018 20:18:48 GMT
That doesn't mean it is a perfect game, its a game that found an interesting niche. If places detract marks from Mass Effect: Andromeda because of facial animations they don't like, why should they ignore frame rate drops that make a game unplayable in PUBG or any of the other frequent problems the game has? That is the problem people are having with some of these reviews for PUBG a strong inconsistency on how they review games and no explanation why and it has less to do with the game itself. Another example that makes no sense to me was that people said how bad Andromeda's CC was, claiming that they could not create a beautiful character and/or multiple beautiful characters, and saying that FO4 CC was great _in comparison_ because they could port a modded beautiful face. My experience was that even before the overhaul, I could create far more varieties of attractive human faces in Andromeda (and after the overhaul there was even more), while in FO4, I literally had to use a mod to add one or two choices that were "attractive". I could also never understand how DAI CC is considered a lot better than Andromeda's where the Humans are concerned, given how Andromeda's quality of everything on the character models, particularly any hair, and the variability of the features, and their realism is just so much better. i actually had no issues with making good looking faces in either game's CC. though, i seem to be one of those people who spends half an hour finely crafting a character's appearance. so, it better look quite good for spending that much time in the CC.
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Post by The Biotic Trebuchet on Jan 9, 2018 21:11:17 GMT
That doesn't mean it is a perfect game, its a game that found an interesting niche. If places detract marks from Mass Effect: Andromeda because of facial animations they don't like, why should they ignore frame rate drops that make a game unplayable in PUBG or any of the other frequent problems the game has? That is the problem people are having with some of these reviews for PUBG a strong inconsistency on how they review games and no explanation why and it has less to do with the game itself. Another example that makes no sense to me was that people said how bad Andromeda's CC was, claiming that they could not create a beautiful character and/or multiple beautiful characters, and saying that FO4 CC was great _in comparison_ because they could port a modded beautiful face. My experience was that even before the overhaul, I could create far more varieties of attractive human faces in Andromeda (and after the overhaul there was even more), while in FO4, I literally had to use a mod to add one or two choices that were "attractive". I could also never understand how DAI CC is considered a lot better than Andromeda's where the Humans are concerned, given how Andromeda's quality of everything on the character models, particularly any hair, and the variability of the features, and their realism is just so much better. DAI CC was great because you could change/move almost every part of the face. (change the nose, the eyes, ears, modify the jaw, cheeks, etc...) while in MEA you can tweak a little bit the presets (lacked a lot of DAI's features). (btw, the only bad thing in DAI cc was the hair choice... ugh ) As for the OP's question. The gameplay is pretty different between a SP game and a Massive ARMAII copypaste game. ones soul is the Story and the other one is the clusterfuck intensity of the battle. Example: I play Battlefield 4 for the big scale conflict and PTFO, and i play ME for the *coughs* "realistic" *coughs* SciFi setting. (and ofc, the epic story) As for the technical issues, idk what issues may have ARMAII PlayerUnknown's but considering the genre it must be related to Rubberbanding, cheating, etc... (unacceptable, but kinda typical for a new massive shooter)(see the state of BF4 at launch) And Andromeda was the lifeless faces/expressions and the enemies that spawned behind the walls (aside that, *I* didn't have any more issues).
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Post by Deleted on Jan 9, 2018 21:14:23 GMT
DAI CC was great because you could change/move almost every part of the face. (change the nose, the eyes, ears, modify the jaw, cheeks, etc...) while in MEA you can tweak a little bit the presets (lacked a lot of DAI's features). (btw, the only bad thing in DAI cc was the hair choice... ugh ) But you achieved the same effect by simply switching the head in MEA and you could more than tweak it. Also, no matter how much you moved things around in DAI, the starting facial feature selections was extremely limited. so it was a trade off. And the hair... and brows... and eyelashes... ouch. While Andromeda might have been a bit limiting (but still offered far more options than most games with realistic facial features), DAI was simply bad in both hair and skin presentation.
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Post by ShadowAngel on Jan 9, 2018 21:49:02 GMT
Do you think people are going to judge a no name developer as harsh as a triple A dev in Bioware? There's clear cut reasons why one won't judge the two in the same manner as the circumstances are very different. One should expect a game like PUBG to be a little more of a mess than something like Andromeda as it has less funding to it, developers with no triple A experience and because of everything involved to it. PUBG is big as fuck on the coding, you can also look to Fortnite who happen to be guys who were in the AAA industry (gears of war 1-3, they're what's left of Epic Games) saying their own BR mode is hard to maintain (it is still better on that aspect but one can still clearly see even a high profile dev will have a hard time running a game in that genre). Any other dev that has taken to a battle Royale style has stayed away from 100 players as well as it really isn't easy to maintain a proper functioning game with said amount of players and having everything co-exist with said players.
Regarding scores and percentages: they mean little. PUBG can be below 50% on metacritic yet it's still the most played game in the world and only growing. If andromeda had the impact of PUBG, it'd be the same way. PUBG is riding off its success of igniting the battle Royale genre and is the #1 played thing in the world and only growing. Few games can even hit 1 million concurrent players and this game is nearly to 2 million. The game is a technical mess, but because of what it offers is so rare, players are going to ignore it's issues until something does better than PUBG. Andromedas scenario is different as there are other options to it, hence the comparisons between it and other games, even if those games share some of the same issues. Bethesda puts out buggy games, but it goes ignored cause there's a modding community there to fix a good portion of it (unless you was me when 360 had no modding to it, you got stuck with what Bethesda gave you if you wasn't on pc) and as some would say, they're good enough to overlook the issues, people didn't see it that way with this mass effect game.
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Sanunes
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Just a flip of the coin.
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Post by Sanunes on Jan 9, 2018 22:46:30 GMT
Do you think people are going to judge a no name developer as harsh as a triple A dev in Bioware? There's clear cut reasons why one won't judge the two in the same manner as the circumstances are very different. One should expect a game like PUBG to be a little more of a mess than something like Andromeda as it has less funding to it, developers with no triple A experience and because of everything involved to it. PUBG is big as fuck on the coding, you can also look to Fortnite who happen to be guys who were in the AAA industry (gears of war 1-3, they're what's left of Epic Games) saying their own BR mode is hard to maintain (it is still better on that aspect but one can still clearly see even a high profile dev will have a hard time running a game in that genre). Any other dev that has taken to a battle Royale style has stayed away from 100 players as well as it really isn't easy to maintain a proper functioning game with said amount of players and having everything co-exist with said players. Regarding scores and percentages: they mean little. PUBG can be below 50% on metacritic yet it's still the most played game in the world and only growing. If andromeda had the impact of PUBG, it'd be the same way. PUBG is riding off its success of igniting the battle Royale genre and is the #1 played thing in the world and only growing. Few games can even hit 1 million concurrent players and this game is nearly to 2 million. The game is a technical mess, but because of what it offers is so rare, players are going to ignore it's issues until something does better than PUBG. Andromedas scenario is different as there are other options to it, hence the comparisons between it and other games, even if those games share some of the same issues. Bethesda puts out buggy games, but it goes ignored cause there's a modding community there to fix a good portion of it (unless you was me when 360 had no modding to it, you got stuck with what Bethesda gave you if you wasn't on pc) and as some would say, they're good enough to overlook the issues, people didn't see it that way with this mass effect game. I do expect it to be judged equally otherwise there are too many rooms for exceptions. I expect movie critics to judge all movies the same way too, there is always going to be some bias, but overall I want to know a 10/10 means one thing for all games and not just the ones they decide are "good enough".
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Post by Andrew Lucas on Jan 9, 2018 23:57:48 GMT
Andromeda doesn't even get anything because no one remembers it.
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Post by Garo on Jan 10, 2018 0:22:56 GMT
Because people wanted next Mass Effect to be amazing yet it killed the series. On the other hand PUBG is just some random, fun to play for awhile game. You are comparing apples to oranges.
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Post by Qui-Gon GlenN7 on Jan 10, 2018 2:48:28 GMT
Oh dear god. Both games get a pretty fair amount of flak, with a lot of legitimate criticism and of course anger and angst too. Hi I think the OP overestimates the volume of praise for PUBG, while also making a unfitting comparison between two games that are of completely different genres, not to mention respective titular level of previous notoriety. PUBG is a brand new kid on the block, of course they are getting attention - the game apparently can be decent to play, and I suppose for people that want to play a MP game as their main, it gets a lot of buzz. I really wouldn't know. I never intended to play multiplayer. Never did with original Star Wars BF or BF2, genuinely enjoyed and got a fair amount of replay out of just killing bots and playing the storylines. I played Mass Effect 3 because I played Mass Effect 2, and 2 because I played Mass Effect. I played Mass Effect 3 MP, because of shock. I was not at all pleased with the original endings of the game, to the point where I was at a weird crossroads - Do I walk away from Mass Effect completely, and just move on to another game, or do I try the multiplayer? More SP play was not going to happen until DLC release... So I started soloing Bronze. I really didn't want to play with others. Now, 128 friends later (which would be many more if we hadn't had to drop old friends for new ones because of the old friend limit :rage ) and probably nearing 2000 hours of 3MP... It is still the only MP game I play. I tried DAIMP and MEAMP, and frankly in comparison they were and are utter shit. It is the reactivity of the game engine and the effect of network latency in those that make them a failure to me and for a fair portion of our community, with of course several vocal fans and many shades of gray between. People like different things, and sometimes they like new things more even if they actually aren't very good. British Knight sneakers were really cool, once, for about 5 minutes. I used to buy all my jeans at County Seat. These brands may be unfamiliar to you, and there is a reason for that.
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Post by ioannisdenton on Jan 10, 2018 9:22:28 GMT
Because PUGB is actually much more engaging and fun. Did the mods leave this place already? Hot-damn. Like seriously???? a shallow mp game in beta?
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Post by ioannisdenton on Jan 10, 2018 9:48:09 GMT
B.S. Adnromeda is objectively a better game than pubg. Andromeda as of now it plays better and runs better. Andromeda got flak due otits unreleased state , EA, and Hating andromeda was the meme. Pubg on the other hand nothing. Good job gamers.
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Post by Ahriman on Jan 10, 2018 10:00:15 GMT
B.S. Adnromeda is objectively a better game than pubg. Andromeda as of now it plays better and runs better. Andromeda got flak due otits unreleased state , EA, and Hating andromeda was the meme. Pubg on the other hand nothing. Good job gamers. Special reminder again. MEA offered nothing new, so it had no pass points. Players and critics alike always ready to close their eyes on some problems if the experience is fresh. ME1 was even more rough than MEA, but it was a new step in action-RPG genre. MEA played by established formulae, so it was judged by it's execution. Piece by piece, every part was compared with already known examples and, surprise, it didn't shine.
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Post by ioannisdenton on Jan 10, 2018 10:41:38 GMT
B.S. Adnromeda is objectively a better game than pubg. Andromeda as of now it plays better and runs better. Andromeda got flak due otits unreleased state , EA, and Hating andromeda was the meme. Pubg on the other hand nothing. Good job gamers. Special reminder again. MEA offered nothing new, so it had no pass points. Players and critics alike always ready to close their eyes on some problems if the experience is fresh. ME1 was even more rough than MEA, but it was a new step in action-RPG genre. MEA played by established formulae, so it was judged by it's execution. Piece by piece, every part was compared with already known examples and, surprise, it didn't shine. Sure and i agree that it offered nothing new. But how many AAA games offered something new the past 5 years? why this mattered in Andromeda?
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Post by Pounce de León on Jan 10, 2018 11:04:10 GMT
Is this a serious question? PUBG filled multiplayer niche, which nobody knew even existed. What did Andromeda do to stand out? Lol? PUBG just nailed what H1z1, DayZ and all the other zombie survial clones were trying to do. Maybe you didn't know about this MP "niche" - the market tried to deliver there for years.
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Post by Ahriman on Jan 10, 2018 11:13:43 GMT
Special reminder again. MEA offered nothing new, so it had no pass points. Players and critics alike always ready to close their eyes on some problems if the experience is fresh. ME1 was even more rough than MEA, but it was a new step in action-RPG genre. MEA played by established formulae, so it was judged by it's execution. Piece by piece, every part was compared with already known examples and, surprise, it didn't shine. Sure and i agree that it offered nothing new. But how many AAA games offered something new the past 5 years? why this mattered in Andromeda? Horizon - setting/visual. Not a fan myself, but looked fresh. Witcher - openly men-oriented franchise, something West gamedev wasn't doing for a while. GTA 5 - it's multiplayer mode Uncharted 4 - quality of execution. Literally face of PS. Zelda BotW - another quality of execution example. Impressive scrupulousness in all aspects. Is this a serious question? PUBG filled multiplayer niche, which nobody knew even existed. What did Andromeda do to stand out? Lol? PUBG just nailed what H1z1, DayZ and all the other zombie survial clones were trying to do. Maybe you didn't know about this MP "niche" - the market tried to deliver there for years. They both have shooting and loot. Sure thing. Spot on comparison.
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Post by ioannisdenton on Jan 10, 2018 11:51:48 GMT
Sure and i agree that it offered nothing new. But how many AAA games offered something new the past 5 years? why this mattered in Andromeda? Horizon - setting/visual. Not a fan myself, but looked fresh. Witcher - openly men-oriented franchise, something West gamedev wasn't doing for a while. GTA 5 - it's multiplayer mode Uncharted 4 - quality of execution. Literally face of PS. Zelda BotW - another quality of execution example. Impressive scrupulousness in all aspects. Lol? PUBG just nailed what H1z1, DayZ and all the other zombie survial clones were trying to do. Maybe you didn't know about this MP "niche" - the market tried to deliver there for years. They both have shooting and loot. Sure thing. Spot on comparison. i played horizon and while i liked it the actual gameplay and setting was a run on the mil. GtaV i wont even bother, full of broing tasks and all missions play the same Uncharted 4 i disliked on how obvious the combat zones were. The place was full of ammo. full imerssion breaking. like in andromeda! ALso the combat in U4 was the same since U2. Zelda , i do not own a switch but from what ive seen it really steps up! Wicther 3 of course its a great game but ok i happen to enjoy inquisition more. Playing Skyrim VR atm i realised how much skyrim shaped the open world landscape. Skyrim use of map puts to shame almost every game.
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Post by sjsharp2010 on Jan 10, 2018 14:06:20 GMT
Oh dear god. Both games get a pretty fair amount of flak, with a lot of legitimate criticism and of course anger and angst too. Hi I think the OP overestimates the volume of praise for PUBG, while also making a unfitting comparison between two games that are of completely different genres, not to mention respective titular level of previous notoriety. PUBG is a brand new kid on the block, of course they are getting attention - the game apparently can be decent to play, and I suppose for people that want to play a MP game as their main, it gets a lot of buzz. I really wouldn't know. I never intended to play multiplayer. Never did with original Star Wars BF or BF2, genuinely enjoyed and got a fair amount of replay out of just killing bots and playing the storylines. I played Mass Effect 3 because I played Mass Effect 2, and 2 because I played Mass Effect. I played Mass Effect 3 MP, because of shock. I was not at all pleased with the original endings of the game, to the point where I was at a weird crossroads - Do I walk away from Mass Effect completely, and just move on to another game, or do I try the multiplayer? More SP play was not going to happen until DLC release... So I started soloing Bronze. I really didn't want to play with others. Now, 128 friends later (which would be many more if we hadn't had to drop old friends for new ones because of the old friend limit :rage ) and probably nearing 2000 hours of 3MP... It is still the only MP game I play. I tried DAIMP and MEAMP, and frankly in comparison they were and are utter shit. It is the reactivity of the game engine and the effect of network latency in those that make them a failure to me and for a fair portion of our community, with of course several vocal fans and many shades of gray between.
People like different things, and sometimes they like new things more even if they actually aren't very good. British Knight sneakers were really cool, once, for about 5 minutes. I used to buy all my jeans at County Seat. These brands may be unfamiliar to you, and there is a reason for that. I think that's a matter of opinion as personally I prefer MEA's MP over ME3's although I don't play either that much. Mostly because I prefer to stick to SP. Although I do play both solo when I take them on as like you I don't enjoy playing with other's either. I think it's mostly because I find MEA easier to get to grips with than ME3. Not to mention I'm not good at MP either. I've managed to survive a couple of waves of MEA whereas I'm yet to survive one on ME3. I keep trying though in the hopes I get better I think I am slowly but I definitely need more practice
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Post by ShadowAngel on Jan 10, 2018 19:36:54 GMT
Do you think people are going to judge a no name developer as harsh as a triple A dev in Bioware? There's clear cut reasons why one won't judge the two in the same manner as the circumstances are very different. One should expect a game like PUBG to be a little more of a mess than somethinglike Andromeda as it has less funding to it, developers with no triple A experience and because of everything involved to it. PUBG is big as fuck on the coding, you can also look to Fortnite who happen to be guys who were in the AAA industry (gears of war 1-3, they're what's left of Epic Games) saying their own BR mode is hard to maintain (it is still better on that aspect but one can still clearly see even a high profile dev will have a hard time running a game in that genre). Any other dev that has taken to a battle Royale style has stayed away from 100 players as well as it really isn't easy to maintain a proper functioning game with said amount of players and having everything co-exist with said players. Regarding scores and percentages: they mean little. PUBG can be below 50% on metacritic yet it's still the most played game in the world and only growing. If andromeda had the impact of PUBG, it'd be the same way. PUBG is riding off its success of igniting the battle Royale genre and is the #1 played thing in the world and only growing. Few games can even hit 1 million concurrent players and this game is nearly to 2 million. The game is a technical mess, but because of what it offers is so rare, players are going to ignore it's issues until something does better than PUBG. Andromedas scenario is different as there are other options to it, hence the comparisons between it and other games, even if those games share some of the same issues. Bethesda puts out buggy games, but it goes ignored cause there's a modding community there to fix a good portion of it (unless you was me when 360 had no modding to it, you got stuck with what Bethesda gave you if you wasn't on pc) and as some would say, they're good enough to overlook the issues, people didn't see it that way with this mass effect game. I do expect it to be judged equally otherwise there are too many rooms for exceptions. I expect movie critics to judge all movies the same way too, there is always going to be some bias, but overall I want to know a 10/10 means one thing for all games and not just the ones they decide are "good enough". So do you expect a 500k budgeted movie to achieve the same thing as a 500 million budgeted movie? Same applies here, PUBG isn't a triple A game, Andromeda is. People are going to have higher expectations on the product having more resources to it than the one with less to it. It's not hard to see why something like PUBG won't be judged like Andromeda, I'm not expecting an indie game to deliver triple A quality gameplay and such, I do however expect the triple A game to do it. It is because of the higher expectations that one will be judged more harshly on. I can understand pubg having the technical issues it has, doesn't mean I give it a pass but I can understand why. Andromeda is the very opposite, I won't understand why it has the issues it has because they shouldn't be there to begin with. Andromeda has a publisher to their name, bluehole doesn't, Andromeda has experienced AAA devs, bluehole doesn't, Andromeda has AAA expectations to live up to, bluehole doesn't. See my point? When it comes to judging by score: you're never going to have that perfect world where everything is judged the same. Shooters won't be judged the way an RPG is, racing games won't be judged the way a puzzle game would. Games ARENT equal because the genres separate them so much that priorities differ, and because priorities differ, different things get worked on more so than other aspects. It's why comparing Andromeda and PUBG makes no sense, they can't be judged the same because they're different by genre and industry class (and the class is the big one in this case, AAA game shouldn't have so many bugs as an indie game).
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Post by Sanunes on Jan 10, 2018 23:21:54 GMT
I do expect it to be judged equally otherwise there are too many rooms for exceptions. I expect movie critics to judge all movies the same way too, there is always going to be some bias, but overall I want to know a 10/10 means one thing for all games and not just the ones they decide are "good enough". So do you expect a 500k budgeted movie to achieve the same thing as a 500 million budgeted movie? Same applies here, PUBG isn't a triple A game, Andromeda is. People are going to have higher expectations on the product having more resources to it than the one with less to it. It's not hard to see why something like PUBG won't be judged like Andromeda, I'm not expecting an indie game to deliver triple A quality gameplay and such, I do however expect the triple A game to do it. It is because of the higher expectations that one will be judged more harshly on. I can understand pubg having the technical issues it has, doesn't mean I give it a pass but I can understand why. Andromeda is the very opposite, I won't understand why it has the issues it has because they shouldn't be there to begin with. Andromeda has a publisher to their name, bluehole doesn't, Andromeda has experienced AAA devs, bluehole doesn't, Andromeda has AAA expectations to live up to, bluehole doesn't. See my point? When it comes to judging by score: you're never going to have that perfect world where everything is judged the same. Shooters won't be judged the way an RPG is, racing games won't be judged the way a puzzle game would. Games ARENT equal because the genres separate them so much that priorities differ, and because priorities differ, different things get worked on more so than other aspects. It's why comparing Andromeda and PUBG makes no sense, they can't be judged the same because they're different by genre and industry class (and the class is the big one in this case, AAA game shouldn't have so many bugs as an indie game). Yes. Just because it has a smaller budget doesn't mean it gets a free pass. Besides plenty of indie movies that are made for less then 500k use what limited funds they have to do great things with that money. They might not look like a CGI fest that Disney releases, but they didn't put the film in upside down either. I expect a stable game regardless of the level of release, I don't expect the same level of fidelity that is there, but being able to run at a basic level damn straight I expect that from any game released. Plenty of other smaller releases have been released with far fewer issues then PUBG and I applaud them for it.
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Post by Andrew Lucas on Jan 10, 2018 23:39:47 GMT
Horizon - setting/visual. Not a fan myself, but looked fresh. Witcher - openly men-oriented franchise, something West gamedev wasn't doing for a while. GTA 5 - it's multiplayer mode Uncharted 4 - quality of execution. Literally face of PS. Zelda BotW - another quality of execution example. Impressive scrupulousness in all aspects. They both have shooting and loot. Sure thing. Spot on comparison. i played horizon and while i liked it the actual gameplay and setting was a run on the mil. GtaV i wont even bother, full of broing tasks and all missions play the same Uncharted 4 i disliked on how obvious the combat zones were. The place was full of ammo. full imerssion breaking. like in andromeda! ALso the combat in U4 was the same since U2. Zelda , i do not own a switch but from what ive seen it really steps up! Wicther 3 of course its a great game but ok i happen to enjoy inquisition more. Playing Skyrim VR atm i realised how much skyrim shaped the open world landscape. Skyrim use of map puts to shame almost every game. Lmao this guy thinks all the other mentioned games are "ok" while Andromeda is just so amazing. Typical Biodrone mentality. Where's the DLC and announced sequel for Andromeda again?
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