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Post by Elessara on Jun 11, 2018 0:19:31 GMT
I don't think you know what a moba is.... It is more like an mmo because the shared server and that it's co-op. MOBA = Mobile Online Battle Area. Things like Overwatch equal MOBA to me. I'm not a big PvPer. I'll do it if my RPG guild wants to, but I'm usually just fodder. If I misconstrued Anthem as a thing it is not, my apologies. Anthem doesn't seem to be something I'd get into and stay into. Maybe more like Diablo 3 or Path of Exiles. Run missions, clear out dunegons, solo or with friends. Fun for a bit, but if I'm going to grind, I need something to keep me interested. I've heard Anthem compared more to Destiny than Overwatch. From what I understand you'll more often be doing co-op missions than fighting against other players (although that might be in there as well too, I'm not sure).
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Post by Julilla on Jun 11, 2018 16:13:17 GMT
*weary sigh* It's still too soon for *soon*?
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Post by Deleted on Jun 14, 2018 3:05:45 GMT
The Half-Life of Element Zero is a really good recent one. It’s so recent it’s still in progress, with fairly regular updates. I’m in awe of how the writer manages to make such a challenging premise into a grounded, believable story. Hey, if we're recommending Mass Effect fics.... *shameless self-promotion* Oh fanfiction. I will try to read it. Have to get back into writing.
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Post by JewlieGhoulie on Jun 17, 2018 23:55:28 GMT
Solas, my first love in Inquisition. My favorite romance in DA along with my Pirate Waifu.
I decided to return to BSN to offer appreciation to the greats.
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Post by midnight tea on Jun 18, 2018 0:00:58 GMT
Solas, my first love in Inquisition. My favorite romance in DA along with my Pirate Waifu. I decided to return to BSN to offer appreciation to the greats. Welcome back. Sadly, we are still wandering around the informational desert.
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Post by JewlieGhoulie on Jun 18, 2018 0:08:47 GMT
Solas, my first love in Inquisition. My favorite romance in DA along with my Pirate Waifu. I decided to return to BSN to offer appreciation to the greats. Welcome back. Sadly, we are still wandering around the informational desert. I see that. It makes me so sad. I need some Dragon Age in my life. I’m about to start another Inquisition playthrough as we speak.
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Post by midnight tea on Jun 18, 2018 23:14:35 GMT
Some lean bones thrown by PW for potential discussion:
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Post by wildenight on Jun 19, 2018 4:44:30 GMT
I mean, he becomes friends with your non-elf-quisitor easily enough. Elf makes sense for him, initial physical attraction-wise, as those are the only real "people" he had known. It would probably take him a lot longer to see a human, qunari, or dwarf as something beyond a friend relationship, but he's not without the ability to be open minded if you present it to him in the correct light.
Which is how I hope the elf-quisitors who still love him and want to redeem him will have the chance to change his mind. Find the way. Present it to him in a logical, persuasive arguement. Argue until you're both blue in the face, have some angry words, maybe some angry sex, and then talk about it again in the morning. LOL!
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Post by Walter Black on Jun 19, 2018 18:59:11 GMT
Some lean bones thrown by PW for potential discussion:
I always hated this approach, it always struck me as cowardly and hypocritical. Just because others wrote negative portrayals of gay and bisexual characters in the past, you're going to uniformly say "only cis straight people can be villains now"? That you will intentionally limit yourself, not even entertaining the notion of a thoughtful and complex antagonist who just happens to be gay or bi? That in order to not trigger non cis straight fans, LGBTQ characters can no longer be as dark and 3 dimensional as previous Bioware characters? What used to be a complex and adult series now runs the risk of having all the nuance of an After School Special?
Funny how in Tresspasser this whole "no evil bisexuals"* didn't apply to Iron Bull. I guess since at that point he was just another cog in the machine, Bull didn't "count" as a primary adversary. Yes, villains perform questionable to monstrous acts, but they also drive the plot, and are usually the most memorable part of any story. In their desire to appear more socially progressive, Bioware has made the Unfortunate Implication that LGBTQ aren't smart and/or cool enough enough to be the Big Bad .
*Much has been argued over whether a Qun Loyal Iron Bull chose to betray the Inquisitor, or was broken and brainwashed into it. If it was indeed the latter, that makes less of antagonist in his own right, and just another victim in my eyes.
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Post by midnight tea on Jun 19, 2018 19:33:04 GMT
Some lean bones thrown by PW for potential discussion: I always hated this approach, it always struck me as cowardly and hypocritical. Just because others wrote negative portrayals of gay and bisexual characters in the past, you're going to uniformly say "only cis straight people can be villains now"?
He later talked a bit about it and said that they didn't want what they're doing with Solas distract from what they were doing with Dorian and Krem. Also - this is not "only cis straight people can be villains now". The issue at hand is that there's no lack of cis/straight characters in the media and thanks to that they CAN be everything, because for each bad/questionable portrayal you can give multiple examples of fantastic, well-liked, well-rounded, complex cis/straight characters - but with a relative dearth of LGBT characters each portrayal is either under more scrutiny or still viewed by enough people as proof that there's something wrong with them. Sorry, but are you suggesting that Solas is NOT a thoughtful and complex, 3-dimensional antagonist regardless what sexuality he has...? And since when, because they didn't want some issue to overshadow what they're doing with Solas or other characters dominate the discussion, it suddenly means that we're now following the story with a nuance of After School Special? I hope you realize that the logic in this argument is... kinda wonky? Or their LGBTness would be used as a proof that LGBT characters can only be evil, bad, a failure or on the wrong side. I think you are forgetting that there are two sides to the issue here, both in terms of how people view someone's sexuality (some often conflate it with morality) and in terms of how Solas himself is perceived. And I think the Unfortunate Implication would be indeed unfortunate if Bioware didn't have a wealth of complex LGBT characters in their stable already. But Solas is different and Weekes is pretty clear that at the time they didn't know how his character is going to be viewed as sympathetic or simply monstrous. Also - I gotta say that I am amused that in first paragraph you're complaining about 'are only cis straight people can be villains now!?' and in last you're waxing poetic about villains often driving the plot and being the most memorable part of the story or simply being smart/cool... Well, which one is it then? Seems like 'damn if you do, damn if you don't!' scenario for me.
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Post by midnight tea on Jun 19, 2018 19:49:07 GMT
I mean, he becomes friends with your non-elf-quisitor easily enough. Elf makes sense for him, initial physical attraction-wise, as those are the only real "people" he had known. It would probably take him a lot longer to see a human, qunari, or dwarf as something beyond a friend relationship, but he's not without the ability to be open minded if you present it to him in the correct light. Which is how I hope the elf-quisitors who still love him and want to redeem him will have the chance to change his mind. Find the way. Present it to him in a logical, persuasive arguement. Argue until you're both blue in the face, have some angry words, maybe some angry sex, and then talk about it again in the morning. LOL! Given how conflicted this guy is and how he's already opened a way to sabotage his plans thanks to saving Inky and basically telling them what he's planning to do (even if not in full detail) or pretty explicitly wishing to be proven wrong... welp, I'd say that there's a serious war between logical, persuasive arguments for both sides in his head happening already - question remains what are we supposed to do to nudge him in direction we want to. IMO it will likely have a form of some sort of concrete solution, though of what nature, I have no idea.
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Post by Walter Black on Jun 19, 2018 21:48:32 GMT
I always hated this approach, it always struck me as cowardly and hypocritical. Just because others wrote negative portrayals of gay and bisexual characters in the past, you're going to uniformly say "only cis straight people can be villains now"?
He later talked a bit about it and said that they didn't want what they're doing with Solas distract from what they were doing with Dorian and Krem. Also - this is not "only cis straight people can be villains now". The issue at hand is that there's no lack of cis/straight characters in the media and thanks to that they CAN be everything, because for each bad/questionable portrayal you can give multiple examples of fantastic, well-liked, well-rounded, complex cis/straight characters - but with a relative dearth of LGBT characters each portrayal is either under more scrutiny or still viewed by enough people as proof that there's something wrong with them. Every piece of art throughout human history has been misinterpreted and taken out of context at some point in time. Every creator has seen reactions to their works that bewilder, amuse, sadden, insult or horrify them. It is impossible to predict or control how others take your art, and self defeating to even try. All one can do is be honest to their vision to the best of their ability, and hope most people accept it in the spirit it was intended. The second you mechanically contort your works because some people might take it the wrong way, the art loses bits of it's soul and the artist their integrity.
The above statement is less about Solas in particular, and more about Patrick Weekes' apparent betrayal of Dragon Age's legacy of dark, adult fantasy. In previous DA media, it didn't matter if you were straight or gay, male or female, young or old, what race or religion you were, none of it; EVERYONE had complex issues with no easy answers. Heroes could be narrow minded, rash and selfish, while villains could be tragic, understandable and even sometimes sympathetic. It was real and honest and did not insult our intelligence, for the most part. But through various comments, Weekes has insinuated he wants a more idealistic Thedas, with arbitrary rules on who can or cannot be villains, and to what degree. Good, mature storytelling with complex characters, bittersweet fates and respect for player choice have become less important than personal wish fulfillment and making statements.
I hope I'm wrong; if DA4 features complex, mayor non-straight villains alongside positive LGBTQ heroes and NPCs, I will more than happy to eat my words. But so far, it's not looking good...
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Post by NightSymphony on Jun 19, 2018 22:47:13 GMT
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Post by midnight tea on Jun 19, 2018 23:11:15 GMT
Every piece of art throughout human history has been misinterpreted and taken out of context at some point in time. Every creator has seen reactions to their works that bewilder, amuse, sadden, insult or horrify them. It is impossible to predict or control how others take your art, and self defeating to even try. All one can do is be honest to their vision to the best of their ability, and hope most people accept it in the spirit it was intended. The second you mechanically contort your works because some people might take it the wrong way, the art loses bits of it's soul and the artist their integrity. As someone who studied and does art all I can say is this - it's nonsense. No, you can't control how all of the people take your art just like you can't control the weather... but you can predict when not to go outside and which places to avoid to minimize chance to be struck by lightning. You can control which things to plant and how to cultivate them in a climate you're living in and what to not waste your energy on. It's similar to art process. Art is about evoking feelings or thoughts in people. It doesn't exist without an audience. It's a creative dialogue - and if you want to use that dialogue or actually have one, you have to know how to communicate with others, at least to an extent. This is not a zero sum game. The fact that there will be people misinterpreting or not liking what you do doesn't mean that you don't have any measure of control over how it will be perceived (by target audience or general one) or that you're sacrificing your creativity if you take into consideration opinions of others or ponder how your art could be interpreted. It's all about intent. And intent in art is not limited to just sputtering whatever mind brings with no consideration how it's going to be received. If you think that art can be only true and pure when there are no limitations then, well... I present you with wise quote of Orson Welles: "the enemy of art is the absence of limitations". Limitations are often what spurs creativity to overcome them. Also - what's with the whole "they weren't even entertaining the thought of a complex antagonist who just happens to be gay or bi"? What is this logical fallacy - since when coming to a conclusion about specific character's sexuality means that they never thought about it? In fact, all that Weekes said on the topic suggests that they thought about it quite long and hard. From what I know, they've been considering the impact of all aspects of characterization, including their sexuality, from the very start of DA - there are interviews in which they explain why there were or weren't certain options in game and reasons for it varied, from budget limitations to audience reception. So, according to your logic, DA has been 'tethering on the verge of becoming Afternoon School Special' since your beloved DAO. When all they were doing is what every creator worth their salt would do, duh... And how is that somewhat less true in DAI? I've already pointed out that DA creators thought about each aspect of DA characters since DAO, so this statement is simply false. That's a strange idea of an 'ideal' I guess, coming from an author that gave us many complex, controversial characters from different walks of life, often with bittersweet fates... I mean, if this is the 'ideal' Thedas then I want more of it, heh. But what's with the 'arbitrary rules who can or cannot be villains'? It's THEIR fictional world. All the rules in it are arbitrary. And NOWHERE they said that they don't want bi folks to be villains or something - just that they weren't sure if one specific character's sexuality wouldn't be too tropey and distracting (if not somewhat repetitive, given that many folks like to draw similarities between Solas and Anders). Hence they haven't done it in this specific case. That's a long way away from what you are implying they are supposedly doing.
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Post by Elessara on Jun 20, 2018 2:38:18 GMT
@ Walter Black
You make it sound like they made a decision to never have a gay/bi antagonist ever in the future at all - never, ever. No, they made that decision for Solas, specifically. They only limited themselves in regards to Solas. It's entirely possible in the future that an antagonist will be gay/bi. And honestly I wouldn't be surprised if they thought about it so hard because they caught flak over Anders.
However, given their statement about Anthem, I'm not sure it'll matter. They said there won't be any romances in Anthem because they want to move away from that. There's nothing to move away from, romance-wise, in Anthem because the game isn't even out yet so that says to me that BioWare wants to move away from romances in games in general. I hope I'm wrong as I'm one of those who thinks personal relationships - including both friendships and romances - adds depth to a game.
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Post by midnight tea on Jun 20, 2018 3:00:15 GMT
However, given their statement about Anthem, I'm not sure it'll matter. They said there won't be any romances in Anthem because they want to move away from that. There's nothing to move away from, romance-wise, in Anthem because the game isn't even out yet so that says to me that BioWare wants to move away from romances in games in general. I hope I'm wrong as I'm one of those who thinks personal relationships - including both friendships and romances - adds depth to a game. To address this point - they only move from romances for Anthem, AFAIK. Like you said, the game's not even out yet, so they have to make it clear what to expect from it and what not to. First - let's not forget that Anthem is a somewhat different game for BW and they were pretty clear about it from the start. Second - let's not forget that romances are very expensive to make. If they do romances, they have to take money from something else - not having romances perhaps allows them to put more money in other aspects of the game, and by that I mean the story content. We do know that there will be relationships and camaraderie in Anthem, just no romances - although they did state that the door will potentially be open for them once they start rolling out live updates for story and characters. Also, romance scenes in 1st person? Not appealing to me, personally
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Post by ellawyn on Jun 20, 2018 7:31:05 GMT
Am I the only one who thinks that romances would be weird as hell in a game like Anthem? I mean... it's multiplayer. Five billion people romance Garrus, okay, fine, it's a single-player story and the various turian-smooching Shepards can't cross paths. Anthem? Ehhhh... have fun shooting bad guys with your boyfriend's six other lovers. That won't get awkward, I'm sure.
I dunno, I think it'd just be weird, highlight that - regardless of what the romance scenes themselves say - you're just one of this guy/girl's thirty thousand One True Loves. So it makes sense to me that Anthem - and only Anthem - would be leery about romances.
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Post by Elessara on Jun 20, 2018 10:50:23 GMT
However, given their statement about Anthem, I'm not sure it'll matter. They said there won't be any romances in Anthem because they want to move away from that. There's nothing to move away from, romance-wise, in Anthem because the game isn't even out yet so that says to me that BioWare wants to move away from romances in games in general. I hope I'm wrong as I'm one of those who thinks personal relationships - including both friendships and romances - adds depth to a game. To address this point - they only move from romances for Anthem, AFAIK. Like you said, the game's not even out yet, so they have to make it clear what to expect from it and what not to. First - let's not forget that Anthem is a somewhat different game for BW and they were pretty clear about it from the start. Second - let's not forget that romances are very expensive to make. If they do romances, they have to take money from something else - not having romances perhaps allows them to put more money in other aspects of the game, and by that I mean the story content. We do know that there will be relationships and camaraderie in Anthem, just no romances - although they did state that the door will potentially be open for them once they start rolling out live updates for story and characters. Also, romance scenes in 1st person? Not appealing to me, personally The gameplay footage I'd seen - the flying around, fighting - wasn't in first person so I hadn't realised the rest of it would be. I agree that romances in first person would be ... weird lol.
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Post by Elessara on Jun 20, 2018 10:56:16 GMT
Am I the only one who thinks that romances would be weird as hell in a game like Anthem? I mean... it's multiplayer. Five billion people romance Garrus, okay, fine, it's a single-player story and the various turian-smooching Shepards can't cross paths. Anthem? Ehhhh... have fun shooting bad guys with your boyfriend's six other lovers. That won't get awkward, I'm sure. I dunno, I think it'd just be weird, highlight that - regardless of what the romance scenes themselves say - you're just one of this guy/girl's thirty thousand One True Loves. So it makes sense to me that Anthem - and only Anthem - would be leery about romances. Not any more awkward than SWTOR where not only do you have multiple people running around married to the same person but they're all running around with that companion following them. The single player stories have always felt divorced from the multiplayer aspect for me. I mean, it's not like I have to watch someone else's cutscenes or see their conversations options (unless I want to watch a friend or go to YouTube).
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Post by midnight tea on Jun 20, 2018 11:46:47 GMT
To address this point - they only move from romances for Anthem, AFAIK. Like you said, the game's not even out yet, so they have to make it clear what to expect from it and what not to. First - let's not forget that Anthem is a somewhat different game for BW and they were pretty clear about it from the start. Second - let's not forget that romances are very expensive to make. If they do romances, they have to take money from something else - not having romances perhaps allows them to put more money in other aspects of the game, and by that I mean the story content. We do know that there will be relationships and camaraderie in Anthem, just no romances - although they did state that the door will potentially be open for them once they start rolling out live updates for story and characters. Also, romance scenes in 1st person? Not appealing to me, personally The gameplay footage I'd seen - the flying around, fighting - wasn't in first person so I hadn't realised the rest of it would be. I agree that romances in first person would be ... weird lol Yea, flying around in the open world happens from 3rd person perspective, but stuff in the hub - where we experience single-player campaign - is in 1st person. We did hear from them that in some cutscenes our character will be visible, thus not in 1st person, but details are murky on that and ATM it’s safest to assume that most of the story will be experienced in 1st person - which I’m personally not very enthusiastic about, but oh well. I haven’t yet decided about getting the game - so far only DA and TES chapters are a guaranteed buy from me. And who knows, maybe they’ll make FPV less awkward than it usually is for me. Also - can you imagine the romantic moment in FPV, when a NPC squishes their lips to the screen in a kissy scene or something? I’d die laughing
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Post by NightSymphony on Jun 20, 2018 16:34:06 GMT
Just throwing some Solas romance art in here
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Post by JewlieGhoulie on Jun 20, 2018 18:04:53 GMT
What specialization should Aria be guys? Do you think aesthetically a certain specialization would work well for her?
Personality wise, I’m playing her soft spoken and well meaning. An introvert even among her clan but she loved them. Never truly was understood and a bit odd, her only real friend was the Keeper.
Edit: IF YOU CANT SEE HER STAFF, SHES A MAGE
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Post by Deleted on Jun 20, 2018 18:13:25 GMT
What specialization should Aria be guys? Do you think aesthetically a certain specialization would work well for her? Personality wise, I’m playing her soft spoken and well meaning. An introvert even among her clan but she loved them. Never truly was understood and a bit odd, her only real friend was the Keeper. Edit: IF YOU CANT SEE HER STAFF, SHES A MAGE Definitely a Necromancer.
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Post by opuspace on Jun 20, 2018 19:22:37 GMT
Rift mage would fit her well. A dialogue between Solas and Sera about his spellcasting not being fast enough and his explanation that it involves delicate wielding of Fade energies gave me the impression that it takes a bit more of a deft touch as a Rift mage than an aggressive class like Knight Enchanter or violent like Necromancer. It's not a common class and it's still a relatively new study so it sounds like your Inquisitor who's not understood as well.
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