Highwayman667
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"In uncertainty, find infinite possibility"
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Post by Highwayman667 on May 18, 2020 17:55:53 GMT
Then they might as well give the franchise to someone else. Yeah, the fans, who think they know the universe better than the people who created it. *cackles maniacally* You may laugh as a happy volus... but we know there's people actually believe that
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Post by Deleted on May 18, 2020 17:58:16 GMT
Sarcasm, bro.
Then I think Bioware misjudged their audience. Frankly, I can't think of any fanbase that is on board with depressing, catastrophic endings and the complete collapse of society as we know it. Just look at the TLoU fanbase who, while being fans of a post apocalyptic zombie franchise, do not want, or care, for Neil Druckman's nihilistic, dehumanizing vision of humanity. Yeah, well, their so-called audience wasn't paying attention to the story if that was the case. Plenty of end times and other doomsday references in the game, but people just ignored it. There was also reference to an economic collapse as well. They thought they were some unstoppable superhuman God who was going to save the galaxy, and everything was going to be fine afterwards. *cough* Disney ending *cough*
If you want to know about the future, you should look to the past, as they say. What was the Prothean cycle like after the Reaper invasion? It was in ruins. That should give you some idea on how things will turn out for this cycle. In fact, the Prothean war against the Reapers was much worse than this cycle's war with them.
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Post by wright1978 on May 18, 2020 18:07:40 GMT
Are we back to that discussion from half a year ago or more? The ending outcomes of both ME1 and ME2 are set in their following games regardless of what the player got. Consider it making them canon or not but it's not really an obstacle, even if a game following only one of the endings has to be considered a spin-off. But that is precisely why we should be in Andromeda now, to focus on a new place we can fully explore and discover. I don't discard the idea of returning to the Milky Way but I'd rather we stay away of it, unless we can find someway to properly create a setting that follows the events of ME3. Agree there was some stuff of potential there if you had vastly better writing. unless bioware wants to dig up the rotting corpse of me3’s endings and face lots of stench head on, the only Milky Way option is a complete reboot which I don’t find very appealing either.
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Post by Son of Dorn on May 18, 2020 18:10:16 GMT
Then they might as well give the franchise to someone else. Yeah, the fans, who think they know the universe better than the people who created it. *cackles maniacally*
Maybe the franchise should have ended as a trilogy.
The Mass Effect IP isn't just about the trilogy. That's Shepard's story, which has concluded. Various different TV shows and other media have created spin-offs from the original works.
Some worked out, yet others failed. And so far, this one is failing. Just look at how well MEA was "embraced" when it came out.
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Post by Deleted on May 18, 2020 18:13:17 GMT
Some worked out, yet others failed. And so far, this one is failing. Just look at how well MEA was "embraced" when it came out. I liked Andromeda, minus the bugs it had. The exploration and discovery aspect fascinated me.
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Post by Son of Dorn on May 18, 2020 18:19:24 GMT
Some worked out, yet others failed. And so far, this one is failing. Just look at how well MEA was "embraced" when it came out. I liked Andromeda, minus the bugs it had. The exploration and discovery aspect fascinated me. Each to their own (that's up for debate). But it's the general opinion on what makes a franchise sink or swim. People tend to forget about that.
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Post by cipher on May 18, 2020 18:22:02 GMT
With ME3, I wanted to feel like I did in the Citadel DLC or at least have a grand finish with all my squad like in ME2. But, instead... the plot says my attempt to unite Quarian & Geth is ultimately futile & EDI will rebel because reasons, and then my only option if I don't want to kill them is admit TIM was right or force fuse everything together which isn't even explained, nor is it elaborated on how your squad thinks about your decision like ME2 & ME1 did. The plot doesn't say that. The Catalyst says that. Nobody says you have to believe him, and why would you? As for proving TIM right, why would you care what he thought? He was an enemy, he's dead now, and whatever he believed or didn't believe is of no importance. The Catalyst itself is an arbiter of the plot in the exact same manner that Vigil was on Ilos. Unlike others, I see absolutely no reason to trick or indoctrinate Shepard who is literally on death's door by that point. Hell, you don't even know how to even use the device till Starkid tells you how. The enemy having a point is a very common trope in nearly all media, especially nowadays. Very rarely are things so clear cut and that was also something highlighted in the trilogy. Otherwise, the Geth's perspective and what they thought would also have been of little importance, as they too were once "enemies." Never mind Shepard literally says that TIM was right. I'm not saying that I agree with the direction, just that is what was objectively presented to me as a player.
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Post by Deleted on May 18, 2020 19:02:04 GMT
I liked Andromeda, minus the bugs it had. The exploration and discovery aspect fascinated me. Each to their own (that's up for debate). But it's the general opinion on what makes a franchise sink or swim. People tend to forget about that. From what I observed, the haters think they are the majority, and thus must be listened to.
From what Bioware/EA observed, they are not the majority.
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Post by SirSourpuss on May 18, 2020 19:39:12 GMT
Yeah, well, their so-called audience wasn't paying attention to the story if that was the case Insulting your audience is a great way to get people on your side. 0% of the time, it works every time. It's not the audience's problem to want what it wants. It is the developers problem to provide the audience with what it wants. Even Mac Walters has admitted to being at fault with the endings. If you want to think otherwise, go ahead, but the very person you are defending, has admitted to being wrong.
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Highwayman667
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"In uncertainty, find infinite possibility"
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Post by Highwayman667 on May 18, 2020 19:42:13 GMT
Yeah, well, their so-called audience wasn't paying attention to the story if that was the case Insulting your audience is a great way to get people on your side. 0% of the time, it works every time. It's not the audience's problem to want what it wants. It is the developers problem to provide the audience with what it wants. Even Mac Walters has admitted to being at fault with the endings. If you want to think otherwise, go ahead, but the very person you are defending, has admitted to being wrong. It's the audience's problem when they believe they know better than trained professionals who have passionately dedicated their time and effort towards a work of art like Mass Effect. Criticizing is fine, and even necessary. Being insulting and demanding as many are, is not fine.
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Post by cloud9 on May 18, 2020 19:42:17 GMT
Yeah, well, their so-called audience wasn't paying attention to the story if that was the case Insulting your audience is a great way to get people on your side. 0% of the time, it works every time. It's not the audience's problem to want what it wants. It is the developers problem to provide the audience with what it wants. Even Mac Walters has admitted to being at fault with the endings. If you want to think otherwise, go ahead, but the very person you are defending, has admitted to being wrong. There's hope for Mac Walters yet.
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Post by cloud9 on May 18, 2020 19:50:32 GMT
I have absolutely no problem with the premise of synthesis... I'm one of the weirdos who would actually prefer A.I. over organics or would try and romance EDI if given the choice to. The issue is with the execution. (space magic aside) Like I said in another thread, I truly wish it was the Geth/EDI synthesis was achieved with solely & the Reapers left out of the equation. I wanted an ending where the Geth created their mega-structure and evolved into whatever they were trying to become. The galaxy could have advanced with new A.I. adhering to better values. Seemed like wasted potential, especially since a Geth/Quarian superpower would also be a nice buffer against a resurgent Wreave led Krogan or Leviathan. As for the tone of ME3, I agree that is the correct approach given the Reaper threat. I just think that the end (priority Earth onwards) could have been much more of an epic scale ground assault incorporating most squad-mates. Where things stand right now, I don't believe in indoctrination theory, if that is what @magnetite is alluding to. I've gone back & forth with the theory, but there needs to be more actual evidence. It's brilliant IMO if Bioware had the idea to indoctrinate the player in such a way, especially had it been over the course of the series. But I don't think that's what they were going for. The endings operate more like the Geth choice in ME2. At first you only have the option to destroy for example, but then the variables change and another choice presents itself. Whether said choice is better is subjective. Reapers didn't come all this way for nothing. Their goal is to complete the harvest and ascend organics and synthetics under synthesis to the pinnacle of evolution, which they believe themselves to be. I think a lot of people misunderstood what synthesis is. It's not about organics and synthetics coming together in harmony. The Reapers are only at peace with you, because you basically let them harvest the entire galaxy and now everyone has Reaper DNA in them. They completed the harvest, then they come back in another 50,000 years for more. Look at the pattern on everyone's skin in the synthesis ending. Compare it to the pattern on the Illusive Man, and the Reaper at the Cerberus Base. It's the same thing.
Now I didn't get too far into Star Trek, but the Reapers taking all the lesser advanced species and merging them with Reaper tech is like what the Borg do.
Mass Effect Andromeda and the Kett's exaltation is similar to the Reapers harvesting.
There's plenty of evidence, it's just not "in your face". Bioware will never come out and tell you "this is what we were going for", because like I said earlier, there is no canon ending to ME3. They left it open for the players to decide which ending is best. Some people can't handle it, they want an "authority" (eg. Bioware) to tell them what to think.
If you're referring to the idea of destroying the heretics, or rewriting their programming to accept your beliefs, that's not what's going on here. There was an option to destroy the Reapers, but there wasn't going to be an option to rewrite their programming so they don't harvest you. This is why I don't take BioWare seriously. The whole plot of Andromeda is just the same story as the first Mass Effect. The whole Kett are taking over Andromeda, and converting sentient beings by changing their DNA. Same as Reapers indoctrinate and change the DNA of the Protheans into bipedal insectoid drones. Also, the characters are just the reject versions of the original characters of Mass Effect that are written well. BioWare might as well let Mass Effect put on ice, until they get their shit together.
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Post by SirSourpuss on May 18, 2020 20:03:13 GMT
It's the audience's problem when they believe they know better than trained professionals who have passionately dedicated their time and effort towards a work of art like Mass Effect. Who knows better is irrelevant. What matters is the end result. Being passionate about your work doesn't matter, when the end result is a customer base up in arms. This damages your name, your brand and your franchise. So no, it's not the audience's problem. There is a pie of customers on the table and each dev studio struggles to get a bigger piece. Each time since, Bioware has been getting a smaller and smaller piece. They can keep getting smaller pieces, until, in the end, it won't be enough, it's already not enough to be honest, or they die of starvation. I can keep my money or spend it elsewhere. If Bioware doesn't get anyone's money, where is Bioware's money going to come from? EA? How long will EA keep the studio alive, if its not making them money? Why should EA keep a studio that's not making them money? There's hope for Mac Walters yet. Mac is the reason why Andromeda even got as high as that ~74% Metacritic review score. He can do good stuff and I think he's made his penance. He's not lead writer material, especially for the scope that ME3 needed, under the premise it tackled, but he can write good stuff, or at least write character stuff that I like. I wish things had been different.
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Highwayman667
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"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Highwayman667 on May 18, 2020 20:24:33 GMT
It's the audience's problem when they believe they know better than trained professionals who have passionately dedicated their time and effort towards a work of art like Mass Effect. Who knows better is irrelevant. On the contrary, it's incredibly important when the criticisms of people who know absolutely nothing about writing or game development, question the capacity and insult the very people involved in projects they've enjoyed before. Not only is it contradictory but highly toxic and disrespectful behavior towards any kind of trained professional.
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Post by SirSourpuss on May 18, 2020 20:25:13 GMT
Yeah, the fans, who think they know the universe better than the people who created it. *cackles maniacally* I didn't ever think that the franchise's purpose was to be exclusionary of people, nor do I want creative charge of ME. Ideally, I would like to be surprised by a good game set in the ME universe. However, we all have to concede that ME3 has created a big problem for ME in its narrative, as well as its fanbase and its reputation. Bioware needs to make people fall in love with ME again and I also think we can agree that Andromeda failed to do so, as well. I think we can conclude, from the fact that ME was put on ice, that Bioware needs to hit it out of the ballpark with the next ME, or the franchise will get shelved permanently, this time. So, under the circumstances, what do you do? The Mass Effect IP isn't just about the trilogy. That's Shepard's story, which has concluded Arbitrary, as I've explained before. The Chief's story had ended with Halo 3. Here he is again, with Halo Infinite. Picard's story had ended with TNG. Then came the movies and now here's Picard. All self imposed limits are arbitrary and as likely to be lifted as the corona virus lockdown; might take a while, but it's only permanent, until it isn't. This is literally a non-argument. Bioware could hire a new writer tomorrow and if he says "well, I don't think Shepard's story is over", then that's that. This is literally a non argument. Various different TV shows and other media have created spin-offs from the original works. And just as many have continued work with main characters past their original run, like the 6 Star Trek movies with Kirk and co. Just look at goddamn James Bond. How long has he been 007? 60 years now? Only 58, apparently. They're still making movies with him. How many Sonic games? How many Mario games? Hell, Bioware made a Sonic game. Streets of Rage 4 came out the other day. Street Fighter, Mortal Kombat, Tomb Raider etc. etc. Just as many examples for either case. Not an example, neither for or against each side. And not to mention, did you just indirectly call Andromeda a spin off? It's no longer a mainline title to you? How about we get a mainline ME title, then. It's been a while since we had one of those. Eight whole years.
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Post by SirSourpuss on May 18, 2020 20:36:12 GMT
On the contrary, it's incredibly important when the criticisms of people who know absolutely nothing about writing or game development, question the capacity and insult the very people involved in projects they've enjoyed before. Not only is it contradictory but highly toxic and disrespectful behavior towards any kind of trained professional. First of all, false equivalence. You don't need to be a published writer to criticize a literary work. Even so, I've had shit published, I'm not a writer. Am I equipped to criticize? Otherwise, you've just made a very short list of people that can even be allowed to make an argument about the logical fallacies in the game's plot. Scratch that, not only in this game's plot, but in every work ever. Would you say I can't criticize ... Mein Kampf? You can't criticize Hitler, of all fucking people, you're not a published writer. That's ridiculous! I'm gonna criticize that asshole all I fucking want, because he was a fucking cunt of such magnitude that calling him a cunt, is an insult to cunts. But apparently, I am not allowed to. Great point, Highwayman667, someone should write a defense for Hitler, might as well be you. It's not contradictory, nor toxic. Some times, you reap what you sow. Pun not intended.
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Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Highwayman667 on May 18, 2020 21:47:03 GMT
First of all, false equivalence. You don't need to be a published writer to criticize a literary work. Even so, I've had shit published, I'm not a writer. Am I equipped to criticize? Otherwise, you've just made a very short list of people that can even be allowed to make an argument about the logical fallacies in the game's plot. Scratch that, not only in this game's plot, but in every work ever. Would you say I can't criticize ... Mein Kampf? You can't criticize Hitler, of all fucking people, you're not a published writer. That's ridiculous! I'm gonna criticize that asshole all I fucking want, because he was a fucking cunt of such magnitude that calling him a cunt, is an insult to cunts. But apparently, I am not allowed to. Great point, Highwayman667 , someone should write a defense for Hitler, might as well be you. It's not contradictory, nor toxic. Some times, you reap what you sow. Pun not intended. Are you seriously bringing up Hitler in a discussion about a videogame ? And here I thought comparing writers to the cooks at Wendy's was bad enough
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Post by SirSourpuss on May 18, 2020 21:54:00 GMT
Are you seriously bringing up Hitler in a discussion about a videogame ? And here I thought comparing writers to the cooks at Wendy's was bad enough I have 2 requests - Don't make an argument that can be used as a Hitler get out of jail free card - Don't make an argument that insults the foundations of more than 1 religion If your argument, even accidentally, breaks one of these two requests, it's a bad argument. My point still stands. You just laid a rule that prevents anyone from criticizing Hitler. You made a false equivalence. It's like saying you can't criticize the Zodiac killer, you're not a serial killer. Let's agree it was an unfortunate mistake and move on.
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Post by Hanako Ikezawa on May 18, 2020 21:57:42 GMT
If ever there was evidence that proved serp is a troll, this is it.
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Post by SirSourpuss on May 18, 2020 22:02:17 GMT
If ever there was evidence that proved serp is a troll, this is it. I'm dead serious about this. According to Highwayman667, I am not allowed to criticize Mein Kampf. And I don't see a lot of people having a problem with that. So now, yeah, I am getting worried.
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Post by Deleted on May 18, 2020 23:09:05 GMT
Yeah, well, their so-called audience wasn't paying attention to the story if that was the case Insulting your audience is a great way to get people on your side. 0% of the time, it works every time. It's not the audience's problem to want what it wants. It is the developers problem to provide the audience with what it wants. Even Mac Walters has admitted to being at fault with the endings. If you want to think otherwise, go ahead, but the very person you are defending, has admitted to being wrong. You are not their audience. You think you are, but you're not.
The audience doesn't dictate what games Bioware makes. They are the consumer of what Bioware makes, not the producer. Bioware makes something, and you choose whether or not to buy it. They had a specific story they wanted to tell, and they told it. Some people liked it, some didn't. That's normal with anything.
People who work in the gaming industry see their work as art. Not a consumer product which can be changed and altered to suit whatever you demand of them. Movies are kind of the same way.
I don't recall Mac ever saying he was at fault for the endings. It was a team effort, not the work of one man. I do remember this though. Sounds like their bosses (the two doctors) were very proud of what the team had accomplished, and they stood behind them. In addition to being flexible and providing people more closure and clarity as asked.
Arbitrary, as I've explained before. The Chief's story had ended with Halo 3. Here he is again, with Halo Infinite. Picard's story had ended with TNG. Then came the movies and now here's Picard. All self imposed limits are arbitrary and as likely to be lifted as the corona virus lockdown; might take a while, but it's only permanent, until it isn't. This is literally a non-argument. Bioware could hire a new writer tomorrow and if he says "well, I don't think Shepard's story is over", then that's that. This is literally a non argument.
Ah yes, the old "fat lady singing argument". It's not over until the fat lady sings.
Arbitrary, as I've explained before. The Chief's story had ended with Halo 3. Here he is again, with Halo Infinite. Picard's story had ended with TNG. Then came the movies and now here's Picard. All self imposed limits are arbitrary and as likely to be lifted as the corona virus lockdown; might take a while, but it's only permanent, until it isn't. This is literally a non-argument. Bioware could hire a new writer tomorrow and if he says "well, I don't think Shepard's story is over", then that's that. This is literally a non argument.
Well at some point, everything ends. Bioware decided that Shepard's story is over after ME3. So far, they've kept their word.
It would be hard to bring Shepard back, due to the repercussions of the ending. Shepard basically disintegrated in every ending, aside from destroy where he is seen alive. They won't make that canon, because they want to respect people's choices and let them make up their own minds. Rather than tell them what they did was wrong, and they made a wrong choice, instead of a right one.
And just as many have continued work with main characters past their original run, like the 6 Star Trek movies with Kirk and co. Just look at goddamn James Bond. How long has he been 007? 60 years now? Only 58, apparently. They're still making movies with him. How many Sonic games? How many Mario games? Hell, Bioware made a Sonic game. Streets of Rage 4 came out the other day. Street Fighter, Mortal Kombat, Tomb Raider etc. etc. Just as many examples for either case. Not an example, neither for or against each side. And not to mention, did you just indirectly call Andromeda a spin off? It's no longer a mainline title to you? How about we get a mainline ME title, then. It's been a while since we had one of those. Eight whole years.
I sure hope your version of Mass Effect doesn't turn it into another series like Coronation Street, which has been going for 60 years.
Giving people the same thing over and over again is eventually going to get boring. A little variety helps.
Andromeda is part of the franchise like the trilogy, but they wanted to tell a story that wasn't completely connected to the trilogy. With different characters, setting, enemies, etc.
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Post by SirSourpuss on May 18, 2020 23:39:35 GMT
You are not their audience. You think you are, but you're not. Thanks, J. Allen Brack. The audience doesn't dictate what games Bioware makes Then I guess it's the unemployment line. They are the consumer of what Bioware makes, not the producer You need to have a consumer for your product, though. Otherwise, you're operating at a loss. I've done the math for you guys before and I was generous enough to compensate by 12% for a margin of error and Andromeda still came up $7 million short of the $75 million budget it had. Bioware makes something, and you choose whether or not to buy it. They had a specific story they wanted to tell, and they told it. Some people liked it, some didn't. That's normal with anything. Operating at a loss is not a normal thing, no matter how much you try to normalize it. People who work in the gaming industry see their work as art Do you think stress casualties saw it like that? How about the people that didn't get to see their families in the weekends? Maybe the ones that made beds in storage rooms? Not a consumer product which can be changed and altered to suit whatever you demand of them. Movies are kind of the same way. Yeah. And movies have budgets and make flops and put franchises on ice. Just ask Disney Wars and Terminator Dark Flop. I mean Fate. Dark Fate. I don't recall Mac ever saying he was at fault for the endings Oh boy, do I have a surprise for you. "It was tough because we learned a lesson that there was no way to really know ahead of time, because who had created a trilogy spanning story with choices that mattered throughout it? Nobody. And so we were the first. As much as some people say they loved the ending, we also know that it wasn't what some people were looking for. We misstepped there,"It was a team effort, not the work of one man. According to Patrick Weekes, it was the work of one man, with the consent of Casey Hudson, but the work of one man. Patrick Weekes vetoed against the endings, saying it would anger a lot of fans, but Mac took it upon himself and ended the trilogy the way he wanted to.
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Post by Deleted on May 19, 2020 0:14:57 GMT
You are not their audience. You think you are, but you're not. Thanks, J. Allen Brack. The audience doesn't dictate what games Bioware makes Then I guess it's the unemployment line. They are the consumer of what Bioware makes, not the producer You need to have a consumer for your product, though. Otherwise, you're operating at a loss. I've done the math for you guys before and I was generous enough to compensate by 12% for a margin of error and Andromeda still came up $7 million short of the $75 million budget it had. Bioware makes something, and you choose whether or not to buy it. They had a specific story they wanted to tell, and they told it. Some people liked it, some didn't. That's normal with anything. Operating at a loss is not a normal thing, no matter how much you try to normalize it. People who work in the gaming industry see their work as art Do you think stress casualties saw it like that? How about the people that didn't get to see their families in the weekends? Maybe the ones that made beds in storage rooms? Not a consumer product which can be changed and altered to suit whatever you demand of them. Movies are kind of the same way. Yeah. And movies have budgets and make flops and put franchises on ice. Just ask Disney Wars and Terminator Dark Flop. I mean Fate. Dark Fate. I don't recall Mac ever saying he was at fault for the endings Oh boy, do I have a surprise for you. "It was tough because we learned a lesson that there was no way to really know ahead of time, because who had created a trilogy spanning story with choices that mattered throughout it? Nobody. And so we were the first. As much as some people say they loved the ending, we also know that it wasn't what some people were looking for. We misstepped there,"It was a team effort, not the work of one man. According to Patrick Weekes, it was the work of one man, with the consent of Casey Hudson, but the work of one man. Patrick Weekes vetoed against the endings, saying it would anger a lot of fans, but Mac took it upon himself and ended the trilogy the way he wanted to. Bioware didn't make a sequel to ME3 like people were asking (as you claim). Bioware did not rewrite the ending or delete the Starchild as some were asking for. You are not their target consumer. When making ME3 they were targeting new players.
Dude, WTF are you smoking? I want some...no wait...no I don't.
They wanted to tell a story which came after T2. I guess some people didn't like the SJW content it had.
They can't really cater to everyone needs. Some people will be upset no matter what they do. Trying to please everyone will ultimately please no one. Same thing with the ending. They said that completely rewriting the ending would do more harm than good. Now the people who liked the original ending might hate the new one. See, it's a losing battle.
Casey Hudson may be the Executive Producer, but he isn't the one in charge. The two doctors, aka, the founders of Bioware are ultimately who Casey Hudson reports to. Mac Walters, the lead writer, like all other team leads would report to Mike Gamble, the producer. It's his job to oversee their work. They also have editors who fact check everything and make sure it lines up. They work in conjunction with the writers. Nothing just gets written and printed. It gets edited and changed until it all fits with what they're doing.
When it comes to project management, which is what Mike Gamble would be responsible for, you can cut things when deadlines loom, but they cut minor insignificant pieces here and there. It's not like they wrote 99% of the game, and made the ending last. They talked about a "high level" document which is like a summary of the entire ME3 story from start to finish. Then, once they have the beginning and end in sight, they create everything in the middle like side missions and such. They change it until it makes sense. All part of that iterative process they mentioned.
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Post by SirSourpuss on May 19, 2020 0:25:20 GMT
Bioware didn't make a sequel to ME3 like people were asking (as you claim). Bioware did not rewrite the ending or delete the Starchild as some were asking for.
You are not their target consumer. When making ME3 they were targeting new players. Well, as Mac said, they misstepped. Dude, WTF are you smoking? I want some...no wait...no I don't. The point is no, they didn't view it as art. They viewed it as slave labour and, according to most Schreier articles on Bioware, people just wanted it out and over with. They wanted to tell a story which came after T2. I guess some people didn't like the SJW content it had. It was liked enough to put it on ice. Just like Andromeda. They can't really cater to everyone needs. Some people will be upset no matter what they do. Trying to please everyone will ultimately please no one. True. But, I made a very comprehensive list of thing they should have achieved and people said that even being logically consistent was undoable. Maybe. Maybe. As far as I know, the forum posts were, indeed, made by Weekes himself and now he's denouncing them, to fall in company line, because it's the company line. He disclosed way too many things in those threads to be some rando making claims. We even had, in the final hours, the napkin that confirmed, basically, what the forum posts said. Sometimes, people lie to keep their job. It's not rocket surgery, it's not brain science.
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Post by Deleted on May 19, 2020 1:13:59 GMT
Bioware didn't make a sequel to ME3 like people were asking (as you claim). Bioware did not rewrite the ending or delete the Starchild as some were asking for.
You are not their target consumer. When making ME3 they were targeting new players. Well, as Mac said, they misstepped. Dude, WTF are you smoking? I want some...no wait...no I don't. The point is no, they didn't view it as art. They viewed it as slave labour and, according to most Schreier articles on Bioware, people just wanted it out and over with. They wanted to tell a story which came after T2. I guess some people didn't like the SJW content it had. It was liked enough to put it on ice. Just like Andromeda. They can't really cater to everyone needs. Some people will be upset no matter what they do. Trying to please everyone will ultimately please no one. True. But, I made a very comprehensive list of thing they should have achieved and people said that even being logically consistent was undoable. Maybe. Maybe. As far as I know, the forum posts were, indeed, made by Weekes himself and now he's denouncing them, to fall in company line, because it's the company line. He disclosed way too many things in those threads to be some rando making claims. We even had, in the final hours, the napkin that confirmed, basically, what the forum posts said. Sometimes, people lie to keep their job. It's not rocket surgery, it's not brain science. I don't see how they could create an ending that everyone likes and somehow make it fit with the story they were trying to tell. ME3 wasn't going to end like ME1 or ME2. The Reaper war was going to put a pretty big dent in the shape of the galaxy. No way around that.
When games are being developed, they are usually under an NDA. So Jason Schreier, an outsider, coming into the studio and walking out spewing this stuff is really an NDA breach. Nothing is slave labor these days, since slavery has been abolished since the 1800s or so. Employees have a choice to quit. No one is forced to do anything.
Where is this list you made? What is logically consistent? If you're referring to the Starchild's opinion that organics and synthetics can't get along, the Reaper on Rannoch said the same thing. See, this is why they have editors.
No, Patrick Weekes forum account was hacked and someone wrote those things using his name. I've seen this done to a Blizzard CM ages ago. It's ridiculous to think Mac Walters and Casey Hudson locked themselves in a closet and wrote the whole thing by themselves. Their bosses would be looking for them, and would fire them if they didn't do as they're told--insubordination.
What kind of a writer writes peer-reviewe.d? It's supposed to be peer-reviewed.
This sound very immature. Calling your boss a dick. Patrick Weekes is a professional writer, not a man child. Technically those endings did happen. There wasn't a single destroy ending. There was a high EMS one where Earth was somewhat damaged, but okay. One where it was heavily damaged. Finally, one where Earth and all life is incinerated. Despite his claims that these didn't happen...they did!
He sounds like one of those haters spewing internet memes. Red green blue, it's all the same. Use of caps lock is highly unprofessional. It's the writing equivalent of shouting or yelling. If he's trying to make a point, then use underline or bold text, not capital letters.
You are building galactic alliances, the whole game. You did make friends and mend old relationships to come together and fight a common enemy. Organics and synthetics, I would assume he's referring to Reapers vs Milky Way inhabitants. That's still going on with the ending. The Reaper war is the central conflict of ME3, and the ending doesn't change that.
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