inherit
Elvis Has Left The Building
7794
0
Oct 31, 2020 23:57:02 GMT
8,073
pessimistpanda
3,804
Apr 18, 2017 15:57:34 GMT
April 2017
pessimistpanda
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by pessimistpanda on Aug 28, 2021 2:10:02 GMT
Oh good, then I don't have to point out once again that nothing in that scene conflicts with earlier lore, only your own assumptions.
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inherit
ღ I am a golem. Obviously.
440
0
24,464
phoray
Dreadnaw Rising
12,658
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Aug 28, 2021 4:17:08 GMT
This is a wish list!
No relationship locks unless you straight up verbally agree to be with someone
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inherit
3555
0
Apr 14, 2022 23:07:25 GMT
11,193
gaycaravaggio
Oy Gay
2,940
February 2017
gaycaravaggio
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by gaycaravaggio on Aug 28, 2021 7:38:56 GMT
I ask for swanky parties where people get murdered, except this time with magic. And a plotline for the party that does not rely too much on supplementary material for us to get the full context.
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TabithaTH
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 634 Likes: 1,219
inherit
10360
0
Oct 14, 2024 15:04:44 GMT
1,219
TabithaTH
634
Jul 22, 2018 12:32:26 GMT
July 2018
teatabitha
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by TabithaTH on Aug 28, 2021 7:58:54 GMT
Maybe a haunted house sort of quest. I really liked the orphanage in DAO. Really creepy at times. Just too bad about the outcome.
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inherit
168
0
14,253
Rascoth
4,258
August 2016
rascoth
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Post by Rascoth on Aug 28, 2021 12:10:03 GMT
Maybe a haunted house sort of quest. I really liked the orphanage in DAO. Really creepy at times. Just too bad about the outcome. Chateau d'Onterre was pretty cool as well.
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inherit
ღ I am a golem. Obviously.
440
0
24,464
phoray
Dreadnaw Rising
12,658
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Aug 28, 2021 14:09:46 GMT
Maybe a haunted house sort of quest. I really liked the orphanage in DAO. Really creepy at times. Just too bad about the outcome. Chateau d'Onterre was pretty cool as well. But that had absolutely no ambience.
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Norstaera
N3
Stealth Swooper
This morning my husband said I was evil like June Cleaver. I cried a single tear of wicked happiness
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 387 Likes: 748
inherit
Stealth Swooper
1178
0
748
Norstaera
This morning my husband said I was evil like June Cleaver. I cried a single tear of wicked happiness
387
Aug 24, 2016 16:13:41 GMT
August 2016
norstaera
Bottom
http://www.mediafire.com/convkey/3ead/s5mkgfa593ihxkkzg.jpg
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by Norstaera on Aug 28, 2021 15:18:54 GMT
Liked the suicide mission in ME2 but only the protagonist can die? Haven't played Mass Effect (any of them) yet, so can't directly answer. But yes, I was thinking only the protagonist would die after Point X, depending on all factors. Not a foregone conclusion. The protag isn't planning a suicide mission, but there is a chance to not survive.
I do plan on playing the ME series one day...year...decade...century...
No relationship locks unless you straight up verbally agree to be with someone What? No ninja mance? Actually, I agree that the locks should be clear. Some of them are clearer than others. With Dorian, you do have a conversation. With Cassandra, she asks you about your intentions. If you go forward at that point and woo her, I consider that a definitive lock. Making the gift for Iron Bull is a pretty clear lock, imo. I think the Leliana romance in DAO was one of the worst in terms of finding yourself in an unplanned/unwanted romantic relationship. And I want to be able to break up with someone/have them break up with me and be able to pursue another option if I so desire. So, a clear hard lock with the possiblility of a clear hard unlock with a free path forward.
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inherit
ღ I am a golem. Obviously.
440
0
24,464
phoray
Dreadnaw Rising
12,658
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Aug 29, 2021 12:44:21 GMT
And I want to be able to break up with someone/have them break up with me and be able to pursue another option if I so desire yep. I was all in on the romance with my Dalish elf and Cassandra- until the Temple of Mythall and her scathing remarks about his religion. I then watched dead eyed through the rest of the romance, and was never given an opportunity to break up with her. The only time you can break up with Cass is right after you have sex with her, which is quite frankly a bit gross regarding placement.
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mattjamho
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
Posts: 253 Likes: 574
inherit
826
0
Oct 14, 2024 12:52:37 GMT
574
mattjamho
253
August 2016
matth
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by mattjamho on Aug 30, 2021 13:45:08 GMT
Chateau d'Onterre was pretty cool as well. But that had absolutely no ambience. Even if they’d just have set it at night it would have made such a difference. I love the haunted house quests in DAO & DA2, and I bet Tevinter is chalk-full with spooky fade activity. It would be cool if they set a quest from the viewpoint of normal townsfolk, who would have their peasant superstitions about ghosts and what not.
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1151
0
Dec 28, 2021 17:19:45 GMT
98
bloodmagereaver
120
Aug 23, 2016 12:39:44 GMT
August 2016
bloodmagereaver
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Post by bloodmagereaver on Aug 31, 2021 8:52:56 GMT
Well...
Simplify the crafting system and make resources less random.
While crafting was a major interesting addition to DAI, it required getting many schematics and most crafting resources from random containers or creature drops.
This for me is one of the most boring and unecessary aspects of the game.
It was certainly a result of them wanting you to buy random lootboxes on multiplayer and should not be repeated.
Creatures should have a fixed amount of materials they drop and masterwork materials should come from plot related enemies rather than randomly popping up after ludicrous repeated attempts which require save scumming.
More than that, critical crafting should not have a random success rate and it's tiers should result in greater percentages of improvement rather than greater chances of the same stat bonuses.
Ultimately, crafting like in DAO should be a question of players choosing what to do with materials they gain on quests rather than RNG forcing you to spend hours on farming.
Another things is that unique weapons and armor should be as good as crafted ones for most of the game.
It bothers me that until Trespasser every quest reward in terms of weapons and armor was useless because crafted stuff was way better in terms of stats and masterwork related abilities.
Next game better give us unique weapons and armor that rival crafted ones at least until very late in the game when we have hoarded enough Dragon Bone, Veil Quartz and masterworks to make truly legendary masterpieces.
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1033
0
Oct 14, 2024 12:18:04 GMT
35,478
colfoley
18,540
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Sept 4, 2021 0:52:14 GMT
Playing through Andromeda recently it has occured to me with all of the really like low tier 'tasks' and really low level side quests I think it would be a good idea to...have them sort of complete themselves. If an engineer is working on repairing wires then he should, by himself, eventually, be able to get the job done himself and the protagonist can just help him out...or not...if they so choose. And yes you would lose out on experience but this would be far more realstic then the alternative.
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inherit
10666
0
Nov 25, 2021 17:09:29 GMT
2
bawbag2102
2
December 2018
bawbag2102
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Post by bawbag2102 on Sept 6, 2021 16:29:44 GMT
Blood Mage specialisation would be great
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1033
0
Oct 14, 2024 12:18:04 GMT
35,478
colfoley
18,540
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Sept 6, 2021 23:56:56 GMT
Second request spawning from my recent playings of Andromeda. The biggest flaw of the game was its save system and how it handled it in general and...while I have not hit the limit...seems the LE has a limit as well.
Well if you are going to have a limit on how often you can save or create characters then that should be quantified right from the get go. Like with Ghost Recon Breakpoint when you start the game you go into it and you have three slots. Of course the proviso is Breakpoint is also an always online game that does not allow for manual saves either at all so that limit is much more controllable but if BioWare could figure it out...that'd be great.
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FiendishlyInventive
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Legendary Edition
XBL Gamertag: BlueMarsalis79
Posts: 460 Likes: 690
inherit
11686
0
690
FiendishlyInventive
460
Sept 28, 2020 6:41:23 GMT
September 2020
fiendishlyinventive
https://i.imgur.com/rVwKOll.jpg
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Legendary Edition
BlueMarsalis79
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Post by FiendishlyInventive on Sept 8, 2021 9:59:32 GMT
-Unreal Engine. -Quality over quantity in side quests. -More tactical combat with believable animations. -Dragon Age Origins Darkspawn. -Let Mages melee attack with the staff again. -Arcane Warrior.
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inherit
10666
0
Nov 25, 2021 17:09:29 GMT
2
bawbag2102
2
December 2018
bawbag2102
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Post by bawbag2102 on Sept 9, 2021 14:56:27 GMT
Scabbards
Better companion AI
Healing spells in the Spirit Tree
Combat animations and spell casting
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inherit
1033
0
Oct 14, 2024 12:18:04 GMT
35,478
colfoley
18,540
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Sept 14, 2021 0:31:35 GMT
So at the risk of probably repeating myself but I am watching Viva la dirt league play D&D...which is a brand new experience for me...but it does occur to me with how it handles certian things...now I don't want them to ape the D&D experience, no stupid dice rolls please...looking at you Baldur's Gate...but it seems like that one of the big things about it is that your character stats can give you advantages or disadvantages on your rolls...which I guess got me thinking about DA stats. Again I think that tying things like strength or dexterity to being able to use a weapon is a stupid idea but I do think the more points you pour into certain stats should be able to increase how good you are at certain things. Either for weapons, abilities, passives, or sustaineds, so if you have a passive stealth skill then say using it the description is like 'you have 20% stealth while in shadows' but then with each point of cunning you use increases that percentage like 5%. Or my favorite bugaboos bows, if they get this complex with them, dexterity can effect how fast you fire bows, cunning effects how well you hit with bows (or attacks in general...like crit chance) and then maybe strength can effect your stamina which can effect things like usage of bow abilities, being able to hold it down, or fire more arrows in a row.
God of War...I am fairly confident that this is pretty much the only thing I would be curious aboout if they can add from the game...other then the usual ARPG things which I have been wanting them to add with pretty much each RPG since Inquisition...is how it handles levelling. Basically XP is not to level but Xp is a currency in which you can then buy skills. You get more skills in that game by levelling up your gear...equipment...axe? And then you can spend your XP on talents with that. Now this could be hard to implement but it also sounds like something I have been asking for. Again wthe advantage in GoW it only has one weapon to worry about but it will be curious if like bows have a skill tree then staves have a skill tree then daggers, then staffs, then sword and shield, etc. So you use em, or something happens, you level up, and then yoou can spend your XP on skills from the tree you want.
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♨ Retired
24
0
Oct 14, 2024 11:31:21 GMT
25,555
themikefest
15,384
August 2016
themikefest
21,655
15,426
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Post by themikefest on Sept 15, 2021 15:21:32 GMT
have character presets of previous characters from the past DA games available. Play through the game looking like Loghain and Meredith would be great.
I recently purchased DAO Ultimate Edition on steam for 5.99, might still be available for that price, and while playing through the beginning part, the Ostagar part, I thought if the game were to be remade, how different the cinematics would look with today's technology. Also would Bioware include a scene showing Flemeth saving the warden and Alistair from the tower. I'm not saying to remake the game, but it's wishful thinking wondering how well the game would look with today's tech.
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1033
0
Oct 14, 2024 12:18:04 GMT
35,478
colfoley
18,540
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Sept 16, 2021 0:43:46 GMT
For those of us who aren't good at puzzles, especialluy mandatory story related puzzles...if they are in there...give the companions and have them start shouting out suggestions if we get stuck. We have compaions for a reason, use them. Of course this is no gurantee but it may help...
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inherit
10708
0
115
samurailink
78
Dec 22, 2018 19:03:58 GMT
December 2018
samurailink
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Post by samurailink on Sept 16, 2021 9:57:52 GMT
For those of us who aren't good at puzzles, especialluy mandatory story related puzzles...if they are in there...give the companions and have them start shouting out suggestions if we get stuck. We have compaions for a reason, use them. Of course this is no gurantee but it may help... It wouldn't work from a gameplay perspective but I'd kind of love if how fast they were to point out suggestions changed depending on the companion. Sera takes a while, but Iron Bull just spoils the puzzle for you immediately because he knows it and doesn't want to wait around.
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1033
0
Oct 14, 2024 12:18:04 GMT
35,478
colfoley
18,540
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Sept 16, 2021 10:05:43 GMT
For those of us who aren't good at puzzles, especialluy mandatory story related puzzles...if they are in there...give the companions and have them start shouting out suggestions if we get stuck. We have compaions for a reason, use them. Of course this is no gurantee but it may help... It wouldn't work from a gameplay perspective but I'd kind of love if how fast they were to point out suggestions changed depending on the companion. Sera takes a while, but Iron Bull just spoils the puzzle for you immediately because he knows it and doesn't want to wait around. I could see Dorian and Solas also being really impatient. Viv would just be very reluctant to solve it because she expects you to do it yourself...and Cassandra would probably be somewhere in the middle. This could also be just a great way of revealing character, by if they did follow your suggestion with speed and not only that but how they do the dialogue. 'well obviously you do that' 'shut up Dorian.'
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inherit
12113
0
4
arcanebloodwitch
2
Sept 28, 2021 11:39:08 GMT
September 2021
arcanebloodwitch
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Post by arcanebloodwitch on Sept 30, 2021 1:39:15 GMT
- Playable races coming back (and better hair for the Qunari) - Blood mage specialization - Face code customization like Mass Effect - More variety/hybrid classes - World/quests more like DAO than DAI (less open world, more focus on quality over quantity)
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inherit
1033
0
Oct 14, 2024 12:18:04 GMT
35,478
colfoley
18,540
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Oct 16, 2021 20:17:27 GMT
Two things: From Andromeda I have noted that pretty much each and every one of the side quests does have some moral quandry. Some choice for Ryder to make which can really help flesh out the world, the character, and also can have a moral conversation on what the right course of action is or what your character values...if you are doing that kind of role playing. More of that. It does almost turn each side quest into self constrained mini moral episodes like some of the old Classic Trek. Think Meassure of a Man (though rarely do the issues get talked about in that kind of depth, but I hope people understand my point) while also still advancing various parts of the story or world. Pretty much more of this for Dragon Age 4. Not only should main quests have huge morally gray choices so should the side quests, though obviously the main quests should be more impactful and sweeping. In general one of the more vocal complaints by people is that their characters don't know things they should know. Asking about the Templars when you are a Templar and...well I think everyone knows the example. But I think in such situations to have the paraphrase system work for our advantage. Just have the option be something like 'the crows' and then if you have a Crow recruit asking about them they can ask 'I know what you guys are, but what do you do...' something like that. That way new players get their exposition but the character does not come off like an idiot.
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bear
N2
Games: Dragon Age: Origins, Dragon Age 2, Baldur's Gate
Posts: 217 Likes: 285
inherit
1715
0
285
bear
217
October 2016
bear
Dragon Age: Origins, Dragon Age 2, Baldur's Gate
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Post by bear on Oct 20, 2021 1:58:58 GMT
I really liked the Orlesian mage clothes for my human mage, but I did not like that it had weaker base defense and lesser stats than the tier 4 craftables. DA4 should have recipes for clothes/armor... but it should be a recipe for looks alone. I want to look like a proper magical fop, not wearing a boring long leather jacket and the weirdest wide-brimmed hat I've seen. More customization in that department.
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Felya87
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 964 Likes: 2,393
inherit
1004
0
Oct 14, 2024 14:51:44 GMT
2,393
Felya87
964
Aug 15, 2016 22:36:22 GMT
August 2016
felya87
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Felya87 on Oct 20, 2021 8:22:26 GMT
It would be great if the next DA had the trasmog feature. Getting the look of the outfit you like, but using the stat of the better set you equip.
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inherit
1033
0
Oct 14, 2024 12:18:04 GMT
35,478
colfoley
18,540
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Oct 20, 2021 20:14:32 GMT
It would be great if the next DA had the trasmog feature. Getting the look of the outfit you like, but using the stat of the better set you equip. Something I have probably commented on but I have always found transmog to be incredibly unrealistic. I would rather give the gear the stats I want rather then hand wavey video game just turn the gear into the gear I want...if that even makes sense.
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