inherit
ღ I am a golem. Obviously.
440
0
24,454
phoray
Dreadnaw Rising
12,650
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Jun 29, 2018 23:49:03 GMT
I'd like the Codex to have a lore friendly background appearance that can have an extra click to put it in as just Large Text.
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,214 Likes: 25,416
inherit
214
0
25,416
melbella
Trouble-shooting Space Diva
8,214
August 2016
melbella
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
melbella
2186
5778
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Post by melbella on Jun 30, 2018 1:28:23 GMT
I'd like the Codex to have a lore friendly background appearance that can have an extra click to put it in as just Large Text.
2 wishes for the codex:
It should be possible (not easy) to get ALL codex entries in a single PT.
Make the indicator for new entries actually visible instead of blending into the artwork.
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inherit
1587
0
1,772
Walter Black
1,289
Sept 15, 2016 15:02:16 GMT
September 2016
walterblack
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Post by Walter Black on Jun 30, 2018 14:18:44 GMT
I'd like the Codex to have a lore friendly background appearance that can have an extra click to put it in as just Large Text.
2 wishes for the codex:
It should be possible (not easy) to get ALL codex entries in a single PT.
Make the indicator for new entries actually visible instead of blending into the artwork.
Or they could learn from what Obsidian did in Tyranny and Pillars of Eternity, allow players to highlight specific lines of dialogue that brings up Codex entries. It would certainly cut down on PCs asking about information that they should reasonably already know.
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inherit
1587
0
1,772
Walter Black
1,289
Sept 15, 2016 15:02:16 GMT
September 2016
walterblack
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Post by Walter Black on Jun 30, 2018 14:55:58 GMT
I would like a Zither-like specialisation for Mages. I'd also like a gay/bi male romance option who's sexuality isn't stereotypical and revolves around the plethora of different people they've slept with, because that's so hot right? >_>. With the exception of Fenris, the rest have all being Zevran clones, Iron Bull will even have it off with a random Nun NPC before you even have a shot at him if you recruit him early enough. It breaks my heart knowing Cullen was almost Bi for Inquisition. I'm not saying there can't be promiscuous characters, I mean where would we all be without Isabela. But I am saying I want the choice. One who is like Zevran and the other who is like Alistair/Cullen, it's a problem close to my heart. I also have to add that I find it somewhat disturbing that the only times Bioware have not used the trope of 'All Gays Are Promiscuous' is when they alter the sexuality of an established character. I LOVE Kaidan but he should have been Bi in ME1 not changed for ME3. I LOVE Jaal, but he should have been Bi from the start, not patched. I'm a little confused as to what you're asking here; do you want a gay Shy Virgin (itself an overdone trope) or a character who has only had one or two previous lovers tops? Is it the presentation (character is experienced but doesn't talk about it), or the actual numbers you take issue with? Do you want to go back to DA2's playersexuality model? Because as has been noted before, that approach means fewer romances overall, and zero specific representation to boot.
While I have no problem with the KISA archetype, I'm weary of seeing one in DA4. Tevinter is one of the most chaotic and ruthlessly cutthroat cultures in all Thedas, and such a character would only wind up leaving, compromised, broken or dead there, regardless of sexuality. Making them immune to that world, all in the name of player entitlement, would ruin any potential or credibility the character had. It would be next to impossible to give the KISA any real depth or believably alternate character arcs without the writers being accused of "soiling" them, or "Knightbaiting".
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inherit
1439
0
12,894
witchcocktor
4,142
Sept 6, 2016 10:00:37 GMT
September 2016
witchcocktor
Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
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Post by witchcocktor on Jun 30, 2018 16:26:17 GMT
I would like a Zither-like specialisation for Mages. I'd also like a gay/bi male romance option who's sexuality isn't stereotypical and revolves around the plethora of different people they've slept with, because that's so hot right? >_>. With the exception of Fenris, the rest have all being Zevran clones, Iron Bull will even have it off with a random Nun NPC before you even have a shot at him if you recruit him early enough. It breaks my heart knowing Cullen was almost Bi for Inquisition. I'm not saying there can't be promiscuous characters, I mean where would we all be without Isabela. But I am saying I want the choice. One who is like Zevran and the other who is like Alistair/Cullen, it's a problem close to my heart. I also have to add that I find it somewhat disturbing that the only times Bioware have not used the trope of 'All Gays Are Promiscuous' is when they alter the sexuality of an established character. I LOVE Kaidan but he should have been Bi in ME1 not changed for ME3. I LOVE Jaal, but he should have been Bi from the start, not patched. I'm a little confused as to what you're asking here; do you want a gay Shy Virgin (itself an overdone trope) or a character who has only had one or two previous lovers tops? Is it the presentation (character is experienced but doesn't talk about it), or the actual numbers you take issue with? Do you want to go back to DA2's playersexuality model? Because as has been noted before, that approach means fewer romances overall, and zero specific representation to boot. Since I'm not a mindreader, I can't really tell what the poster means, since it seems to be a very personal issue he has with promiscuous gay/bi characters in the media, but I can guess what he means. A lot of times in media male-loving-male characters are more often than not pictured as promiscuous and as people who have sex first, relationships later. Romance exists only through sexual contact, especially at the start of the relationship. This is pretty evident in Dragon Age series as well Zevran: sex first, romance/relationship later Iron Bull: sex first, romance/relationship later Dorian: sex first, romance/relationship later All these character initiate a physical, sexual relationship first before a romantic, emotional one, and that really comes off as worrisome and annoying to those of us who REALLY prefer the romantic, emotional aspect instead of the sexual ones. Gay/bi male characters who are more interested in building a relationship emotionally than physically first and foremost (without of course forgetting the physical aspect) are not as present in the media as those who are promiscuous and sleep around. Now, sleeping around isn't a negative trait, but in a game you'd probably want a wide array of different romances for all people, and in male x male romances the romantic ones haven't been an option, as they have been for male x female and female x female romances. Gay/bi men get enough negative stereotyping as '' promiscuous, sleazy perverts '' and that's why a gay/bi male can have a pretty negative and uncomfortable experience with some of the romances, especially when other people get a nicer variety of romances. The '' virgin '' thing can be used as a way to enforce the romantic aspect of a relationship, and I don't think the poster specifically meant that they absolutely need a virgin character, even though a gay virgin would potentially be a pretty nice addition. Someone who is confident in their sexuality, but not confident in sexual acts. Jaal was great because it was truly the first romance that was male x male but also very, very heartfelt and romantic, and while it had sexual aspects, they came through later in the relationship. Having gay romances that focus on the emotional, romantic aspect is what a lot of us would like.
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TheAntiSocialFatMan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TheGrandHunter
Posts: 81 Likes: 62
inherit
9192
0
62
TheAntiSocialFatMan
81
August 2017
spiritwarden
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
TheGrandHunter
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Post by TheAntiSocialFatMan on Jun 30, 2018 19:26:50 GMT
I'm a little confused as to what you're asking here; do you want a gay Shy Virgin (itself an overdone trope) or a character who has only had one or two previous lovers tops? Is it the presentation (character is experienced but doesn't talk about it), or the actual numbers you take issue with? Do you want to go back to DA2's playersexuality model? Because as has been noted before, that approach means fewer romances overall, and zero specific representation to boot.
While I have no problem with the KISA archetype, I'm weary of seeing one in DA4. Tevinter is one of the most chaotic and ruthlessly cutthroat cultures in all Thedas, and such a character would only wind up leaving, compromised, broken or dead there, regardless of sexuality. Making them immune to that world, all in the name of player entitlement, would ruin any potential or credibility the character had. It would be next to impossible to give the KISA any real depth or believably alternate character arcs without the writers being accused of "soiling" them, or "Knightbaiting".
First Point: All, virgins, limited prior sexual partners and promiscuous. And I don't personally have have an issue with playersexual, many other games use it most notably Bethesda and more recently Obsidian, I never hear a peep out of people complaining about it, only seen to be the Bioware fandom who does. Second Point: Not the point, my entire argument it to say that Bioware shouldn't be constantly using the 'AGAP' trope every time.
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TheAntiSocialFatMan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TheGrandHunter
Posts: 81 Likes: 62
inherit
9192
0
62
TheAntiSocialFatMan
81
August 2017
spiritwarden
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
TheGrandHunter
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Post by TheAntiSocialFatMan on Jun 30, 2018 19:33:48 GMT
I'm a little confused as to what you're asking here; do you want a gay Shy Virgin (itself an overdone trope) or a character who has only had one or two previous lovers tops? Is it the presentation (character is experienced but doesn't talk about it), or the actual numbers you take issue with? Do you want to go back to DA2's playersexuality model? Because as has been noted before, that approach means fewer romances overall, and zero specific representation to boot. Since I'm not a mindreader, I can't really tell what the poster means, since it seems to be a very personal issue he has with promiscuous gay/bi characters in the media, but I can guess what he means. A lot of times in media male-loving-male characters are more often than not pictured as promiscuous and as people who have sex first, relationships later. Romance exists only through sexual contact, especially at the start of the relationship. This is pretty evident in Dragon Age series as well Zevran: sex first, romance/relationship later Iron Bull: sex first, romance/relationship later Dorian: sex first, romance/relationship later All these character initiate a physical, sexual relationship first before a romantic, emotional one, and that really comes off as worrisome and annoying to those of us who REALLY prefer the romantic, emotional aspect instead of the sexual ones. Gay/bi male characters who are more interested in building a relationship emotionally than physically first and foremost (without of course forgetting the physical aspect) are not as present in the media as those who are promiscuous and sleep around. Now, sleeping around isn't a negative trait, but in a game you'd probably want a wide array of different romances for all people, and in male x male romances the romantic ones haven't been an option, as they have been for male x female and female x female romances. Gay/bi men get enough negative stereotyping as '' promiscuous, sleazy perverts '' and that's why a gay/bi male can have a pretty negative and uncomfortable experience with some of the romances, especially when other people get a nicer variety of romances. The '' virgin '' thing can be used as a way to enforce the romantic aspect of a relationship, and I don't think the poster specifically meant that they absolutely need a virgin character, even though a gay virgin would potentially be a pretty nice addition. Someone who is confident in their sexuality, but not confident in sexual acts. Jaal was great because it was truly the first romance that was male x male but also very, very heartfelt and romantic, and while it had sexual aspects, they came through later in the relationship. Having gay romances that focus on the emotional, romantic aspect is what a lot of us would like. Thank you, you got it right on the nose. "The '' virgin '' thing can be used as a way to enforce the romantic aspect of a relationship, and I don't think the poster specifically meant that they absolutely need a virgin character, even though a gay virgin would potentially be a pretty nice addition. Someone who is confident in their sexuality, but not confident in sexual acts." This is quite personal but I'm 25 now and I didn't lose my virginity until I was 24, and I knew I was gay back at age 16. The whole reason being is I wanted to find someone I loved. We were only together for a year but we were at least together and I don't intend to do it again until I'm back in a relationship, and I think like you say this isn't represented in the media at large EVER. In fact the Game of Thrones TV series changes the two gay characters from the book and made them promiscuous when they weren't in the source material, they even went so far as to add a gay sexuality to one of the side characters from the book, and made him a gay prostitute. Great. This is the sort of thing that irks me. And like you say, I'm not saying there cannot be promiscuous characters, but when that's the only option available it's a problem. I agree Jaal's romance was darling, and I adore Kaidan but Bioware shouldn't have taken or in fact ever need to take a 'for women' character and make them Bi later, right from the start they should recognise that there are gay/bi men who like that and want that too.
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inherit
ღ I am a golem. Obviously.
440
0
24,454
phoray
Dreadnaw Rising
12,650
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Jul 2, 2018 16:04:58 GMT
Or they could learn from what Obsidian did in Tyranny and Pillars of Eternity, allow players to highlight specific lines of dialogue that brings up Codex entries. It would certainly cut down on PCs asking about information that they should reasonably already know. I have no idea how this would work on a console, considering we don't have a mouse clicker. nd like you say, I'm not trying so say there cannot be promiscuous characters, but when that's the only option available it's a problem. I agree Jaal's romance was darling, and I adore Kaidan Bioware shouldn't have taken a 'for women' character and made them Bi later, right from the start they should recognise that there are gay/bi men who like that and want that too. And there are rather a lot of bi men, and some gay men who start with women first (because that's easy, and doesn't rock the boat) and realize their true preference lies with men. o_O
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TheAntiSocialFatMan
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TheGrandHunter
Posts: 81 Likes: 62
inherit
9192
0
62
TheAntiSocialFatMan
81
August 2017
spiritwarden
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
TheGrandHunter
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Post by TheAntiSocialFatMan on Jul 2, 2018 16:10:51 GMT
nd like you say, I'm not trying so say there cannot be promiscuous characters, but when that's the only option available it's a problem. I agree Jaal's romance was darling, and I adore Kaidan Bioware shouldn't have taken a 'for women' character and made them Bi later, right from the start they should recognise that there are gay/bi men who like that and want that too. And there are rather a lot of bi men, and some gay men who start with women first (because that's easy, and doesn't rock the boat) and realize their true preference lies with men. o_O Ironically when I was coming out to my parents I first told them I was Bi even though I knew I wasn't just to ease them in for later when I came out as gay xD
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inherit
10244
0
96
eliscous
154
Jun 14, 2018 14:35:37 GMT
June 2018
eliscous
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Post by eliscous on Jul 4, 2018 15:44:41 GMT
Anyone else would like to have the same personal background system as in DAO? The story of your PC before the real begining of the game. It was a wonderfull way to bound with the PC and be emotionaly involved with his /her story.
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inherit
Scribbles
185
0
31,555
Hanako Ikezawa
22,979
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Jul 4, 2018 17:53:27 GMT
Anyone else would like to have the same personal background system as in DAO? The story of your PC before the real begining of the game. It was a wonderfull way to bound with the PC and be emotionaly involved with his /her story. No thank you. The origins were ironically my least favorite part of Dragon Age: Origins. I would prefer they leave the backstory as more a blank slate, or something you can discuss in multiple ways like you could in DAI. Then again I'm still hoping and wishing the Inquisitor is the protagonist in the next game.
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inherit
ღ I am a golem. Obviously.
440
0
24,454
phoray
Dreadnaw Rising
12,650
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Jul 4, 2018 18:23:09 GMT
Touching on the Codex again: I would like all the stuff to just be in a permanent codex available from the get go in your menu. (ie: just put the Chant of Light in a menu slot from teh start, I don't want to click something thinking it'll be interesting and instead it's exactly 3 useless sentences of the Chant of Light.)
Save totally new information and letters for In Game Codex Collection.
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inherit
Friend of Red Jenny
90
0
18,922
vertigomez
5,281
August 2016
vertigomez
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Post by vertigomez on Jul 4, 2018 20:09:20 GMT
Anyone else would like to have the same personal background system as in DAO? The story of your PC before the real begining of the game. It was a wonderfull way to bound with the PC and be emotionaly involved with his /her story. Yes. I don't care for blank slate protagonists at all.
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inherit
ღ I am a golem. Obviously.
440
0
24,454
phoray
Dreadnaw Rising
12,650
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Jul 4, 2018 21:52:11 GMT
I would love to have at least two origins: Human Noble and Slave (any of the races) personally. so only twice the Starter Areas and Tutorials.
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Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
101
0
Deleted
0
January 1970
Deleted
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Post by Deleted on Jul 4, 2018 22:11:51 GMT
Anyone else would like to have the same personal background system as in DAO? The story of your PC before the real begining of the game. It was a wonderfull way to bound with the PC and be emotionaly involved with his /her story. Yes. I don't care for blank slate protagonists at all. I'm rather tired of the 'pleb who randomly saves the world and becomes important' protagonist. We've had that 3 times in a row (except Cousland and Aeducan I suppose), so this time I'd love to be somebody already. Imagine if you started as a character like Cassandra or Iron Bull, who's got a history that will come up later on with certain characters? Like Shepard but with more roots in the storyline.
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inherit
2703
0
2,011
Lazarillo
1,025
January 2017
lazarillo
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, SWTOR
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Post by Lazarillo on Jul 4, 2018 22:25:10 GMT
Anyone else would like to have the same personal background system as in DAO? The story of your PC before the real begining of the game. It was a wonderfull way to bound with the PC and be emotionaly involved with his /her story. Not if it's handled as badly as Inquisition. They'd need to drastically up the dialogue/writing budget for the PC if they want to do diverse backgrounds again. My Qunari Quizzie got the Bull intro and maybe like two other lines and other than that, could've been just a big human and nobody woulda known the difference.
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inherit
9105
0
Aug 11, 2017 18:04:01 GMT
8,875
slimgrin727
I don't stir, I work the material.
3,652
Jul 28, 2017 17:05:24 GMT
July 2017
slimgrin727
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Post by slimgrin727 on Jul 4, 2018 22:55:12 GMT
I'd like to see them go back to the hub maps of DA:O, but an improved version of that. Something with day/night and weather cycles and slightly more expansive areas. I've often mentioned level design as a weakness in their games- they feel contrived or lacking an organic layout. They just aren't that fun to explore. Look at something like Ego Draconis or Dishonored for clever level design.
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inherit
1033
0
35,338
colfoley
18,473
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Jul 4, 2018 23:18:07 GMT
I'd like to see them go back to the hub maps of DA:O, but an improved version of that. Something with day/night and weather cycles and slightly more expansive areas. I've often mentioned level design as a weakness in their games- they feel contrived or lacking an organic layout. They just aren't that fun to explore. Look at something like Ego Draconis or Dishonored for clever level design. They never left the hub map design. *** Anyways my thoughts on the Origins aspect of it, I do no think they will do mini stories ever again like they did for DAO given that is not exactly practical but my thought at least for Inquisition, and this could work just as easily for DA 4, would be to borrow some inspiration from Bioshock Infinite. That game began by Booker Dewitt exploring throughout Columbia and learning all he could. He went to a carnivel which allowed us the chance to get acclimated and learn the basic gameplay. Something similar could have really worked at the Conclave for DAI, turn it into an event! Just throw in a character or two from the Inquisitor's path that could have given us some options and then boom. It also would have been skippable in subsequent PTs if you just wanted to get to the boom.
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inherit
9105
0
Aug 11, 2017 18:04:01 GMT
8,875
slimgrin727
I don't stir, I work the material.
3,652
Jul 28, 2017 17:05:24 GMT
July 2017
slimgrin727
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Post by slimgrin727 on Jul 4, 2018 23:26:48 GMT
I'd like to see them go back to the hub maps of DA:O, but an improved version of that. Something with day/night and weather cycles and slightly more expansive areas. I've often mentioned level design as a weakness in their games- they feel contrived or lacking an organic layout. They just aren't that fun to explore. Look at something like Ego Draconis or Dishonored for clever level design. They never left the hub map design. *** Anyways my thoughts on the Origins aspect of it, I do no think they will do mini stories ever again like they did for DAO given that is not exactly practical but my thought at least for Inquisition, and this could work just as easily for DA 4, would be to borrow some inspiration from Bioshock Infinite. That game began by Booker Dewitt exploring throughout Columbia and learning all he could. He went to a carnivel which allowed us the chance to get acclimated and learn the basic gameplay. Something similar could have really worked at the Conclave for DAI, turn it into an event! Just throw in a character or two from the Inquisitor's path that could have given us some options and then boom. It also would have been skippable in subsequent PTs if you just wanted to get to the boom. The areas were criticized for being too large and full of fetch quest design. That's a sign of them not designing large maps well.
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inherit
1407
0
Sept 2, 2016 19:28:30 GMT
4,343
shechinah
Ser Barksalot - Hiatus
2,584
Sept 2, 2016 18:49:21 GMT
September 2016
shechinah
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by shechinah on Jul 4, 2018 23:53:35 GMT
I'd like to see them go back to the hub maps of DA:O, but an improved version of that. Something with day/night and weather cycles and slightly more expansive areas. I've often mentioned level design as a weakness in their games- they feel contrived or lacking an organic layout. They just aren't that fun to explore. Look at something like Ego Draconis or Dishonored for clever level design. Personally, I'd prefer that they use maps inspired by Inquisition for outdoors areas and maps inspired by Origins and II for town and city areas. The nature locations in Dragon Age II felt like trying to make your way through a long and thin corridor made of glass where you can see all the ways you could cut across if only the glass weren't in your way. Origins was slightly better in that regard but only slightly. The Brecilian Forest felt cramped where it should have felt open. Inquisition was the first time where I genuinely believed my character was out in the wild because they were able to move so freely, could cut across plains and so on. Cramped works well in city landscapes to promote a certain atmosphere like when you're moving through alleys and streetways and it helps you appreciate the more open areas like market places but it doesn't work so well in outdoor landscapes unless it's specific areas in which that specific atmosphere is required for the place's intended vibe to really come across. Giving cities, towns and nature their own general feel helps differentiate them from each other and so they feel different to the player. Note that I say general feel. Sub-areas of cities and the oudoors should still feel different like I mentioned with market places and alleyways. Example: a player is in an outdoors area which is open and then arrives in another outdoors area that is darker, more limited to movement. This contrast can strengthen the kind of atmosphere of being somewhere foreign, uncertain.
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inherit
9105
0
Aug 11, 2017 18:04:01 GMT
8,875
slimgrin727
I don't stir, I work the material.
3,652
Jul 28, 2017 17:05:24 GMT
July 2017
slimgrin727
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Post by slimgrin727 on Jul 5, 2018 4:26:36 GMT
Uhm, why not a have a town or city are look like...a town or city area?
No Bioware game comes close to doing this.
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inherit
9583
0
Nov 27, 2017 14:40:55 GMT
810
warden
1,165
Nov 25, 2017 22:12:36 GMT
November 2017
warden
https://images4.alphacoders.com/101/thumb-1920-1010967.png
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR
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Post by warden on Jul 5, 2018 13:18:04 GMT
Uhm, why not a have a town or city are look like...a town or city area? No Bioware game comes close to doing this. Just in case you don't know, but mentioning this game in this forum it's kinda taboo, just be careful.
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inherit
ღ I am a golem. Obviously.
440
0
24,454
phoray
Dreadnaw Rising
12,650
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Jul 6, 2018 1:11:44 GMT
It's not taboo. We're just tired of the comparison. I played TW2 ad TW3 twice. They did a lot right with world and quest design. But they can't hold a candle to Bioware's relationship system and frankly, they can't handle multiple questline endings from one game to the next ie the things you did in TW2 didn't carry over at all and the game may well as never happened for as much good it did you to side with any one person or cause.
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inherit
1033
0
35,338
colfoley
18,473
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Jul 6, 2018 1:17:45 GMT
I wouldn't mind them trying to get us in a big city type of environment. I think it would be more then fascinating to see Minrathous and person and really dive deep into the lore and the archetecture. Also with all the hubabaloo over 'Ventus' I wouldn't be the least bit surprised if that city played some sort of role in the plot of DA 4. Along with perhaps places like Seheron...though I guess there might not be 'cities' on the island per se.
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inherit
ღ I am a golem. Obviously.
440
0
24,454
phoray
Dreadnaw Rising
12,650
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by phoray on Jul 6, 2018 1:30:30 GMT
It's not taboo. We're just tired of the comparison. Who is "we"? Are you speaking for everyone or yourself? Not looking for an argument just a clarification because not sure who you are talking about. I was speaking as a Bioware fan for Bioware fans. I've been on the forum since day one, and I've participated in multiple threads of CDPR vs Bioware enough to consider that on least this one point, I speak for about 60% of the Bioware fans (on this forum) in this particular sentiment. "We're" tired of the comparison conversation. Just how I'm vegan, and how I'm fairly confident "we", the vegans, are all tired of the question, "but where do you get your protein?" I do not claim to represent the 100%< but the OP who gave the Warning in the first place did not specify multiple groups of rep either.
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