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Post by dazk on Jul 10, 2018 23:03:09 GMT
I was satisfied with DAO, loved DA2 (don't even mind the "waves"), bored in DAI. Welcome to the weirdo club. Yay team Weirdos!!!!! Did you mean in the statement above you were bored by combat in DAI? I must admit I didn't even really think about combat too much in DAI except for my first PT where I was hey why did they change from DA2 and then it was just sort of whatever. The game was good enough to distract from the combat but when I played Descent recently to finish an incomplete run for one of my characters I really felt like combat was so slow and against higher level enemies it seemed never ending. It was the main reason I didn't keep playing and take the character through Trespasser. That said I wouldn't mind doing a run through of DAI again soon but have a couple of games queued ahead of it.
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Post by phoray on Jul 10, 2018 23:17:05 GMT
I was satisfied with DAO, loved DA2 (don't even mind the "waves"), bored in DAI. Welcome to the weirdo club. Yay team Weirdos!!!!! Did you mean in the statement above you were bored by combat in DAI? I must admit I didn't even really think about combat too much in DAI except for my first PT where I was hey why did they change from DA2 and then it was just sort of whatever. The game was good enough to distract from the combat but when I played Descent recently to finish an incomplete run for one of my characters I really felt like combat was so slow and against higher level enemies it seemed never ending. It was the main reason I didn't keep playing and take the character through Trespasser. That said I wouldn't mind doing a run through of DAI again soon but have a couple of games queued ahead of it. The only class combo I've tried where I have not been completely bored is Two Handed Templar and dual wielding tempest. I've tried every Mage type and they all suck so much it drives me nuts. Pew. Pew, kill me now. I also dislike the limited abilities a lot and would not consider profiles to be an improvement because I played MEA and only switched once after I realized Sniper had been nuked by removing stealth
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Post by dazk on Jul 10, 2018 23:27:00 GMT
Yay team Weirdos!!!!! Did you mean in the statement above you were bored by combat in DAI? I must admit I didn't even really think about combat too much in DAI except for my first PT where I was hey why did they change from DA2 and then it was just sort of whatever. The game was good enough to distract from the combat but when I played Descent recently to finish an incomplete run for one of my characters I really felt like combat was so slow and against higher level enemies it seemed never ending. It was the main reason I didn't keep playing and take the character through Trespasser. That said I wouldn't mind doing a run through of DAI again soon but have a couple of games queued ahead of it. The only class combo I've tried where I have not been completely bored is Two Handed Templar and dual wielding tempest. I've tried every Mage type and they all suck so much it drives me nuts. Pew. Pew, kill me now. I also dislike the limited abilities a lot and would not consider profiles to be an improvement because I played MEA and only switched once after I realized Sniper had been nuked by removing stealth I am a bit of a pick and stick played so most of my PT's in DAI were as a rogue and the most joy I got was as a bow wielding rogue but it became just the same routine for every fight and the combat is slow......... MEA my first 6 PT's again I just stuck with what worked for me - Soldier with Concussive Shot, Turbocharge or Tactical Cloak and Flak cannon but thanks to some goading by Element Zero and some chats with melbella I started trying some different things and can honestly say playing as a Sentinel this game has been my most enjoyable run through yet. I am not sure how MEA's combat would actually switch over to DA games but it has been fun being able to change "profiles" even mid combat.
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Post by phoray on Jul 10, 2018 23:50:38 GMT
dazkIt would never occur to me to change profiles mid battle.
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Post by dazk on Jul 11, 2018 0:08:46 GMT
dazk It would never occur to me to change profiles mid battle. As I said I am usually a pick and stick person and it took me more than half a dozen PT's to start experimenting but it was useful on occasions to change. Using the profile I created with Tactical Cloak was certainly useful in some battles like the final battle with the Archon after running a different one in the lead up fights. Knowing I was going to face a destroyer/progenitor like in The Remnant Tiller it was useful to change to a profile with Turbocharge etc...
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Post by Hanako Ikezawa on Jul 11, 2018 0:32:40 GMT
I've thought the combat has gotten better each game. SO DAO worst, DA2 in the middle, and DAI best. I will say as an archer I do miss the melee attacks you had in DA2 while in DAO and DAI you stand there and take it. Same to mages where your staff could be a lance pretty much in DA2.
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Post by colfoley on Jul 11, 2018 1:09:28 GMT
I've thought the combat has gotten better each game. SO DAO worst, DA2 in the middle, and DAI best. I will say as an archer I do miss the melee attacks you had in DA2 while in DAO and DAI you stand there and take it. Same to mages where your staff could be a lance pretty much in DA2. That was the main thing I did miss from DA 2 too. They can adress it if they really wanted to by going the MEA route and giving us 'profiles' which let us switch to dual dagger abilities when we have to, or give us Archer abilities to turn us into Green Arrow from Arrow if we wanted to play it like that.
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,214 Likes: 25,422
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Trouble-shooting Space Diva
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Jul 11, 2018 1:15:33 GMT
I've thought the combat has gotten better each game. SO DAO worst, DA2 in the middle, and DAI best. I will say as an archer I do miss the melee attacks you had in DA2 while in DAO and DAI you stand there and take it. Same to mages where your staff could be a lance pretty much in DA2. That was the main thing I did miss from DA 2 too. They can adress it if they really wanted to by going the MEA route and giving us 'profiles' which let us switch to dual dagger abilities when we have to, or give us Archer abilities to turn us into Green Arrow from Arrow if we wanted to play it like that.
Pffftt....forget that. I want all my ability options displayed across the bottom of my screen like DAO. No artificial limits because "reasons" that don't make sense.
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Post by colfoley on Jul 11, 2018 1:22:17 GMT
That was the main thing I did miss from DA 2 too. They can adress it if they really wanted to by going the MEA route and giving us 'profiles' which let us switch to dual dagger abilities when we have to, or give us Archer abilities to turn us into Green Arrow from Arrow if we wanted to play it like that.
Pffftt....forget that. I want all my ability options displayed across the bottom of my screen like DAO. No artificial limits because "reasons" that don't make sense.
There are plenty of reasons to limit the amount of abilities any character can use at one time. There is a reason that the only game to really do that also had the worse most frustrating combat of the series. Its a question of balance. If you want to make the difficulty of your encounters balanced and you get access to each ability you have to make your bad guys meaty as hell...or have waves of waves of them. With Inquisition limiting the active abilities, and Andromeda to a lesser extent, they were able to balance their combat across all their systems rather well. Small groups which did not have too much health except for like bosses and 'elites'. Granted I do kind of miss 'Arrows of SLaying' from DA O'
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Post by themikefest on Jul 11, 2018 1:38:41 GMT
Leave the profiles in MEA. No need to have them in da.
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Post by colfoley on Jul 11, 2018 1:58:54 GMT
Leave the profiles in MEA. No need to have them in da. We've arlready had them in DA, more or less. We can leave the classless aspect of it rightfully in Andromeda but the ability to switch up your weapons mid combat could really benefit the gameplay, especially for those characters who in the previous games would be limited by their weapons being unable to effectively engage people at point blank range.
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Post by themikefest on Jul 11, 2018 2:26:52 GMT
The only reason why there were profiles in MEA was because of the sam implant thing. What explanation will be given in the next da game with a rogue being able to cast fireballs? The only profile, if that's what you want to call it, is the arcane warrior/knight enchanter, but that only applied to a mage.
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Post by colfoley on Jul 11, 2018 3:57:18 GMT
The only reason why there were profiles in MEA was because of the sam implant thing. What explanation will be given in the next da game with a rogue being able to cast fireballs? The only profile, if that's what you want to call it, is the arcane warrior/knight enchanter, but that only applied to a mage. as i have already said: leave the classlessness in Andromeda. You won't have rogues throwing fireballs all over the place...unless that becomes something a rogue specialization can do.
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Post by cloud9 on Jul 11, 2018 6:10:23 GMT
Please. Combat in Witcher 3 is fluid and fun to play compared to Inquisition mediocre MMO combat system. I can attack, dodge, block, and parry without any pesky ability buttons to press and wait for each individual cooldowns to use them again. And Novigrad is more alive and feels like a real city more than Imperial City itself. I mean don't give me wrong, Oblivion is a good game and the open world design is phenomenal and fun to explore. I rather play Oblivion than Origins anyways. On the actual issue at hand though I found Inquisition's and Witcher 3s combat systems to be pretty equal in quality. Really??? Seriously??
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Post by colfoley on Jul 11, 2018 6:20:43 GMT
On the actual issue at hand though I found Inquisition's and Witcher 3s combat systems to be pretty equal in quality. Really??? Seriously?? very serious.
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Post by cloud9 on Jul 11, 2018 6:22:04 GMT
And they say people have good tastes.
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Post by Hanako Ikezawa on Jul 11, 2018 7:27:04 GMT
And they say people have good tastes. Hey, there’s no need to be so hard on yourself.
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Post by cloud9 on Jul 11, 2018 7:40:24 GMT
And they say people have good tastes. Hey, there’s no need to be so hard on yourself. You realize I was being a smart ass, right?
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Post by cloud9 on Jul 11, 2018 9:22:42 GMT
The only reason why there were profiles in MEA was because of the sam implant thing. What explanation will be given in the next da game with a rogue being able to cast fireballs? The only profile, if that's what you want to call it, is the arcane warrior/knight enchanter, but that only applied to a mage. as i have already said: leave the classlessness in Andromeda. You won't have rogues throwing fireballs all over the place...unless that becomes something a rogue specialization can do. Or just find a school to unlock a desired skill set to provide versatility in gameplay.
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FireAndBlood
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Prime Posts: 454
Prime Likes: 350
Posts: 584 Likes: 1,664
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Post by FireAndBlood on Jul 11, 2018 13:24:03 GMT
Hey, there’s no need to be so hard on yourself. You realize I was being a smart ass, right? There, fixed it for you.
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Post by cloud9 on Jul 11, 2018 22:51:58 GMT
You realize I was being a smart ass, right? There, fixed it for you. Wow. Why are you in your feelings and I wasn't even talking to you or talking about you, dude? Sometimes, you got to say to yourself that "not everything's about me." Ponder on that for a while, would ya?
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Post by JewlieGhoulie on Jul 11, 2018 23:59:30 GMT
Have I commented in here? I can’t remember. If I did , DID I ALSO SAY BLOOD MAGIC?
If not: BLOOD MAGIC. I miss being a blood mage and after playing DAI again and having to see my once Blood Mage Hawke be all anti blood magic, I was sad and I yearn lol
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Post by Absafraginlootly on Jul 12, 2018 1:42:03 GMT
I want persuasion/intimidation skill back. Or I suppose they could make it a perk. Either way, I want to be able to choose whether my character is charismatic and good at convincing people or TERRIBLE at it and can't persuade people to do shit.
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Post by colfoley on Jul 12, 2018 1:52:59 GMT
I want persuasion/intimidation skill back. Or I suppose they could make it a perk. Either way, I want to be able to choose whether my character is charismatic and good at convincing people or TERRIBLE at it and can't persuade people to do shit. they could easily work it, in part, into the attribute points. Cunning would make you more persuasive and something like strength more intimidating.
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Fortifying everything.
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Post by Son of Dorn on Jul 12, 2018 4:55:08 GMT
On the actual issue at hand though I found Inquisition's and Witcher 3s combat systems to be pretty equal in quality. Really??? Seriously?? Not gonna lie, DAI'S combat felt more like something that you would find in a MMO and not in a single player game. And having played GoW lately, I preferred GoW's combat then DAI'S, like WAY more.
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