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Post by colfoley on Dec 22, 2018 23:05:53 GMT
oh you're quite right just don't know whats better for combat balance: limiting abilities, or stamina. Firmly in the stamina camp because then I get access to all the things, I just have to decide carefully whats the best bang for my buck at that moment in that scenario. All this regearing and respeccing before every different kind of fight is WORK. Fair enough. On the flip side I really liked different sets of abilities for different combat situations and I can just see me for DA 4 having a 'boss fighting' profile and a 'skirmisher' profile and maybe a 'stealth/Assassin/Sniper' profile. It just gave me a certain amount of joy being able to do that.
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Post by phoray on Dec 22, 2018 23:09:51 GMT
Firmly in the stamina camp because then I get access to all the things, I just have to decide carefully whats the best bang for my buck at that moment in that scenario. All this regearing and respeccing before every different kind of fight is WORK. Fair enough. On the flip side I really liked different sets of abilities for different combat situations and I can just see me for DA 4 having a 'boss fighting' profile and a 'skirmisher' profile and maybe a 'stealth/Assassin/Sniper' profile. It just gave me a certain amount of joy being able to do that. I don't think having access to everything means I'm not having to use my brain and strategic choices. I also suggested an modifier, that the primary spec locked to our keys require less to power it while the non locked cost more. Which still gives an edge to a person who wants to go through the legwork of prepping for each situation while not punishing me for Roleplaying an Ice Mage who couldn't conjure fire very well.
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Post by colfoley on Dec 22, 2018 23:12:56 GMT
Fair enough. On the flip side I really liked different sets of abilities for different combat situations and I can just see me for DA 4 having a 'boss fighting' profile and a 'skirmisher' profile and maybe a 'stealth/Assassin/Sniper' profile. It just gave me a certain amount of joy being able to do that. I don't think having access to everything means I'm not having to use my brain and strategic choices. I also suggested an modifier, that the primary spec locked to our keys require less to power it while the non locked cost more. Which still gives an edge to a person who wants to go through the legwork of prepping for each situation while not punishing me for Roleplaying an Ice Mage who couldn't conjure fire very well. I really, really, really like that idea. It kind of solves the problem in Inquisition maybe where our companions could only use their eight abilities too so they had to have barrier specced all the time if you wanted the shield and benefits but then that used up a spot for a potentially interesting power. But this was they can still do the powers in their primary slots and the abilities they 'don't know how to do very well' they can still do, but....not very well.
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Post by pessimistpanda on Dec 24, 2018 1:56:31 GMT
I don't think having access to everything means I'm not having to use my brain and strategic choices. I also suggested an modifier, that the primary spec locked to our keys require less to power it while the non locked cost more. Which still gives an edge to a person who wants to go through the legwork of prepping for each situation while not punishing me for Roleplaying an Ice Mage who couldn't conjure fire very well. I really, really, really like that idea. It kind of solves the problem in Inquisition maybe where our companions could only use their eight abilities too so they had to have barrier specced all the time if you wanted the shield and benefits but then that used up a spot for a potentially interesting power. But this was they can still do the powers in their primary slots and the abilities they 'don't know how to do very well' they can still do, but....not very well. Oh, that reminds me, I want to be able to max out my character and unlock every ability in every skill tree. Fuck "balance", it's a single-player game anyway. If it means doing an NG+, fine, but I want the capability. Also, on consoles, they should expand the ability wheel to like... at least 12 slots. Instead of having to swap between sets of four, the Right Trigger could cycle through a wheel of my slotted abilities. And they could still be in sets of four.
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Post by colfoley on Dec 24, 2018 5:06:45 GMT
I really, really, really like that idea. It kind of solves the problem in Inquisition maybe where our companions could only use their eight abilities too so they had to have barrier specced all the time if you wanted the shield and benefits but then that used up a spot for a potentially interesting power. But this was they can still do the powers in their primary slots and the abilities they 'don't know how to do very well' they can still do, but....not very well. Oh, that reminds me, I want to be able to max out my character and unlock every ability in every skill tree. Fuck "balance", it's a single-player game anyway. If it means doing an NG+, fine, but I want the capability. Also, on consoles, they should expand the ability wheel to like... at least 12 slots. Instead of having to swap between sets of four, the Right Trigger could cycle through a wheel of my slotted abilities. And they could still be in sets of four. Proper balance isn't just for MP games, hell it might even be more vital in SP games given that you have to balance out an insane number of powers somehow. Otherwise your enemies could easily become walking walls of hitpoints to make the game chalenging...which often isn't fun. But I do like that idea, think it could induce panic having to shuffle through them and find the right one in a combat situation but it is another possibility to solve the whole problem.
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Post by vertigomez on Dec 24, 2018 19:50:02 GMT
This made me laugh, OTOH I love Luke Kristjanson (Sera! Carver! Aveline!!!).
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House Targaryen
N5
The night is dark and full of terrors, but the fire burns them all away.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: gscott7833
Prime Posts: 1,584
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The night is dark and full of terrors, but the fire burns them all away.
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Post by House Targaryen on Dec 24, 2018 23:35:20 GMT
Using a game engine that is modder friendly.
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Post by phoray on Dec 26, 2018 16:58:21 GMT
I'd like the veil going up or down not to be our choice or even implied to be our choice (that's a big one, I don't even want to RP that). That responsibility is too much. Additionally, it's too big of a branching change to continue the series.
So for better or worse, I don't want this to be my choice.
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Post by vertigomez on Dec 26, 2018 19:01:14 GMT
I'd like the veil going up or down not to be our choice or even implied to be our choice (that's a big one, I don't even want to RP that). That responsibility is too much. Additionally, it's too big of a branching change to continue the series. So for better or worse, I don't want this to be my choice. I'd rather it be our choice than have it happen no matter what, just 'cause I'm not ready for a Thedas with no non-magical people. 😭 What am I gonna do without my basic bitches??
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Post by phoray on Dec 26, 2018 19:14:32 GMT
I'd like the veil going up or down not to be our choice or even implied to be our choice (that's a big one, I don't even want to RP that). That responsibility is too much. Additionally, it's too big of a branching change to continue the series. So for better or worse, I don't want this to be my choice. I'd rather it be our choice than have it happen no matter what, just 'cause I'm not ready for a Thedas with no non-magical people. 😭 What am I gonna do without my basic bitches?? If it's our choice, the Dragon Age series ends. I'm definitely in the camp of keeping the veil and not letting it drop
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Post by vertigomez on Dec 26, 2018 19:19:39 GMT
I'd rather it be our choice than have it happen no matter what, just 'cause I'm not ready for a Thedas with no non-magical people. 😭 What am I gonna do without my basic bitches?? If it's our choice, the Dragon Age series ends. I'm definitely in the camp of keeping the veil and not letting it drop So am I, but I'm certain there's going to be some reason it has to come down - a greater threat, or Solas/some other villain if Solas changes his mind, etc. I'm just not looking forward to playing in that world.
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Twitter Guru
ღ N-Special
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Post by Hrungr on Dec 26, 2018 20:54:25 GMT
I'd rather it be our choice than have it happen no matter what, just 'cause I'm not ready for a Thedas with no non-magical people. 😭 What am I gonna do without my basic bitches?? If it's our choice, the Dragon Age series ends. I'm definitely in the camp of keeping the veil and not letting it drop This topic's come up a few times now. Personally, I'm still hoping it'll wind up a partial win for Solas and a partial win for us. Say Solas starts bringing down the Veil, but through our actions we're able contain it to a region the size of small kingdom. Then these "Fadelands" become a playground you can enter and leave, but the rest of Thedas remains relatively untouched.
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Post by colfoley on Dec 26, 2018 21:58:39 GMT
If it's our choice, the Dragon Age series ends. I'm definitely in the camp of keeping the veil and not letting it drop This topic's come up a few times now. Personally, I'm still hoping it'll wind up a partial win for Solas and a partial win for us. Say Solas starts bringing down the Veil, but through our actions we're able contain it to a region the size of small kingdom. Then these "Fadelands" become a playground you can enter and leave, but the rest of Thedas remains relatively untouched. or alternatively it comes down just enough to let the Evanuris out...
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Twitter Guru
ღ N-Special
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Hrungr on Dec 26, 2018 22:21:00 GMT
This topic's come up a few times now. Personally, I'm still hoping it'll wind up a partial win for Solas and a partial win for us. Say Solas starts bringing down the Veil, but through our actions we're able contain it to a region the size of small kingdom. Then these "Fadelands" become a playground you can enter and leave, but the rest of Thedas remains relatively untouched. or alternatively it comes down just enough to let the Evanuris out... Yeah, I think it's a safe bet that regardless of what happens with the Veil & the Fade in the end, the Evanuris are getting free.
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Post by Hanako Ikezawa on Dec 26, 2018 22:40:03 GMT
or alternatively it comes down just enough to let the Evanuris out... Yeah, I think it's a safe bet that regardless of what happens with the Veil & the Fade in the end, the Evanuris are getting free. I wouldn’t be surprised if that happens even before the end and instead is more the midpoint.
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Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Hrungr on Dec 26, 2018 22:58:30 GMT
Yeah, I think it's a safe bet that regardless of what happens with the Veil & the Fade in the end, the Evanuris are getting free. I wouldn’t be surprised if that happens even before the end and instead is more the midpoint. I wouldn't be surprised either. I could see it depending on the scope of DA4 and how they want to structure the game (and potentially post-game). Though it still feels like something I'd expect more towards the end of the game in order to setup DA5.
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Post by Lazarillo on Dec 26, 2018 22:59:48 GMT
or alternatively it comes down just enough to let the Evanuris out... Only if they fix things. If they're just more trite "evil gods", then who needs 'em? We've got those already.
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Post by colfoley on Dec 26, 2018 23:04:04 GMT
or alternatively it comes down just enough to let the Evanuris out... Only if they fix things. If they're just more trite "evil gods", then who needs 'em? We've got those already. Well that is sort of the theme that is going on here. The only real thing is at least its been set up properly enough this time. And if evil gods really aren't your thing in the long term then there is a good possibility that the titans could be the 'good gods'.
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N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
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Post by melbella on Dec 27, 2018 1:41:28 GMT
the veil going up or down.....[snip]....it's too big of a branching change to continue the series. One would hope anyway. There's no way for a game to employ worlds states of both veil exists as it is now and veil no longer exists in any way that would make any sense. A partial tear, another "breach" or a massive thinning will all work, but it can't end either/or and continue the story as it ended for everyone.
Better to have no choice than to have it negated so absolutely. My Inquisition was already taken from me in Trespasser. I'd not like the whole world to follow suit.
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leadintea
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate
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Post by leadintea on Dec 27, 2018 9:28:23 GMT
Mostly gameplay oriented:
- A warrior based Qunari specialization. We've had Tallis' Infiltrator for a rogue and Hissera's Saarebas for a mage, so I'd like to see a warrior spec, whether for use as players or a companion's personal spec - A beast master spec. DAI introduced a lot of wild beasts as enemies (Phoenixes, Quillbacks, Gurguts) and I'd love to be able to tame them and fight with them in battle - A return of earth elemental spells and healing magic, and the addition of water elemental spells - Addition of spears, rapiers, and grimoires - More talents and spells with unique animations and interesting properties (knockback, suction, knockdown, lift, track, deflect, etc.) - More enemy variety in appearances and abilities, and their own unique attributes. It'd be neat to have talents/spells that are more effective (such as more damage, additional hits, change in properties) against certain types of enemies like humanoids, beasts, demons/spirits, darkspawn, etc. or exploiting an attribute they possess like being armored, airborne, magical, etc. - If DA4 has an action battle system, I'd like weapons (individual or grouped) to have their own unique moveset like in the Soulsborne series and for the game to have a robust combo system - If it has a more tactical battle system, I'd like for there to be an option to slow time and pause in combat, as well as the ability to switch weapons mid-battle - A Tevinter Imperium that isn't sterilized and matches the things we've been hearing about it ever since DAO - Tevinter reformation factions that are portrayed in a fair and balanced manner. I don't want the Lucerni or slave faction to be infallible or the conservative faction to be portrayed as irredeemable devils - A lighthearted m/m romance with a non-combatant that isn't a part (or at least a huge part) of our inner circle. It'd be nice to have a romance where you can kick up your shoes and relax, away from all the craziness I'm expecting in Tevinter such as the Solas plot, the Qunari invasion, the Tevinter reformation and whatever else will be in the game. This could be a nice 'extra' romance to have if they're going the 2/2/2+Extra route
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N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by noviere on Dec 27, 2018 11:09:52 GMT
I've been re-playing DAI for the last 2 weeks, and had some random thoughts on what I want from DA4:
-Don't make me the leader of an organization. I like the freedom of being an independent agent, and want to be treated like a nobody at least until the end of the game. -Go back to healing magic instead of potions. -A real tactical cam option! Take the one from DAO on PC and transplant it into DA4, or don't bother with one at all. Let me zoom out far enough to see the actual battlefield. -A voice set for Dalish elves, if they are playable. I know it's a lot of work, but I love me some Welsh VA. -Make better hair and eyebrows. Get rid of the 10 versions of a shaved head and the 10 versions of insane eyebrows. No one is using them. Also, no more "hair pulled back with a limp noodle taped to the back" ponytails.
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Post by vertigomez on Dec 27, 2018 20:29:13 GMT
Don't make me the leader of an organization. I like the freedom of being an independent agent, and want to be treated like a nobody at least until the end of the game. I like this a lot. I didn't mind being the Inquisitor or the Warden-Commander (official titles with actual duties attached to them), but I also liked being Hawke, who was an Almighty Janitor and just sort of fell into being Champion because they killed a guy. Like, there was no Champion office, no Champion castle, Hawke was mostly just a person trying to live their life. I enjoyed that a lot and would love to play a character in a similar position again.
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cankiie
N3
People are too forgiving when it comes to video games, and their focus is malplaced.
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Post by cankiie on Dec 27, 2018 21:23:45 GMT
Will we get killmoves back like in DA:O?!
Please, I want killmoves back!
Also, while we are at it.
Better tactical slots for ability usage for our companions, like in DA:O and DA2.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 581 Likes: 984
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Post by davkar on Dec 27, 2018 23:08:39 GMT
Don't make me the leader of an organization. I like the freedom of being an independent agent, and want to be treated like a nobody at least until the end of the game. I like this a lot. I didn't mind being the Inquisitor or the Warden-Commander (official titles with actual duties attached to them), but I also liked being Hawke, who was an Almighty Janitor and just sort of fell into being Champion because they killed a guy. Like, there was no Champion office, no Champion castle, Hawke was mostly just a person trying to live their life. I enjoyed that a lot and would love to play a character in a similar position again. If I could get back my Hawke with Isabela on a ship exploring the various coastal areas and island of Thedas... Sadly there are too many things to deal with in DA4 (canary invasion, Solas stuff, wardens, etc) so we'll get the usual boring 'save the world' stuff with important hero-person. I'll be pleasantly surprised if the events mentioned above happen anyway and our new pc's primary job is to look out for themselves/family and friends/community.
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Post by vertigomez on Dec 27, 2018 23:10:11 GMT
I like this a lot. I didn't mind being the Inquisitor or the Warden-Commander (official titles with actual duties attached to them), but I also liked being Hawke, who was an Almighty Janitor and just sort of fell into being Champion because they killed a guy. Like, there was no Champion office, no Champion castle, Hawke was mostly just a person trying to live their life. I enjoyed that a lot and would love to play a character in a similar position again. If I could get back my Hawke with Isabela on a ship exploring the various coastal areas and island of Thedas... Sadly there are too many things to deal with in DA4 (canary invasion, Solas stuff, wardens, etc) so we'll get the usual boring "save the world" stuff with important hero-person. I'll be pleasantly surprised if the events mentioned above happen anyway and our new pc's primary job is to look out for themselves/family and friends/community.I wouldn't mind a bit of both! Priorities... divided loyalties... tough decisions....
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