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Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by vanelsa on Mar 9, 2018 1:27:42 GMT
All Uncommons run! Let’s see Turian Soldier with a Cyclone, Salarian Infiltrator with a Widow (or Raptor), Krogan Vanguard with a Ruzad, Asari Adept with a Disciple, etc. The tough part is all the Uncommon pistols are bad. The characters are all pretty good, although for flavor reasons I have a lot of trouble accepting the Krogan Engineer, LOL. Although not the Asari Adept, I did my Asari Duelist Gold Solo run with the Disciple Siphon and the Heavy Melee mod: Yeah, the Carnifex and Phalanx... decent weapons in ME3MP, but oh so painful to use in Andromeda. I did use the Carnifex last night with the Gold APEX mission that had a +50% Pistol Damage modifier. Only then did it become somewhat tolerable. Still need to finish their challenges so I can complete Pistol Mastery.
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Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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XBL Gamertag: Beerfish77
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Post by Beerfish on Mar 9, 2018 2:40:23 GMT
Bartolo Colon is my best example of how badly they missed on this game
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Post by Arkhne on Mar 9, 2018 10:29:34 GMT
Arkhne, the issues you raise are generally either not that bad or not that unusual. I’ve logged hundreds of hours with MEA by now and while yes, I’ve seen some bugs, they’re not really a big deal. Things were bad at launch, but in MP, that was mostly balance. All the facial animations are not problematic, and they’re fixed now anyway for when I do get around to the campaign. If they really bother you so much, what are you doing here? I don’t think posting incessant streams of negative commentary is going to improve anything. At this point, the bugs are documented and we live with them. Or not. Whichever you prefer. All I know is that the game as it stands today, while not perfect, is a ton of fun and way better in the experience of playing it than it’s reputation suggests. See? An apologist. "Oh, I'm sorry that my fellow gamers don't worship you, glorious BioWare, may we fawn at your logo."
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Enemies Everywhere!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SassaMFG on Mar 9, 2018 12:07:57 GMT
I will tell this again. Sound bug is engine problem, it is also presnt in DAI, but only in multiplayer. Never happened in both games singleplayer. Other multiplayer bugs were present in ME3MP as well, Banshee teleport through wall, magnet grabs, magnet stabs etc. I cant play ME3MP anymore because FOV is awful when compared to Andromeda, worse camera controls when sprinting etc. Andromeda is good game, but it's not near trilogy quality and that was expected. It is a different game set in ME universe and it opened interesting plots. Dialogue is goofy, but I didn't mind that much. Didn't had any bugs and glitches other than animations problems at release.
Oh, almost forgot. MP bad thing... Variant weapons levels.
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Post by gnperdue on Mar 9, 2018 14:04:40 GMT
I think we can all agree the weapon variants were an awful idea and the most cynical of cash grabs on a sinking (in sales) product. They should have been mods.
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Post by gnperdue on Mar 9, 2018 14:08:07 GMT
Arkhne, the issues you raise are generally either not that bad or not that unusual. I’ve logged hundreds of hours with MEA by now and while yes, I’ve seen some bugs, they’re not really a big deal. Things were bad at launch, but in MP, that was mostly balance. All the facial animations are not problematic, and they’re fixed now anyway for when I do get around to the campaign. If they really bother you so much, what are you doing here? I don’t think posting incessant streams of negative commentary is going to improve anything. At this point, the bugs are documented and we live with them. Or not. Whichever you prefer. All I know is that the game as it stands today, while not perfect, is a ton of fun and way better in the experience of playing it than it’s reputation suggests. See? An apologist. "Oh, I'm sorry that my fellow gamers don't worship you, glorious BioWare, may we fawn at your logo." I mean, look, you can try to personally insult me all you want. It isn’t going to change my opinion. The core game is really fun. Yes, there are bugs and issues, but that doesn’t change the fundamental experience for me, and I think a lot of people who haven’t tried the game would find they like it too.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SassaMFG on Mar 9, 2018 14:28:51 GMT
I think we can all agree the weapon variants were an awful idea Variants are good, having to collect all 10 levels isn't. They could make them to auto level up when new level of basic weapon is unlocked for example.
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Post by Pounce de León on Mar 9, 2018 14:58:35 GMT
Fuck variants. I spent one afternoon after that update - I got a useless bulwark shotgun and a useless AR mini headshot exploder thing. Thinking about what amounts of useless stuff I'd unlock before progressing with the "real" stuff I decided to just stop playing.
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Post by gnperdue on Mar 9, 2018 15:00:02 GMT
I think we can all agree the weapon variants were an awful idea Variants are good, having to collect all 10 levels isn't. They could make them to auto level up when new level of basic weapon is unlocked for example. Yeah, I can agree with that. Or, if you have to have ten levels, make the improvements from level to level meaningful. Keep increasing damage and accuracy and ammo supplies, and keep decreasing weight. As it is, the difference between a Siphon I and a Siphon X is minuscule. Opening a variant level 2+ is generally frustrating because you don’t really get anything for it. This is why I’ve mostly given up on collecting things (and buy URs with mission funds and largely ignore packs except for consumables and the occasional whatever pack) and mostly focus on leveling every kit and futzing excessively with builds, etc.
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Post by poultrymancer on Mar 9, 2018 15:19:38 GMT
Arkhne, the issues you raise are generally either not that bad or not that unusual. I’ve logged hundreds of hours with MEA by now and while yes, I’ve seen some bugs, they’re not really a big deal. Things were bad at launch, but in MP, that was mostly balance. All the facial animations are not problematic, and they’re fixed now anyway for when I do get around to the campaign. If they really bother you so much, what are you doing here? I don’t think posting incessant streams of negative commentary is going to improve anything. At this point, the bugs are documented and we live with them. Or not. Whichever you prefer. All I know is that the game as it stands today, while not perfect, is a ton of fun and way better in the experience of playing it than it’s reputation suggests. See? An apologist. "Oh, I'm sorry that my fellow gamers don't worship you, glorious BioWare, may we fawn at your logo." Is it really all that surprising that someone who enjoyed the series enough to look past its flaws and appreciate the things it did well might be among the few still frequenting its forum a year after release of the latest entry? Truth be told, you're probably much more the outlier here. Just hanging around to hate is a little weird at this point. vanelsa - I still drop by once or twice per week out of habit, even though I don't fire up the game itself very often anymore.
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Enemies Everywhere!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SassaMFG on Mar 9, 2018 16:53:07 GMT
Yeah, I can agree with that. Or, if you have to have ten levels, make the improvements from level to level meaningful. Keep increasing damage and accuracy and ammo supplies, and keep decreasing weight. As it is, the difference between a Siphon I and a Siphon X is minuscule. Opening a variant level 2+ is generally frustrating because you don’t really get anything for it. This is why I’ve mostly given up on collecting things (and buy URs with mission funds and largely ignore packs except for consumables and the occasional whatever pack) and mostly focus on leveling every kit and futzing excessively with builds, etc. Stats changes would inbalance the game, even higher variant bonuses would. Juggy with Shorty Syphon X and one point in Fortify can mantain his health against multiple enemies at once.
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Post by gnperdue on Mar 9, 2018 17:48:26 GMT
Yeah, I can agree with that. Or, if you have to have ten levels, make the improvements from level to level meaningful. Keep increasing damage and accuracy and ammo supplies, and keep decreasing weight. As it is, the difference between a Siphon I and a Siphon X is minuscule. Opening a variant level 2+ is generally frustrating because you don’t really get anything for it. This is why I’ve mostly given up on collecting things (and buy URs with mission funds and largely ignore packs except for consumables and the occasional whatever pack) and mostly focus on leveling every kit and futzing excessively with builds, etc. Stats changes would inbalance the game, even higher variant bonuses would. Juggy with Shorty Syphon X and one point in Fortify can mantain his health against multiple enemies at once. Yeah, true. If ever got to a Shorty Siphon maybe I’d worry about that, haha. Actually, the way I figure it, if I ever managed to get a Shorty Siphon, I’d be okay with face-tanking my way to victory!
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🚀🥃🏴☠
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
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Post by Scathane on Mar 9, 2018 17:54:44 GMT
Is it really all that surprising that someone who enjoyed the series enough to look past its flaws and appreciate the things it did well might be among the few still frequenting its forum a year after release of the latest entry? Truth be told, you're probably much more the outlier here. Just hanging around to hate is a little weird at this point. vanelsa - I still drop by once or twice per week out of habit, even though I don't fire up the game itself very often anymore. Awww, come on! Arkhne isn't here to hate, that should be pretty clear to anyone who has taken a brief glance at his activity on these forums...
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Post by poultrymancer on Mar 9, 2018 18:47:47 GMT
Is it really all that surprising that someone who enjoyed the series enough to look past its flaws and appreciate the things it did well might be among the few still frequenting its forum a year after release of the latest entry? Truth be told, you're probably much more the outlier here. Just hanging around to hate is a little weird at this point. vanelsa - I still drop by once or twice per week out of habit, even though I don't fire up the game itself very often anymore. Awww, come on! Arkhne isn't here to hate, that should be pretty clear to anyone who has taken a brief glance at his activity on these forums...I'm pretty thoroughly disengaged at this point. Unless I've extensively interacted with someone previously I'm probably not going to remember a name from another thread. My impression was solely a product of his last few posts here.
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vanelsa
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Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by vanelsa on Mar 10, 2018 3:57:18 GMT
And I thought that you had left this board. Have you been enjoying my Platinum solos? Have a favorite among them? I’ve learned a lot from the Gold solos too. You should consider some runs with only rare and uncommon guns (and characters), just to showcase some of them, etc. You'll be happy to note that I did your challenge and completed four Gold Solos with Uncommon characters and weapons. The video files are uploading right now and should be done in a few hours.
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Post by reyzaburrel on Mar 14, 2018 3:59:15 GMT
Thanks for your input. Out of curiosity (since this is the multiplayer forum), which multiplayer games did you put 100+ hours into in 2017? (Nioh has MP, but the others have no MP at all...) Coop multiplayer games of course, otherwise it's too easy Andromeda, Warframe, and Battlefront 2. As far as Andromeda's MP though, it's inferior to ME3MP, which I've put thousands of hours into.
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Post by tatann on Mar 14, 2018 12:29:42 GMT
Coop multiplayer games of course, otherwise it's too easy Andromeda, Warframe, and Battlefront 2. As far as Andromeda's MP though, it's inferior to ME3MP, which I've put thousands of hours into. I can very easily agree that Warframe is superior to MEAMP, but I have a hard time finding good coop games sadly I didn't know Battlefront 2 had coop
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Post by Unicephalon 40-D on Mar 14, 2018 12:33:20 GMT
Coop multiplayer games of course, otherwise it's too easy Andromeda, Warframe, and Battlefront 2. As far as Andromeda's MP though, it's inferior to ME3MP, which I've put thousands of hours into. For me its the other way around, ME3MP is way inferior to MEAMP, which I've put over thousand hours into. But each to their own.
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Post by tatann on Mar 14, 2018 19:28:59 GMT
Andromeda, Warframe, and Battlefront 2. As far as Andromeda's MP though, it's inferior to ME3MP, which I've put thousands of hours into. For me its the other way around, ME3MP is way inferior to MEAMP, which I've put over thousand hours into. But each to their own. Just to know, are you more the gunner kind or the caster kind ? I prefer ME3MP cause I love spamming powers, MEA was a huge letdown with the long cooldowns (even if they're separate)
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Post by Unicephalon 40-D on Mar 14, 2018 20:21:19 GMT
For me its the other way around, ME3MP is way inferior to MEAMP, which I've put over thousand hours into. But each to their own. Just to know, are you more the gunner kind or the caster kind ? I prefer ME3MP cause I love spamming powers, MEA was a huge letdown with the long cooldowns (even if they're separate) I'm more of a caster, and I love MEAMP more because of no global cooldown (ME1 style ), I can get a craploads of explosions with fex. just 10 minutes ago played Huntress, disruptor 1, double throw, lance. 4 kills in a row easy.
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Post by tatann on Mar 14, 2018 20:49:13 GMT
Just to know, are you more the gunner kind or the caster kind ? I prefer ME3MP cause I love spamming powers, MEA was a huge letdown with the long cooldowns (even if they're separate) I'm more of a caster, and I love MEAMP more because of no global cooldown (ME1 style ), I can get a craploads of explosions with fex. just 10 minutes ago played Huntress, disruptor 1, double throw, lance. 4 kills in a row easy. Problem is, as a caster, you shouldn't need to rely on ammo (and therefore gunning) to do explosions
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Post by poultrymancer on Mar 14, 2018 20:50:30 GMT
For my 2 cents: I prefer MEA's movement mechanics and aesthetics by a huge margin, but ME3 was more to my liking overall owing to the breadth of its weapon, skill, class, and enemy diversity after the many excellent DLCs. There were a number of excellent Platinum-caliber weapons in every category rather than a clear "this is better than everything else" progression within each respective class. And the skill diversity isn't a close comparison. Also suitrats, geth, and drell.
If MEA had received the amount of post-launch attention and additional content that ME3 enjoyed it would have probably become my favorite of the two. Ended up feeling very unfinished. I hope someday there's another entry in the series when they're ready to do it right again, but I won't be holding my breath.
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Post by Unicephalon 40-D on Mar 14, 2018 20:58:30 GMT
I'm more of a caster, and I love MEAMP more because of no global cooldown (ME1 style ), I can get a craploads of explosions with fex. just 10 minutes ago played Huntress, disruptor 1, double throw, lance. 4 kills in a row easy. Problem is, as a caster, you shouldn't need to rely on ammo (and therefore gunning) to do explosions No problem at all. Is there a rule? Also fex. Asari Adept can do these easily too.
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Post by tatann on Mar 14, 2018 21:35:01 GMT
Problem is, as a caster, you shouldn't need to rely on ammo (and therefore gunning) to do explosions No problem at all. Is there a rule? Also fex. Asari Adept can do these easily too. If you need a gun, you're not a caster. Not a rule, just a fact. Also Asari Adept is one character, ME3MP counts a lot of casters (engineers and adepts)
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Enemies Everywhere!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SassaMFG on Mar 14, 2018 23:18:18 GMT
Casters are made more for CC and debuf than DPS. That was the case in first ME game. And I like that. Don't get me wrong, ME3 fast global CD was fun, just in different way.
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