ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Apr 4, 2018 18:29:39 GMT
Sure and some of them were duds that were just there to fill time. But on the other hand one of the fetch style quests is one of my favorites quests in quite a few games. The one where you come across a body of someone who was trying to set up beacons, and all you do is set up the rest of the beacons. But at each one you get some kind of motivational speech with a ongoing story. It end up being one of the most moving and depressing stories in the game for me, and it used like 10 lines of dialogue to get there. So even fetch quests done right can be a solid addition to a game. And it's implementation, like you said, is important. There is certainly a rhythm you get into with gunning the after-burner on the Nomad, finding new locales, checking the dots on the map, exploring the narrative datapads to their respective backstories. People accuse ME:A of being shallow but there is lot of dialogue and information available to read and, if you buzz by it, you'll miss some of the better "connective tissue" of the game. I agree. It kind of reminds me of a elder scrolls game in that regard but with maybe a better balance of hidden lore to it being told directly in the story. In virtually every elder scrolls game its fairly shallow unless you stop and do things like read peoples diaries, or expedition notes. And then a depth to the quests and locales is revealed to you. Andromeda relied less on that, but it was there and if you took the time the setting was much deeper than people give it credit for.
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Post by Link"Guess"ski on Apr 5, 2018 16:40:52 GMT
If Andromeda had been a big success for me personally 2017 would've been an all-time favorite. I did play many new games last year including Mario Oddysey and Zelda but despite how good those were neither struck me as being a particularly good innovation for either series and I've played better Marios and Zeldas. Nier Automata is the only game from last year that truly got its hooks in me and surprised me with how good it was and even what it was at all, but then, in 2015 I got Witcher 3 and Bloodborne which are both my top of the generation titles, so despite there being more good games in 2017 and also a new Mass Effect, I struggle to think of it as the best year in games for me personally.
Still a good year though. Better than 2014 and 2016 and probably also 2015 because as good as my favorites were that year it was just two games as opposed to 4+ big games I cared about.
As for how Andromeda has aged, I'm with a lot of people that it's been underrated. I just don't want to place the emphasis on how people misunderstood it too much because to me it's important to remember where the expectations for Mass Effect used to be, which is higher than what Andromeda provided and to me also higher than what ME3 provided, and even ME2 that I love I think only represented a solid improvement but not the untapped potential the series can still reach if the people creating it get as ambitious and as smart about developing it as Valve were when making Halo 2 or when Naughty Dog created The Last of Us etc.
It's the universe that shines but the execution of each individual campaign, the mechanics, and other things can be done better. I have yet to see the game that's like ME2 in execution of presentation and dialogue that matches the breadth and player-expression found in the other games's combat and exploration. Until I see that Mass Effect will forever be on my mind as a franchise that never quite hit the lofty expectations it itself created.
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Post by projectpatdc on Apr 11, 2018 14:39:31 GMT
If Andromeda had been a big success for me personally 2017 would've been an all-time favorite. I did play many new games last year including Mario Oddysey and Zelda but despite how good those were neither struck me as being a particularly good innovation for either series and I've played better Marios and Zeldas. Nier Automata is the only game from last year that truly got its hooks in me and surprised me with how good it was and even what it was at all, but then, in 2015 I got Witcher 3 and Bloodborne which are both my top of the generation titles, so despite there being more good games in 2017 and also a new Mass Effect, I struggle to think of it as the best year in games for me personally. Still a good year though. Better than 2014 and 2016 and probably also 2015 because as good as my favorites were that year it was just two games as opposed to 4+ big games I cared about. As for how Andromeda has aged, I'm with a lot of people that it's been underrated. I just don't want to place the emphasis on how people misunderstood it too much because to me it's important to remember where the expectations for Mass Effect used to be, which is higher than what Andromeda provided and to me also higher than what ME3 provided, and even ME2 that I love I think only represented a solid improvement but not the untapped potential the series can still reach if the people creating it get as ambitious and as smart about developing it as Valve were when making Halo 2 or when Naughty Dog created The Last of Us etc. It's the universe that shines but the execution of each individual campaign, the mechanics, and other things can be done better. I have yet to see the game that's like ME2 in execution of presentation and dialogue that matches the breadth and player-expression found in the other games's combat and exploration. Until I see that Mass Effect will forever be on my mind as a franchise that never quite hit the lofty expectations it itself created. It's hard to choose a "best year" of gaming for me. Looking at the games released in 2017 and what 2018 is shaping up to be, I cannot think of another time with two years back to back being as amazing for gaming. Despite not all of them being favorable, I got/get to play a new Zelda, new Mario, new mass effect, new assassins creed (that was actually amazing), new destiny, new god of war, new red dead, new Spider-Man, new Smash brothers (I hope), new far cry, possibly new Last of Us, new monster hunter, and a few new amazing IPs. Icing on the cake will be a new elder scrolls, cyberpunk, and anthem (hoping its good).
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Post by KaiserShep on Apr 14, 2018 14:59:41 GMT
If Andromeda had been a big success for me personally 2017 would've been an all-time favorite. I did play many new games last year including Mario Oddysey and Zelda but despite how good those were neither struck me as being a particularly good innovation for either series and I've played better Marios and Zeldas. Nier Automata is the only game from last year that truly got its hooks in me and surprised me with how good it was and even what it was at all, but then, in 2015 I got Witcher 3 and Bloodborne which are both my top of the generation titles, so despite there being more good games in 2017 and also a new Mass Effect, I struggle to think of it as the best year in games for me personally. Still a good year though. Better than 2014 and 2016 and probably also 2015 because as good as my favorites were that year it was just two games as opposed to 4+ big games I cared about. As for how Andromeda has aged, I'm with a lot of people that it's been underrated. I just don't want to place the emphasis on how people misunderstood it too much because to me it's important to remember where the expectations for Mass Effect used to be, which is higher than what Andromeda provided and to me also higher than what ME3 provided, and even ME2 that I love I think only represented a solid improvement but not the untapped potential the series can still reach if the people creating it get as ambitious and as smart about developing it as Valve were when making Halo 2 or when Naughty Dog created The Last of Us etc. It's the universe that shines but the execution of each individual campaign, the mechanics, and other things can be done better. I have yet to see the game that's like ME2 in execution of presentation and dialogue that matches the breadth and player-expression found in the other games's combat and exploration. Until I see that Mass Effect will forever be on my mind as a franchise that never quite hit the lofty expectations it itself created. Horizon Zero Dawn pretty much sold me on 2017, made more surprising by the fact that its developers basically did nothing else but those forgettable Killzone games.
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Post by Link"Guess"ski on Apr 14, 2018 15:06:33 GMT
If Andromeda had been a big success for me personally 2017 would've been an all-time favorite. I did play many new games last year including Mario Oddysey and Zelda but despite how good those were neither struck me as being a particularly good innovation for either series and I've played better Marios and Zeldas. Nier Automata is the only game from last year that truly got its hooks in me and surprised me with how good it was and even what it was at all, but then, in 2015 I got Witcher 3 and Bloodborne which are both my top of the generation titles, so despite there being more good games in 2017 and also a new Mass Effect, I struggle to think of it as the best year in games for me personally. Still a good year though. Better than 2014 and 2016 and probably also 2015 because as good as my favorites were that year it was just two games as opposed to 4+ big games I cared about. As for how Andromeda has aged, I'm with a lot of people that it's been underrated. I just don't want to place the emphasis on how people misunderstood it too much because to me it's important to remember where the expectations for Mass Effect used to be, which is higher than what Andromeda provided and to me also higher than what ME3 provided, and even ME2 that I love I think only represented a solid improvement but not the untapped potential the series can still reach if the people creating it get as ambitious and as smart about developing it as Valve were when making Halo 2 or when Naughty Dog created The Last of Us etc. It's the universe that shines but the execution of each individual campaign, the mechanics, and other things can be done better. I have yet to see the game that's like ME2 in execution of presentation and dialogue that matches the breadth and player-expression found in the other games's combat and exploration. Until I see that Mass Effect will forever be on my mind as a franchise that never quite hit the lofty expectations it itself created. Horizon Zero Dawn pretty much sold me on 2017, made more surprising by the fact that its developers basically did nothing else but those forgettable Killzone games. I get that. I just find HZD to look kinda... bland as a concept with robo dinosaurs and all that. It's strangely too epic for my tastes, just like all those Marvel flicks releasing every year.
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Post by KaiserShep on Apr 14, 2018 15:20:37 GMT
I think it has one of the best scifi stories to come along in a game in a long time. It's "reapers" are better than Mass Effect's.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Apr 14, 2018 17:48:18 GMT
I found its story to be fairly generic and the gamplay just felt like farcry, though it had really snappy controls.
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Post by q5tyhj on Apr 15, 2018 20:52:46 GMT
I genuinely wish I could say the same, but after recently going back to try another SP playthrough after not touching Andromeda for at least 6 months or so, the game remains thoroughly underwhelming for me.
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Post by dmc1001 on Apr 16, 2018 0:54:30 GMT
I admit I haven't been drawn back to MEA nearly as much as the MET. However, I bought the trilogy all at once. I'm not so sure I'd have been lured back to ME1 over and over again either if it didn't lead to ME2. I do think it's unfair to compare what I consider to be an incomplete story to a finished trilogy with lots of DLC. A single game with no DLC literally cannot match a trilogy with multiple DLC.
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Post by 10k on Apr 16, 2018 1:30:02 GMT
Tried to start a second playthrough again. But I only lasted a half an hour this time before I went back to playing ME2 on my xbox for the gazillionth time. Andromeda is the only ME I don't have all the achievements for. I'm so mad at myself
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Post by griffith82 on Apr 20, 2018 22:12:11 GMT
I found its story to be fairly generic and the gamplay just felt like farcry, though it had really snappy controls. Really? Gameplay is nothing like Far Cry.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Apr 21, 2018 3:12:14 GMT
I found its story to be fairly generic and the gamplay just felt like farcry, though it had really snappy controls. Really? Gameplay is nothing like Far Cry. I didn't quote it but was referring to HZD, and if you don't see the massive similarities in its game play to farcry it feels like we played different games.
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Post by griffith82 on Apr 21, 2018 4:22:27 GMT
Really? Gameplay is nothing like Far Cry. I didn't quote it but was referring to HZD, and if you don't see the massive similarities in its game play to farcry it feels like we played different games. Sorry I thought you meant MEA.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Apr 21, 2018 23:45:30 GMT
I didn't quote it but was referring to HZD, and if you don't see the massive similarities in its game play to farcry it feels like we played different games. Sorry I thought you meant MEA. my fault for not quoting, I should have realized it would be unclear.
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Post by warden on Apr 22, 2018 3:17:20 GMT
It's "reapers" are better than Mass Effect's. Well, one thing at their advantage is that they are pretty powerful and advanced, but their are not god like, like the reapers, that's for sure, and that leaves space for a lot of possibilities I suppose.
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Post by Element Zero on Apr 22, 2018 3:41:15 GMT
It's "reapers" are better than Mass Effect's. Well, one thing at their advantage is that they are pretty powerful and advanced, but their are not god like, like the reapers, that's for sure, and that leaves space for a lot of possibilities I suppose. I like this about the kett. They're a huge threat because of their superior numbers of intentions. What they aren't is more technologically advanced in most ways. They took a different path to a comparable level of technology to that of the Ai. (It's guesswork based upon assumptions, but I think the kett would be likely defeated by the MW Council civilization we left, for instance. MW had seemingly better weapons in 2185 CE and healthy numbers.) The key to victory discovered by the Heleus civilization (Ai + Angara) would likely not require a millions year old Anti-Kett MacGuffin Super Weapon. We could build alliances, develop a plan, and actually defeat this for conventionally (Hackett's favorite word).
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Post by alanc9 on Apr 26, 2018 21:45:53 GMT
The trick to writing a war that ends with a conventional victory is having it not be more interesting to play as Hackett.
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Post by Deleted on Apr 26, 2018 21:50:52 GMT
The trick to writing a war that ends with a conventional victory is having it not be more interesting to play as Hackett. ... a Hackett/Kenson romance arc FTW
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Post by Deleted on Apr 27, 2018 22:54:31 GMT
I'm going to trigger many, many people by quoting a Kotaku article comparing Inquisition and Witcher 3, just because I think Kirk made a nice comparison of the two. Spoilers Ahead. The full comparison is very long so I will take a few tidbits. I agree with the overall take that Dragon Age scrabbles to keep on equal footing in some areas, but gets blown away by the Witcher in others. Except for the combat ... Inquisition and the Witcher both suck there. So does Skyrim to be frank. Also Fallout 3 and 4. The Hero(ine)
Draw. This one's tough, because the two games take such different approaches. Inquisition lets you create a character and really role-play in the traditional sense. Wild Hunt is more of a Geralt of Rivia-simulator, and you're choosing how you want to act in a more predetermined part. Both approaches have strengths and weakness, and both allow their respective games to experiment with storytelling techniques that wouldn't work in the other game. They're actually nice complements to one another.This is where the whole thing dies for me. I have zero interest in Geralt. None. He's a pre-defined character with a whole set of adventures promoted in a series of novels. That isn't a character I'd have any interest in trying to role-play - thus the games that shall not be named remain firmly entrenched on my "nope" list.
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Post by Element Zero on Apr 27, 2018 23:26:09 GMT
I'm going to trigger many, many people by quoting a Kotaku article comparing Inquisition and Witcher 3, just because I think Kirk made a nice comparison of the two. Spoilers Ahead. The full comparison is very long so I will take a few tidbits. I agree with the overall take that Dragon Age scrabbles to keep on equal footing in some areas, but gets blown away by the Witcher in others. Except for the combat ... Inquisition and the Witcher both suck there. So does Skyrim to be frank. Also Fallout 3 and 4. The Hero(ine)
Draw. This one's tough, because the two games take such different approaches. Inquisition lets you create a character and really role-play in the traditional sense. Wild Hunt is more of a Geralt of Rivia-simulator, and you're choosing how you want to act in a more predetermined part. Both approaches have strengths and weakness, and both allow their respective games to experiment with storytelling techniques that wouldn't work in the other game. They're actually nice complements to one another.This is where the whole thing dies for me. I have zero interest in Geralt. None. He's a pre-defined character with a whole set of adventures promoted in a series of novels. That isn't a character I'd have any interest in trying to role-play - thus the games that shall not be named remain firmly entrenched on my "nope" list. The linked article— at least the part quoted— is pretty accurate. (I’m a bit surprised.) I love Geralt and the setting, and definitely liked what CDPR did with his story. Of course, I enjoy playing a variety of games. I enjoy both RPGs and stories in which I have no control of decision-making. Some of the best stories I’ve ever experienced were completely on rails. Using player-created characters is only one way to tell a good story.
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Post by Deleted on Apr 27, 2018 23:48:07 GMT
This is where the whole thing dies for me. I have zero interest in Geralt. None. He's a pre-defined character with a whole set of adventures promoted in a series of novels. That isn't a character I'd have any interest in trying to role-play - thus the games that shall not be named remain firmly entrenched on my "nope" list. The linked article— at least the part quoted— is pretty accurate. (I’m a bit surprised.) I love Geralt and the setting, and definitely liked what CDPR did with his story. Of course, I enjoy playing a variety of games. I enjoy both RPGs and stories in which I have no control of decision-making. Some of the best stories I’ve ever experienced were completely on rails. Using player-created characters is only one way to tell a good story.I don't disagree with the bolded, but it isn't something that attracts my interest - at least not in gaming. If I'm going to role-play a character, I need to actively participate in constructing the narrative - and in order to do that, I need the PC to be someone of interest to me. Nothing about Geralt or that world appeals to me. If I want to be told a good story, I'll read a novel or watch some film.
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Post by Element Zero on Apr 28, 2018 0:07:59 GMT
The linked article— at least the part quoted— is pretty accurate. (I’m a bit surprised.) I love Geralt and the setting, and definitely liked what CDPR did with his story. Of course, I enjoy playing a variety of games. I enjoy both RPGs and stories in which I have no control of decision-making. Some of the best stories I’ve ever experienced were completely on rails. Using player-created characters is only one way to tell a good story.I don't disagree with the bolded, but it isn't something that attracts my interest - at least not in gaming. If I'm going to role-play a character, I need to actively participate in constructing the narrative - and in order to do that, I need the PC to be someone of interest to me. Nothing about Geralt or that world appeals to me. If I want to be told a good story, I'll read a novel or watch some film. Is it just TW, or do you generally only play RPGs?
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Post by Deleted on Apr 28, 2018 0:10:12 GMT
I don't disagree with the bolded, but it isn't something that attracts my interest - at least not in gaming. If I'm going to role-play a character, I need to actively participate in constructing the narrative - and in order to do that, I need the PC to be someone of interest to me. Nothing about Geralt or that world appeals to me. If I want to be told a good story, I'll read a novel or watch some film. Is it just TW, or do you generally only play RPGs? The latter. I've played some strategy games, but mostly RPGs.
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Post by Element Zero on Apr 28, 2018 0:12:28 GMT
Is it just TW, or do you generally only play RPGs? The latter. I've played some strategy games, but mostly RPGs. They’re my favorites by far as well.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Apr 28, 2018 3:53:47 GMT
I don't disagree with the bolded, but it isn't something that attracts my interest - at least not in gaming. If I'm going to role-play a character, I need to actively participate in constructing the narrative - and in order to do that, I need the PC to be someone of interest to me. Nothing about Geralt or that world appeals to me. If I want to be told a good story, I'll read a novel or watch some film. I'll start by saying I don't dislike TW3. Saying that, I've never actually gotten through a complete PT. I hated TW1. TW2 was okay. TW3 was best but, like you, I don't really get to RP Geralt. In contrast, my Shepard can be so different depending on my choices. The galaxy itself can be different, even if you get to more or less the same point at the ending. Even there, though, depending on your choices you may have more or fewer choices when getting to the Catalyst.
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