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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Ascend on Aug 29, 2018 11:51:48 GMT
Still, I will continue playing, because the plot caught me so far, that I want to know the reason for the Scourge, the Kett etc. Don't expect too many explanations. Not that it's not interesting... But it's not as closed as I would've liked. At/near the end, you get a few answers and more questions.
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A blade answers only to the hand that wields it
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Post by dazk on Aug 29, 2018 23:22:40 GMT
So, here are my two cents regarding this matter. I bought the game almost exactly one year after its release for a bargain price of € 7.99. Evers ince the release of ME3's last DLC (Citadel) I followed the development of ME4 which later became MEA. I was sceptical about the whole premise of going to a new galaxy (and had to smile because I remembered reading about this setting way back in 2013/14 here on this board), but I came to terms with it and thought "Hey, why not? If it helps keeping the franchise alive after the RGB debacle.." I watched with glee the teasers they showed at various cons and expos and even ordered a limited edition tshirt on N7 day 2016. Then the first reviews came in and I was really disappointed. I am generally sceptical about the internet shouting factory and nerdrage in particular, however I could not find any media that unequivocally recommended that game with praise. The price also didn't seem reasonable for the product under these circumstances, so I waited and found other games to pass the time. Now it is 1 1/2 year after the release of MEA and I am currently playing and enjoying it. It is not a bad game per se, it has the (already often mentioned) explorer feel to it, it looks good and it certainly has the Mass Effect vibe to it. However, the main flaw imo is how often I lose my suspension of disbelief. I just finished the first main missions on Kadara and now headed to the Asari ark, so not THAT much into the story I guess, but have already encountered several moments that left me shaking my head and loudly ask the screen "Why?!". Examples: - Why did Alec have to die? Was there really no other way to save Ryder than Alec sacrificing himself? I know that I t is needed for the plot as it is, but I simply could not understand it.
- The Angara: We come to a completely new galaxy and encounter a completely alien species. IRL this would involve hundreds of experts and high profile people on both sides, a slow, steady exchange of ideas, information and slow approach towards trusting each other. In this case Ryder comes to Aya, says "Hi! We're from the Milky Way and come in peace!" and can basically run around on his own in a town full of Angara that basiclly say "Oh, you're the alien, right? Here, look at my goods." Not believable imo.
- With that being said, I would feel the need to always bring Jaal in order to have someone as a mediator and guide, who knows the lore and history of Heleus. But as a player I don't always want to bring him, because I want to try out other squadmates.
- Asari character models: This really made me cringe, esp. when you have several Asari in the same room and (expect Peebee) they look like clones. Why? This is really a small feature that sticks out and irritates the player, but could be solved by just having two other character models which you could then tweak with facial tattoos.
- Cheap "humour": ME had its share of weird squadmate moments, but I still have difficulty connecting to my squadmates. And in this case, scenes like nude Lam and Jaal doing whatever this scene was about is really not helping. Instead of getting to know and like my crew, I'm disinterested or irritated for the most part. I'm 33 and oftentimes thought "Sooo, is this the kind of humour that people between 15 and 25 like today?"
Still, I will continue playing, because the plot caught me so far, that I want to know the reason for the Scourge, the Kett etc. Essentially the game suffered from being poorly planned and then changing tack and essentially being built in 18 months. Yes there is some really immersion breaking and WTF moments but I just keep telling myself its a game and I am enjoying it. Alec was never going to be able to live, (well I can't think of a scenario for that to happen) as for Ryder junior to become Pathfinder SAM had to be transferred. Alec would not have survived SAM being transferred any other ay is my understanding from the books and the events after Habitat 7. Re the Angara, that's a tough one unless you are going to spread the uniting together against the Kett over more than one game. I think Bioware did a reasonable job on showing the distrust and hesitancy of the Angara in regards to the Initiatives accidental invasion of Aya. You certainly don't get a warm welcome and you aren't given proper access until you have demonstrated you can be trusted. One merchant never agrees to sell to you if I remember correctly. I hate having to take Jaal even to just Havarl and Voeld but it makes sense to as you are effectively being supervised and as you said you need someone the other Angara trust so that you can get involved in helping them. The asari issue I think you can put down to them rushing at the end and re the humour some of its tone clearly missed but I am old so maybe that's just me. For me there are bigger issues in regards to suspension of disbelief. The whole cluster wide terraforming system is incomprehensible to me as to how it could work and how it could be built is probably the biggest one. But overall it's a fun game to play and the combat is probably up there with the best I have played. The story isn't bad, could have used some finessing and some better pacing in parts and it would be good if they could have done a couple more patches.
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malgus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by malgus on Sept 1, 2018 15:55:02 GMT
So, here are my two cents regarding this matter. I bought the game almost exactly one year after its release for a bargain price of € 7.99. Evers ince the release of ME3's last DLC (Citadel) I followed the development of ME4 which later became MEA. I was sceptical about the whole premise of going to a new galaxy (and had to smile because I remembered reading about this setting way back in 2013/14 here on this board), but I came to terms with it and thought "Hey, why not? If it helps keeping the franchise alive after the RGB debacle.." I watched with glee the teasers they showed at various cons and expos and even ordered a limited edition tshirt on N7 day 2016. Then the first reviews came in and I was really disappointed. I am generally sceptical about the internet shouting factory and nerdrage in particular, however I could not find any media that unequivocally recommended that game with praise. The price also didn't seem reasonable for the product under these circumstances, so I waited and found other games to pass the time. Now it is 1 1/2 year after the release of MEA and I am currently playing and enjoying it. It is not a bad game per se, it has the (already often mentioned) explorer feel to it, it looks good and it certainly has the Mass Effect vibe to it. However, the main flaw imo is how often I lose my suspension of disbelief. I just finished the first main missions on Kadara and now headed to the Asari ark, so not THAT much into the story I guess, but have already encountered several moments that left me shaking my head and loudly ask the screen "Why?!". Examples: - Why did Alec have to die? Was there really no other way to save Ryder than Alec sacrificing himself? I know that I t is needed for the plot as it is, but I simply could not understand it.
- The Angara: We come to a completely new galaxy and encounter a completely alien species. IRL this would involve hundreds of experts and high profile people on both sides, a slow, steady exchange of ideas, information and slow approach towards trusting each other. In this case Ryder comes to Aya, says "Hi! We're from the Milky Way and come in peace!" and can basically run around on his own in a town full of Angara that basiclly say "Oh, you're the alien, right? Here, look at my goods." Not believable imo.
- With that being said, I would feel the need to always bring Jaal in order to have someone as a mediator and guide, who knows the lore and history of Heleus. But as a player I don't always want to bring him, because I want to try out other squadmates.
- Asari character models: This really made me cringe, esp. when you have several Asari in the same room and (expect Peebee) they look like clones. Why? This is really a small feature that sticks out and irritates the player, but could be solved by just having two other character models which you could then tweak with facial tattoos.
- Cheap "humour": ME had its share of weird squadmate moments, but I still have difficulty connecting to my squadmates. And in this case, scenes like nude Lam and Jaal doing whatever this scene was about is really not helping. Instead of getting to know and like my crew, I'm disinterested or irritated for the most part. I'm 33 and oftentimes thought "Sooo, is this the kind of humour that people between 15 and 25 like today?"
Still, I will continue playing, because the plot caught me so far, that I want to know the reason for the Scourge, the Kett etc. Re the Angara, that's a tough one unless you are going to spread the uniting together against the Kett over more than one game. I think Bioware did a reasonable job on showing the distrust and hesitancy of the Angara in regards to the Initiatives accidental invasion of Aya. You certainly don't get a warm welcome and you aren't given proper access until you have demonstrated you can be trusted. One merchant never agrees to sell to you if I remember correctly. I hate having to take Jaal even to just Havarl and Voeld but it makes sense to as you are effectively being supervised and as you said you need someone the other Angara trust so that you can get involved in helping them. Not only a merchant does not deal with you but also some of the angara civilian are unable to trust you even when you save the moshae, he is one elder who saw the beginning of the kett invasion where the ketts took a friendly approach before backstabbing the angara.
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