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Post by griffith82 on Apr 14, 2018 15:12:00 GMT
No because Saren attacked an Alliance colony. So most likely Shepard would still be given a order by the Alliance to capture or kill Saren. EDIT: But the Alliance may be a bit pissed that Shepard did not kiss the Council's ass and become their bitch Shepard refuses to become a Specter -> Anderson keeps the Normandy, Shepard gets demoted, game ends. Non-Specter Shepard going after Saren scenario is unlikely since it would be an act of aggression against the council (by extension- the rest of the galaxy), which is the last thing humanity would want right after First Contact War. Also, it's a game about Shepard: the first human Specter. You can't refuse to become a Jedi in KOTOR, you can't stop being a witcher in The Witcher etc. Pretty much. IMO the story is ME1’s only saving grace.
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Post by Son of Dorn on Apr 14, 2018 18:01:08 GMT
No because Saren attacked an Alliance colony. So most likely Shepard would still be given a order by the Alliance to capture or kill Saren. EDIT: But the Alliance may be a bit pissed that Shepard did not kiss the Council's ass and become their bitch Shepard refuses to become a Specter -> Anderson keeps the Normandy, Shepard gets demoted, game ends. Non-Specter Shepard going after Saren scenario is unlikely since it would be an act of aggression against the council (by extension- the rest of the galaxy), which is the last thing humanity would want right after First Contact War. Also, it's a game about Shepard: the first human Specter. You can't refuse to become a Jedi in KOTOR, you can't stop being a witcher in The Witcher etc. So by the Canon storyline Shepard died as he lived at the end of his story: being someone's bitch. I'm glad I no longer play the MET. Always doing the same shit over and over again.
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Post by griffith82 on Apr 14, 2018 19:35:21 GMT
Shepard refuses to become a Specter -> Anderson keeps the Normandy, Shepard gets demoted, game ends. Non-Specter Shepard going after Saren scenario is unlikely since it would be an act of aggression against the council (by extension- the rest of the galaxy), which is the last thing humanity would want right after First Contact War. Also, it's a game about Shepard: the first human Specter. You can't refuse to become a Jedi in KOTOR, you can't stop being a witcher in The Witcher etc. So by the Canon storyline Shepard died as he lived at the end of his story: being someone's bitch. I'm glad I no longer play the MET. Always doing the same shit over and over again. I don’t even know how you finished the trilogy if you obviously hate it that much.
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Post by Son of Dorn on Apr 14, 2018 20:04:26 GMT
So by the Canon storyline Shepard died as he lived at the end of his story: being someone's bitch. I'm glad I no longer play the MET. Always doing the same shit over and over again. I don’t even know how you finished the trilogy if you obviously hate it that much. I did not hate the MET. I just got sick of playing and knowing what was coming. Things like becoming a Spectre was one of the few things I wanted say yes or no to. Edit: I played the MET 30 times by my last play though. Back in 2015.
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Post by griffith82 on Apr 14, 2018 20:26:22 GMT
I don’t even know how you finished the trilogy if you obviously hate it that much. I did not hate the MET. I just got sick of playing and knowing what was coming. Things like becoming a Spectre was one of the few things I wanted say yes or no to. Edit: I played the MET 30 times by my last play though. Back in 2015. Well as others stated, the game would have ended right there.
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Post by Son of Dorn on Apr 14, 2018 20:31:59 GMT
I did not hate the MET. I just got sick of playing and knowing what was coming. Things like becoming a Spectre was one of the few things I wanted say yes or no to. Edit: I played the MET 30 times by my last play though. Back in 2015. Well as others stated, the game would have ended right there. So they say. But I still question it. And I will always question it.
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N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Apr 14, 2018 23:21:42 GMT
Going by the title I think I rather go play Andromeda. The same here.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
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Post by Cyberstrike on Apr 14, 2018 23:34:52 GMT
His comments about the Archon and the Kett were spot on, I've always said they were weak as a villain/antagonist. His comparison of Saren's dialogue to the Archon's was spot on. Also, his idea of what they could have done with the Archon was fantastic. Would have made him a much better character. Saren sucks as a villain. 1) He's barely in the game. 2) When he's in the game he doesn't live up to hype that other characters build him up to be. 3) All the backstory that makes him interesting is in a novel and comic book mini-series and not in the game. 4) He's just a glorified lackey. 5) His plan makes no sense. If the player didn't have the option to convince Saren to blow his brains I doubt he would be as a so called "great" villain when in game he's a stupid idiot of a villain.
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Post by dropzofcrimzon on Apr 15, 2018 1:11:36 GMT
So let me get this straight...the guy has something negative to say about andromeda and before watching the video because it happens to be long it is ok to insult him and dismiss him?
Yeah no, he makes valid points.
The arcon is a flat uninteresting villain with poor motives. The choices in the game are mostly irrelevant to the overarching plot. The kett are poor villains compared to the reapers. Ryder is a poor hero compared to Shepard and he is far less interesting and far less satisfying in a lot of his/her responses especially when trying to be intimidating or a badass (sometimes I feel like Ryder is a younger, hipster millennial version of Shepard).
All in all the writing is not nearly as good as it was in the trilogy and likely this is because Bioware's C team worked on the game rather than the A team.
Sure the guy went on a LONG detailed and sometimes logorroic rant with a flair for the dramatic but he is not wrong, this game was subpar and it has been established that it DID kill Mass Effect for the foreseeable future. So what should we do? Stop pointing out the obvious and pretend it's all ok? Why? So Bioware can start believing it actually is and that it was just a vocal minority who disliked their work this time (again)?
No, until they make up for it they should be reminded at every turn.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Apr 15, 2018 1:25:10 GMT
So let me get this straight...the guy has something negative to say about andromeda and before watching the video because it happens to be long it is ok to insult him and dismiss him? Yeah no, he makes valid points. The arcon is a flat uninteresting villain with poor motives. The choices in the game are mostly irrelevant to the overarching plot. The kett are poor villains compared to the reapers. Ryder is a poor hero compared to Shepard and he is far less interesting and far less satisfying in a lot of his/her responses especially when trying to be intimidating or a badass (sometimes I feel like Ryder is a younger, hipster millennial version of Shepard). All in all the writing is not nearly as good as it was in the trilogy and likely this is because Bioware's C team worked on the game rather than the A team. Sure the guy went on a LONG detailed and sometimes logorroic rant with a flair for the dramatic but he is not wrong, this game was subpar and it has been established that it DID kill Mass Effect for the foreseeable future. So what should we do? Stop pointing out the obvious and pretend it's all ok? Why? So Bioware can start believing it actually is and that it was just a vocal minority who disliked their work this time (again)? No, until they make up for it they should be reminded at every turn. The achon starts off uninteresting but becomes more interesting as the game goes on. Your choices have little impact on the game but the same is true in ME1. Basically you have 2 kill choices that effect gameplay in ME1, but it has little to no impact on the main plot the rest of the choices have no impact in ME! outside a cut scene and you got those in MEA. Actually the Kett are far better villains than the reapers because they can be fought. Yeah, sure the we are the borg thing is overplayed but so is AI who went wacky. Yeah, I'll say Ryder sucks he has far less narrative control for the player than Shepard does and his narrow range is fairly boring. Many of his complaints about what were wrong in MEA were in ME1 he just doesn't see them because nostagia goggles are on. Sure, I think ME1-3 were all better individually in the story and character sense. But MEA wasn't far behind ME1 in story, though it felt more behind in characters as I was bored with most your team.
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Post by dropzofcrimzon on Apr 15, 2018 1:43:25 GMT
So let me get this straight...the guy has something negative to say about andromeda and before watching the video because it happens to be long it is ok to insult him and dismiss him? Yeah no, he makes valid points. The arcon is a flat uninteresting villain with poor motives. The choices in the game are mostly irrelevant to the overarching plot. The kett are poor villains compared to the reapers. Ryder is a poor hero compared to Shepard and he is far less interesting and far less satisfying in a lot of his/her responses especially when trying to be intimidating or a badass (sometimes I feel like Ryder is a younger, hipster millennial version of Shepard). All in all the writing is not nearly as good as it was in the trilogy and likely this is because Bioware's C team worked on the game rather than the A team. Sure the guy went on a LONG detailed and sometimes logorroic rant with a flair for the dramatic but he is not wrong, this game was subpar and it has been established that it DID kill Mass Effect for the foreseeable future. So what should we do? Stop pointing out the obvious and pretend it's all ok? Why? So Bioware can start believing it actually is and that it was just a vocal minority who disliked their work this time (again)? No, until they make up for it they should be reminded at every turn. The achon starts off uninteresting but becomes more interesting as the game goes on. Your choices have little impact on the game but the same is true in ME1. Basically you have 2 kill choices that effect gameplay in ME1, but it has little to no impact on the main plot the rest of the choices have no impact in ME! outside a cut scene and you got those in MEA. Actually the Kett are far better villains than the reapers because they can be fought. Yeah, sure the we are the borg thing is overplayed but so is AI who went wacky. Yeah, I'll say Ryder sucks he has far less narrative control for the player than Shepard does and his narrow range is fairly boring. Many of his complaints about what were wrong in MEA were in ME1 he just doesn't see them because nostagia goggles are on. Sure, I think ME1-3 were all better individually in the story and character sense. But MEA wasn't far behind ME1 in story, though it felt more behind in characters as I was bored with most your team. yeah... no sorry. Saren has a far better set of motives, has a far better set of interactions with the players and might at the very end even try to redeem himself instead of being some sort of mindless one dimensional zealot. Sure decisions might have been not insanely world altering in ME1 or 2 but they did feel much more important than they are now in Andromeda. And yes I am willingly ignoring the cross game choices and effects because Andromeda did not have the opportunity of a sequel. Nostalgia is a hell of a drug but guess what the reception of MEA was SO bad it did for all intents and purposes kill the franchise for now and you cannot possibly deny that and you also cannot deny we SHOULD expect better from Bioware.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Just a flip of the coin.
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Post by Sanunes on Apr 15, 2018 2:08:13 GMT
The achon starts off uninteresting but becomes more interesting as the game goes on. Your choices have little impact on the game but the same is true in ME1. Basically you have 2 kill choices that effect gameplay in ME1, but it has little to no impact on the main plot the rest of the choices have no impact in ME! outside a cut scene and you got those in MEA. Actually the Kett are far better villains than the reapers because they can be fought. Yeah, sure the we are the borg thing is overplayed but so is AI who went wacky. Yeah, I'll say Ryder sucks he has far less narrative control for the player than Shepard does and his narrow range is fairly boring. Many of his complaints about what were wrong in MEA were in ME1 he just doesn't see them because nostagia goggles are on. Sure, I think ME1-3 were all better individually in the story and character sense. But MEA wasn't far behind ME1 in story, though it felt more behind in characters as I was bored with most your team. yeah... no sorry. Saren has a far better set of motives, has a far better set of interactions with the players and might at the very end even try to redeem himself instead of being some sort of mindless one dimensional zealot. Sure decisions might have been not insanely world altering in ME1 or 2 but they did feel much more important than they are now in Andromeda. And yes I am willingly ignoring the cross game choices and effects because Andromeda did not have the opportunity of a sequel. Nostalgia is a hell of a drug but guess what the reception of MEA was SO bad it did for all intents and purposes kill the franchise for now and you cannot possibly deny that and you also cannot deny we SHOULD expect better from Bioware. Saren was a one dimensional zealot unless you worked to get a specific ending. It was proven to me in the game that Sovereign had nearly full control of Saren because his actions were influenced strongly by Sovereign and only by talking to him because you had a high enough Paragon/Renegade you were able to shortly bypass it. I doubt it was Saren's real choice to have all those cybernetics that were implanted in him to help give him clarity over what Shepard was saying on Virmire. I don't remember anything ground breaking when dealing with Saren directly so I cannot really comment on the conversations. The decisions in Mass Effect 1 did not feel like they had any more weight to them because there was no payoff for them. It was an empty choice like picking between different types of sandwiches at a coffee shop. If they actually had an impact or altered the game in any way they they would have had more weight then what we got in Andromeda. Even choosing what companion to saved most of the time was moot because I never had Ashley or Kaiden in my party so I never even noticed they were missing. I will agree it had a negative launch, but there is no proof the franchise is dead. Just because you assume that is the final verdict based on your personal calculations of what happened after the release does not make it a fact. It make it your personal opinion, just like mine is that the franchise isn't dead just wounded.
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Post by dropzofcrimzon on Apr 15, 2018 2:51:22 GMT
yeah... no sorry. Saren has a far better set of motives, has a far better set of interactions with the players and might at the very end even try to redeem himself instead of being some sort of mindless one dimensional zealot. Sure decisions might have been not insanely world altering in ME1 or 2 but they did feel much more important than they are now in Andromeda. And yes I am willingly ignoring the cross game choices and effects because Andromeda did not have the opportunity of a sequel. Nostalgia is a hell of a drug but guess what the reception of MEA was SO bad it did for all intents and purposes kill the franchise for now and you cannot possibly deny that and you also cannot deny we SHOULD expect better from Bioware. Saren was a one dimensional zealot unless you worked to get a specific ending. It was proven to me in the game that Sovereign had nearly full control of Saren because his actions were influenced strongly by Sovereign and only by talking to him because you had a high enough Paragon/Renegade you were able to shortly bypass it. I doubt it was Saren's real choice to have all those cybernetics that were implanted in him to help give him clarity over what Shepard was saying on Virmire. I don't remember anything ground breaking when dealing with Saren directly so I cannot really comment on the conversations. The decisions in Mass Effect 1 did not feel like they had any more weight to them because there was no payoff for them. It was an empty choice like picking between different types of sandwiches at a coffee shop. If they actually had an impact or altered the game in any way they they would have had more weight then what we got in Andromeda. Even choosing what companion to saved most of the time was moot because I never had Ashley or Kaiden in my party so I never even noticed they were missing. I will agree it had a negative launch, but there is no proof the franchise is dead. Just because you assume that is the final verdict based on your personal calculations of what happened after the release does not make it a fact. It make it your personal opinion, just like mine is that the franchise isn't dead just wounded. Wait what? So exactly how do you figure the franchise is not dead when all DLC for Sp was cancelled and the studio was dissolved??
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Post by CHRrOME on Apr 15, 2018 3:16:11 GMT
The achon starts off uninteresting but becomes more interesting as the game goes on. Your choices have little impact on the game but the same is true in ME1. Basically you have 2 kill choices that effect gameplay in ME1, but it has little to no impact on the main plot the rest of the choices have no impact in ME! outside a cut scene and you got those in MEA. Actually the Kett are far better villains than the reapers because they can be fought. Yeah, sure the we are the borg thing is overplayed but so is AI who went wacky. Yeah, I'll say Ryder sucks he has far less narrative control for the player than Shepard does and his narrow range is fairly boring. Many of his complaints about what were wrong in MEA were in ME1 he just doesn't see them because nostagia goggles are on. Sure, I think ME1-3 were all better individually in the story and character sense. But MEA wasn't far behind ME1 in story, though it felt more behind in characters as I was bored with most your team. IMO, the Archon starts as a boring character and ends as the same boring character. There's nothing in him. He want's to kill you and wants the meridian, that's about it. I fail to see anything remotely interesting about him, they even made him throw generic banter at you at the end game (you will die blah, blah, blah...) it felt so friggin cliche honestly. MEA story was far behind game one, simply because MEA borrows half the arc and modify it to suit its needs. I've said it a few comments back, ME1 introduced everything in the franchise, all the lore in which MEA is based, etc. MEA is set on a new galaxy and there's barely any new lore at all. The Kett are just grunts, kill them, loot them, repeat. And they feel like proto collectors having more or less the same core: a race that collects other races and adds them to their lines as yet more grunts or cannon fodder for the player to kill them. Wait what? So exactly how do you figure the franchise is not dead when all DLC for Sp was cancelled and the studio was dissolved?? Well, actually the franchise isn't dead. The team who made this game was the ME3 multiplayer team, no experience whatsoever in making SP games. It doesn't mean Bioware closed its doors or anything, they just disbanded the team that made this particular game, that's all. Of course the DLC was cancelled, they probably predicted very low sells for any future content due to the backlash, that's why they didn't even bother. If you ask me, they never should have given them anything more than a the multiplayer portion of the game, and even at that the team somehow managed to fuck things up, it's baffling.
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N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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Post by ahglock on Apr 15, 2018 3:39:42 GMT
The achon starts off uninteresting but becomes more interesting as the game goes on. Your choices have little impact on the game but the same is true in ME1. Basically you have 2 kill choices that effect gameplay in ME1, but it has little to no impact on the main plot the rest of the choices have no impact in ME! outside a cut scene and you got those in MEA. Actually the Kett are far better villains than the reapers because they can be fought. Yeah, sure the we are the borg thing is overplayed but so is AI who went wacky. Yeah, I'll say Ryder sucks he has far less narrative control for the player than Shepard does and his narrow range is fairly boring. Many of his complaints about what were wrong in MEA were in ME1 he just doesn't see them because nostagia goggles are on. Sure, I think ME1-3 were all better individually in the story and character sense. But MEA wasn't far behind ME1 in story, though it felt more behind in characters as I was bored with most your team. IMO, the Archon starts as a boring character and ends as the same boring character. There's nothing in him. He want's to kill you and wants the meridian, that's about it. I fail to see anything remotely interesting about him, they even made him throw generic banter at you at the end game (you will die blah, blah, blah...) it felt so friggin cliche honestly. MEA story was far behind game one, simply because MEA borrows half the arc and modify it to suit its needs. I've said it a few comments back, ME1 introduced everything in the franchise, all the lore in which MEA is based, etc. MEA is set on a new galaxy and there's barely any new lore at all. The Kett are just grunts, kill them, loot them, repeat. And they feel like proto collectors having more or less the same core: a race that collects other races and adds them to their lines as yet more grunts or cannon fodder for the player to kill them. He wants to kill you and get the meridian, but he is going counter to his directive in what otherwise seems to be a very indoctrinated group. His obsession of the remnant over his duty to uplift all the life in this cluster made him a bit more interesting. That's more interesting than I'm Saren and I'm mind controlled. Sure the Kett are grunts but what were the Geth in ME1, they were just grunts. And the reapers, oh look rogue AI I've never heard that story before. And yeah ME1 had more lore to deliver, but it should be that way. You are getting introduced into a established setting where humans are newish but have been part of it for decades. This was a story of just discovering things so the lore was sparser you were discovering it, it just wasn't delivered in the intro and codex. I'm not saying it was perfect, it had plenty of flaws. Its story just wasn't substantively worse than any of the other games on their own.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Apr 15, 2018 4:31:20 GMT
I did not hate the MET. I just got sick of playing and knowing what was coming. Things like becoming a Spectre was one of the few things I wanted say yes or no to. This is part of why I include role playing and don't just play game. I do write-ups from the perspective of Shepard. Currently, I did this twins things (making generous use of gender swap in ME1), had one of them die at the beginning of ME2 and have continued onward. Briefly: Faith and Owen Shepard hailed from Mindoir. It made Faith rough and a bit racist. Owen was a little kinder, mostly only hating batarians. Faith became the first human Spectre and ended up killing Saren. Owen did a lot of the side missions, including all the ones involving Cerberus. At the urging of Udina, Owen is secretly made the second human Spectre was is tasked with going undercover to join Cerberus so he can take them down. It takes about two years to accomplish that. Meanwhile, at the beginning of ME2, Faith dies with the Normandy. It continues on from there, though Faith's story may not necessarily be over. Anyway, it helps make the game fresh, even though my write-ups are somewhat inconsistent with the game. Oh, since Faith wasn't especially alien friendly, Owen took Garrus, Tali and Wrex with him, which works well in ME2. Faith traveled with Kaidan, Ashley and Liara (because she looked mostly human).
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Post by Son of Dorn on Apr 15, 2018 5:46:33 GMT
I did not hate the MET. I just got sick of playing and knowing what was coming. Things like becoming a Spectre was one of the few things I wanted say yes or no to. This is part of why I include role playing and don't just play game. I do write-ups from the perspective of Shepard. Currently, I did this twins things (making generous use of gender swap in ME1), had one of them die at the beginning of ME2 and have continued onward. Briefly: Faith and Owen Shepard hailed from Mindoir. It made Faith rough and a bit racist. Owen was a little kinder, mostly only hating batarians. Faith became the first human Spectre and ended up killing Saren. Owen did a lot of the side missions, including all the ones involving Cerberus. At the urging of Udina, Owen is secretly made the second human Spectre was is tasked with going undercover to join Cerberus so he can take them down. It takes about two years to accomplish that. Meanwhile, at the beginning of ME2, Faith dies with the Normandy. It continues on from there, though Faith's story may not necessarily be over. Anyway, it helps make the game fresh, even though my write-ups are somewhat inconsistent with the game. Oh, since Faith wasn't especially alien friendly, Owen took Garrus, Tali and Wrex with him, which works well in ME2. Faith traveled with Kaidan, Ashley and Liara (because she looked mostly human). I tired something similar. I tried to write fanfics for the MET but could not get into it (writing for Shepard tends to be dull as F!). So I gave up on it and in the end I just quit playing the MET altogether. Because I had nothing to motivate me into playing the MET anymore.
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Post by Deleted on Apr 15, 2018 5:49:51 GMT
Shepard refuses to become a Specter -> Anderson keeps the Normandy, Shepard gets demoted, game ends. Non-Specter Shepard going after Saren scenario is unlikely since it would be an act of aggression against the council (by extension- the rest of the galaxy), which is the last thing humanity would want right after First Contact War. Also, it's a game about Shepard: the first human Specter. You can't refuse to become a Jedi in KOTOR, you can't stop being a witcher in The Witcher etc. Pretty much. IMO the story is ME1’s only saving grace. ME1 was more than a decent story, it was an atmosphere. An experience. You feel like "this isn't earth" the moment you set foot on the Citadel. Its overwhelming and every little detail from the menus to the sound effects and chimes in the menus, it feels so futuristic and perfect. MEA isn't bad on those regards just extremely muted to the point where they're easily missable.
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Post by Son of Dorn on Apr 15, 2018 6:03:10 GMT
Pretty much. IMO the story is ME1’s only saving grace. ME1 was more than a decent story, it was an atmosphere. An experience. You feel like "this isn't earth" the moment you set foot on the Citadel. Its overwhelming and every little detail from the menus to the sound effects and chimes in the menus, it feels so futuristic and perfect. MEA isn't bad on those regards just extremely muted to the point where they're easily missable. Then you meet the 3 Aholes in charge and then you faceplam wondering "how the F have these jokers run the galaxy for 1,000s of years?!"
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Post by Deleted on Apr 15, 2018 6:41:25 GMT
Seriously how many ME: A sucks videos do we need? How many Mass Effect is dead threads and posts do we need? Hahaha.
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Post by dmc1001 on Apr 15, 2018 7:08:17 GMT
I tired something similar. I tried to write fanfics for the MET but could not get into it (writing for Shepard tends to be dull as F!). So I gave up on it and in the end I just quit playing the MET altogether. Because I had nothing to motivate me into playing the MET anymore. I've read some phenomenally good fan fiction but it probably wouldn't be to your taste. Still, my fanfic, as such, is based on whatever I happen to be doing in the game. It's written sort of as a journal and he'll make comments about his true mission to take down Cerberus but in the meantime he'll use their resources to stop the Collectors. It will segue perfectly into his eventual split with Cerberus. Also, he notes how maybe Miranda could be persuaded to switch sides, isn't fooled by the crew he has and believes that the Council and/or Alliance planted "allies" on the ship, since it's far too coincidental be surrounded by Joker, Chakwas, two ex-Alliance engineers and another ex-marine (Jacob). Not saying all or any of them actually are plants but he considers the possibility. For me, it's fun. Doubt I'll ever do anything quite like this again. My intention is to lead to one of the endings I've never before tried since I started playing ME roughly two years ago. (I'm a hardcore Destroy fan but need to try all endings at least once.)
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Post by guanxi on Apr 15, 2018 8:01:50 GMT
So let me get this straight...the guy has something negative to say about andromeda and before watching the video because it happens to be long it is ok to insult him and dismiss him? Yeah no, he makes valid points. The arcon is a flat uninteresting villain with poor motives. The choices in the game are mostly irrelevant to the overarching plot. The kett are poor villains compared to the reapers. Ryder is a poor hero compared to Shepard and he is far less interesting and far less satisfying in a lot of his/her responses especially when trying to be intimidating or a badass (sometimes I feel like Ryder is a younger, hipster millennial version of Shepard). All in all the writing is not nearly as good as it was in the trilogy and likely this is because Bioware's C team worked on the game rather than the A team. Sure the guy went on a LONG detailed and sometimes logorroic rant with a flair for the dramatic but he is not wrong, this game was subpar and it has been established that it DID kill Mass Effect for the foreseeable future. So what should we do? Stop pointing out the obvious and pretend it's all ok? Why? So Bioware can start believing it actually is and that it was just a vocal minority who disliked their work this time (again)? No, until they make up for it they should be reminded at every turn. Oh they know... I think BioWare (proper) are internally more painfully self-aware and critical of MEA's flaws than they'd ever care to admit publically which is why short of cancelling it... it was pushed out in march and buried as soon as they'd put out the dumpster fires to begin with - a logical move in order to contain the foreseeable damage to their IP and reputation. Not exactly the actions of a proud studio/publisher. The only reason why any publisher would impose a genuine hiatus on a property is so that the press and mainstream consumers will have forgotten how poor the last one was by the time the next one is released. Having said that I can't think of any EA property in recent memory that has ever come back from a situation like this.
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Post by griffith82 on Apr 15, 2018 13:42:38 GMT
Pretty much. IMO the story is ME1’s only saving grace. ME1 was more than a decent story, it was an atmosphere. An experience. You feel like "this isn't earth" the moment you set foot on the Citadel. Its overwhelming and every little detail from the menus to the sound effects and chimes in the menus, it feels so futuristic and perfect. MEA isn't bad on those regards just extremely muted to the point where they're easily missable. I agree until you get to the copy pasted uncharted worlds, horrible combat and terrible UI. The rest is solid though. I disagree about MEA though I feel it has those exact same things you mentioned and not in a muted way.
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Post by griffith82 on Apr 15, 2018 13:54:56 GMT
Seriously how many ME: A sucks videos do we need? How many Mass Effect is dead threads and posts do we need? Hahaha. Ha! On an unrelated note I love that episode that gif is from.
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Post by griffith82 on Apr 15, 2018 14:00:31 GMT
ME1 was more than a decent story, it was an atmosphere. An experience. You feel like "this isn't earth" the moment you set foot on the Citadel. Its overwhelming and every little detail from the menus to the sound effects and chimes in the menus, it feels so futuristic and perfect. MEA isn't bad on those regards just extremely muted to the point where they're easily missable. Then you meet the 3 Aholes in charge and then you faceplam wondering "how the F have these jokers run the galaxy for 1,000s of years?!" I take it politics aren’t your strong suit? Them not believing you while frustating from our perspective is realistic.
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