dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Apr 25, 2018 2:39:50 GMT
Ye ]Probably true but not necessarily. People knew who saved the Citadel from Sovereign. It's not impossible in the span of two years that they met for some other reason. However, it is sketchy, just like the crap they came up with for a dead Leliana. I doubt they ever met. And if they did, I like to have had my Shepard ask how they know each other. If that's the case, then its possible the geth are still around after destroy since they're not seen in any of the slides regardless of what Leviathan junior says. I don't exactly buy into what a thing that's caused genocide on an unimaginable scale with a clear agenda has to say. However, are the slides from the Catalyst or just third person POV?
|
|
inherit
ღ Voice of Reason
169
0
17,683
Element Zero
7,433
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 25, 2018 8:12:52 GMT
A nice homage to them might be the Council carefully and quietly reconsidering their nearly zero tolerance stance on AI. You mean after barely surviving AI genocide? That's not a serious question.To be honest, it sounds like being sentimental for the sake of it. Yes, continuity is important and visiting old places in new graphics gives you a lot of points, but Andromeda not being "home" is the cornerstone of that setting... At least I'd think it is, because "actual accents may differ" (tm). It's like saying that a game about, for example, birth of USA doesn't have corresponding appeal because we can't visit London. It’s not really sentimentality. They’re different settings. I get immersed in settings moreso than characters. I liked Shepard. He’s a cool character. My love for MET, though, was for getting to play as Shepard (or whoever else it might’ve been) in that setting. MEA is related, but distinct. I prefer the MW setting. With the Geth question, I was just trying to throw the toaster-lovers a bone. That particular idea is pretty iffy and could easily be an eye-roller if it appeared in a game.
|
|
inherit
131
0
Dec 17, 2018 14:01:15 GMT
1,803
Ahriman
1,503
August 2016
ahriman
|
Post by Ahriman on Apr 25, 2018 9:07:43 GMT
You mean after barely surviving AI genocide? That's not a serious question.To be honest, it sounds like being sentimental for the sake of it. Yes, continuity is important and visiting old places in new graphics gives you a lot of points, but Andromeda not being "home" is the cornerstone of that setting... At least I'd think it is, because "actual accents may differ" (tm). It's like saying that a game about, for example, birth of USA doesn't have corresponding appeal because we can't visit London. It’s not really sentimentality. They’re different settings. I get immersed in settings moreso than characters. I liked Shepard. He’s a cool character. My love for MET, though, was for getting to play as Shepard (or whoever else it might’ve been) in that setting. MEA is related, but distinct. I prefer the MW setting. Then do you think if the team which made MEA did the game in MW, would you like it more?
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Apr 25, 2018 15:32:48 GMT
]Probably true but not necessarily. People knew who saved the Citadel from Sovereign. It's not impossible in the span of two years that they met for some other reason. However, it is sketchy, just like the crap they came up with for a dead Leliana. I doubt they ever met. And if they did, I like to have had my Shepard ask how they know each other. If that's the case, then its possible the geth are still around after destroy since they're not seen in any of the slides regardless of what Leviathan junior says. This really goes to the major weaknesses of an ending as slapdash as ME3's even after the Extended Cut (which I guess wasn't nearly extended enough). It says something though when the geth have a prominent slide in both Control and Synthesis should they be spared at Rannoch, (though the rachni only appear in a slide if the krogan die out). In any case, I could take or leave the geth. It's EDI that was the real hostage of that choice, and we know for a fact that she dies in Destroy.
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 25, 2018 15:46:06 GMT
This really goes to the major weaknesses of an ending as slapdash as ME3's even after the Extended Cut (which I guess wasn't nearly extended enough). It says something though when the geth have a prominent slide in both Control and Synthesis should they be spared at Rannoch, (though the rachni only appear in a slide if the krogan die out). In any case, I could take or leave the geth. It's EDI that was the real hostage of that choice, and we know for a fact that she dies in Destroy. For me, the only thing the cut fixed was the flashbacks as Shepard shoots the tube. I agree about the geth. I don't care about the edibot thing.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Apr 25, 2018 15:49:50 GMT
This really goes to the major weaknesses of an ending as slapdash as ME3's even after the Extended Cut (which I guess wasn't nearly extended enough). It says something though when the geth have a prominent slide in both Control and Synthesis should they be spared at Rannoch, (though the rachni only appear in a slide if the krogan die out). In any case, I could take or leave the geth. It's EDI that was the real hostage of that choice, and we know for a fact that she dies in Destroy. For me, the only thing the cut fixed was the flashbacks as Shepard shoots the tube. I agree about the geth. I don't care about the edibot thing. I would've preferred more fast-tracking through the final dialogue. "I don't care just let me kill you." The Eva Core mech doesn't matter, I'm talking about just the AI herself. Only way to give any real incentive to pick any other ending I guess.
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 25, 2018 16:13:42 GMT
The Eva Core mech doesn't matter, I'm talking about just the AI herself. Only way to give any real incentive to pick any other ending I guess. I will add I don't care about the ai itself. Its destroyed. No big loss. Get another one, if one is needed.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Apr 25, 2018 16:19:31 GMT
The Eva Core mech doesn't matter, I'm talking about just the AI herself. Only way to give any real incentive to pick any other ending I guess. I will add I don't care about the ai itself. Its destroyed. No big loss. Get another one, if one is needed. In terms of narrative for the characters, that kinda sucks. Nothing new will have the memories, just like any new geth wouldn't. Without the shared experience, they might as well not exist anymore.
|
|
inherit
ღ Voice of Reason
169
0
17,683
Element Zero
7,433
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 25, 2018 16:37:55 GMT
It’s not really sentimentality. They’re different settings. I get immersed in settings moreso than characters. I liked Shepard. He’s a cool character. My love for MET, though, was for getting to play as Shepard (or whoever else it might’ve been) in that setting. MEA is related, but distinct. I prefer the MW setting. Then do you think if the team which made MEA did the game in MW, would you like it more? I might’ve liked a MW game more; but rushed, buggy and unfinished are not good traits for any game. This game’s setting wasn’t its real problem; but neither was it a strength. It was sort of meh, in my opinion. Some parts are really great, and I do like the game. That’s why I’ve played it so many times.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Apr 25, 2018 16:47:28 GMT
Yeah, in the end I don't really care what setting it's in. The core of the game that really matters is the protagonist and small gaggle of companions. If Andromeda was about JUST the Tempest lost entirely with absolutely nothing else from the Milky Way as a reminder, I'd be just as happy with my Lost In Mass Effect version.
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 25, 2018 16:59:24 GMT
I will add I don't care about the ai itself. Its destroyed. No big loss. Get another one, if one is needed. In terms of narrative for the characters, that kinda sucks. Nothing new will have the memories, just like any new geth wouldn't. Without the shared experience, they might as well not exist anymore. I'm not seeing a problem with that
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Apr 25, 2018 17:08:02 GMT
In terms of narrative for the characters, that kinda sucks. Nothing new will have the memories, just like any new geth wouldn't. Without the shared experience, they might as well not exist anymore. I'm not seeing a problem with that I think it adds to what ultimately makes the whole thing kind of unsatisfying, right down to how little sense it makes that the magical wave picks and chooses which technologies cease to function. An iPhone in the future would be unaffected, but the talking robot next to it drops dead. If there was a good sensible reason for the character(s) to die, then that's fine, but when it's for dumb reasons, it's a total waste.
|
|
inherit
ღ Voice of Reason
169
0
17,683
Element Zero
7,433
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 25, 2018 17:20:21 GMT
I'm not seeing a problem with that I think it adds to what ultimately makes the whole thing kind of unsatisfying, right down to how little sense it makes that the magical wave picks and chooses which technologies cease to function. An iPhone in the future would be unaffected, but the talking robot next to it drops dead. This is the part that is so stupid about it. Maybe the game should’ve specified that anything with “Reaper Code” is destroyed. They had two chances to address this, though, and didn’t. In fact, they went in the opposite direction of making the wave of red magic arbitrarily and unpredictably target “technology”. It was and is clear that this was their best effort toward keeping Destroy from being picked in 99% of PTs. I just roll my eyes and pick it anyway more often than not. Their refusal to follow up on the MW post-game means I can ignore such BS anyway, right?
|
|
Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
Prime Posts: 1,732
Prime Likes: 467
Posts: 1,940 Likes: 3,175
inherit
634
0
May 14, 2017 17:50:43 GMT
3,175
Cyberstrike
is wanting to have some fun!
1,940
August 2016
cyberstrike
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
cyberstrike nTo
cyberstrike-nTo
1,732
467
|
Post by Cyberstrike on Apr 25, 2018 17:31:47 GMT
I prefer both, with a slight edge to Andromeda because it's different I want to see more of it.
|
|
inherit
3439
0
Member is Online
Nov 25, 2024 21:37:09 GMT
9,653
alanc9
Old Scientist Contrarian
8,050
February 2017
alanc9
|
Post by alanc9 on Apr 25, 2018 18:19:43 GMT
I think it adds to what ultimately makes the whole thing kind of unsatisfying, right down to how little sense it makes that the magical wave picks and chooses which technologies cease to function. An iPhone in the future would be unaffected, but the talking robot next to it drops dead. This is the part that is so stupid about it. Maybe the game should’ve specified that anything with “Reaper Code” is destroyed. They had two chances to address this, though, and didn’t. In fact, they went in the opposite direction of making the wave of red magic arbitrarily and unpredictably target “technology”. It was and is clear that this was their best effort toward keeping Destroy from being picked in 99% of PTs. I just roll my eyes and pick it anyway more often than not. Their refusal to follow up on the MW post-game means I can ignore such BS anyway, right? The funny thing is that doing it your way would have had the exact same result. EDI and any extant geth after Rannoch have Reaper code, right?
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Apr 25, 2018 18:22:50 GMT
I think the whole code thing is kind of bonkers anyway.
Warning, use of the Crucible device may interfere with your ReaperOS product. Please see holographic interactive manual for details.
|
|
inherit
ღ Voice of Reason
169
0
17,683
Element Zero
7,433
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 25, 2018 19:02:11 GMT
This is the part that is so stupid about it. Maybe the game should’ve specified that anything with “Reaper Code” is destroyed. They had two chances to address this, though, and didn’t. In fact, they went in the opposite direction of making the wave of red magic arbitrarily and unpredictably target “technology”. It was and is clear that this was their best effort toward keeping Destroy from being picked in 99% of PTs. I just roll my eyes and pick it anyway more often than not. Their refusal to follow up on the MW post-game means I can ignore such BS anyway, right? The funny thing is that doing it your way would have had the exact same result. EDI and any extant geth after Rannoch have Reaper code, right? Of course. That's my point. If the goal is to (arbitrarily) kill off these AI, them just use the "Reaper code" clause. Then we wouldn't have the "your tech is f-ed" statement layered over functional starships and all sorts of other tech. The tech mostly looked okay and intact to me. It made the Starbrat's description seem alarmist at the very least. I agree with kaisershepard that it's strange to try to conceive how a wave of energy could target specific code. The Crucible did a variety of stupefying things, though, so I'm not sure that this would be any stranger. At least some consistency would've been introduced between the Starbrat's story and observable reality. We had best be careful, lest this become a ME3 ending discussion. There are plenty of those already.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Apr 25, 2018 19:11:59 GMT
Shoulda just been kill codes like what we used to stop Hades. I guess that wouldn't really allow us to do a Deus Ex techno-bukkake all over the galaxy.
In any case, I've come to decide that I don't think the Milky Way should be touched again. Anything big and weird they could've written into the big blank parts of the galaxy we know can just as well be inserted here, without having to frame it within the events of the previous games.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Apr 25, 2018 19:34:01 GMT
I think it adds to what ultimately makes the whole thing kind of unsatisfying, right down to how little sense it makes that the magical wave picks and chooses which technologies cease to function. An iPhone in the future would be unaffected, but the talking robot next to it drops dead. This is the part that is so stupid about it. Maybe the game should’ve specified that anything with “Reaper Code” is destroyed. They had two chances to address this, though, and didn’t. In fact, they went in the opposite direction of making the wave of red magic arbitrarily and unpredictably target “technology”. It was and is clear that this was their best effort toward keeping Destroy from being picked in 99% of PTs. I just roll my eyes and pick it anyway more often than not. Their refusal to follow up on the MW post-game means I can ignore such BS anyway, right? I thought the EC dealt with that by making the red wave destroy Reaper tech, assuming your EMS was high enough. I always figured that maybe Reaper tech emitted something detectable by the red wave and honed in on it. Of course, that would leave galactic society without mass relays. Or maybe someone like Aethyta leads the charge to create their own.
|
|
inherit
ღ Voice of Reason
169
0
17,683
Element Zero
7,433
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 25, 2018 20:06:42 GMT
This is the part that is so stupid about it. Maybe the game should’ve specified that anything with “Reaper Code” is destroyed. They had two chances to address this, though, and didn’t. In fact, they went in the opposite direction of making the wave of red magic arbitrarily and unpredictably target “technology”. It was and is clear that this was their best effort toward keeping Destroy from being picked in 99% of PTs. I just roll my eyes and pick it anyway more often than not. Their refusal to follow up on the MW post-game means I can ignore such BS anyway, right? I thought the EC dealt with that by making the red wave destroy Reaper tech, assuming your EMS was high enough. I always figured that maybe Reaper tech emitted something detectable by the red wave and honed in on it. Of course, that would leave galactic society without mass relays. Or maybe someone like Aethyta leads the charge to create their own. I interpret it in this way, but I don't think it's actually presented this way. It's a little annoyingly to me that they had the EC to really clear some muddied waters, yet still left some things murky. Oh, well. It's been 6 years. It's not a huge deal. I hope for tighter, attentive writing out of each game I play. I love BioWare games, but they've never been big on clarity, internal consistency and the like. Most games aren't. The ones that are really stand out from the crowd.
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 25, 2018 20:38:35 GMT
speculation for everyone
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Apr 25, 2018 21:48:28 GMT
Shoulda just been kill codes like what we used to stop Hades. I guess that wouldn't really allow us to do a Deus Ex techno-bukkake all over the galaxy. In any case, I've come to decide that I don't think the Milky Way should be touched again. Anything big and weird they could've written into the big blank parts of the galaxy we know can just as well be inserted here, without having to frame it within the events of the previous games. Yeah a kill code would be plausible especially if the crucible was started by the leviathans. Basically for me, 1. Control somewhat plausible given space magic that a uploaded shepard can hack the reapers and control them. 2. Destroy, less plausible, but still somewhat plausible I see it as some super hi-tech EMP blast that wrecks all tech that has tech of X level which all AI and many other systems have. 3. Syntheses: So far outside the realm of plausible I try to pretend it doesn't exist as I'd like to think they would never write something that bad. Basically all the choices weren't plausible 2 of which I could kind of accept in the realm of mass effects space magic.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Apr 25, 2018 21:49:58 GMT
speculation for everyone At least it kept the series alive and relevant back then. Not this time. Nothing worth to speculate.
|
|
inherit
535
0
4,337
clips7
MiNd...ExPaNsIoN....
1,829
August 2016
clips7
Blackgas7
|
Post by clips7 on Apr 26, 2018 2:34:11 GMT
I think it adds to what ultimately makes the whole thing kind of unsatisfying, right down to how little sense it makes that the magical wave picks and chooses which technologies cease to function. An iPhone in the future would be unaffected, but the talking robot next to it drops dead. This is the part that is so stupid about it. Maybe the game should’ve specified that anything with “Reaper Code” is destroyed. They had two chances to address this, though, and didn’t. In fact, they went in the opposite direction of making the wave of red magic arbitrarily and unpredictably target “technology”. It was and is clear that this was their best effort toward keeping Destroy from being picked in 99% of PTs. I just roll my eyes and pick it anyway more often than not. Their refusal to follow up on the MW post-game means I can ignore such BS anyway, right? *Raises hand slowly*.... ....but wouldn't destroy be the somewhat obvious choice in general? After going through 3 games of knowing what the Reapers are doing, the chaos and destruction they are causing...the whole climatic ending event would be to try and end this thing....if Destroy meant the Reapers are annihilated, then wouldn't everybody pretty much choose that option?...it ends the war. Yeah we don't want to go down ME3 ending mode, but the catalyst i felt also couldn't be trusted since that if you shoot him (IT)....all of a sudden that innocent child voice turns into Harbinger or at least sounds like it...not sure if you can truly trust what it is saying...it seems like in a way it was trying to manipulate you and looking out for it's own a$$.....that is all i have to say about the endings....
|
|
inherit
3439
0
Member is Online
Nov 25, 2024 21:37:09 GMT
9,653
alanc9
Old Scientist Contrarian
8,050
February 2017
alanc9
|
Post by alanc9 on Apr 26, 2018 4:05:16 GMT
Well, yeah... Destroy being the obvious choice was exactly why that's the choices with added bad consequences.
|
|