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Post by themikefest on Jun 7, 2018 15:55:30 GMT
When I mean low-ems, I mean ems is below 1750. The player has only one choice, control or destroy depending on what was done with the collector base in ME2. If a default ME3 playthrough, the game will assume the base has been destroyed.
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Post by copper on Jun 7, 2018 21:23:42 GMT
Not yet. I'm planning on make a couple different choices my next play through. Namely I want to try sabotaging the genophange cure while Wrex is still alive (the only combo I haven't done) and siding with the quarians instead of the truce option. I don't know how much the numbers from Clan Urdnot and the geth will lower the EMS though.
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Post by themikefest on Jun 7, 2018 21:48:50 GMT
Not yet. I'm planning on make a couple different choices my next play through. Namely I want to try sabotaging the genophange cure while Wrex is still alive (the only combo I haven't done) and siding with the quarians instead of the truce option. I don't know how much the numbers from Clan Urdnot and the geth will lower the EMS though. You will lose about 300 war assets sabotaging the genophage with Wrex n charge, and if you choose to not disarm the bomb on Turchanka, you lose 250 war assets. The number of assets from the quarians will be based on if you completed everything there is to do for the quarians, save Koris, side with Gerrell etc and what you chose to do on Legions loyalty mission in ME2, if it was completed.
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Post by copper on Jun 8, 2018 0:14:49 GMT
Not yet. I'm planning on make a couple different choices my next play through. Namely I want to try sabotaging the genophange cure while Wrex is still alive (the only combo I haven't done) and siding with the quarians instead of the truce option. I don't know how much the numbers from Clan Urdnot and the geth will lower the EMS though. You will lose about 300 war assets sabotaging the genophage with Wrex n charge, and if you choose to not disarm the bomb on Turchanka, you lose 250 war assets. The number of assets from the quarians will be based on if you completed everything there is to do for the quarians, save Koris, side with Gerrell etc and what you chose to do on Legions loyalty mission in ME2, if it was completed. Hmm I see. Probably not enough to drop me down to the low EMS range then. Thanks though.
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Post by themikefest on Jun 8, 2018 0:18:10 GMT
Hmm I see. Probably not enough to drop me down to the low EMS range then. Thanks though. I wouldn't say that. If your readiness is at 50%, it wouldn't be hard to have ems low enough.
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Post by RedCaesar97 on Jun 8, 2018 1:36:51 GMT
I have managed to do it. I think I had just the Destroy ending.
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melbella
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Jun 8, 2018 2:50:46 GMT
I voted no. I feel like I'd have to skip half the game in order to have war assets that low. Even in my non-import game I didn't have low ems.
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Post by Curious Crow on Jun 8, 2018 17:50:55 GMT
Did it with Janet's Wall of Fame. Or well, death. Looking at the EMS in the save between Cronos station and a few minutes before a save in London, her EMS is 1032. Which is quite enough.
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Post by Deleted on Jun 16, 2018 1:45:20 GMT
Speed run... minimum number of missions.
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Post by dmc1001 on Jun 16, 2018 8:40:46 GMT
No, because I'm a sucker for romance and hate to see Shepard's LI left behind.
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Post by themikefest on Jun 16, 2018 11:14:00 GMT
Speed run... minimum number of missions. What was your time?
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Post by opuspace on Jun 16, 2018 23:40:14 GMT
Neck and neck, that's unexpected.
I've done a low EMS run because I usually like to see all the outcomes and partially because I had to see with my own eyes as to whether squadmates that arrived late into the game really could die. It was really weird before the extended cut to know a teammate you had with you on the beam run teleport back onto the Normandy.
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Post by Deleted on Jun 18, 2018 13:52:02 GMT
Speed run... minimum number of missions. What was your time? I should have really said "sort of a speed run." I was meaning that I did as little as I thought was possible in the game, but I would still let all the cutscenes and dialogue run and I did sometimes reload and redo missions if things were going badly for me combat-wise. I like to play on higher difficulties, but I'm not always up to the task at hand. One of the 'issues" I had was a lack of experience points because I didn't have an import bonus and wasn't doing the side missions and DLC that also give the character more experience. In the end, I had to dial down the difficulty just to get through the banshees on earth. That made it a disappointing run for me... not one I'll be trying to repeat anytime soon, I think.
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Post by AnDromedary on Jun 19, 2018 16:17:50 GMT
I've done it once, not impressed. I think it's weird because you have deliberately skip parts of the game to get to low EMS (especially if you have DLC installed). IMO, it would have been better if you could reach the low EMS point by just making "bad" decisions. While you can reduce your EMS somewhat with some reckless choices, I think the main determinant for EMS is still, how much conent you actually went through.
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Post by Deleted on Jun 19, 2018 22:13:34 GMT
I've done it once, not impressed. I think it's weird because you have deliberately skip parts of the game to get to low EMS (especially if you have DLC installed). IMO, it would have been better if you could reach the low EMS point by just making "bad" decisions. While you can reduce your EMS somewhat with some reckless choices, I think the main determinant for EMS is still, how much conent you actually went through. I think you're right that the major determinant for Total War Assets is how much of the game you decide to complete; but I think it's fair to reward the players who do more of the game by unlocking the additional endings and leaving the decisions part to determining other things along the away like whether or not you can settle the geth/quarian war being somewhat dependent on whether or not you decided to save Admiral Koris (not just whether or not you did the quest) or saving the Virmire Survivor being somewhat dependent on how you treated them on Mars and whether or not you gave them the gift in the hospital in order to extend that conversation beyond hi/bye.
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Post by AnDromedary on Jun 19, 2018 22:22:56 GMT
I've done it once, not impressed. I think it's weird because you have deliberately skip parts of the game to get to low EMS (especially if you have DLC installed). IMO, it would have been better if you could reach the low EMS point by just making "bad" decisions. While you can reduce your EMS somewhat with some reckless choices, I think the main determinant for EMS is still, how much conent you actually went through. I think you're right that the major determinant for Total War Assets is how much of the game you decide to complete; but I think it's fair to reward the players who do more of the game by unlocking the additional endings and leaving the decisions part to determining other things along the away like whether or not you can settle the geth/quarian war being somewhat dependent on whether or not you decided to save Admiral Koris (not just whether or not you did the quest) or saving the Virmire Survivor being somewhat dependent on how you treated them on Mars and whether or not you gave them the gift in the hospital in order to extend that conversation beyond hi/bye. Yea, that's all fine by me. I guess I am mostly for some balance changes (especially since the DLCs added way more war assets). Because I think it's actually much harder to get the low EMS ending than to get the highest EMS ending these days (even with 50% readiness). That feels somewhat wrong to me. But probably that's also my perspective since I am somewhat of a completinist player by defaul. Really had to force myself, not to do stuff and calculate how many missions I could "afford" to do to still get the low EMS ending. That did feel wrong, given the whole atmosphere of despair, which the game promotes a lot at the same time.
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Post by themikefest on Jun 20, 2018 12:50:39 GMT
While its true that parts of the game have to be ignored. It all depends on what the payer chooses to do in that playthrough to have their ems low enough. Lets say the player chooses to sabatoge the genophage, and let the bomb go boom, with Wrex in charge. Its possible the player may have 0 krogan assets when heading to Earth. Look at the councilor being killed during the coup. If the player has Kirrahe die in ME1, or starts playing ME2 first, and doesn't recruit Thane, the councilor will die. The player doesn't know that Thane would protect the councilor in ME3. He's also not required in ME2 for all to survive the suicide mission. Look at another situation. Instead of rescuing Koris, the player chooses to save the crew. On top of that ignores the geth server mission. He/she chooses the quarians who give, not many, war assets. When heading to Earth, the player has 1700 war assets at 50% readiness.
Take the above scenario, except the payer has 100% readiness. The player gets the breath scene. Someone can say the player made bad decisions, if that's what someone wants to call them, but the player can have all endings available just like someone who collected all assets
Look at low ems control. Put aside that the relays explode, the SR2 is stuck on the unkown planet, both squadmates are killed by Harbinger, the galaxy is still rebuilt, though it will take a bit longer.
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Post by Deleted on Jun 21, 2018 3:53:56 GMT
While its true that parts of the game have to be ignored. It all depends on what the payer chooses to do in that playthrough to have their ems low enough. Lets say the player chooses to sabatoge the genophage, and let the bomb go boom, with Wrex in charge. Its possible the player may have 0 krogan assets when heading to Earth. Look at the councilor being killed during the coup. If the player has Kirrahe die in ME1, or starts playing ME2 first, and doesn't recruit Thane, the councilor will die. The player doesn't know that Thane would protect the councilor in ME3. He's also not required in ME2 for all to survive the suicide mission. Look at another situation. Instead of rescuing Koris, the player chooses to save the crew. On top of that ignores the geth server mission. He/she chooses the quarians who give, not many, war assets. When heading to Earth, the player has 1700 war assets at 50% readiness. Take the above scenario, except the payer has 100% readiness. The player gets the breath scene. Someone can say the player made bad decisions, if that's what someone wants to call them, but the player can have all endings available just like someone who collected all assets Look at low ems control. Put aside that the relays explode, the SR2 is stuck on the unkown planet, both squadmates are killed by Harbinger, the galaxy is still rebuilt, though it will take a bit longer. I'm not sure what you're really getting at that's any different from what AnDromedary and I are saying. You mention yourself not completing the turian bomb mission and the geth squadrons missions as well as doing ME1 and ME2 in such a way that fewer WA carry over. My ME2 files import with 100 mineral war assets. I would also suggest that you would pretty much have to leave out at least some of the planet scanning quests and some of the companion based side quests. Bioware designed the main choices to balance themselves out a bit. For example, although you could wind up with no krogan assets, you would gain some Salarian support.
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Post by themikefest on Jun 21, 2018 4:43:53 GMT
The way ems was handled in the game was crap. The game proves that it doesn't matter what the player chooses to do in their playthrough. It only matters what ems the player has. The game doesn't care what the player did. Even the catalyst doesn't care. It looks at the ems board to know what choices to offer Shepard. As far as gaining salarian support? What about it? If you like, I can cure the genophage and still get low ems. I know, I've done it. excellent.
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Post by Deleted on Jun 21, 2018 6:59:54 GMT
I think mine was that low on my first playthrough. It was an ME2 only import in which I had not used Genesis due to starting my initial playthrough without all the dlc. I remember the glowing piece of shit Catalyst going "Why are you here!?" Miranda died and I kicked Allers off the ship while also having a dead Gavin and David Archer. I don't think I spared General Septimus either.
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Post by sugarless on Jun 22, 2018 11:45:11 GMT
I can't bring myself to do that....yet
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Post by opuspace on Jun 22, 2018 13:57:47 GMT
I can't bring myself to do that....yet Not even to a Shepard you hate?
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Post by themikefest on Jun 23, 2018 11:35:42 GMT
I can't bring myself to do that....yet I'm sure there's a lot of people who say the same. I've read a few posts from folks who say they don't have the stomach to do a playthrough like the one in my signature.
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melbella
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Trouble-shooting Space Diva
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Post by melbella on Jun 23, 2018 16:57:08 GMT
I can't bring myself to do that....yet I'm sure there's a lot of people who say the same. I've read a few posts from folks who say they don't have the stomach to do a playthrough like the one in my signature.
It's not about "stomach" - it's about enjoying the game. Doing a PT where most of the people I like are dead, or will be dead, just isn't fun.
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Post by themikefest on Jun 23, 2018 17:04:44 GMT
I'm sure there's a lot of people who say the same. I've read a few posts from folks who say they don't have the stomach to do a playthrough like the one in my signature.
It's not about "stomach" - it's about enjoying the game. Doing a PT where most of the people I like are dead, or will be dead, just isn't fun.
That's fine. For me, completing a low ems playthrough or a playthrough, like the one in my signature, adds replay value. Its something different.
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