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Post by ahglock on Aug 18, 2018 21:01:01 GMT
I assume they wouldn't attack while still damaged. But they can get attacked while still damaged. You write in a plot excuse why you found them while they were down for repairs, like a alien from the race they dominated escapes or sends a signal, After found maybe they send forces like huskifed batarians to try and slow and distract you while they rebuild but never show up themselves. And I'm not sure why it would necessarily change the story much past Me3 currently, it is about Shepard running around and securing help for the war effort primarily. Sure, some things would change like maybe no actual reapers show up in various scenes. The end fight might be a ground push to hit their leader harbringer while the rest of the forces engage the reaper fleet. Its not like they ever displayed tactical genius in the story, they don;t have to out think the galaxys every move. This would require extraordinary stupidity on the Reapers' part. They can arrive in a section of the galaxy that Citadel forces have no access to. The Reapers know the geometry of the relay network, while the organics only know the portion of the system that they've already activated. They show extraordinary stupidity regularly, and due to their damage they might not have had enough of a choice. Also they could be in the most remote section of the galaxy and you just make the first 2 hours of the game you playing an alien escaping reaper territory through a recently activated relay asking for help from the galaxy, or random schmuck exploring areas closed off by the council. I'd find ridiculously improbable luck stumbling upon knowing where they are more likely than a giant magic wand or galaxy altering.
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Post by ahglock on Aug 18, 2018 21:04:43 GMT
Wrex. 5 pages. 5 pages, people and..... no one? What happened to you, BSN??? Who hurt you? Sadly, Wrex was killed by Ash on Virmire. And who wants to deal with Wreav? Psshh, I do my own killing of Wrex.
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Post by KaiserShep on Aug 19, 2018 8:54:19 GMT
Well I wasn’t really thinking of the dark citadel bit, just something like the Omega 4 relay that partners with the Citadel. Personally I’d destroy the reapers by sacrificing the Citadel just as they’re coming through. I imagine it’d be a hell of a light show from across much of that section of space. Hmm interesting idea. But it wouldn't likely stop all of them. It probably wouldn’t. However, it would destroy every reaper that actually made it through the relay. Alternately, the dark relay that provides the doorway from dark space could be blown instead, basically getting them where they lie in wait. Either way, cutting a huge swath of their fleet and denying them easy access should come with a heavy penalty, unlike the Sovereign and Collector defeats, which basically just gave them a mere delay by a few months.
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Post by quole on Aug 19, 2018 12:02:27 GMT
How about a coherent plot that doesnt resort to dues ex machina devices and retcons? Oh and quarians (but that will probably not happen as Bioware hates them).
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Post by griffith82 on Aug 19, 2018 14:02:21 GMT
How about a coherent plot that doesnt resort to dues ex machina devices and retcons? Oh and quarians (but that will probably not happen as Bioware hates them). Only retcon that I'm aware of is the thermal clips. And the plot imo was fine and imo no way to defeat them without a Dues Ex Machina. And how exactly does bioware hate the Quarians?
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Post by quole on Aug 19, 2018 14:37:08 GMT
How about a coherent plot that doesnt resort to dues ex machina devices and retcons? Oh and quarians (but that will probably not happen as Bioware hates them). Only retcon that I'm aware of is the thermal clips. And the plot imo was fine and imo no way to defeat them without a Dues Ex Machina. And how exactly does bioware hate the Quarians? Legion explicitly stated in ME2 that the geth would never accpt the help of the reapers as that was what separated them from the heretics. In yet in ME3 they do it twice. Also Quarians were originally able to leave their suits on the flotilla but then them having a weak immune system was retconned into them simply having an allergic reaction to everything and now apaprently they have to wear their suits on the flotilla. Even Mordin was retconned. He was completely content with the genophage in ME2 and even explains to shepard why it was necessary and then in ME3 suddenly he does a 180 degree turn and thinks it was wrong. And how does Bioware hate the quarians? Well, let's get started: Can you think of one time where the quarians were involved in any part of the narrative and didnt get slaughtered? Let's think about this, they got slaughtered in the morning war and most of the galaxy is racist towards them, they got slaughtered at the start of ME2, then got slaughtered on the mission where you recruit Tali, then got slaughtered again during Tali's loyalty mission, then got slaughtered when trying to fight the geth in ME3 and if they survive Kal' Reegar dies in a battle in which the quarians get slaughtered off screen. In ME2 they got slaughtered on the only N7 mission they are in too . They got slaughtered twice in the novel Ascension as well because why not? I have not read Deception but I am guessing they got slaughtered in that too. On top of that Bioware did EVERYTHING to make you side with the geth in ME3. They made many of the quarian character unsympathetic jerks to piss you off, there's an entire geth propaganda mission where the whole point is to make you hate the quarians and sympathize with the geth, gerrel literally tries to kill you on the dreadnaught mission, etc. The final confrontation has the 2 options listed as: 'Upload the code' and 'Let the geth die' despite the fact that the quarians die if you upload the code so why doesnt it say "let the quarians die' as the second option? It implies that of the 2 options only the geth are in jeapordy. In addition they made siding with the geth the top choice, knowing full well that players will associate that with the paragon choice and what are most players? Paragon. The devs even admitted that they tried to make the quarians the villains so more people would side with the geth. notice how Tali doesnt even put up a fight. She doesnt even try to argue. She just accepts it. notice how you are never shown the innocent civilians, including the children suffering from the war? There was literally ONE conversation with one dying quarian that I guess was supposed to do that but it really didnt. That whole part of the game was so one-sided and biased that it's disgusting. what's even worse is that if you choose the geth shepard says "they made their choice".... knowing full well that the majority of the civilians didnt want the war and that there are millions of children on the flotilla. And keep in mind the quarians are only numbered around 17 million so them getting slaughtered constantly is far more damaging than turians, humans, asari, etc. getting slaughtered. On top of this who is the easiest squadmate to kill on the suicide mission in ME2? Tali. Not only is she one of the only characters that can die doing the thing that she is supposed to be able to do but she is at the top of the list every time you have to choose someone for something, she is one of the first to die during the hold the line final part, AND she is one of the only squadmates who's loyalty mission you can fail. In fact even if you do succeed on her loyalty mission you can STILL lose her loyalty in the fight with Legion. Oh, and she is one of the few characters that can also die on the ship.She doesnt even show up until half way through ME3 and was only put in as a squadmate because Patrick Weekes insisted on it happening. Oh and the quarians werent even in MEA despite there being an entire Quarian ark and guess what? Apparently there's something wrong and it's in danger. What a shocker. Well we can't have quarians in the story unless we make them suffer, right? I got my hopes up when I heard about the quarians ark but then as soon as you learn more about it in MEA you learn that the quarians are in danger AGAIN. Apparently everything bioware did to them in the Milky Way just wasnt fucking enough. So what am I expecting from Annihilation? The quarians are going to get slaughtered. Again. It really sucks because I love the quarians and it pissed me off so much in ME2 and especially ME3 with the way they are treated. They can't even get a break in the fucking novels or comics. Even in Tali's origin comic her friend of course dies because he's a quarian. It wouldnt surprise me if they were delaying Annihilation just so they could add more quarian torture scenes (which btw there is one in Ascension).
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Post by quole on Aug 19, 2018 14:58:59 GMT
And I have to completely disagree about the plot. ME2 was utterly pointless in almost every way. You could remove it from the trilogy and nothing would change. Stopping the collectors accomplished nothing because the reapers were only a few years away from entering the Milky Way regardless. And ME3 was based completely around a dues ex machina device because the story didnt progress at all in the second game. I won't go in to detail because it would derail the thread but ME2's plot is basically nonexistent, and ME3's plot is so contrived that it's laughable.
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Post by dmc1001 on Aug 19, 2018 19:18:42 GMT
On top of this who is the easiest squadmate to kill on the suicide mission in ME2? Tali. Not only is she one of the only characters that can die doing the thing that she is supposed to be able to do but she is at the top of the list every time you have to choose someone for something, she is one of the first to die during the hold the line final part, I've sent Tali into the vents. Never saw her die. As for failing, I'd say not doing the LMs at all would count as a failure. As I see it, you get the opportunity to show how much you care about Tali rather than sticking it to the quarians and have Tali exiled. That's better than the static "you win no matter what". Tali stays with Shepard regardless of the outcome. Note that different outcomes can be had for most of the rest. They're not all what I would call "good". Remember how happy Miranda gets when you push her to meet her sister? The inverse is that she doesn't meet her and she's not so happy. To me, the second outcome is the lesser of the two, a "fail" in itself. The way to Miranda's heart, and I mean even as a friend, is by making her happy. It's easy to see a favored character not placed as well off as you'd like. Can I point out how, in ME3, you can shoot A/K EVEN IF YOU'RE TRYING TO ROMANCE THEM! As to the quarians, honestly, the made their own bed. Admittedly, punishing a race for the behavior of their ancestors is kind of ridiculous but people like the asari have long memories and wield considerable influence with the Council. With the geth, it's kind of their own fault for continuously trying to attack them. Maybe sending out a message that they come in peace might help? After all, when you kill those invading geth in ME1, a final message is sent out to the Perseus Veil that features a quarian in a very positive way. It seems to me like the geth were open to the possibility (though those under Sovereign's influence were less open) but weren't willing to be destroyed by just letting fully-armed quarian ships to arrive on Rannoch. That would be stupid and we know the quarians will go to any lengths to destroy the geth. The opposite has never been true because the geth could have killed them 300 years ago. They didn't.
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Post by dmc1001 on Aug 19, 2018 19:22:58 GMT
Oh and the quarians werent even in MEA despite there being an entire Quarian ark and guess what? Apparently there's something wrong and it's in danger. What a shocker. Forgot to comment here. There was obviously an intended DLC to bring in the quarians. Had there been better reception I have no doubt it would have come out. Things changed, BioWare is trying to regroup and think about the next step, which I suspect is behind the constant delays of the book. I should point out that it's not the only unresolved plot in MEA. It just happens to be the one you focus on.
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Post by quole on Aug 19, 2018 21:44:22 GMT
On top of this who is the easiest squadmate to kill on the suicide mission in ME2? Tali. Not only is she one of the only characters that can die doing the thing that she is supposed to be able to do but she is at the top of the list every time you have to choose someone for something, she is one of the first to die during the hold the line final part, I've sent Tali into the vents. Never saw her die. As for failing, I'd say not doing the LMs at all would count as a failure. As I see it, you get the opportunity to show how much you care about Tali rather than sticking it to the quarians and have Tali exiled. That's better than the static "you win no matter what". Tali stays with Shepard regardless of the outcome. Note that different outcomes can be had for most of the rest. They're not all what I would call "good". Remember how happy Miranda gets when you push her to meet her sister? The inverse is that she doesn't meet her and she's not so happy. To me, the second outcome is the lesser of the two, a "fail" in itself. The way to Miranda's heart, and I mean even as a friend, is by making her happy. It's easy to see a favored character not placed as well off as you'd like. Can I point out how, in ME3, you can shoot A/K EVEN IF YOU'RE TRYING TO ROMANCE THEM! As to the quarians, honestly, the made their own bed. Admittedly, punishing a race for the behavior of their ancestors is kind of ridiculous but people like the asari have long memories and wield considerable influence with the Council. With the geth, it's kind of their own fault for continuously trying to attack them. Maybe sending out a message that they come in peace might help? After all, when you kill those invading geth in ME1, a final message is sent out to the Perseus Veil that features a quarian in a very positive way. It seems to me like the geth were open to the possibility (though those under Sovereign's influence were less open) but weren't willing to be destroyed by just letting fully-armed quarian ships to arrive on Rannoch. That would be stupid and we know the quarians will go to any lengths to destroy the geth. The opposite has never been true because the geth could have killed them 300 years ago. They didn't. I think you misunderstood what I was saying. In regards to the vents Tali can survive if both she and the other team leader are loyal. The point I was making was that that section of the suicide mission was the only section that a specialist can be killed even if they are suited to the job and are loyal. Later, if you pick the right second team leader that is loyal they will always survive getting shot in the stomach for example. I'm not quite sure what you mean by not doing her loyalty mission and whatnot. I actually tali has objectively the best and most well written loyalty mission. I wish you could fail all of the loyalty missions. The point I was making though was that unlike most other characters Tali's loyalty mission could be failed and thus would result in her being unloyal and much more likely to die. In other words, she is the only squadmate who's loyalty you could lose on 2 separate occasions. Yes, people will see things when their own feeling are involved but what I said is a fact. They did EVERYTHING to screw over the quarians and Tali at every opportunity. You can say that about K/A but the things you can do to Tali and the quarians are far worse. And it's not just about Tali, it's about the quarians as a whole. I am afraid you are missing the point in regards to the rannoch campaign and what I was trying to say there. The point I was making was that they did EVERYTHING to get you to side with the geth and even admitted this. It's disgusting how biased that whole section is. I also have to disagree with you that the quarians 'made their own bed' when: 1. Most of the civilians didnt want the war, they were forced into it and then couldnt retreat because gerrel fucked them over during the dreadnaught mission and got them surrounded by the geth. This was stated in the game. 2. You should not be judging the actions of the quarian people because of what gerrel and xen forced them into. Especially when I could just as easily blame the geth for the actions of the heretics. In fact I would argue that what the geth did was far worse because the true geth allowed the heretics to join the reapers in their crusade to wipe out all life and then didnt try to warn anyone. On top of that the true geth isolated themselves in their region of space and attacked anyone that entered so they perpetuated their own reputation as the villains of the galaxy to the rest of the species. They brought much of this on themselves. 3. There was no reason for the geth to even still be on rannoch. legion even says that it holds no value to the geth whatsoever, so why would they remain on it even after the quarians attacked them when they know that's what the quarians want above all else? 4. There are millions of children on the migrant fleet and apparently no one cares. Kind of funny how shepard gets all upset about one stupid kid on earth yet says "they made their choice" when he just essentially kills millions. 5. The geth have proven that they will side with the reapers if it means survival. That means that they are a massive liability. What's to stop them from switching sides on us if the reapers gain the upper hand? And this is ignoring the possibility of them being reprogrammed like they have been so many times before. 6. All attempts to communicate withe geth by the citadel ended in failure according to ME1 so clearly people HAD tried to negotiate with the geth but they, once again perpetuated their own reputation. On top of this we have no evidence that the geth ever tried to negotiate peace with one possible exception being legion who's only purpose outside of geth space was to hunt down shepard. The geth may have been open to peace, I dont doubt that but they did themselves no favors with their actions in all the games. In fact why the hell wasnt this war resolved in ME2? You literally have an ambassador to the geth (legion) and access to the migrant fleet. Even if you got legion after tali's loyalty mission, there was no reason you could not have told them about legion and the true geth. And let's not forget that there are geth sympathizers in the quarians, something there is little to no evidence of in any other species. This is all besides the point though. The point is how utterly biased the entire chains of quests was. And this is in addition to the all the other suffering the quarians have gone through in the games as I listed. It just seems to me like bioware seriously hates the quarians.
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Post by quole on Aug 19, 2018 21:47:39 GMT
Oh and the quarians werent even in MEA despite there being an entire Quarian ark and guess what? Apparently there's something wrong and it's in danger. What a shocker. Forgot to comment here. There was obviously an intended DLC to bring in the quarians. Had there been better reception I have no doubt it would have come out. Things changed, BioWare is trying to regroup and think about the next step, which I suspect is behind the constant delays of the book. I should point out that it's not the only unresolved plot in MEA. It just happens to be the one you focus on. Oh I am aware of that but my point is why couldn't it have been the Salarian ark that ran in to trouble? Or the turian ark? Why did it HAVE to be the quarian ark? I am well aware that a DLC was likely planned but my point is why couldnt they have been in the game anyway? Why did a DLC have to be about an ark running in to trouble? Why did it have to be the quarian ark? Wouldnt it have been much better if the quarian, elcor, drell, etc. were on the citadel instead of one of the other races? That would be several races in Andromeda over 1. This was more of a side point I was making that not only did the quarians get screwed over again and again in the original trilogy but even in Andromeda they get screwed over.
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Post by themikefest on Aug 19, 2018 21:58:18 GMT
It's too bad the quarians weren't in MEA instead of having the asari in the game.
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Post by quole on Aug 19, 2018 22:03:09 GMT
It's too bad the quarians weren't in MEA instead of having the asari in the game. While I have nothing against the asari I would be totally cool with that lol. The funny thing about that is that every asari in the game has the same face besides peebee and it's very blatant. If they were quarians then you wouldnt have to worry about this. In fact you wouldnt have to worry about bad facial animations either. The quarians would have been amazing for the game lol.
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Post by Son of Dorn on Aug 19, 2018 22:03:45 GMT
It's too bad the quarians weren't in MEA instead of having the asari in the game. Indeed. Those inferior asari are a nuisance.
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N7
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Post by dmc1001 on Aug 19, 2018 22:29:59 GMT
Oh I am aware of that but my point is why couldn't it have been the Salarian ark that ran in to trouble? Or the turian ark? Why did it HAVE to be the quarian ark? I Well, we know it left late for...reasons. Maybe it had something to do with Council races getting preferential treatment and warriors who could defend against any potential threats (krogan). I don't know, either way. I just don't think BioWare has it in for them.
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Post by river82 on Aug 19, 2018 22:30:14 GMT
And I have to completely disagree about the plot. ME2 was utterly pointless in almost every way. You could remove it from the trilogy and nothing would change. Stopping the collectors accomplished nothing because the reapers were only a few years away from entering the Milky Way regardless. And ME3 was based completely around a dues ex machina device because the story didnt progress at all in the second game. I won't go in to detail because it would derail the thread but ME2's plot is basically nonexistent, and ME3's plot is so contrived that it's laughable. Quoted for truth. And because they spent so long in ME2 going off on a tangent, it screwed up ME3. Because now instead of a story told over 3 games, it's now told over 2, which means less time to explain, less time to set up, and less time to resolve.
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Post by dmc1001 on Aug 19, 2018 22:36:44 GMT
You should not be judging the actions of the quarian people because of what gerrel and xen forced them into. I was actually referring to the events of the Morning War. The geth didn't understand at all why they - and anyone who helped them - were being attacked. The first time we see a geth pick up a weapon is in defense of another geth, not because they were being aggressive. It seems like the law was against the geth but there was a faction to stood up for them. That faction was killed by the other quarians. As I said, holding the actions of long-dead quarians against the ones around today makes no sense. That's why I referred to the lengthy lifespan of asari. Even so, quarians are allowed in Council space, even on the Citadel. They are just seen as "gypsies and thieves" by the average person.
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Post by dmc1001 on Aug 19, 2018 22:39:47 GMT
And I have to completely disagree about the plot. ME2 was utterly pointless in almost every way. You could remove it from the trilogy and nothing would change. Stopping the collectors accomplished nothing because the reapers were only a few years away from entering the Milky Way regardless. And ME3 was based completely around a dues ex machina device because the story didnt progress at all in the second game. I won't go in to detail because it would derail the thread but ME2's plot is basically nonexistent, and ME3's plot is so contrived that it's laughable. Quoted for truth. And because they spent so long in ME2 going off on a tangent, it screwed up ME3. Because now instead of a story told over 3 games, it's now told over 2, which means less time to explain, less time to set up, and less time to resolve. Even more true because none of the crew from ME2 were available as squadmates in ME3. Even people who love ME2 will still say that it diverges from the storyline. Sure, sure, throw in that the Collectors work for them, or play Arrival and see them coming, but it's not the same. Shepard isn't directly dealing with the Reapers. Instead, he's working for an organization that broke lore from ME1 and is wealthier than some other races entirely.
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Post by quole on Aug 19, 2018 23:00:24 GMT
You should not be judging the actions of the quarian people because of what gerrel and xen forced them into. I was actually referring to the events of the Morning War. The geth didn't understand at all why they - and anyone who helped them - were being attacked. The first time we see a geth pick up a weapon is in defense of another geth, not because they were being aggressive. It seems like the law was against the geth but there was a faction to stood up for them. That faction was killed by the other quarians. As I said, holding the actions of long-dead quarians against the ones around today makes no sense. That's why I referred to the lengthy lifespan of asari. Even so, quarians are allowed in Council space, even on the Citadel. They are just seen as "gypsies and thieves" by the average person. Ah I see I thought you were talking about shit in ME3. Keep in mind though it's apparently legal to discriminate against quarians and not hire them on the citadel.
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Post by slimgrin727 on Aug 19, 2018 23:03:16 GMT
They've had 3 games to go back to what made the original special and they haven't even tried. Time to move on. Bring on Anthem.
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Post by quole on Aug 19, 2018 23:03:33 GMT
And I have to completely disagree about the plot. ME2 was utterly pointless in almost every way. You could remove it from the trilogy and nothing would change. Stopping the collectors accomplished nothing because the reapers were only a few years away from entering the Milky Way regardless. And ME3 was based completely around a dues ex machina device because the story didnt progress at all in the second game. I won't go in to detail because it would derail the thread but ME2's plot is basically nonexistent, and ME3's plot is so contrived that it's laughable. Quoted for truth. And because they spent so long in ME2 going off on a tangent, it screwed up ME3. Because now instead of a story told over 3 games, it's now told over 2, which means less time to explain, less time to set up, and less time to resolve. Ya really it was told over ONE despite having 2 previous games to set it up. In fact I recall the devs saying they wanted ME3 to be an entry point to the series. Because that makes sense. In fact cerberus was one of the biggest issues I had with ME3. Why were they so prevalent in the game that is supposed to be about finally defeating the reapers? They went from a random terrorist organization to a galaxy spanning empire that can apparently take on every threat in the series. I guess what I am saying is I would like future ME games to have a continuing and coherent story. with quarians.
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Post by quole on Aug 20, 2018 0:18:10 GMT
And they've done a horrible job. I would suggest that they should not touch Mass Effect at all, until they learn from their mistakes and get their shit in order. They've made one of the best game series of all time. They've done fine. Eh......... I have to disagree. Mass Effect is honestly at least a little overrated. The writing is very mixed, especially after ME1 and for a series that sells itself on the writing that's kind of a problem. The characters are great (for the most part) but they are mostly irrelevant to the overarching plot. A plot that is established in the first game then forgotten in the second and then changed in the third. There are so many plot holes in ME2 and especially ME3 (you could fill an encyclopedia on the plot holes in the final mission alone). And this may be a divisive statement but the protagonist of the trilogy is awful. It's like they couldnt figure out if they wanted to make shepard an avatar character like Link who has no set personality so you can try and head canon one yourself, or an actual character with a personality. It makes no sense how you can be a complete renegade the entire series, killing innocent people everywhere you go and not even trying to warn the hundreds of thousands of batarians in the Arrival DLC.... but then shepard throws a fit when one kid on earth dies. You can literally be the nicest person in the world one second and the most evil person ever the next. While I agree with a lot of the issue in Andromeda, at least Ryder had somewhat of a set personality. Ryder was actually kind of a character unlike shepard. Oh and shepard is a complete moron too. I don't even want to list all the stupid things he does but here's a few: Telling Joker to close the distance on the Collector ship even though Joker is safely destroying it from far away with the Thanix cannon and what happens? they crash as a result. Not telling legion to hold on for a minute while he explains to the quarians that the geth are trying to upload the code (gee wouldnt that have been useful information in trying to convince them to stand down?), stupidly walking in to an obvious trap on the collector ship, continuing to blindly follow TIM in ME2 on every mission he wants you to go on even after he tricked you into walking in to a trap, blaming Tali for something her ancestors did, not picking up more than one weapon on the collector ship, walking in to the red tube that he shoots in the red ending while it's exploding, not further questioning the kid at the end of ME3 on the MANY inconsistencies in the kid's logic and the things you are not told, etc. Also why does shepard care so much about earth when the GALAXY is at stake? He keeps acting like we are assembling an army of all the races to only take back humanity's home planet (and it's only the by nature of the awful and contrived plot that we end up going there in the end). Sure I can see why humans would care about earth being attacked, but assembling an army comprised of all the citadel's people to prioritize earth over everything else when trillions of lives are at stake all across the known galaxy is incredibly selfish. Where was this army to take back Thessia? Remember at this point we didnt even know earth was special for no reason. There's a few lines that sum up how stupid he is: "This isnt about tactics or strategy. This is about survival." 10 seconds later "We fight or we die, that's the plan." Well shepard, one would assume that fighting would involve tactics or strategy you fucking moron. Also this one: "And if I die, I'll die knowing I did everything I could to stop you" This is literally seconds after the kid explains that the red ending will kill him and the reapers for good. So shepard obviously wasnt thinking straight when he said that because he had the option to stop the kid right then and there. Also he's basically a machine that has to respond in polar opposites to any situation. And in regards to you saying that people had too high of expectations with the ending and that people wanted a sunshine and rainbows ending etc. You are wrong. Perhaps some people did want a happy ending and they didnt get one but that is faaaaaaaaaaaaaaaaaaaaaaar from the only issue with the ending. I won't go in to TOO much detail because there's so much wrong with it but I'll sum up some of the reason why the ending so bad. It makes no sense, it's conveyed in a confusing manner so it's impossible to make sense of it, it introduces a motive for the reapers that makes no sense and this is proven in the mass effect universe (peace between the quarians and geth, edi, etc.), the solutions the catalyst creates to fix this issue DONT EVEN FIX THE ISSUE ( for example, what's to stop cybernetic people from creating synthetics that then kill their creators in the green ending?), the ending comes down to picking 1 of 3 buttons which pretty much throws all your choices in the trilogy out the window as anyone who played MP enough would have access to the same choices you would, characters randomly teleporting on to ships, an epilogue that makes no sense, no real closure at all to any of the races or the characters, We don't even know if the council survived ffsm, etc.
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Post by Phantom on Aug 20, 2018 0:37:02 GMT
Inconsistent writing is inconsistent.
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Post by cloud9 on Aug 20, 2018 6:56:35 GMT
How about a coherent plot that doesnt resort to dues ex machina devices and retcons? Oh and quarians (but that will probably not happen as Bioware hates them). They need better writers and editors to pull that off.
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Post by cloud9 on Aug 20, 2018 7:02:41 GMT
And I have to completely disagree about the plot. ME2 was utterly pointless in almost every way. You could remove it from the trilogy and nothing would change. Stopping the collectors accomplished nothing because the reapers were only a few years away from entering the Milky Way regardless. And ME3 was based completely around a dues ex machina device because the story didnt progress at all in the second game. I won't go in to detail because it would derail the thread but ME2's plot is basically nonexistent, and ME3's plot is so contrived that it's laughable. That's very sad and disappointing that they're incompetent and inconsistent with their writing. But BioWare ignored critics and fans who adressed their flaws, and give us the middle finger with that dumb ending and ME:A. It's no wonder that people are expecting Anthem to fail because of that.
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