inherit
Glorious Star Lord
822
0
Jan 24, 2024 17:47:40 GMT
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Feb 27, 2020 19:52:24 GMT
We wouldn't be beating them over the head. But at the very least sedated in some form. And you instantly have the know-how and resources at hand to sedate alien physiology... how? Any substance you try to administer might have the desired effect. Or not. You could kill them, invigorate them, or just about anything, really. Imagine we gave a horse tranquilizer to knock out an alien, only for it to get superhuman strength and.....virility.
|
|
Kabraxal
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,004 Likes: 2,731
inherit
3790
0
2,731
Kabraxal
1,004
Feb 23, 2017 18:40:36 GMT
February 2017
kabraxal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Kabraxal on Feb 27, 2020 19:58:38 GMT
And you instantly have the know-how and resources at hand to sedate alien physiology... how? Any substance you try to administer might have the desired effect. Or not. You could kill them, invigorate them, or just about anything, really. Imagine we gave a horse tranquilizer to knock out an alien, only for it to get superhuman strength and.....virility. Or it explodes or it acts like PCP and it goes on a rampage...... yeah, would not want that guy handling first contact in any way. It would be a disaster.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,642 Likes: 18,501
inherit
2309
0
18,501
sjsharp2010
Go Team!
10,642
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Feb 27, 2020 20:11:55 GMT
It's one of the reasons why I liked Ryder really in tha tdespite the lack of experience they kind of get their headdown and somehow find a way to get the job done. I'd like to think that Alec would hav ebeen proud of them for achieving what they did despite the odds being heavily stacked against them. Ryder has a background. Served a few years in the Alliance, but once in Andromeda, all that went out the window. Apparently Ryder chooses not to scan the robot before bringing it back on the ship. What's funny about that is Ryder can tell the stowaway, when in her apartment, that her robot will be looked at before having it on the ship. Apparently it's ok for squadmates to do stupid crap. Then after the archon ship, Ryder fails to inform anyone that the archon knows what he/she knows. Are these the things that the Alliance taught Ryder? Are they the things taught by their father, a former N7? Had little Ryder told the Nexus that the archon saw her/his memories, they might have moved the Nexus to another location just in case something happens. And had she/he scanned the robot, all the fighting during the asari's mission could have been avoided.
Actuall yRydfer didn't know that th eArchon had stolen thei rmemories I think they assumed that the probe Archon injected them with was merely able to scan and detect their vitals to make it easire fo rthe Kett to exalt them later. It wsa likely it was only when Suvi revealed it was doing more than that was why Ryder reacted then.As for moving the Nexus that wou;ld b eup t opeople like Tamnn to decide not Ryder. Ryder can probably advise them to move the Nexus and may well have done off screen after they'd discovered what the probe had done but ultimately the decision is still Nexus leadership's. As for Peebee' s bot Ryder also says have Gil eyeball it to I assume make sure it's safe to use. Also probes can be well hidden though unless you know to look for them it seems to me at least in that instance that Peebee didn't notice it. The only stupid screwup Peebee makes is the escape pod one which she fully realises and apologizes for later. Whilst yes Ryder did have a background but nothing cpompared with what Shepard did Ryder spent most of their time in the Alliance on basic patrolling duties providing security where required as I said. They didn' t really do anything on a heroic level in their career until they defeated the Archon whereas Shep was already a well established hero by the time we take control of them.
|
|
inherit
Glorious Star Lord
822
0
Jan 24, 2024 17:47:40 GMT
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Feb 27, 2020 20:25:38 GMT
Imagine we gave a horse tranquilizer to knock out an alien, only for it to get superhuman strength and.....virility. Or it explodes or it acts like PCP and it goes on a rampage...... yeah, would not want that guy handling first contact in any way. It would be a disaster. I like my idea better. It has potential for hilarious and sexy results.
|
|
Kabraxal
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,004 Likes: 2,731
inherit
3790
0
2,731
Kabraxal
1,004
Feb 23, 2017 18:40:36 GMT
February 2017
kabraxal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Kabraxal on Feb 27, 2020 20:27:01 GMT
Or it explodes or it acts like PCP and it goes on a rampage...... yeah, would not want that guy handling first contact in any way. It would be a disaster. I like my idea better. It has potential for hilarious and sexy results. It's first understandable words would have to be... "we'll bang okay?". It's the only way.
|
|
inherit
♨ Retired
24
0
24,277
themikefest
14,816
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Feb 27, 2020 20:43:03 GMT
Actuall yRydfer didn't know that th eArchon had stolen thei rmemories Suvi told Ryder the archon did. I know. That's why I said they might move it. Apology doesn't cut it. She proved she didn't care about what happens to anyone. Like I said before. I would have left her on the planet. My Shepard would have thrown her in the lava, and my Ryder, if the option was available, would have turned her over to Nexus security to explain why she did what she did. None of that has nothing to do with what Ryder failed to do. Ryder didn't need experience to know he/she should have scanned the robot before having it back on the ship, and informing Tann about what the kett knows hinting that it might be wise to move the Nexus to another location just in case.
|
|
inherit
1040
0
3,228
Vortex13
2,202
Aug 17, 2016 14:31:53 GMT
August 2016
vortex13
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
|
Post by Vortex13 on Feb 27, 2020 20:47:09 GMT
Really the whole thing with Ryder walking down the main avenue of the Angara capitol city is only tertiary to main problem with that whole scene. Namely the writing flip-flopping on this new alien species being unable to talk to us, then being able to completely converse with us (even making use of our cultural idioms during speech), to then going back to implying a language barrier with the random shopkeep.
That kind of writing is amateurish, especially when you consider the lengths the narrative had been trying to set up concerning first contact. In fact it's worse than that; its lazy. BioWare wants to have their cake and eat it too with this situation since they want to create this significance with the notion of First Contact, but then they don't want to actually follow through with that train of thought if it gets too hard to write. And the fact that the head writers (like ole Mac Walters) saw, and then approved these scenes doesn't speak very highly of the rest of the game's narrative cohesion or quality.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Feb 27, 2020 20:54:29 GMT
That's still injuring. And sure, we don't know what their intentions are which is why only idiots would consider antagonizing them That's not antagonizing. That's precaution. Personally, if I went to an alien world, in a first contact scenario and was met with anything less, I'd be offended. In what backwater planet did I go to, that didn't blindfold me, cuff me and drug me on the spot. Some of my best experiences start like that. That was a joke. In all seriousness, I'd be terribly disappointed in these aliens' ineptitude to take any seeming precaution and safety measure, to ensure my least compromised transportation from and to my destination, wherever that may be. I'd be a little perplexed and disoriented upon waking up, but I'd be a little bit impressed by their efficiency. It could turn an alien race that saw benefits towards working with humans to seeing humanity as a bunch of barbarians who aren't a potential ally but a threat Hardly. As an intelligent life form that comes upon its first alien life form, I'd expect them to freak out, panic, be way too prejudiced and eliminate any variable, during my transportation. And that would include myself, because God knows how an alien would react to the slightest bit of an unexpected inconvenience. Like, imagine the alien freaking out in the back of the armoured truck, because we got a flat tire. Try to explain that in alienspeak. Maybe it knows what a flat tire is, maybe it doesn't. Maybe we got ambushed on the way. Who knows? Also if it's malevolent then you treating it that way wouldn't help anything, since it would just give the rest the perfect excuse they need to do whatever they intend to They are malevolent. They don't need an excuse. If they intend to fuck our shit up, they'll fuck our shit up regardless. So your method has no gains but only costs Now you're just being antagonistic for the sake of being antagonistic. One option shows methodical thinking, planning, competence, the other is sloppy and dismissive. In the second instance, maybe these earthlings aren't really worth interacting with. And then there'd be bitching about "MAH PLAYER CHOICE! WHY CAN"T I TORTURE THEM FOR THE INDIGNITY!". Andromeda just couldn't do anything right according to a few of you, despite these very issues being prevalent in the damned trilogy. Positively not. It'd be handled like themikefest pointed out earlier. Talk shit, get hit kind of situation. I am remarkably in favour of such resolutions. Hard line for choice and consequence. And let's not pretend that we didn't have such scenes in the OT with TIM and even Aria, about how we were bootlickers, when in fact, we could just fuck TIM's and Aria's shit up. Give the player the option and then promptly have them killed, for expecting not to have 15 armed guards on top of you, at point blank range, while in the proverbial lion's den. And you instantly have the know-how and resources at hand to sedate alien physiology... how? Any substance you try to administer might have the desired effect. Or not. You could kill them, invigorate them, or just about anything, really. That is true. Any drug of ours has the potential to be a powerful aphrodisiac, in which case we are fucked (pun intended), or it could turn them into angry, drunken cockneys, in equal measure. We'd probably try, either way. If we're that worried about it, we would just skip the drug part.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,883 Likes: 49,344
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,344
Iakus
20,883
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Iakus on Feb 27, 2020 21:52:00 GMT
I don't blame MEA's writing for anything... I just feel that it has engaged me less than BioWare's older games. But that's just personal taste and preference, not an indicator of quality or lack thereof. I don't know enough about writing to judge its actual quality, all I can comment on is how much I enjoy it. There's a couple of points I'd like to make relative to this. 1) It isn't necessarily the writing team that sets the tone or chooses themes or plotlines. They may pitch ideas, but creative directors/producers ultimately make the decisions. The writers carry them out, basically doing the best they can with what they've been assigned to deliver. (The same is true of overall art style. Someone higher up on the food chain selects an art style; individual artists are expected to deliver work products attuned to it.) 2) IME, a steady diet of grimdark, dystopian, horror, high drama, etc. desensitizes people over time. The more of it we consume, the more it takes to get the same level of emotional engagement. 1) I'm inclined to agree. Most of the writers in MEA had done good work in the past. It surprised me how...boring...MEA ended up being. I can only assume they had absolutely cr*p direction from higher up. Or absolutely brutal deadlines. 2) Thus why I'm absolutely disgusted by the trilogy' "No matter what you do, you and the galaxy are f*cked ending. All you can choose is how." Like Ghostbuster's "Choose the form of the Destructor" but with less marshmallow.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,883 Likes: 49,344
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,344
Iakus
20,883
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Iakus on Feb 27, 2020 21:58:10 GMT
True, but then Mass Effect has also never tried to emphasize the importance of a first contact either. If this was supposed to truly be a First Contact scenario then you would think that the writers would have acknowledged the fact that pathogens and/or diseases could be an issue especially when the natives are walking an alien down the center of one of their major population centers filled with civilians. At least the previous games gave Shepard the option of wearing an enclosed suit & helmet when planetside. In Andromeda Ryder is walking around in jeans and a t-shirt essentially. Why would pathogens and diseases be an issue? They have an entirely different makeup to us. In real life diseases wouldn’t affect alien species at all or at most cause a slight allergic reaction as the body reacts to a foreign substance. By real-world logic, this makes total sense. Odds are, alien life wouldn't have anything that resembles DNA, let alone be subject to the same types of diseases or toxins that we do. But Mass Effect goes by the Rubber Forehead Alien route, where virtually all aliens are essentially humans with odd-shaped heads. Most of them can eat the same food, breathe the same air, and is susceptible to (mostly) the same diseases. Regardless of where they came from. Note this is NOT a knock on Mass Effect, it's a common trope seen in a lot of scifi stories. The problem is when Mass Effect gets inconsistent in its presentation
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,883 Likes: 49,344
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,344
Iakus
20,883
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Iakus on Feb 27, 2020 22:01:54 GMT
We wouldn't be beating them over the head. But at the very least sedated in some form. You have no idea what its intentions are, what's it doing here, nor what's it capable of. This isn't ... Winter SparkleDash from My Little Pony, or whatever, that we're dealing with here. It is an unknown, highly intelligent, advanced, extra terrestrial life form, coming down to do fuck knows what, for whatever, possibly malevolent, reason. In such a case, if the alien is benevolent, it would understand the extreme prejudice it has been met with, because of our inferiority and if it is malevolent, good call on my part, yeah? That, and in the previous scene it was already established that Ryder and the Angara can't talk to each other, so there is no way either side could know what the other wanted, or what intentions they have. One problem I had with MEA was how easily this problem is overcome.
|
|
inherit
Glorious Star Lord
822
0
Jan 24, 2024 17:47:40 GMT
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Feb 27, 2020 22:12:06 GMT
There's a couple of points I'd like to make relative to this. 1) It isn't necessarily the writing team that sets the tone or chooses themes or plotlines. They may pitch ideas, but creative directors/producers ultimately make the decisions. The writers carry them out, basically doing the best they can with what they've been assigned to deliver. (The same is true of overall art style. Someone higher up on the food chain selects an art style; individual artists are expected to deliver work products attuned to it.) 2) IME, a steady diet of grimdark, dystopian, horror, high drama, etc. desensitizes people over time. The more of it we consume, the more it takes to get the same level of emotional engagement. 1) I'm inclined to agree. Most of the writers in MEA had done good work in the past. It surprised me how...boring...MEA ended up being. I can only assume they had absolutely cr*p direction from higher up. Or absolutely brutal deadlines. 2) Thus why I'm absolutely disgusted by the trilogy' "No matter what you do, you and the galaxy are f*cked ending. All you can choose is how." Like Ghostbuster's "Choose the form of the Destructor" but with less marshmallow. I'm inclined to believe that crunch time BioWare is kind of notorious for is to blame for the lack of energy you might find in the writing. Like, if I have a bayonette pointed between my shoulder blades, I don't exactly feel encouraged to put my best into giving a story or character a voice. Stress is the Ike to inspiration's Tina.
|
|
revelationeffect
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 116 Likes: 264
inherit
4290
0
264
revelationeffect
116
March 2017
revelationeffect
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by revelationeffect on Feb 28, 2020 1:01:21 GMT
1) I'm inclined to agree. Most of the writers in MEA had done good work in the past. It surprised me how...boring...MEA ended up being. I can only assume they had absolutely cr*p direction from higher up. Or absolutely brutal deadlines. 2) Thus why I'm absolutely disgusted by the trilogy' "No matter what you do, you and the galaxy are f*cked ending. All you can choose is how." Like Ghostbuster's "Choose the form of the Destructor" but with less marshmallow. I'm inclined to believe that crunch time BioWare is kind of notorious for is to blame for the lack of energy you might find in the writing. Like, if I have a bayonette pointed between my shoulder blades, I don't exactly feel encouraged to put my best into giving a story or character a voice. Stress is the Ike to inspiration's Tina. Considering that the bulk of the game was made in about 18 months, I'm impressed that it's as good as it is (my take on it being "it's okay, has some things I like and some things that frustrated me). I'd say the crunch had a lot to do with how scattered the game can feel at times.
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Feb 28, 2020 2:15:47 GMT
Really the whole thing with Ryder walking down the main avenue of the Angara capitol city is only tertiary to main problem with that whole scene. Namely the writing flip-flopping on this new alien species being unable to talk to us, then being able to completely converse with us (even making use of our cultural idioms during speech), to then going back to implying a language barrier with the random shopkeep. That kind of writing is amateurish, especially when you consider the lengths the narrative had been trying to set up concerning first contact. In fact it's worse than that; its lazy. BioWare wants to have their cake and eat it too with this situation since they want to create this significance with the notion of First Contact, but then they don't want to actually follow through with that train of thought if it gets too hard to write. And the fact that the head writers (like ole Mac Walters) saw, and then approved these scenes doesn't speak very highly of the rest of the game's narrative cohesion or quality. Well, it IS Mac "The Hack" Walters after all.....
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Feb 28, 2020 2:17:15 GMT
There's a couple of points I'd like to make relative to this. 1) It isn't necessarily the writing team that sets the tone or chooses themes or plotlines. They may pitch ideas, but creative directors/producers ultimately make the decisions. The writers carry them out, basically doing the best they can with what they've been assigned to deliver. (The same is true of overall art style. Someone higher up on the food chain selects an art style; individual artists are expected to deliver work products attuned to it.) 2) IME, a steady diet of grimdark, dystopian, horror, high drama, etc. desensitizes people over time. The more of it we consume, the more it takes to get the same level of emotional engagement. 1) I'm inclined to agree. Most of the writers in MEA had done good work in the past. It surprised me how...boring...MEA ended up being. I can only assume they had absolutely cr*p direction from higher up. Or absolutely brutal deadlines. 2) Thus why I'm absolutely disgusted by the trilogy' "No matter what you do, you and the galaxy are f*cked ending. All you can choose is how." Like Ghostbuster's "Choose the form of the Destructor" but with less marshmallow. But I like marshmallow....😢
|
|
inherit
The Smiling Knight
538
0
21,889
smilesja
13,728
August 2016
smilesja
|
Post by smilesja on Feb 28, 2020 3:36:59 GMT
Really the whole thing with Ryder walking down the main avenue of the Angara capitol city is only tertiary to main problem with that whole scene. Namely the writing flip-flopping on this new alien species being unable to talk to us, then being able to completely converse with us (even making use of our cultural idioms during speech), to then going back to implying a language barrier with the random shopkeep. That kind of writing is amateurish, especially when you consider the lengths the narrative had been trying to set up concerning first contact. In fact it's worse than that; its lazy. BioWare wants to have their cake and eat it too with this situation since they want to create this significance with the notion of First Contact, but then they don't want to actually follow through with that train of thought if it gets too hard to write. And the fact that the head writers (like ole Mac Walters) saw, and then approved these scenes doesn't speak very highly of the rest of the game's narrative cohesion or quality. Isn't the issue many sci-fi narratives?
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,642 Likes: 18,501
inherit
2309
0
18,501
sjsharp2010
Go Team!
10,642
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Feb 28, 2020 4:38:24 GMT
Actuall yRydfer didn't know that th eArchon had stolen thei rmemories Suvi told Ryder the archon did. I know. That's why I said they might move it. Apology doesn't cut it. She proved she didn't care about what happens to anyone. Like I said before. I would have left her on the planet. My Shepard would have thrown her in the lava, and my Ryder, if the option was available, would have turned her over to Nexus security to explain why she did what she did. None of that has nothing to do with what Ryder failed to do. Ryder didn't need experience to know he/she should have scanned the robot before having it back on the ship, and informing Tann about what the kett knows hinting that it might be wise to move the Nexus to another location just in case. Yea hbu tRydre didnj't know untilthey'd returned to th etempes twhic hwas my point. As for the bot thast's no tsomething the Nexus would have t obe moved for because the one who put theprobe in ther was Kalinda Peebee's rival not the Kett. As for the e keyt knowing wher ethe Nexus is it ma ywel l hav ehappened of fscreen tha tthe Nexus was warned but they chose to ignoer it. Wouldn't be the first tim ethat a leadreship in ME has done that. Remember"Reaqpre swe dismissed that claim". Wouldn' tsurprise me if the same thing happened there just off screen.
|
|
sandwichtern
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 162 Likes: 517
inherit
10816
0
Sept 24, 2023 16:46:02 GMT
517
sandwichtern
162
Jan 21, 2019 22:42:10 GMT
January 2019
sandwichtern
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by sandwichtern on Feb 28, 2020 4:56:46 GMT
(...) Namely the writing flip-flopping on this new alien species being unable to talk to us, then being able to completely converse with us (even making use of our cultural idioms during speech), to then going back to implying a language barrier with the random shopkeep. (...) Like humans, I imagine also angarans speak many different languages despite both species making use of their own galaxy's version of universal translators. If I remember correctly the real first contact between angarans and humans happened in Kadara when the Nexus exiles arrived there after the uprising - a year before Ryder's arrival to Andromeda. So I'm guessing whichever angaran language is the most spoken one in Kadara ended up being used as the basis for translating between it and the language the Milky Way's universal translator uses as its lingua franca, probably some asari equivalent of English. (Despite the AI being originally a human endeavor, their translator tech originates from the Council races.) Only after creating the translating program between "the official language of Kadara" and the official language of the Milky Way universal translator, can both both universal translators start to add in more languages starting from the ones with most speakers. If we go by numbers, even here on Earth that leads such different languages as English, then Mandarin Chinese and then Hindi. Now imagine the same with angarans - or asari, turians, salarians... Jaal's originally from Havarl, Evfra is from Voeld, and Aya's governor Paaran Shie's homeworld was destroyed which led to her family settling on Aya. Aya is also the planet of refugees, so with bad luck the person speaking with Ryder on radio (when Tempest arrives on Aya) didn't have "Milky Way port" for their language yet. I'm also guessing the "Havarlian" language Jaal speaks has a fairly large amount of speakers as he's able to understand Ryder, but it probably isn't the most numerous - so getting it finished wasn't as urgent a concern. Hence Jaal's occasional problems with idioms. I'd be willing to bet Evfra's (or Paaran Shie's for that matter) native language has more speakers, so they didn't have the same problem as a software for translating to and from Milky Way languages for those languages had already been perfected.So the ability to communicate would depend on whether the angaran speaks a common or a rarer Andromedan language. Not that "Milkywayans" have room to point any fingers: the universal translator Shepard uses still (after roughly 30 years) can't translate Hanar personal pronouns ("this one") without it coming across a bit unnatural, or the outrageously bad vorcha translator which leaves them sounding like imbeciles. Body language plays a large part in vorcha communication, like infrasound and scent do to elcors.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,941 Likes: 17,668
inherit
Biotic Booty
1031
0
Apr 19, 2024 16:40:05 GMT
17,668
dmc1001
9,941
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Feb 28, 2020 5:05:34 GMT
Yet, you and others, keep dragging back to "being unrealistic" to expect a Ryder return. I just don't think it's going to happen. I'd love if it did but I have serious doubts.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,941 Likes: 17,668
inherit
Biotic Booty
1031
0
Apr 19, 2024 16:40:05 GMT
17,668
dmc1001
9,941
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Feb 28, 2020 5:16:17 GMT
Would Mario be okay with that? They have an open relationship.
|
|
inherit
3439
0
9,185
alanc9
Old Scientist Contrarian
7,831
February 2017
alanc9
|
Post by alanc9 on Feb 28, 2020 5:18:13 GMT
But Mass Effect goes by the Rubber Forehead Alien route, where virtually all aliens are essentially humans with odd-shaped heads. Most of them can eat the same food, breathe the same air, and is susceptible to (mostly) the same diseases. Regardless of where they came from. Note this is NOT a knock on Mass Effect, it's a common trope seen in a lot of scifi stories. The problem is when Mass Effect gets inconsistent in its presentation It's arguably justified in the OT. Maybe most life in the MW really does run on DNA; early cycles could have seeded the galaxy with their own form of life. Sort of like Star Trek: TNG's "The Chase." Something similar could conceivably have happened in early Andromeda history -- we should probably assume it did if we want the kett to make any sense at all --but it wouldn't have used the same stuff.
|
|
inherit
4588
0
2,875
therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
|
Post by therevanchist25 on Feb 28, 2020 5:49:42 GMT
We wouldn't be beating them over the head. But at the very least sedated in some form. You have no idea what its intentions are, what's it doing here, nor what's it capable of. This isn't ... Winter SparkleDash from My Little Pony, or whatever, that we're dealing with here. It is an unknown, highly intelligent, advanced, extra terrestrial life form, coming down to do fuck knows what, for whatever, possibly malevolent, reason. In such a case, if the alien is benevolent, it would understand the extreme prejudice it has been met with, because of our inferiority and if it is malevolent, good call on my part, yeah? That's still injuring. And sure, we don't know what their intentions are which is why only idiots would consider antagonizing them. It could turn an alien race that saw benefits towards working with humans to seeing humanity as a bunch of barbarians who aren't a potential ally but a threat. Also if it's malevolent then you treating it that way wouldn't help anything, since it would just give the rest the perfect excuse they need to do whatever they intend to. So your method has no gains but only costs. It's why contact with other civilizations in human history for the most part tried diplomacy since they wanted to scope the other out but in a way that didn't make an enemy if it could be avoided.
|
|
inherit
4588
0
2,875
therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
|
Post by therevanchist25 on Feb 28, 2020 6:11:14 GMT
But Mass Effect goes by the Rubber Forehead Alien route, where virtually all aliens are essentially humans with odd-shaped heads. Most of them can eat the same food, breathe the same air, and is susceptible to (mostly) the same diseases. Regardless of where they came from. Note this is NOT a knock on Mass Effect, it's a common trope seen in a lot of scifi stories. The problem is when Mass Effect gets inconsistent in its presentation It's arguably justified in the OT. Maybe most life in the MW really does run on DNA; early cycles could have seeded the galaxy with their own form of life. Sort of like Star Trek: TNG's "The Chase." Something similar could conceivably have happened in early Andromeda history -- we should probably assume it did if we want the kett to make any sense at all --but it wouldn't have used the same stuff. I mean have we all forgotten that the Angara are an artificially created species? Personally though, I'm getting very tired of the " super advanced and super dead Precursor" trope in sci fi, and Bioware games. Though I guess I have to give the game something. They outright mention in the opening of the game that Prothean technology is in fact more advanced than Jardaan, it's just that Jardaan tech is harder to use because Mass Effet tech was designed to be "plug and go".
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Feb 28, 2020 8:33:02 GMT
Would Mario be okay with that? They have an open relationship. Wonder if Jill Valentine is in a open relationship?....😋😎😍
|
|
inherit
♨ Retired
24
0
24,277
themikefest
14,816
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Feb 28, 2020 12:44:04 GMT
Yea hbu tRydre didnj't know untilthey'd returned to th etempes twhic hwas my point. Ok. Still it doesn't change anything. Ryder failed to inform Tann and Nexus security. You can believe Ryder could have told them off-screen, but then why not have Ryder mention that when returning to the Nexus with the salarian ship? Don't know why you brought that up since I never said to have the Nexus moved because Ryder failed to scan the robot. Nor did I say the kett put the probe in the robot.
|
|