Andraste_Reborn
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Andraste_Reborn on Jun 14, 2024 18:15:53 GMT
Having preferences is not a phobia. *shrug*
I mean, you can have whatever preferences you want, but the game isn't obligated to cater to them. Someone might only be interested in romancing blondes, in which case they would be equally out of luck this time around, but I don't think that's really the game's problem to solve.
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Post by fairdragon on Jun 14, 2024 18:15:59 GMT
for those who speak German. gamestar talk have made a dragon age video.
Edit: I try to translate importen parts out of it. - We will not zoom out further. (the reason for only 2 companions) - (if i understand correct) we can re-skill the companions. So that we can take the companions we want. - he discribed Tevinter as dark middle ages. - In the beginning you have the decision in a tavern to fight or go away. So you don't allways have to fight.
Apologies, I got distracted. And as a disclaimer, GER>EN is not my preferred direction to translate in, so please bear with me 😅 (also, I personally find it difficult to summarize things nicely)The reasoning here is very interesting (And the person who interviewed Corinne, in this case, assumes the combat system will be one of, if not the most controversial point of DA:TV): They initially did playtests with 3 companions, but they want the camera focus to be on Rook and the player to be right in the middle of the combat action. That's why 2 companions are "necessary", due to the combat being this action-y and presumably a resulting "game breaking" lack of overview if it's 3 characters and you zoom out further. (Tbh here I am not quite sure where he paraphrased Corinne's reasoning and where it is his own assumptions and/or conclusions. That's why I put these two very interesting adjectives in "...") Hmm, this was actually mentioned by Eleen, who did not talk to Corinne. She compared DA to BG3 here, where you can change the class of companions to whatever you want, but that it wouldn't make sense for DA, especially with what implications being able to use magic has for someone in this world. Dimitri actually praises DA4 for not being the next interation of "dark middle ages", for daring this "creative escape from the dark middle ages" by having this contrast of poverty, dark streets and neon magic in case of Minrathous ^^
Lastly, here are some more things I found worth mentioning which I think have not been mentioned anywhere else on here (but I am also following Felassan on tumblr, so I might mix up some things):
- There is some exposition in the beginning (which was cut from the public gameplay reveal), not through reading endless texts, but provided by Varric as you go and discover some of the old Elven ruins Tevinter is built upon and interact with Solas's murals
- Healing magic is back (but I think we knew that already?)
- In this demo Rook was a "Melee Mage" whose combat actions already looked amazing at Level 1
- At the end of the demo something significant happened, based on a decision he could make, which made him go "oof!" (for lack of better paraphrasing, I'm sorry)
I put that back up. For the people that haven't seen it.
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RelevantRevenant
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Legendary Edition
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Post by RelevantRevenant on Jun 14, 2024 18:16:13 GMT
It's kind of wild watching the viewer count go down after the session ended it's like "Wheeeeee!"
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Post by witchcocktor on Jun 14, 2024 18:17:54 GMT
I'd like to know what exactly they mean by the companions not being playersexual, and having their '' own identity and preferences '' because sounds like a load of nugshit to me. Like, if they have preferences, but none of them amount to anything, what gives?
That to me, IF ANYTHING, is a sign of playersexuality.
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...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Jun 14, 2024 18:18:15 GMT
Yes I heard about that. Haven't been able to romance him yet because of the Gale bug, sigh. I think that is such an awesome detail that just wants me to romance him even more. No shade to BioWare or Gaider but that's such a heart breaking mature take on trauma and sex, I really fail to see how playersexual held BG3 back. SH's arc when you corrupt her is maybe the best writing of a companion I have ever seen. And if you romance her that way it's so shocking, disturbing and heart breaking. Her good path is amazing too but I was in awe of how different she'll turn out. That's the level of deep character interaction I want to see again. Take notes, BioWare! I can say from my perspective, that none of the male romances sans Halsin (which was barely a romance, rather a complete joke) were made with men in mind. And that's much of the issue with playersexuality for me, that I am 100% detached from the romance because I feel like some sort of an amorphous ungendered blob that's actually a stand-in for the opposite sex. You don't have to take into consideration homosexual sensibilities about romance and sex when you can just forgo everything because gender doesn't matter, and just write romances all the same regardless who you romance them as. And regardless whether it fits your worldview, gender and sexuality matters in relationship and sex, and BG3 didn't deliver on that feeling at all, causing me to feel completely detached. There's an intimacy in romances that defined sexualities give to me, like it truly matters that I am who I am, that I have the body that I do. And I like that. Ultimately when talking about playersexuality vs defined sexuality, it boils down to feelings of immersion, rather than factual quality of the writing. Playersexual companions can have great writing, some of the best even, but immersion matters as well, and different people will have different things that make them feel immersed in a fantasy world RPG. As a woman I know what it's like feeling like games are made for straight men. Even amazing games like Witcher 3 are all about the male fantasy, it's amusing. I understand what you mean about immersion. ME1 was the first game I played where I could pick female and have a romance tailored to a straight woman and that was amazing, blew my mind, very immersive. Helped that Kaidan was 100% my type in looks and personality. So I get it to some degree. Personally I just find pixel sex very unimmersive and funny looking so I just laugh through them. So even if a romance is tailored to my preference I feel detached anyway. Might have to do with me not being a very sexual person and taking forever to warm up to people so the typical videogame dating format is just jarring to me. The worst part is the flirting, it's SO cringe to me in 90% of the romances I played. It's so ridiculously bad I can't take any of it seriously. I assume others have a different reaction... I do understand that men and women have different relationship dynamics and if done right that can be extra immersive and you do miss out on that if you do playersexual. I understand that. It's very much a me thing that it's a detail I don't much care about personally. The ability to choose any person is way more important to me than this extra level of immersion I MIGHT get if it's presented in a way that appeals to me. The thing is it's also not just the sex part but the entire romance that I can almost never relate to. There's a level of cheesiness to almost all romances in any game that just makes me cringe through it all. So that's why it doesn't matter to me. I have an interest in romance in a game for the extra dialogue and emotion between these characters and that's usually it. It's so rare for me to relate to a romance on a personal level that I don't even expect it anymore. Really, Kaidan was maybe the only one that was special to me. Pretty much every other one I tried while I liked them sometimes I am detached. I always just play a character romancing another character. It's never how I would behave so there is zero immersion for me. If that makes sense? RPGs are not personal fantasies of mine as a result. I don't self insert. I would never do most of the stuff in a videogame, I wouldn't behave like that in a romance, so trying to make this about me ruins the immersion anyway. I do usually play female and romance a guy because that's most natural for me but it's usually not my cup of tea what I get. It's a very me problem. So I understand your perspective. Playersexual for you is basically how I feel all the time. Makes sense you would want something better! LOL
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Post by QuizzyBunny on Jun 14, 2024 18:18:21 GMT
I haven't typed while listening this frenetically since I was a student. It's a shame I don't drink alcohol, I feel like I could use a drink after this!
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Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
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Post by Beerfish on Jun 14, 2024 18:18:56 GMT
"Not going to be gathering shards in the Hinterlands" preorder cancelled!
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Post by fairdragon on Jun 14, 2024 18:18:59 GMT
- Non of our companions are ace, but Corinne wants ace relationships represented (someone tag Hanako!) Hanako Ikezawa
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Post by Rascoth on Jun 14, 2024 18:22:02 GMT
OMG end meeee it's too much to type!
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Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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XBL Gamertag: Beerfish77
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Post by Beerfish on Jun 14, 2024 18:23:06 GMT
Good thing I am old curmudgeon Boomer and have zero clue what half these terms or phrases mean at all.
ace? playersexual?
Not a foggy clue.
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Post by biggydx on Jun 14, 2024 18:23:44 GMT
I'd like to know what exactly they mean by the companions not being playersexual, and having their '' own identity and preferences '' because sounds like a load of nugshit to me. Like, if they have preferences, but none of them amount to anything, what gives? That to me, IF ANYTHING, is a sign of playersexuality. I take it to mean that they will show a preference for certain types of characters if left to their own devices. For example, primarily flirting with those of a certain sex. Based on the statements we've heard about Corrine, it sounds as if Lace will be doing a lot to soften up Taash if the player shows no interest.
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Post by Grog Muffins on Jun 14, 2024 18:24:13 GMT
I'd like to know what exactly they mean by the companions not being playersexual, and having their '' own identity and preferences '' because sounds like a load of nugshit to me. Like, if they have preferences, but none of them amount to anything, what gives? That to me, IF ANYTHING, is a sign of playersexuality. They mentioned the companions will talk about previous relationships and preferences they have.
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Post by OhDaniGirl on Jun 14, 2024 18:25:09 GMT
the q&a is being so boring to me (except some parts), I cant wait to see the lighthouse though, it seems to be more intimate and cozy. Skyhold was too big and full of people, hated it lol all companions are openly and publicly Pan . . . so if your Rook is hetro and not interested in romancing an openly Pan character . . . well tough. yeah thats called homophobia my man lmao What if your Rook is gay and not interested in romancing an openly pan character? What is it then? Edit to add: This isn't a dig or anything. I'm genuinely curious.
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Post by fairdragon on Jun 14, 2024 18:26:06 GMT
I'd like to know what exactly they mean by the companions not being playersexual, and having their '' own identity and preferences '' because sounds like a load of nugshit to me. Like, if they have preferences, but none of them amount to anything, what gives? That to me, IF ANYTHING, is a sign of playersexuality. The companions are pansexual and maybe with preferences they mean the relationship they get, if we don't romance them?
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Post by gervaise21 on Jun 14, 2024 18:26:12 GMT
- Ancients elves always go bald after living a millennia or so. It's funny but I suggested that was the reason but back in 2014 PW just suggested it was a fashion choice but now apparently they've gone with it.
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Post by flyingovertrout on Jun 14, 2024 18:26:51 GMT
About companions/important npc:- Varric has dark hair because he's old and has seen shit What I heard was Varric's hair looks dark because the scenes we've seen in him so far have been darkly lit, but he has a lot of graying hair now.
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roselavellan
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire
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Post by roselavellan on Jun 14, 2024 18:27:02 GMT
Thanks, QuizzyBunny!
I'm a little disappointed that crafting is back. I hope they reduced the tedium by limiting the collection of schematics. I wonder what the spoilery mystical entity will be? Dagna with arcane crafting? ENCHANTMENT?
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Post by eaglepursuit on Jun 14, 2024 18:27:26 GMT
I see excellent notes have been taken and shared, so I am not compelled to copy-paste my own here. We'll done.
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Jun 14, 2024 18:28:08 GMT
Good thing I am old curmudgeon Boomer and have zero clue what half these terms or phrases mean at all. ace? playersexual? Not a foggy clue. Ace/Asexual means a complete or partial lack of sexual attraction or interest in sexual activity, in short. Playersexual just means the character doesn't have an established sexual preference but adapts it to the player's character. DA2 and BG3's romances, except I think Sebastian, were playersexual.
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Post by QuizzyBunny on Jun 14, 2024 18:28:12 GMT
Good thing I am old curmudgeon Boomer and have zero clue what half these terms or phrases mean at all. ace? playersexual? Not a foggy clue.
Ace is shorthand for "asexual", which is a sexual orientation where sex plays a small or nonexistent role. There's a whole spectrum to it, so I feel bad simplifying it like this, but some ace people don't feel any sexual attraction but can feel romantic attraction, while others feel no sexual or romantic attraction at all.
Playersexual is just that the characters will adapt their sexuality to your player character.
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TheEmptyRoad
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by TheEmptyRoad on Jun 14, 2024 18:28:18 GMT
Rogues get dual wielding but not warriors. Except Taash. Must be a Qunari thing. I mean the Arishok was a rogue in the game files…
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trengilly
N2
In Gaming Quarantine
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, Anthem
Posts: 116 Likes: 419
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Post by trengilly on Jun 14, 2024 18:28:34 GMT
the q&a is being so boring to me (except some parts), I cant wait to see the lighthouse though, it seems to be more intimate and cozy. Skyhold was too big and full of people, hated it lol all companions are openly and publicly Pan . . . so if your Rook is hetro and not interested in romancing an openly Pan character . . . well tough. yeah thats called homophobia my man lmao Its not. Its a preference. A preference to romance someone who has the same orientation as yourself. Anyway, peace out, not continuing with this topic
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Post by gervaise21 on Jun 14, 2024 18:28:34 GMT
The companions are pansexual and maybe with preferences they mean the relationship they get, if we don't romance them? I should imagine that's it, although back in DAO Zevran was quite honest about the fact that whilst he was bisexual in practise, he did have a preference for a woman's curves. Made my male elf feel quite special actually when he became so devoted to him.
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Post by fairdragon on Jun 14, 2024 18:28:51 GMT
the q&a is being so boring to me (except some parts), I cant wait to see the lighthouse though, it seems to be more intimate and cozy. Skyhold was too big and full of people, hated it lol yeah thats called homophobia my man lmao What if your Rook is gay and not interested in romancing an openly Pan character? What is it then? I think they don't think of that. They try to give as many people as many option as they can.
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Post by Grog Muffins on Jun 14, 2024 18:28:52 GMT
- Who you left in the fade in DA:I has no importance in DA:V, maybe in the future. Crafting- Different type of crafting from DAI, won't go into it (it's spoilery), a "mystical entity" will help you. Combat and skills- You have to choose which 3 abilities to use before a mission (I think it means no switching outside of hub). 1. That one I missed and couldn't infer what they were talking about just from the answer. So the Fade decision is there for the future but won't matter that much in DAV. 2. I wonder if the entity is going to be June. There's a third statue that breaks in the gameplay reveal and June is credited as being the crafter of the bunch. 3. I still don't get the decision to minimize the number of abilities. The criticism for DAI's 8 abilities was pretty evident and at least MEA let you have 4 profiles. Boy I really hope they show more involved and advanced combat because I'm not sold at all on this. Also thank you for your service, mighty bun!
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