Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,079 Likes: 113,420
inherit
ღ N-Special
151
0
113,420
Hrungr
More coffee...? More coffee.
31,079
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Oct 19, 2019 17:32:15 GMT
I'm asking if that was the case. I personally dont know Tuomus @tomas_toallumore worried about the definition of "reboot", i will personally drag the black city from the fade if we do not get an answer to what the taint is @caseydhudson Jason Schreier @jasonschreierTo be clear, what I reported was that they rebooted the direction of DA4. Not that they rebooted the whole franchise Casey Hudson @caseydhudsonReading lots of feedback regarding Dragon Age, and I think you’ll be relieved to see what the team is working on. Story & character focused. Too early to talk details, but when we talk about “live” it just means designing a game for continued storytelling after the main story. Emma abilitydrainSo the game is still definitely an RPG and hasn't been rebooted into a different genre? Fernando Melo DiscoBabalooprob still yrs away so things could change. but everything i'm aware of points to it being "a DA game" (tm)
|
|
inherit
1033
0
Member is Online
36,231
colfoley
18,870
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Oct 19, 2019 18:51:17 GMT
Here's the issue. We, as fans, don't really know anything about game development or the specifics of what BioWare is going through. We know this iteration of the game has been in development since 2017. That means the game could've been out anywhere between now and 2023. So you might be right, the game might not be ready until 2023. But it seems like such a huge stretch to assume that if they release it earlier then that it will be 'mismanaged', or a bad game. If the game has been in pre-production since 2017, it's already a year too long into pre-production and no sign from Bioware that it's leaving pre-production any time soon. Similarly, Anthem spent up to 2017 in pre-production. The game was made, through ridiculous crunch, in 18 months. If 18 months of full blown development can only net you Anthem in today's Bioware, then I can only expect another Anthem state release from a Bioware game released in 2022, if pre-production stops at least half way into 2020. If we got into full production on Monday, by Holiday 2020, we'd be at Anthem with Cataclysm state of content. Which may be OK for some. Just don't make a big deal out of it when the media, youtube and critic/user scores paint a much different picture. That's how I see it happening, any way. ... I am really beginning to think I misjudged Anthem. *sigh* oh well it is kind of bios fault for making it online only MP only. In regards to the rest. Its kind of funny how eighteen months just keeps popping up. Again I make no negative assumptions here. I've enjoyed every Bio game I've ever finished so I don't expect that to change. Even some of their most 'rushed' games have been some of my favorites of their respective genres and some of my favorite games of this generation stacking up well against more polished games with longer development cycles. To paraphrase Doctor Who the time does not matter it's what they do with it. The game could release next year and be crap...or it could be another bioware masterpiece. Conversely it could release in 2025 AND STILL BE CRAP.
|
|
inherit
471
0
5,383
ladyiolanthe
3,967
August 2016
ladyiolanthe
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights
591
695
|
Post by ladyiolanthe on Oct 19, 2019 19:05:04 GMT
After the Crestwood attack, and you make your way through the mine and out into the snowstorm, if you can break out-of-bounds through the mountains to the south you can make your way to Skyhold - on foot. The neat thing about that is the blizzard goes with you (and it's nighttime). Ahhh! Close your doors, you silly Inquisitor!
|
|
inherit
7754
0
4,365
biggydx
2,595
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
BiggyMD
|
Post by biggydx on Oct 19, 2019 19:46:57 GMT
I'm asking if that was the case. I personally dont know Tuomus @tomas_toallumore worried about the definition of "reboot", i will personally drag the black city from the fade if we do not get an answer to what the taint is @caseydhudson Jason Schreier @jasonschreierTo be clear, what I reported was that they rebooted the direction of DA4. Not that they rebooted the whole franchise Casey Hudson @caseydhudsonReading lots of feedback regarding Dragon Age, and I think you’ll be relieved to see what the team is working on. Story & character focused. Too early to talk details, but when we talk about “live” it just means designing a game for continued storytelling after the main story. Emma abilitydrainSo the game is still definitely an RPG and hasn't been rebooted into a different genre? Fernando Melo DiscoBabalooprob still yrs away so things could change. but everything i'm aware of points to it being "a DA game" (tm) So it's pretty much as Mike Gamble already said then. The game got a reboot (in terms of content delivery structure), as they needed to add live-service elements to the game; as was mandated by EA (from Schreiers article).
|
|
inherit
4413
0
1,429
ellanathehamster
oh shi
519
March 2017
ellanathehamster
|
Post by ellanathehamster on Oct 19, 2019 20:27:25 GMT
Not to derail the conversation entirely but... Skyhold at night ahhh! (14:26) Feel the urge to figure out these glitches now. After the Crestwood attack, and you make your way through the mine and out into the snowstorm, if you can break out-of-bounds through the mountains to the south you can make your way to Skyhold - on foot. The neat thing about that is the blizzard goes with you (and it's nighttime). This looks sick! I am hoping we will have weather effects in the next game =) p.s: I also checked you Trespasser wideo with the secret mansion- it's amazing how much one can find with mods. Thanks for posting it, it gave me strong urge to replay this amazing DLC
|
|
inherit
492
0
4,704
OhDaniGirl
Incoming...
1,682
August 2016
ohdanigirl
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
|
Post by OhDaniGirl on Oct 19, 2019 20:56:09 GMT
Yeah, I tried to get into the secret Escher house in Trespasser too, but my game crashes as soon as I get in there.
|
|
Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,079 Likes: 113,420
inherit
ღ N-Special
151
0
113,420
Hrungr
More coffee...? More coffee.
31,079
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Oct 19, 2019 21:06:19 GMT
This looks sick! I am hoping we will have weather effects in the next game =) p.s: I also checked you Trespasser wideo with the secret mansion- it's amazing how much one can find with mods. Thanks for posting it, it gave me strong urge to replay this amazing DLC Thanks! It's too bad they cut the secret chateau from the DLC, it was pretty much ready-to-go as is. And agreed on the weather fx. They were experimenting with cool weather effects (like accumulating snow/seasonal changes) in Frostbite a few years back. Fingers crossed they'll be able to incorporate some of that into DA4. Yeah, I tried to get into the secret Escher house in Trespasser too, but my game crashes as soon as I get in there. Ugh... that sucks.
|
|
inherit
471
0
5,383
ladyiolanthe
3,967
August 2016
ladyiolanthe
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights
591
695
|
Post by ladyiolanthe on Oct 19, 2019 21:43:19 GMT
This looks sick! I am hoping we will have weather effects in the next game =) p.s: I also checked you Trespasser wideo with the secret mansion- it's amazing how much one can find with mods. Thanks for posting it, it gave me strong urge to replay this amazing DLC Thanks! It's too bad they cut the secret chateau from the DLC, it was pretty much ready-to-go as is. And agreed on the weather fx. They were experimenting with cool weather effects (like accumulating snow/seasonal changes) in Frostbite a few years back. Fingers crossed they'll be able to incorporate some of that into DA4. Yeah, I tried to get into the secret Escher house in Trespasser too, but my game crashes as soon as I get in there. Ugh... that sucks. h One of the things they said they'd have in DAI when it was still in production was weather/environmental effects... I guess we did get some that were map-based - the blizzard after Haven is destroyed slowed us down and dealt damage to us; the poisonous gases in the Western Approach dealt damage to us, and the sandstorms that pick up at the edge of desert maps kept us from travelling out-of-bounds. All were some rudimentary weather/environmental effects. But it would be really neat if we could have seasonal changes/daily weather changes/day & night changes on the same map, I agree.
|
|
inherit
3439
0
9,444
alanc9
Old Scientist Contrarian
7,951
February 2017
alanc9
|
Post by alanc9 on Oct 19, 2019 22:27:26 GMT
Anybody got a link handy for info on that "secret chateau"? First I've heard of it.
|
|
Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,079 Likes: 113,420
inherit
ღ N-Special
151
0
113,420
Hrungr
More coffee...? More coffee.
31,079
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Oct 19, 2019 22:31:45 GMT
Anybody got a link handy for info on that "secret chateau"? First I've heard of it.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,246 Likes: 20,291
inherit
gateway beverage
109
0
20,291
midnight tea
8,246
August 2016
midnighttea
|
Post by midnight tea on Oct 19, 2019 22:44:02 GMT
Thanks! It's too bad they cut the secret chateau from the DLC, it was pretty much ready-to-go as is. And agreed on the weather fx. They were experimenting with cool weather effects (like accumulating snow/seasonal changes) in Frostbite a few years back. Fingers crossed they'll be able to incorporate some of that into DA4. Ugh... that sucks. h One of the things they said they'd have in DAI when it was still in production was weather/environmental effects... I guess we did get some that were map-based - the blizzard after Haven is destroyed slowed us down and dealt damage to us; the poisonous gases in the Western Approach dealt damage to us, and the sandstorms that pick up at the edge of desert maps kept us from travelling out-of-bounds. All were some rudimentary weather/environmental effects. But it would be really neat if we could have seasonal changes/daily weather changes/day & night changes on the same map, I agree. They do have dynamic weather and day/night cycle in Anthem and we know now that DA is now built on Anthem's codebase.
|
|
Masque
N2
Holy Sigmar, bless this ravaged body!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 132 Likes: 524
inherit
274
0
524
Masque
Holy Sigmar, bless this ravaged body!
132
August 2016
masque
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Masque on Oct 19, 2019 22:51:33 GMT
Anybody got a link handy for info on that "secret chateau"? First I've heard of it. That looks cool af. Wonder why it was cut from the game? Or maybe it was just a testing area?
|
|
Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,079 Likes: 113,420
inherit
ღ N-Special
151
0
113,420
Hrungr
More coffee...? More coffee.
31,079
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Oct 19, 2019 22:52:52 GMT
Thanks! It's too bad they cut the secret chateau from the DLC, it was pretty much ready-to-go as is. And agreed on the weather fx. They were experimenting with cool weather effects (like accumulating snow/seasonal changes) in Frostbite a few years back. Fingers crossed they'll be able to incorporate some of that into DA4. Ugh... that sucks. h One of the things they said they'd have in DAI when it was still in production was weather/environmental effects... I guess we did get some that were map-based - the blizzard after Haven is destroyed slowed us down and dealt damage to us; the poisonous gases in the Western Approach dealt damage to us, and the sandstorms that pick up at the edge of desert maps kept us from travelling out-of-bounds. All were some rudimentary weather/environmental effects. But it would be really neat if we could have seasonal changes/daily weather changes/day & night changes on the same map, I agree. There was originally supposed to be more weather fx (as well as a day/night cycle) in DA:I, but... game development. I remember Mike talking about sandstorms that would force you to find shelter. So I guess they still used that effect at the edges of the desert maps like you said. There were also those cool dust-devils in the early gameplay videos. I wished they had been able to keep those...
|
|
Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,079 Likes: 113,420
inherit
ღ N-Special
151
0
113,420
Hrungr
More coffee...? More coffee.
31,079
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Oct 19, 2019 22:55:24 GMT
That looks cool af. Wonder why it was cut from the game? Or maybe it was just a testing area? I've asked BW devs several times over the years, but never gotten a real answer.
|
|
sandwichtern
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 162 Likes: 517
inherit
10816
0
Sept 24, 2023 16:46:02 GMT
517
sandwichtern
162
Jan 21, 2019 22:42:10 GMT
January 2019
sandwichtern
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by sandwichtern on Oct 20, 2019 5:30:34 GMT
Anybody got a link handy for info on that "secret chateau"? First I've heard of it. Hrungr, I don't know if you've answered this before, but one thing I've wondered ever since I first saw that video: were you also able to interact with those upside down mirrors hanging from the "ceiling," seeing as you could lift your character up like a marionette, or were those merely decorative? Also, as the general "topsy-turviness" made walls out of those arched doorways, did you try going over them and did they lead to somewhere you couldn't reach with a mirror, or were they in reality just really fancy invisible walls? *Keeping my fingers crossed they came up with something super interesting while making that chateau and decided the idea was best used by saving it for the next game.* 🙂
|
|
Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,079 Likes: 113,420
inherit
ღ N-Special
151
0
113,420
Hrungr
More coffee...? More coffee.
31,079
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Oct 20, 2019 6:31:05 GMT
Hrungr, I don't know if you've answered this before, but one thing I've wondered ever since I first saw that video: were you also able to interact with those upside down mirrors hanging from the "ceiling," seeing as you could lift your character up like a marionette, or were those merely decorative? Also, as the general "topsy-turviness" made walls out of those arched doorways, did you try going over them and did they lead to somewhere you couldn't reach with a mirror, or were they in reality just really fancy invisible walls? *Keeping my fingers crossed they came up with something super interesting while making that chateau and decided the idea was best used by saving it for the next game.* 🙂 First up, yes - all the Eluvian mirrors are active. In the video, I either enter or exit each of the mirrors in the chateau. With the gravity change I know it can sometimes be hard to tell. For example, at 5:03 I enter one Eluvian, then exit the mirror hanging upside-down over the fireplace where I first entered the chateau (which you can also see in the video screenshot). And second, yes - I've walked along the all the walls and ceiling the chateau. I've hopped through those arches you mentioned - it's all accessible (though some you do need the flight mod to get over).
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,246 Likes: 20,291
inherit
gateway beverage
109
0
20,291
midnight tea
8,246
August 2016
midnighttea
|
Post by midnight tea on Oct 20, 2019 7:08:14 GMT
That looks cool af. Wonder why it was cut from the game? Or maybe it was just a testing area? Prooooooobably a testing area. Dirth Virtara's walking upside down and all was possible with it being a construct between world and Fade, but how one does one explains an intact Orlesian palace where we can walk on walls and ceilings? Eluvians are magic transport mirrors, but they don't seem to alter reality around them. Certainly they don't in Fen'Harel's Sanctuary or anywhere that's not Crossroads or Crossroads-adjacent.
|
|
inherit
ღ I am a golem. Obviously.
440
0
24,930
phoray
Gotta be kiddin me
12,872
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by phoray on Oct 20, 2019 13:50:26 GMT
Spring 2021 #hopes
and I think it was cut for a lore reason. Gravity defying magic sounds a lot like flying, and I thought they had a strict "no flying with magic" rule.
|
|
Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 31,079 Likes: 113,420
inherit
ღ N-Special
151
0
113,420
Hrungr
More coffee...? More coffee.
31,079
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on Oct 20, 2019 16:37:42 GMT
Spring 2021 #hopes and I think it was cut for a lore reason. Gravity defying magic sounds a lot like flying, and I thought they had a strict "no flying with magic" rule. Well, magical flight does exist in Thedas, it's just not very common. Corypheus flew in DA:I (Temple of Mythal), and could levitate huge chunks of earth into the air. Dorian confirmed there were flying cows over Minrathous, and in Last Flight they had floating wagons towed by griffons. So the gravity change in the chateau really isn't out of place. It's probably some secondary magic at work like in the Crossroads.
|
|
inherit
ღ I am a golem. Obviously.
440
0
24,930
phoray
Gotta be kiddin me
12,872
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by phoray on Oct 20, 2019 16:51:45 GMT
I thought they were just bending the rules. When there is wind magic and force magic, I saw Cory's flying as more of a guided fall than actual flying. We also have people turning into dragons to fly, did they not actually give the cows wings? Been awhile since I read Last Flight, but there was no spell for flying, they had to experiment. I thought they did some sort of gentle force or wind magic to make it work
ya know what, wait. The rule was no teleportation magic, not no flying magic. Never mind me then.
|
|
inherit
4964
0
Jun 17, 2017 17:29:55 GMT
3,701
arvaarad
1,465
Mar 18, 2017 16:32:40 GMT
March 2017
arvaarad
Dragon Age: Origins, Dragon Age 2, Jade Empire
|
Post by arvaarad on Oct 20, 2019 17:09:20 GMT
I thought they were just bending the rules. When there is wind magic and force magic, I saw Cory's flying as more of a guided fall than actual flying. We also have people turning into dragons to fly, did they not actually give the cows wings? Been awhile since I read Last Flight, but there was no spell for flying, they had to experiment. I thought they did some sort of gentle force or wind magic to make it workya know what, wait. The rule was no teleportation magic, not no flying magic. Never mind me then. Lol imagine what Thedas would be like with teleportation magic. “We are Those Across the Sea! Grand and mysterious are our schemes! We have been observing-“ *pop* *pause* *pop* “They’re just two apostates in a treehouse, guys.”
|
|
inherit
Scribbles
185
0
31,574
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Oct 20, 2019 18:22:31 GMT
I thought they were just bending the rules. When there is wind magic and force magic, I saw Cory's flying as more of a guided fall than actual flying. We also have people turning into dragons to fly, did they not actually give the cows wings? Been awhile since I read Last Flight, but there was no spell for flying, they had to experiment. I thought they did some sort of gentle force or wind magic to make it workya know what, wait. The rule was no teleportation magic, not no flying magic. Never mind me then. Even that they broke since by the definition of the term the Eluvians are teleporters.
|
|
inherit
ღ I am a golem. Obviously.
440
0
24,930
phoray
Gotta be kiddin me
12,872
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by phoray on Oct 20, 2019 18:40:17 GMT
....ya know what, wait. The rule was no teleportation magic, not no flying magic. Never mind me then. Even that they broke since by the definition of the term the Eluvians are teleporters. I guess I dont see that as teleporting so much as making dimensions touch each other. Wormholes aren't teleportation would be my analogy.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 8,246 Likes: 20,291
inherit
gateway beverage
109
0
20,291
midnight tea
8,246
August 2016
midnighttea
|
Post by midnight tea on Oct 20, 2019 19:13:06 GMT
Spring 2021 #hopes and I think it was cut for a lore reason. Gravity defying magic sounds a lot like flying, and I thought they had a strict "no flying with magic" rule. Well, magical flight does exist in Thedas, it's just not very common. Corypheus flew in DA:I (Temple of Mythal), and could levitate huge chunks of earth into the air. Dorian confirmed there were flying cows over Minrathous, and in Last Flight they had floating wagons towed by griffons. So the gravity change in the chateau really isn't out of place. It's probably some secondary magic at work like in the Crossroads. Levitating oneself or some specific pieces is a different thing than having such a profound effect on gravity/reality that everyone can walk on walls and ceilings tho - and especially to such extent. And this "secondary magic" isn't as intense or existent in places places outside of Fade, Crossroads or place of intense magical anomalies (like close to the Breach). The eluvians themselves so far don't seem to have any "secondary magic" effect the like Crossroads do - not even in profoundly magical and ancient places, like Fen'Harel's sanctuary, or anywhere that was full of eluvians but not in Crossroads/Crossroads-like/Fade places there have been any notable changes to gravity. Naturally, what magic can and can't do is now in a flux in world of Thedas, but I just think there would be too many questions about WTH that place was in an already information-packed DLC. Plus, IMO the Chateau isn't really... designed like a level even to an amateur eyes like mine. For me it does seem like a testing area - there must've been a lot of Orlesian interiors lying around from the main game before they've built places like Shattered Library, so they've used them to cobble together a small practice area to test eluvians or how to link them.
|
|
inherit
299
0
6,414
AlleluiaElizabeth
2,636
August 2016
alleluiaelizabeth
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by AlleluiaElizabeth on Oct 20, 2019 19:39:39 GMT
Spring 2021 #hopes and I think it was cut for a lore reason. Gravity defying magic sounds a lot like flying, and I thought they had a strict "no flying with magic" rule. Well, magical flight does exist in Thedas, it's just not very common. Corypheus flew in DA:I (Temple of Mythal), and could levitate huge chunks of earth into the air. Dorian confirmed there were flying cows over Minrathous, and in Last Flight they had floating wagons towed by griffons. So the gravity change in the chateau really isn't out of place. It's probably some secondary magic at work like in the Crossroads. I thought the flying cows thing was a joke? And perhaps meant cows that had been launched and only flew temporarily. lol
Also, are we sure the eluvians leading to the secret chateau weren't just leading into the Fade where it *looks* like a chateau? (Since an eluvian seems to be the only proper way in there other than clipping.) That could be a viable explanation for the gravity thing. There's no real rules of physics in the Fade.
Or the story could have been that the veil was thina nd the Fade is doing weird stuff to some Orlesian's house and "elven mirror" collection.
|
|