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Post by thats1evildude on Jun 26, 2019 15:12:08 GMT
I'm sure all of this has to do with elves as a species being the result of malleable spirits made flesh. They mix with the ones who've always been meatbags and their more fancy traits get overwritten. Well, whatever it is, the implication is that the in-story reason is magical and we'll likely get the answer at some later point, as it's probably tied to some sort of major reveal. I actually think it’s due to a Tevinter spell, albeit one with world-altering effects. It might have been a way of breeding hardier slaves, or perhaps they were simply trying to erase the elves from existence.
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Post by Cyberstrike on Jun 26, 2019 15:38:35 GMT
Its weird. Half-elves existing I tend to see a lot in fantasy, and I find it interesting. Human/dwarf hybrids, not so much interest, even though I love dwarves. But then dwarves and humans don't typically have tensions, so half-dwarves wouldn't usually have to worry about the whole "part of 2 worlds but not welcome in either" thing going on. Whereas elves and humans are almost always shown as having some kind of tension. Or maybe its cus elves are typically the more ethereal and beautiful but also untouchable aspect of humanity, while dwarves are more the down to earth (heh, pun) side of things and thus its less... desirable(I guess?) to see what comes from merging them with bog basic fantasy human?
And yes, I do say this knowing I'm the one who started the Cassandra/Varric thread on here. I like the individual couple b/c of their dynamic, but I guess what I am saying is that just the concept of a half-dwarf, without that context of the individuals involved, isn't particularly interesting to me. The concept of a half-elf however is almost automatically compelling. And I don't think I'm alone in that? Its just kinda weird if I think about it. Maybe it relates to story archetype preferences?
There was the Dark Sun a very bleak and sort of post-apoplectic Dungeons and Dragons fantasy world that did feature a LOT of humans/dwarves hybrids called "Muls" (don't blame me I didn't name them that is what they were called in the game) typically they were gladiators and heavy muscle and IIRC they were also sterile.
Dark Sun is one of the weirdest D&D worlds ever it's got mental powers and magic. Although it's magic comes from life-forcing taking/stealing so that the good mages, called the Preservers (they only take enough life energy to cast the spell and that would leave the animal/plant/person weak but they would recover in time they evil mages just take all the life force killing the animal/plant/person and don't care) so they could turn into giant butterflies starting at level 20 and this ends at level 30 and the evil mages, The Defilers, the most powerful run city-states and can turn into dragons. The halflings are the first/original race that have fallen so far that they are reduced into being hang gliding cannibals, and one of the last seas has a psychic shark/octopus monster in it. There is also a tower that fucked up the sun (why it's a desert and why the halflings fell) that could reset the sun if people gave a damn to save the world.
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Post by thats1evildude on Jun 26, 2019 16:11:54 GMT
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Post by AlleluiaElizabeth on Jun 26, 2019 16:30:20 GMT
I really don't care if a fantasy race hybrid is named a "mule" (by spelling or pronunciation), so no blame assigned. I'd just assume its a reference to mules in real life (sterile horse/donkey hybrids)if I see it. I had literally no idea that mule was ever a term applied by someone to humans before that twitter thread. Some jackass trying to co-opt a word doesn't taint the word for me.
(Though I'd have preferred calling the hybrids ligers/lygers personally cus ligers are much cooler mules. )
Dark Sun is one of the weirdest D&D worlds ever it's got mental powers and magic. Although it's magic comes from life-forcing taking/stealing so that the good mages, called the Preservers (they only take enough life energy to cast the spell and that would leave the animal/plant/person weak but they would recover in time they evil mages just take all the life force killing the animal/plant/person and don't care) so they could turn into giant butterflies starting at level 20 and this ends at level 30 and the evil mages, The Defilers, the most powerful run city-states and can turn into dragons. The halflings are the first/original race that have fallen so far that they are reduced into being hang gliding cannibals, and one of the last seas has a psychic shark/octopus monster in it. There is also a tower that fucked up the sun (why it's a desert and why the halflings fell) that could reset the sun if people gave a damn to save the world.
That setting sounds amazing and insane. lol I want to see the figs for a dragon vs giant butterfly fight now.
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Post by midnight tea on Jun 26, 2019 17:20:56 GMT
Well, whatever it is, the implication is that the in-story reason is magical and we'll likely get the answer at some later point, as it's probably tied to some sort of major reveal. I actually think it’s due to a Tevinter spell, albeit one with world-altering effects. It might have been a way of breeding hardier slaves, or perhaps they were simply trying to erase the elves from existence. Nah, I suspect it stems from similar place where elvhen loss of immortality does. I don't think Vints have anything to do with it.
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Post by wright1978 on Jun 26, 2019 17:25:29 GMT
The whole reproductive mule thing decision seems so horribly risk averse as does the whole things age badly comment. Makes you think that if mass effect ever comes back the ardat yashi mule lore would be retconned away.
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Post by midnight tea on Jun 26, 2019 17:45:11 GMT
The whole reproductive mule thing decision seems so horribly risk averse as does the whole things age badly comment. Makes you think that if mass effect ever comes back the ardat yashi mule lore would be retconned away. Maybe if this were the only reasons Weekes has cited for how things are. But they aren't. It seems they have a narrative plan for this, so let's see what it is.
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Post by thats1evildude on Jun 26, 2019 17:59:01 GMT
BioWare’s lazy retcon regarding Qarinus leaves me leery of such talk. The DA lore doesn’t need fixing to make it more “comfortable.” The nasty parts should stay as is, barring some massive world-changing event that would justify the alteration.
Mages should be the preferred targets for demonic possession. Elves should not be able to have elven children with humans. Darkspawn should not be able to reproduce except via broodmothers. The dwarves should be a dying race. The Qunari should be an oppressive religion.
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Post by colfoley on Jun 26, 2019 19:07:46 GMT
The whole reproductive mule thing decision seems so horribly risk averse as does the whole things age badly comment. Makes you think that if mass effect ever comes back the ardat yashi mule lore would be retconned away. what does Weekes's comments have to do with the Ardat Yakshi?
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Post by midnight tea on Jun 26, 2019 19:10:58 GMT
BioWare’s lazy retcon regarding Qarinus leaves me leery of such talk. The DA lore doesn’t need fixing to make it more “comfortable.” The nasty parts should stay as is, barring some massive world-changing event that would justify the alteration. Mages should be the preferred targets for demonic possession. Elves should not be able to have elven children with humans. Darkspawn should not be able to reproduce except via broodmothers. The dwarves should be a dying race. The Qunari should be an oppressive religion. Retcons will happen regardless of your feelings on it. It's part of a natural creative process, whether you notice them or not. I mean... never mind that many of the things you've mentioned are not something set in stone. Not everything is a retcon - some of it is simply a set up, or a mystery to be solved, or a misconception to be knocked, or twist to happen as we learn more about the world. If we didn't have Trespasser, would you add "the Veil should be and should have always been a permanent thing" to the list? We know that it wasn't there at all times and there's a story behind it, just like there may be story behind at least some things you mention, that could change in the future as the story continues and things change. Thedas is established to be a continent where a lot of knowledge about the world is built on conjecture and subjective feelings of its inhabitants, so a lot of assumptions that are supposedly 'how the world is supposed to be' simply... aren't. Or at least we don't know if they are in many cases. I am, however, curious why do you think the Qunari 'should be an oppressive' religion as if that's about to change - is threat of invasion of the whole continent, the whole Iron Bull arc (if you don't help him leave the Qun, he betrays you - and rather cruelly if you romance him) and sneaky invasion in Trespasser not enough to see where Bioware is going with it?
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Post by colfoley on Jun 26, 2019 19:15:05 GMT
While the Qarinus retcon was bizarre doesn't mean there will be other retcons.
Though in regards to the darkspawn specifically I think the Architect was trying to find a cure for their reproduction problems.
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Post by wright1978 on Jun 26, 2019 19:25:57 GMT
The whole reproductive mule thing decision seems so horribly risk averse as does the whole things age badly comment. Makes you think that if mass effect ever comes back the ardat yashi mule lore would be retconned away. what does Weekes's comments have to do with the Ardat Yakshi? The notion that they all agreed it was unacceptable to have mule(infertile children) of fantasy races out of some crazed analogy that it might be seen as indicative of human races mixing. the ardat yakshi are the infertile creation(rule) of 2 Asari.
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Post by midnight tea on Jun 26, 2019 19:29:08 GMT
While the Qarinus retcon was bizarre doesn't mean there will be other retcons. Though in regards to the darkspawn specifically I think the Architect was trying to find a cure for their reproduction problems. I'm comfortable with retcons, as I know they will happen at places (especially in something so prone to changes or rewrites as more-than-a-decade-old game franchise) so long as they're not something egregious. A city name change really doesn't bother me - cities change names or exist with multiple different names IRL, so they may as well in Thedas. And in case of darkspawn... we actually know so little about them, or the Blight, or origins of both that making assumptions or demands about how they SHOULD reproduce, or what they SHOULD be strikes me as going a bit too far.
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Post by colfoley on Jun 26, 2019 19:39:55 GMT
what does Weekes's comments have to do with the Ardat Yakshi? The notion that they all agreed it was unacceptable to have mule(infertile children) of fantasy races out of some crazed analogy that it might be seen as indicative of human races mixing. the ardat yakshi are the infertile creation(rule) of 2 Asari. ah. So that's what you meant. I did not take his comments that way but regardless rereading the comments don't apply to the Ardat Yakshi because that applies to Asari only couple. In point of fact that has the exact opposite insinuation as what Weekes was saying. While the Qarinus retcon was bizarre doesn't mean there will be other retcons. Though in regards to the darkspawn specifically I think the Architect was trying to find a cure for their reproduction problems. I'm comfortable with retcons as I know they will happen at places (especially in something so prone to changes or rewrites as more-than-a-decade-old game franchise) so long as they're not something egregious. A city name change really doesn't bother me - cities change names or exist with multiple different names IRL, so they may as well in Thedas. And in case of darkspawn... we actually know so little about them or the Blight or origins of both that making assumptions or demands about how they SHOULD reproduce or what they SHOULD be strikes me as going a bit too far. oh I don't mind retcons either. They are a fool in the writer's toolbox just saying the Qarinus change was weird. Though you are right about the IRL considerations.
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Post by Cyberstrike on Jun 26, 2019 20:21:49 GMT
I really don't care if a fantasy race hybrid is named a "mule" (by spelling or pronunciation), so no blame assigned. I'd just assume its a reference to mules in real life (sterile horse/donkey hybrids)if I see it. I had literally no idea that mule was ever a term applied by someone to humans before that twitter thread. Some jackass trying to co-opt a word doesn't taint the word for me.
(Though I'd have preferred calling the hybrids ligers/lygers personally cus ligers are much cooler mules. ) Dark Sun is one of the weirdest D&D worlds ever it's got mental powers and magic. Although it's magic comes from life-forcing taking/stealing so that the good mages, called the Preservers (they only take enough life energy to cast the spell and that would leave the animal/plant/person weak but they would recover in time they evil mages just take all the life force killing the animal/plant/person and don't care) so they could turn into giant butterflies starting at level 20 and this ends at level 30 and the evil mages, The Defilers, the most powerful run city-states and can turn into dragons. The halflings are the first/original race that have fallen so far that they are reduced into being hang gliding cannibals, and one of the last seas has a psychic shark/octopus monster in it. There is also a tower that fucked up the sun (why it's a desert and why the halflings fell) that could reset the sun if people gave a damn to save the world.
That setting sounds amazing and insane. lol I want to see the figs for a dragon vs giant butterfly fight now. Go buy a Motha and a dragon toys because sadly I don't think Hasbro/Wizards of the Coast is doing much with it now of days,Dark Sun wasn't exactly a big hit when it debuted and when they did a major shake up via novels and game adventures that didn't make a lot of money WotC canceled it. It's magic and mental powers were often hard for people who played other D&D world campaigns and it is also a very bleak and brutal world, also it was pretty isolated from other D&D worlds like Planescape and Ravenloft and it's setting with dragons and the whatever those giant butterflies were called both being unnatural creatures.
It was pretty much an urban setting with much of the world being an unbearable hellscape and travel between city-states being rather boring with next to nothing in adventures outside the gates of a city-state other than heat being the real enemy. There was a massive shake up in the mid-90s that tried to fix a lot of the problems withe it, but by then WotC was cutting down most of D&D worlds that didn't have a lot appeal outside the fanbase and Dark Sun was one that got canceled. in the end Forgotten Realms, Planescape, and Ravenloft were the big three mostly because they had successful video games. I think IDW did do a new comic a few years ago that featured a mul gladiator as the lead as a tryout for another revival, I don't know if it worked out or not.
Dark Sun is a cult classic at best and it tried to be a different kind of setting one that never clicked with a lot of table top RPG fans and even most D&D fans.
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Post by Grog Muffins on Jun 26, 2019 20:42:16 GMT
what does Weekes's comments have to do with the Ardat Yakshi? The notion that they all agreed it was unacceptable to have mule(infertile children) of fantasy races out of some crazed analogy that it might be seen as indicative of human races mixing. the ardat yakshi are the infertile creation(rule) of 2 Asari. I wouldn't take it as such. The thing about "mules" is that every offspring of an interracial couple was said to be infertile. Ardat Yakshi, on the other hand, are genetic aberrations. Like Samara says, if the Asari couldn't breed with each other, they'd've died out as a species a long time ago. I consider Ardat Yakshi as more unfortunate offspring of inbreeding, rather than mules. It's a small difference but I think an important one, considering we have a number of Asari examples who were born of Asari/Asari couples and are neither Ardat Yakshi (and thus infertile) nor just infertile (w/o necessarily being Ardat Yakshi). I don't think the origin of this condition would really be in danger of being retconned to be more "palatable".
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Post by midnight tea on Jun 26, 2019 21:06:13 GMT
oh I don't mind retcons either. They are a fool in the writer's toolbox just saying the Qarinus change was weird. Though you are right about the IRL considerations. I do have to wonder whether the change means that we will hear about Quarinus/Ventus a lot in the next game - or maybe events there are relevant enough that they don't want things confused between Quarinus and Qunari....
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Post by colfoley on Jun 26, 2019 21:12:23 GMT
oh I don't mind retcons either. They are a fool in the writer's toolbox just saying the Qarinus change was weird. Though you are right about the IRL considerations. I do have to wonder whether the change means that we will hear about Quarinus/Ventus a lot in the next game - or that events there are relevant enough that thy don't want things confused between Quarinus and Qunari.... oh me too. But then given the events in Deception: And Ventus being sacked. It makes me wonder how relevant it could wind up being.
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Post by thats1evildude on Jun 26, 2019 21:19:45 GMT
Retcons will happen regardless of your feelings on it. It's part of a natural creative process, whether you notice them or not. I mean... never mind that many of the things you've said are not something set in stone. That's a meaningless statement — nothing in fiction is set in stone. But while adjustments can be made, you cannot throw out previously-established lore or characterization without receiving some flak from your fans. If J.K. Rowling published a new book tomorrow that shifted the Harry Potter universe from urban fantasy to a gritty cyberpunk setting, a few folks would probably lose their shit.
What angers me about the change from Qarinus to Ventus (besides the fact that Ventus is the fucking laziest name ever) is that it invalidates what came before in the lorebooks, comics and games. And this change was made because some people were apparently too dumb to understand the difference between Qarinus and Qunari.
If we didn't have Trespasser, would you add "the Veil should be and should have always been a permanent thing" to the list? I wouldn't, because there was always a degree of ambiguity implied with the origins of the Veil. Sure, the Chantry thought it was created by the Maker, but there were sufficient hints in the games and comics that MAAAAAAAYBE there was more to the story than we realized. On the other hand, it's been firmly established that darkspawn need to capture and transform women into broodmothers to reproduce. If DA4 rolls out and the darkspawn are suddenly reproducing via cloning vats like the Giaks from the Lone Wolf series and it's "always been this way," that's a step too fucking far.
How does that affect their other products? What now becomes of the Broodmother encounter in DAO? What about the Mother from Awakening? Do we take a fucking Sharpie and blot out the parts of the lorebooks that BioWare has abitrarily decided to change? What's even the use in having those books if BioWare doesn't give a shit about their own lore?
I am, however, curious why do you think the Qunari 'should be an oppresive' religion as if that is about to change - is threat of invasion of the whole continent, the whole Iron Bull arc (if you don't help him leave the Qun he betrays you - and rather cruelly if you romance him) and sneaky invasion in Trespasser not enough to see where Bioware is going with it? I don't know, but I assume it ruins someone's fanfic that the Qun isn't a great "happy fun time for all" religion, seeing as it stands in opposition to the evil Chantry. It's better that we sand off all the edges of this dark fantasy universe so it becomes as inoffensive as possible.
Go buy a Motha and a dragon toys because sadly I don't think Hasbro/Wizards of the Coast is doing much with it now of days They did update it for 4E. Nothing for 5E yet.
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Post by midnight tea on Jun 26, 2019 21:24:25 GMT
I do have to wonder whether the change means that we will hear about Quarinus/Ventus a lot in the next game - or that events there are relevant enough that thy don't want things confused between Quarinus and Qunari.... oh me too. But then given the events in Deception: And Ventus being sacked. It makes me wonder how relevant it could wind up being. True, but perhaps it will be relevant because it is sacked? After all, it's not far-fetched to assume that Qunari conquest will likely be a major story beat in future game - and Ventus is probably the first big city invaded by them. We may never travel there, but it is already a historically significant event from the in-universe perspective.
Plus - it's Dorian's city so perhaps we'd venture there (for some 'heisty' bits?) to do something related to him, his family or his estate?
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Post by midnight tea on Jun 26, 2019 21:55:21 GMT
Retcons will happen regardless of your feelings on it. It's part of a natural creative process, whether you notice them or not. I mean... never mind that many of the things you've said are not something set in stone. That's a meaningless statement — nothing in fiction is set in stone. But while adjustments can be made, you cannot throw out previously-established lore or characterization without receiving some flak from your fans. If J.K. Rowling published a new book tomorrow that shifted the Harry Potter universe from urban fantasy to a gritty cyberpunk setting, a few folks would probably lose their shit. You totally can - if you don't establish them as set in stone. And many things in Thedas (even if not everything) are simply not established as that, while the lore overall is established to be heavily influenced by subjective perspective of different characters or chroniclers, with obvious gaps in knowledge. Even WOT 1 and 2 aren't written from absolute meta-perspective. So no, in the context of the story, the statement isn't meaningless. What's meaningless is trying to draw false equivalence between changes to in-story factoids to an exaggerated example of a complete genre change. Nobody is saying that *everything* will change, or that DA will turn into science-fiction... though if the story is weaved well enough, I don't think many people would mind that much in the end. I do recall at least a few who have been upset about the whole Veil thing, but many more seem to have really liked the twist - and are intrigued by the future story enough for some of us to stick to talking about DA 5-6 years after last chapter's publication. I don't expect it will be much different with some other parts of the story. And how is that different to many other aspects of the story that were treated about the same? Not really. We actually know very little about the darkspawn or the Blight - that we know some facts doesn't mean that there aren't other discoveries to be made. For example, before Awakening we didn't know that sentient darkspawn the like of the Architect exist, and not before Legacy/Inqusition we knew that there exist darkspawn that can influence Warden minds via Taint. In other words, I expect more surprises. Nobody is taking a sharpie and blots out lorebooks. Even small changes like Leliana dying in some world-states or Ventus/Quarinus have been acknowledged in-story - it's not like they changed the name, and now everybody pretends that the city's name was NEVER Quarinus. Instead the city was re-named in-universe following a historical event - a thing that also occasionally happens IRL, even with big, known locations. Example? I've only recently discovered that city commonly known here as Saigon actually changed its name to Ho Chi Minh over 40 years ago...
So, I don't expect any new changes to happen without being fairly seamlessly incorporated into the story, save maybe some minor details that can't be helped, or are too small or irrelevant in the grand scheme of things to try and bend them into shape. Er... again, how does that gel with the whole invasion, betrayal and so far portraying the Qun as ruthless conquerors? Would they rub salt in wounds (also by Weekes on his twitter), especially of people who romanced Qunari!Bull, if they were indeed trying to sand off the edges?
At the same time, I am a bit concerned if it turns out that any sign there are some parts of that society one can consider as not horrendous or salvageable or else would be interpreted as some sort of intentional softening for all the wrong reasons - I think we can agree that we don't want Qunari to be too much of a black-and-white caricature, that they wouldn't even present us with any sort of complex moral challenge on some level?
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Post by colfoley on Jun 26, 2019 21:56:13 GMT
oh me too. But then given the events in Deception: And Ventus being sacked. It makes me wonder how relevant it could wind up being. True, but perhaps it will be relevant because it is sacked? After all, it's not far-fetched to assume that Qunari conquest will likely be a major story beat in future game - and Ventus is probably the first big city invaded by them. We may never travel there, but it is already a historically significant event from the in-universe perspective.
Plus - it's Dorian's city so perhaps we'd venture there (for some 'heisty' bits?) to do something related to him, his family or his estate? that could be. Or it could become the Alamo of Tevinter.
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Post by thats1evildude on Jun 26, 2019 22:07:48 GMT
You totally can - if you don't establish them as set in stone. Again, nothing is set in stone in fiction. It all can be changed, but a creator who takes a flippant attitude towards canon can expect to incur the wrath of their fanbase.
I'm not responding to the rest of your post. The fact that you would even argue with me on this point tells me that you have nothing of value to offer except feeble justifications. You're a blatant apologist when it comes to BioWare's faults and I'm tired of listening.
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Post by smilesja on Jun 26, 2019 22:22:56 GMT
So defending a thing is being an apologist? Can I call people who are against what BioWare does a hater?
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Post by midnight tea on Jun 26, 2019 22:33:43 GMT
You totally can - if you don't establish them as set in stone. Nothing is set in stone in fiction. It all can be changed, but a creator who takes a flippant attitude towards canon can expect to incur the wrath of their fanbase.
I'm not responding to the rest of your post. You're a blatant apologist when it comes to BioWare's faults and I'm tired of listening.
I'm someone who dabbles in storytelling and I'm telling you a storyteller's perspective - I'm also pretty sure that it's quite clear that I talk about something more specific than "nothing is set in stone in fiction" and point out why DA's lore is of a more malleable kind... At least, you'd have known that if you actually read my post instead of throwing ad hominems at a person who did nothing but politely disagreed. I think it speaks more about you than it is about me how you choose to end this discussion.
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