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Post by midnight tea on Jun 20, 2020 15:08:55 GMT
This is the only game CDPR has in development and their last game was released in 2015. In this time Bioware has released - with difficulty, true, but still - two games, including a game of new type for them. And we know they work on DA4, while also potentially working on something ME related, and still work on Anthem as well as update for SWTOR. In other words - it's comparing apples to oranges a bit. lol @ including SWTOR! How many people do they have on that? I was assuming Bioware had more completed for DA4 but was just being stingy about showing it. You think that what we got was all they had to show? Clearly there are people playing it and a team working on it. And I wait for DA4 or news about it as much as you do. I'm just pointing out why there are differences between what CDPR has showed about Cyberpunk and Bioware about DA4. Anyway, I'll just bring here what I wrote on the other thread: I'm not sure "where" is the right question to ask just yet. I suspect these 3 scenes were created specifically for EA Play, mixing old and new art assets (whatever they had) to create a certain mood more than anything else. For example, we can see DAI art assets in these images. The architecture might be reused assets from DA:I if they didn't yet have the HR assets of Tevinter, or wherever. The game's still a long ways off, so that would not surprise me. While there is a palpable theme to materials teasing DA4 (darrrrrrrrrk, Bliiiiiiiiight, end of the woooooorrrrrlllld....) I think they don't wan't to be too specific yet, while at the same time they may not have material that is immediately identifiable with DA4 without giving away too much. They may have whole zones meticulously crafted and rendered, but if it's of a region we're not familiar with it may mean little to us if shown without context - or it is simply too spoiler-y. The stuff they've shown we can at least identify as something DA-related, without being TOO revealing, as the threat of the Blight/end of the world always looms over Thedas, while at the same time they're using quite a few assets we are familiar with from DAI.
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Post by Andraste_Reborn on Jun 20, 2020 15:15:45 GMT
Clearly there are people playing it and a team working on it. We're getting a story update soon, even! (It was meant to be out already, but the pandemic situation delayed the voice recording so it's still a little way off. I'm excited that Arcann is coming back, though. Really should do his romance at some point ...)
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Post by Giant Ambush Beetle on Jun 20, 2020 15:27:30 GMT
IN THE ABSENCE OF LIGHT, SHADOWS THRIVE THERE IN THE DEPTHS OF THE EARTH THEY DWELLED, SPREADING THEIR TAINT AS A PLAGUE, GROWING IN NUMBER UNTIL THEY WERE A MULTITUDE. AND TOGETHER THEY SEARCHED EVER DEEPER UNTIL THEY FOUND THEIR PRIZE, THEIR GOD, THEIR BETRAYER. AND DOWN THEY FLED INTO DARKNESS AND DESPAIR. LOSE NOT YOUR HOPELEST YOU RISK LOSING THE MAKER'S LOVE Hope. Pandora brought the jar with the evils and opened it. It was the gods' gift to man, on the outside a beautiful, enticing gift, called the "lucky jar." Then all the evils, those lively, winged beings, flew out of it. Since that time, they roam around and do harm to men by day and night. One single evil had not yet slipped out of the jar. As Zeus had wished, Pandora slammed the top down and it remained inside. So now man has the lucky jar in his house forever and thinks the world of the treasure. It is at his service; he reaches for it when he fancies it. For he does not know that that jar which Pandora brought was the jar of evils, and he takes the remaining evil for the greatest worldly good--it is hope, for Zeus did not want man to throw his life away, no matter how much the other evils might torment him, but rather to go on letting himself be tormented anew. To that end, he gives man hope. In truth, it is the most evil of evils because it prolongs man's torment.
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Post by Hrungr on Jun 20, 2020 15:57:03 GMT
Black Disabled Lives Matters @chaosfay what's your favorite class to play in DAO, DAA, DA2, and DAI? I find it so interesting how drastically the classes changed between games. For me it's mage, mage, dual blade rogue (took down the arishok in less than a minute), and archer.
Patrick Weekes @patrickweekes DAO/DAA: Mage DA2: Dual-wield rogue DAI: Assassin Dual-Wield Rogue or Knight-Enchanter Mage
I love swashbuckling and mobility. It’s far more important than direct damage for me.
(That’s in singleplayer. In co-op, I like support — Dalish Mage or Volus Engineer, for example!)
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Post by melbella on Jun 20, 2020 16:28:46 GMT
Hey, folx! (I am REALLY not yet comfortable doing that with the x, but I’m working on it.) omg this is a thing now?
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Post by Hrungr on Jun 20, 2020 16:33:26 GMT
John Epler @eplerjc Y’all, the moment we’re able to speak more about what we’re working on, we will.
We love nothing more than sharing that work and seeing you all get excited.
We make games for all of y’all. So of course we want you to see what we’re up to.
But that’s not something I can choose to do by myself. Nor can pretty much any of the other developers you know from Twitter.
We’re here because we like you all, not because it’s in any way part of our duties.
Well, I’m also here to secure that @arbys sponsorship.
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Post by Heimdall on Jun 20, 2020 16:35:01 GMT
Hey, folx! (I am REALLY not yet comfortable doing that with the x, but I’m working on it.) omg this is a thing now?
I really hope not...
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Post by Kabraxal on Jun 20, 2020 16:39:50 GMT
omg this is a thing now?
I really hope not... It’s certainly dumb enough to be a thing in this day and age... how that is more inclusive is beyond me. I hope these terms do not make it into DA4. Talk about immersion breaking.
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Post by midnight tea on Jun 20, 2020 17:05:22 GMT
It’s certainly dumb enough to be a thing in this day and age... how that is more inclusive is beyond me. I hope these terms do not make it into DA4. Talk about immersion breaking. Can we not mix up what is on writer's private twitter account and what is in the game?
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Post by dadithinkimgay on Jun 20, 2020 18:09:04 GMT
Can we please not discuss the developers’ use of certain terminology - specifically, the kind that does not relate to the game itself? It’s a new word for many and I get that people will thus react with questions and comments, but I don’t think it’ll do the conversation any good by discussing it here. I will leave something I found informative on the subject, though, for anyone scrolling by and curious. Sorry I can’t attach a direct link: www.dictionary.com/e/gender-sexuality/folx/
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Post by colfoley on Jun 20, 2020 19:25:51 GMT
The more I read about Patrick the more I admire the man.
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Post by Kabraxal on Jun 20, 2020 19:51:11 GMT
It’s certainly dumb enough to be a thing in this day and age... how that is more inclusive is beyond me. I hope these terms do not make it into DA4. Talk about immersion breaking. Can we not mix up what is on writer's private twitter account and what is in the game? Last I’ll say on this is this post: hard to do when so many writers are clearly mixing their twitter into their respective works lately. Mix that with just an overall drop in quality writing around the world and it gives me just a bit to worry about in regards to any writer anymore. Not that I think Weekes will be a probable victim to this trend.
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Post by necrowaif on Jun 20, 2020 21:05:02 GMT
Hey, folx! (I am REALLY not yet comfortable doing that with the x, but I’m working on it.) omg this is a thing now? I’m 90 per cent sure there’s going to be a scene in Dragon Age 4 where we have an approval-linked discussion on a companion’s pronouns and I am not looking forward to it. Folks is already gender-neutral and I refuse to recognize this new spelling until it appears in the Oxford English Dictionary, particularly if they try to cram it into the game where it doesn’t belong. ‘Nuff said.
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Post by SirSourpuss on Jun 20, 2020 21:17:29 GMT
I’m 90 per cent sure there’s going to be a scene in Dragon Age 4 where we have an approval-linked discussion on a companion’s pronouns and I am not looking forward to it. I too like to compromise my literary work, in favour of getting praise from similar minded folk, that I associate and surround myself in social media. Oh yeah, I'd need a social media account first.
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Post by arvaarad on Jun 20, 2020 22:06:49 GMT
an overall drop in quality writing around the world Older writing benefits from survivorship bias. 90% of everything, at any point in history, is trash. But trash is highly forgettable. It’s the same reason why “buildings were made sturdier in the olden days!” They weren’t, but the shitty buildings didn’t survive to our time. Similarly, shitty (or even average) writing from years past isn’t commonly read or re-read, which sets an unrealistically high bar for new stuff.
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Post by midnight tea on Jun 20, 2020 22:27:26 GMT
an overall drop in quality writing around the world Older writing benefits from survivorship bias. 90% of everything, at any point in history, is trash. But trash is highly forgettable. It’s the same reason why “buildings were made sturdier in the olden days!” They weren’t, but the shitty buildings didn’t survive to our time. Similarly, shitty (or even average) writing from years past isn’t commonly read or re-read, which sets an unrealistically high bar for new stuff. Also, negativity bias. Never mind that with ease of access and publishing more people now can write and publish stuff. Also, a lot of works that were considered trash at one point in time now are considered classics or masterpieces (and vice versa). There are so many variables here.
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Post by Andrew Waples on Jun 20, 2020 22:30:25 GMT
I’m 90 per cent sure there’s going to be a scene in Dragon Age 4 where we have an approval-linked discussion on a companion’s pronouns and I am not looking forward to it. Folks is already gender-neutral and I refuse to recognize this new spelling until it appears in the Oxford English Dictionary, particularly if they try to cram it into the game where it doesn’t belong. ‘Nuff said. Lol, that's your concern? Not the gameplay, exploration, setting, story or leveling. That?
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Post by SirSourpuss on Jun 20, 2020 22:35:54 GMT
an overall drop in quality writing around the world Older writing benefits from survivorship bias. 90% of everything, at any point in history, is trash. But trash is highly forgettable. It’s the same reason why “buildings were made sturdier in the olden days!” They weren’t, but the shitty buildings didn’t survive to our time. Similarly, shitty (or even average) writing from years past isn’t commonly read or re-read, which sets an unrealistically high bar for new stuff. Masterpieces aren't written every day, that's for sure. For every classic we have, there's 40 shitty novels that didn't make the cut. This is absolutely true. However, name a classic of the past few years, in the video games medium. What game, would you say, fits that bill? God of War and Spiderman? The Souls games? Nier 2? Witcher 3? MGSV probably wouldn't make the cut. None of the Bioware games would make the cut. Death Stranding and TLoU2 would probably be out, too. Doom would be there as the only FPS worth its budget. Total Warhammer for the TBS genre, RTS are dead, Pillars wouldn't be there, Wasteland wouldn't be there, Outer Worlds wouldn't be there. Would we really need to put Fortnite, PUBG and Apex Legends on that list? No Battlefield game would be on that list, no Battlefront, either. None of the CoDs. Mass Effect 2 would probably be there. Would Divinity: Original Sin make the cut? RE2 remake would make the cut and possibly DMC5.
Meanwhile, the previous decade had Baldur's Gate 2, NWN1-2, KotoR 1-2, Half-Life, TF2, Quake 4, Doom 3, Prey, StarCraft 2, Warcraft 3, WoW, CoD 2, Resistance 2, Killzone 2, the Halo trilogy, FarCry, Assassins Creed 1-2, MGS 3-4, DMC 1-3, a shitload of classics. Don't even get me started on the fighting games. The previous decade had a lot more classic games. Something's gone wrong and the monetization of video games, or the hunt for it, ruined a lot of them.
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Post by SirSourpuss on Jun 20, 2020 22:43:47 GMT
Lol, that's your concern? Not the gameplay, exploration, setting, story or leveling. That? Language in a story is important. Don't insert ephemeral lingo into the games. Why didn't we do that in fantasy games in past decades? Because there's no reason this language would have any bearing in a fictional world. It's why nobody in Dark Sun would say "you jive turkeys".
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Post by necrowaif on Jun 20, 2020 22:47:30 GMT
Lol, that's your concern? Not the gameplay, exploration, setting, story or leveling. That? I equate Dragon Age becoming “safe” and “inoffensive” with it becoming bland and cringeworthy. Given that one-third of all the stories in Tevinter Nights were fucking terrible, I’m very concerned about what I perceive is a drop in writing quality, since there’s more emphasis on inclusiveness than there is coherent plotting. But since you wrongly implied that was my ‘only concern,’ I’ll say that I’m still far more concerned about the injection of live services and level of monetization in DA4. We still have no fucking idea how egregious that will be. And I can tell you now, I will not a co-op only Dragon Age, and I will not play DA4: Rise of the Lootboxes.
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Post by Kabraxal on Jun 20, 2020 22:51:31 GMT
an overall drop in quality writing around the world Older writing benefits from survivorship bias. 90% of everything, at any point in history, is trash. But trash is highly forgettable. It’s the same reason why “buildings were made sturdier in the olden days!” They weren’t, but the shitty buildings didn’t survive to our time. Similarly, shitty (or even average) writing from years past isn’t commonly read or re-read, which sets an unrealistically high bar for new stuff. I’m could just be comparing the past 5 years to The previous 5 and the difference is stark and depressing. The quality of writing and entertainment is in the shitter right now. No nice way to put it.
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Post by arvaarad on Jun 20, 2020 23:02:07 GMT
Older writing benefits from survivorship bias. 90% of everything, at any point in history, is trash. But trash is highly forgettable. It’s the same reason why “buildings were made sturdier in the olden days!” They weren’t, but the shitty buildings didn’t survive to our time. Similarly, shitty (or even average) writing from years past isn’t commonly read or re-read, which sets an unrealistically high bar for new stuff. Masterpieces aren't written every day, that's for sure. For every classic we have, there's 40 shitty novels that didn't make the cut. This is absolutely true. However, name a classic of the past few years, in the video games medium. What game, would you say, fits that bill? God of War and Spiderman? The Souls games? Nier 2? Witcher 3? MGSV probably wouldn't make the cut. None of the Bioware games would make the cut. Death Stranding and TLoU2 would probably be out, too. Doom would be there as the only FPS worth its budget. Total Warhammer for the TBS genre, RTS are dead, Pillars wouldn't be there, Wasteland wouldn't be there, Outer Worlds wouldn't be there. Would we really need to put Fortnite, PUBG and Apex Legends on that list? No Battlefield game would be on that list, no Battlefront, either. None of the CoDs. Mass Effect 2 would probably be there. Would Divinity: Original Sin make the cut? RE2 remake would make the cut and possibly DMC5.
Meanwhile, the previous decade had Baldur's Gate 2, NWN1-2, KotoR 1-2, Half-Life, TF2, Quake 4, Doom 3, Prey, StarCraft 2, Warcraft 3, WoW, CoD 2, Resistance 2, Killzone 2, the Halo trilogy, FarCry, Assassins Creed 1-2, MGS 3-4, DMC 1-3, a shitload of classics. Don't even get me started on the fighting games. The previous decade had a lot more classic games. Something's gone wrong and the monetization of video games, or the hunt for it, ruined a lot of them.
Is all of the writing in the classics good, or are you remembering the good bits? I find that when I go back and replay games I’m nostalgic for, the ratio of good to mediocre writing is always worse than I remember.
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midnight tea
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Post by midnight tea on Jun 20, 2020 23:09:35 GMT
Lol, that's your concern? Not the gameplay, exploration, setting, story or leveling. That? I equate Dragon Age becoming “safe” and “inoffensive” with it becoming bland and cringeworthy. Given that one-third of all the stories in Tevinter Nights were fucking terrible, I’m very concerned about what I perceive is a drop in writing quality, since there’s more emphasis on inclusiveness than there is coherent plotting. But since you wrongly implied that was my ‘only concern,’ I’ll say that I’m still far more concerned about the injection of live services and level of monetization in DA4. We still have no fucking idea how egregious that will be. And I can tell you now, I will not a co-op only Dragon Age, and I will not play DA4: Rise of the Lootboxes. I fail to see the connection between 'emphasis on inclusiveness' and supposed drop in writing quality. The supposed drop in quality could have happened for multiple reasons, so connecting it with inclusiveness and "safety"/"inoffensiveness" seem entirely arbitrary (I'm also entirely not sure what kind of 'safety' you mean, especially in connection to Tevinter Nights?). As is your assessment that "one-third of all the stories" in Tevinter Nights were 'fucking terrible'... Older writing benefits from survivorship bias. 90% of everything, at any point in history, is trash. But trash is highly forgettable. It’s the same reason why “buildings were made sturdier in the olden days!” They weren’t, but the shitty buildings didn’t survive to our time. Similarly, shitty (or even average) writing from years past isn’t commonly read or re-read, which sets an unrealistically high bar for new stuff. I’m could just be comparing the past 5 years to The previous 5 and the difference is stark and depressing. The quality of writing and entertainment is in the shitter right now. No nice way to put it. I have to congratulate you on being able to watch and judge the ENTIRETY of "writing and entertainment". I mean wow, I thought that I have quite a bit of time - even more so with the pandemic now - and I was still unable to consume and judge the whole of "writing and entertainment" existing on the world to make such statements...
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Post by Kabraxal on Jun 20, 2020 23:10:55 GMT
I equate Dragon Age becoming “safe” and “inoffensive” with it becoming bland and cringeworthy. Given that one-third of all the stories in Tevinter Nights were fucking terrible, I’m very concerned about what I perceive is a drop in writing quality, since there’s more emphasis on inclusiveness than there is coherent plotting. But since you wrongly implied that was my ‘only concern,’ I’ll say that I’m still far more concerned about the injection of live services and level of monetization in DA4. We still have no fucking idea how egregious that will be. And I can tell you now, I will not a co-op only Dragon Age, and I will not play DA4: Rise of the Lootboxes. I fail to see the connection between 'emphasis on inclusiveness' and supposed drop in writing quality. The supposed drop in quality could have happened for multiple reasons, so connecting it with inclusiveness and safety seem entirely arbitrary (I'm also entirely not sure what kind of 'safety' you mean, especially in connection to Tevinter Nights?). As is your assessment that "one-third of all the stories" in Tevinter Nights were 'fucking terrible'... I’m could just be comparing the past 5 years to The previous 5 and the difference is stark and depressing. The quality of writing and entertainment is in the shitter right now. No nice way to put it. I have to congratulate you on being able to watch and judge the ENTIRETY of "writing and entertainment". I mean wow, I thought that I have quite a bit of time - even more so with the pandemic now - and I was still unable to consume and judge the whole of "writing and entertainment" existing on the world to make such statements... Just going to be passive aggressive then. Noted.
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midnight tea
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Post by midnight tea on Jun 20, 2020 23:14:35 GMT
I have to congratulate you on being able to watch and judge the ENTIRETY of "writing and entertainment". I mean wow, I thought that I have quite a bit of time - even more so with the pandemic now - and I was still unable to consume and judge the whole of "writing and entertainment" existing on the world to make such statements... Just going to be passive aggressive then. Noted. Well, what did you expect after such over-generalized statements? This is simply your personal assessment. I may have different experience than yours, even if only because we may have different tastes in writing and entertainment or chose to consume different things.
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