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Post by colfoley on Oct 18, 2021 10:03:45 GMT
Additional: the lack of consoles should end in the second half of 2022 (at least by Sony's expectations). excellent. Just in time.
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Post by ClarkKent on Oct 18, 2021 10:10:16 GMT
Damn here I was thinking the PC master race got humbled after their platform became nothing more than a Bitcoin mining tool.
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Post by FiendishlyInventive on Oct 18, 2021 12:08:40 GMT
DAI is awesome thank you very much. Yeah that combat in Dragon Age 3 just like Dragon Age 2 actually that goes on forever with spongey enemies on every difficulty no matter what. (Especially during the DLCs) The inability to allocate your own character's stats. Gear rarely ever being better than what you can make by yourself. Skyhold never cleaning itself up completely even after upgrades and 200+ hours. Rarely any opportunities for roleplaying with most things either relegated to the War Table, or often characters we know nearly nothing about, if you're lucky enough to not get something that amounts to nothing more than a fetch quest with one outcome. Twee quirky party members that are not funny. Completely flat camera direction, and rarely any music or ambience specific to the said scenes, if you're lucky enough to get traditional camera work at all instead of the constant lazy overhead type perspective thing. No matter what shit you might give II, lots of scenes are obviously hand crafted and directed with some style, that certainly can not be said of III. A utterly mediocre score, apart from the genuinely lovely songs, despite romancing them "Sera Was Never" ultimately endeared me more to that character than anything they did or said. A absolute cartoon villain with no discernible depth you could have done so much more with. Oh and where's the prior heroes and the military force? I am to buy that Alistair sat on his ass with Darkspawn running amok because I really don't. It does indeed have bright spots, I really enjoyed it for around the first half but, the flaws really become considerably more apparent as it goes further on. I think Solas and Dorian in particular are real highlights, and I can't wait to hopefully see them in a better story, Varric and Cassandra are good also, and Sera and Rainer bounce nicely off one and other when in the party that they often were on Nightmare. Also with such huge amounts of exploration the banter doesn't trigger nearly as often as it ought to. So how anyone could consider this Bioware's best's beyond bizarre to me. I am once again asking for something closer to Dragon Age Origins and I hope that frankly 4's nothing like 2 or 3 in the tone in particular, also I don't get the big deal with Trespasser either, it appears to be roughly of the same quality as the rest of the story or perhaps a bit above. As you can see, I really gave it more than enough of a chance.
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Post by githcheater on Oct 18, 2021 14:13:07 GMT
Hmm ... Were the links unclickable? Dragon Age Origins is clearly the "consensus" preferred Dragon Age game based on seven polls (including on BSN). I only saw one "Quora" poll that said otherwise. Try Googling yourself if you do not believe me.
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Post by SirSourpuss on Oct 18, 2021 14:50:05 GMT
I'd argue Origins is the only good Dragon Age game.
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Post by Kabraxal on Oct 18, 2021 15:03:28 GMT
Hmm ... Were the links unclickable? Dragon Age Origins is clearly the "consensus" preferred Dragon Age game based on seven polls (including on BSN). I only saw one "Quora" poll that said otherwise. Try Googling yourself if you do not believe me. Because the internet is a great indicator of the real world... o wait, it isn’t.
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Post by SirSourpuss on Oct 18, 2021 15:04:35 GMT
No, dismissing everything as not being a great indicator of the real world, is a great indicator of the real world.
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Post by wickedcool on Oct 18, 2021 15:13:36 GMT
The problem with people who bash dai don’t realize the competition isn’t that great. Nobody’s has dethroned Witcher and it’s almost as old as dai which is old
Don’t remember Witcher having -a skyhold you could upgrade ? -best gear was outfits you pretty much needed to search late in game 4 I actually can’t think o f a game other than Skyrim where you had a house or companions that you could control (Lydia had crap ai). Where are these games as I seem to have missed them?
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Post by FiendishlyInventive on Oct 18, 2021 15:24:25 GMT
I'd personally rather a feature not be present if it's not going to be done properly.
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Post by SirSourpuss on Oct 18, 2021 15:51:51 GMT
The problem with people who bash dai don’t realize the competition isn’t that great. Pointing out that everything else is just as bad, isn't a plus. I absolutely agree. DA:I is just another title in a long list of positively mediocre releases. I'm currently playing Disciples: Liberation and it is the best RPG I've played since I finished Blackguards 2.
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Post by QuizzyBunny on Oct 18, 2021 16:08:28 GMT
Feels a bit redundant discussing which DA game is the best, in many cases it's just going to amount to preferences anyway (yes, I say this as someone who likes DAO the most). I think it's more fruitful to discuss what we'd like to see in their future titles; I personally hope it won't be a clone of any of their previous games.
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Post by smilesja on Oct 18, 2021 16:12:26 GMT
DAI is awesome thank you very much. So how anyone could consider this Bioware's best's beyond bizarre to me. Because they think differently from you, it's that simple. Stop acting like it's some big mystery because as I much as I love the Dragon Age games, the fanbase is among the worst kind of scum I've ever experienced. The fact that you can't seem comprehend why people even like the game or consider that people think differently than you is why this why I almost didn't even join this fanbase. A game like DA2 really helped shaped my perspective on Video Games and I was nearly bullied out because of people despite saying: Opinions matter are so close minded idiots that anyone that threatens their own views is treated like garbage. So yeah, perhaps talk to a person why they feel it's good, instead of saying it's so bizarre.
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Post by SirSourpuss on Oct 18, 2021 16:27:20 GMT
People need to learn to differentiate favourite and best. There are Zelda games out there that are the fucking pinnacle of gaming. At least for their respective times. Can't stomach them. Not a single one. You can have shit taste. I can have shit taste. It's not an issue. But I do recognize I have shit taste, when it comes to certain things. I finished Silverfall and I liked it. I'm the king of liking junk, dollar bin RPGs of the mid-00s. They're all shit. I love them.
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Post by Sartoz on Oct 18, 2021 16:29:31 GMT
I'd argue Origins is the only good Dragon Age game.
Agreed. ... followed by DA2 in my book (Carta thugs and duplicate dungeon caves aside).
Bio ought to look at DA:O for inspiration to get the DA4 game story/plot and char. interactions right.
I fear, however, 4k-8k game design is on the table and this brings me to look at Marvel's GOTG which stands at 150GB download, never mind Warzone at 175GB and Microsoft's Flight Simulator at 127GB. Personally, 1920 x 1080 resolution is fine. And, as a RPG only game, 30fps is also fine which should bring this game down to about 80GB.
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Post by SirSourpuss on Oct 18, 2021 16:35:51 GMT
FPS has little to do with game size. Textures, geometry and lighting are all you need. Proper repacks will shave off a good 20-40GB out of any title, because of companies using uncompressed audio to their digital download titles. How the fuck can you bloat a game so fucking much, due to sound files. Just compress them. How hard is it? Not to mention, a lot of them come with the various localizations. So not only are you downloading the uncompressed English files, but also the French, Spanish, German and Italian ones, as well.
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Post by Sartoz on Oct 18, 2021 16:36:04 GMT
The problem with people who bash dai don’t realize the competition isn’t that great. Pointing out that everything else is just as bad, isn't a plus. I absolutely agree. DA:I is just another title in a long list of positively mediocre releases. I'm currently playing Disciples: Liberation and it is the best RPG I've played since I finished Blackguards 2.
You're playing a demo?
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Post by SirSourpuss on Oct 18, 2021 16:41:05 GMT
Yeah. I'm playing the demo. It has the two first maps. The enemies outnumber me, have more AoE skill available to them and also have higher levels. I'm getting my ass pounded and I love it. Metaphorically.
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Post by Sartoz on Oct 18, 2021 16:49:03 GMT
FPS has little to do with game size. Textures, geometry and lighting are all you need. Proper repacks will shave off a good 20-40GB out of any title, because of companies using uncompressed audio to their digital download titles. How the fuck can you bloat a game so fucking much, due to sound files. Just compress them. How hard is it? Not to mention, a lot of them come with the various localizations. So not only are you downloading the uncompressed English files, but also the French, Spanish, German and Italian ones, as well.
Yes, FPS has nothing to do with size but has lots to do with the GPU one needs to run at 120FPS / 60FPS for demanding BAttlefield 2042 type graphics. An RPG does not need that power. That translates to cost savings for me. I'm currently running on an AMD 2400G APU.
What I did not know is the uncompressed audio files that some titles come with. A bummer indeed.
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FiendishlyInventive
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Post by FiendishlyInventive on Oct 18, 2021 16:58:08 GMT
I have asked why, read opinions, it still remains a mystery to me personally because of what I outlined in my overview.
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midnight tea
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Post by midnight tea on Oct 18, 2021 17:36:31 GMT
DAI is awesome thank you very much. Yeah that combat in Dragon Age 3 just like Dragon Age 2 actually that goes on forever with spongey enemies on every difficulty no matter what. (Especially during the DLCs) The inability to allocate your own character's stats. Gear rarely ever being better than what you can make by yourself. Skyhold never cleaning itself up completely even after upgrades and 200+ hours. Preferences, preferences. While I'm neither hot or cold when it comes to DAI combat, I consider DAOs combat to be slow, as is its progression. The skill point allocation is frustrating. And... heh... Skyhold never cleaning itself up is about as subjective of a preference I can think of Like, you're saying it as if our small camp in DAO changed a lot during game's progression. Ah, but you'd probably say that it's unrealistic to expect camp growing significantly, given the circumstances. The same applies to Skyhold. Like yea, I think that even after years in Skyhold, given its location and all the circumstances it's probably a little realistic that Skyhold doesn't morph into a Ritz Hotel. And let's keep in mind that it's canonic that the campaign - together with all the excursions and missions outside of it - take about 1 year, max 2. Even in our modern times it would be a challenge to rebuild a castle of this size and glam it up from top to bottom. Also - part of it is just visual storytelling. There are some things they're telling us through certain design choices, including stuff like unfinished mural in Skyhold, among other things. Gotta work on paying attention to details DA team did get better in this regard, even if only because they've had better graphic tools for DAI. Again, all of it is personal, subjective feel. I personally enjoy the fact that we get a diverse cast of characters each game that aren't a copy-paste of previous ones. Also, some of the limitations in DAI come from the fact that it was first RPG on Frostbite, when II has been made on Lycium - an engine they knew well. The main villain of DAO was literally a monster leading a hoarde of ghouls And if you want to tell me that there's more going on with different obstacles in form of certain people or factions... well... the same applies to DAI. Including the reveal of the real culprit at the end of a game (did you finish DAI or played Trespasser?). Also - several prior heroes show up, so...???? Alistar shows up depending on which scenario you choose and also - in-story he is a member of a decimated faction that doesn't have resources to deal with darkspawn everywhere, including *outside of Ferelden* where great deal of story happens. Also - the military force that previous heroes assembled wasn't a long term army that exists anymore or can be delegated to deal with this completely new threat 10 years have passed. And after 2 years everyone gets nervous about Inquisition's military might and want it disassembled out of worry they have grown so powerful they might as well rule the South. Gotta pay attention to in-universe political landscape. Oh, we are likely going to see Dorian, and we are definitely going to see Solas Setting up Solas (and maybe Inquisitor/Inquisition) was, in many respects, the main goal of DAI. Personal preferences again. Just because you feel certain way doesn't mean others do, for a variety of reasons. Personally, one of the reasons I like DAI, for example, is how it builds up on past titles. I don't have it in DAO, because DAO is the first game and had an arduous task of setting up the basics, instead of going into nuances and twists of internal politics and the deeper backstory. But anyway - like I said some time before: I view DA franchise as a sum of its parts. Ultimately I find it weird to be staunchly for or against any title in the franchise OR expect each game to basically be a copy of the older ones, like they're standalone games that are meant to deliver us similar experience and not another chapters in a bigger story (developmental hurdles aside) that should be viewed on a larger continuum. And for DA4 they're going to take what they've learned and tools available to them, and craft a story they think fits that chapter, which COULD mean that DA4 may be entirely unlike the rest, depending on what they want to accomplish within that specific chapter (DAO was introduction to the setting, DA2 elaborated on some things they didn't have time for in DAO and set up certain events for DAI and in DAI things start coming together to expose the direction of overarching narrative. DA4 - ???) And that will be fine. The concept of the entire franchise allows for each installment to have its own, somewhat subjective feel and existence of overarching story means that different chapters can be different from other ones and without having to treat the entire thing like it's some sort of zero-sum competition.
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Post by ClarkKent on Oct 18, 2021 17:52:20 GMT
I imagine a lot of that's 'last release' syndrome. When DA4 comes out you can bet there will be many looking back to the 'good old days' of DAI. A bit like how every Assassins Creed is the worst Assassins Creed until the next one comes out.
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Post by FiendishlyInventive on Oct 18, 2021 18:15:08 GMT
I'd rather have Origins' progression personally, being that Inquisition had me play three entire DLCs with no progression beyond gear, with a truly odd level cap. It takes all the fun out of it. What's the point really? Especially when a single enemy can take upwards of a minute to defeat it really feels disrespectful to my time. Even if I liked the story, I don't think I could play it again for that reason alone, extremely frustrating.
As for Skyhold itself I'm more talking about the hole in the wall leading to the War Table room never being repaired, that's ridiculous.
I'm all for a diverse cast of characters, I'd be quite the hypocrite to say otherwise, I just want well written ones.
Although you're right that Morrigan and Leliana both appear in significant roles even indeed Hawke does. But the most important of them in terms of Thedas' stability: Alistair in my world state's the King of Ferelden and a former Grey Warden, the fact he's not marching an army through Thedas to defeat Corypheus I outright don't buy, that's a man who's always devoted to his duty above all else. A lot of it just feels very sloppy.
And I don't remember making alliances with any faction honestly, I remember a lackluster conclusion to the Mage and Templar conflict instead, where my character didn't know any of the characters for long enough to care when the time travel thing happened, especially our Spymaster that investment relies upon having played the prior entries, and because it happens so early it's got no sense of threat of being a reality for the characters or the world. I remember rescuing the Wardens that I just didn't enjoy at all, because I found the Warden leader, and Venatori extremely underdeveloped. The fade part's pretty good though.
I found the Winter Palace middling for very similar reasons, just a not as nearly fun version of Mark of the Assassin for the most part, where I was told a lot about the potential rulers, but not shown enough about them to care who rules.
As for whether I have played Trespasser I did not post that image above for nothing.
For the record I don't think it's bad because it's not much like Origins, Mass Effect's not much like Origins, I think it's not good because of what I have already outlined.
Oh and I totally understand why Loghain did what he did now, the Orlesian culture's just completely insufferable, no wonder he didn't want them over the border at all costs.
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Post by colfoley on Oct 18, 2021 18:45:41 GMT
I have asked why, read opinions, it still remains a mystery to me personally because of what I outlined in my overview. Well all I can do is share my reasonings...and let us start with the easy ones...shall we? The music- Usually sounds like a backhanded compliment but Trevor Morris really did do such a sensational job with the score for the game and really brought a sense of epicness to it. Wasn't as available in the 'open world' as I would like or play as often but still I appreciate what I get. The Cast- The Cast for Inquisition is by far the most realistic and well written in any video game...and it stands up pretty favorably across media. These people kind of are a second family to me at times and it does include my favorite all time female character. Though I onlly have grown to tolerate Blackwall. And each Dragon Age game previous also did have a good cast however they were also at times lacklustre, especially Origins, and also had people I just thought was really poorly written or hated as people. The combat- I know a lot of people prefer Origins or 2s more 'tactical' combat but Inquisition gave me just enough (albeit this is something that needs to be improved on in 4) while also letting me still be involved in the game overall. Origins just felt super clunky and they both felt like super grind fests while Inquisition only does this at moments but otherwise you can build up a pretty powerful character which does a lot of DPS so encounters can be over pretty quickly and we had a lot more moment to moment control of our characters and I just felt way more invested. As for the rest DAi just has a magical quality to it which really transcends its 'quality'. Even though Babylon 5 is far better written overall it still has that 'faith manages' mentality almost throughout its entire DNA as its a game that touches on a core concept...hope. And also touches on many other tropes that are always right up my ally. Talking about such things like history, the role of faith, the political tension in trying to 'restore' your long lost culture, and as often the role of the state. It does so in a convenient pretty value neutral way, each one of the major decisions that you have to face in the game are perfectly gray. They aren't good or evil, you make them based on what your character wants and there are often consquences (though unfortunatley still pretty minor/ and flavor). And even the characters I do not especially care for still often have something to contribute. All of this is driven up to 11 by Tresspasser which really succeeds in driving this home while setting up the next game. I've said it before Inquisition is my favorite game of all time, and Tresspasser has made Dragon Age my favorite series, and thus why I am still chomping at the bit for a sequel 7 years in the making...oi. I imagine a lot of that's 'last release' syndrome. When DA4 comes out you can bet there will be many looking back to the 'good old days' of DAI. A bit like how every Assassins Creed is the worst Assassins Creed until the next one comes out. Or Star Wars.
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Post by FiendishlyInventive on Oct 18, 2021 18:50:17 GMT
For what it's worth, thank you for the reply attempting to explain what appeals to you about it so much, even if I find myself mostly vehemently opposed.
Particularly do not see what you're saying with the score or cast, as I said I really like "the songs" with lyrics, but beyond that it's not nearly as distinct or memorable as Inon Zur's work.
As for the cast, I would easily take Alistair and Morrigan and Leliana and Sten over everyone else that core group's still unmatched in my opinion, and I really really tried to get along with the cast of the most recent one but it just did not happen. Who did you personally find particularly well written?
Yeah and as for what you said about choices and consequences I'm glad we can agree, but for me if it's only flavour that you admit it is, that's not what I play RPGs for and without the options having a significant impact it immensely devalues the experience.
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Post by Spectr61 on Oct 18, 2021 19:09:50 GMT
Nah. Just dumbing down to the lowest, cheapest common denominator. If that is not a tyranny of mediocrity, what is? Welp, that's just oversimplifying the issue of a compromise between quality or scope of work with most widespread tech to run it, and attempting to make it sound poetic to cover the fact that that it's just a vapid, meaningless non-argument... Anyway, I do find it bizarre when people seem to think that only the best tech and materials can bring the best experience and best creative work. What nonsense. As if some of the most acclaimed games haven't been released on consoles. Does the fact that I use a pencil - the lowest and cheapest common denominator available to all - and not the best paint in the world means the art I can make with it is less valuable? While things like console's technical limitations CAN be a hamper (as can be a small budget or lack of time or crew, etc.), it can also be anything but. After all, not only in allows more people to enjoy and also create more games, but overcoming limitations is actually one of the biggest stimulants of creativity there is. Since there are attempts made to make the discussion more... lyrical than usual banter, here - have an Orson Welles quote: "the enemy of art is the absence of limitations". Huh? "Console's limitations CAN be a hamper"? Or is it, console's limitations ARE a hamper? Me suspects you are ignoring, or at least minimizing. And if limitations foster creativity as you suggest, well then, do even more limitations foster even more creativity? If so, then why upgrade systems at all, if not for a better gaming experience?
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