inherit
1033
0
Member is Online
Sept 25, 2024 3:21:39 GMT
34,895
colfoley
18,271
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on May 8, 2022 0:52:49 GMT
As far as I was aware the Origins story aspect may never return and that is all they have mentioned (though I think that may change given Cyberpunk) but this does not imply that a quieter slower beginning is not entirely ruled out. The Origin Stories and "slow starts" were issues they've touched on separately. Apparently one of the complaints they were hearing about DA:O was that you didn't get into the action fast enough and there was too much talking in the beginning. (Insert my long, resigned sigh here) And that's why we've been hitting the ground running ever since. This reminds me of someone, not that long ago, talking about their DAI playthrough and how they skipped the cutscenes and dialogue. They said, if it was important they might look it up later. On a gut level, I wondered why people like that bother playing RPGs in the first place, but it seems for quite a number of people, it's all about the combat/gameplay. Everything else is superfluous. Thanks for the correction. As far as the correction itself *facepalm* That is ridiculious. Probably the two best openings I have had in a game are AC Ods and Bioshock Infinite's. Both of which were very slow and very plodding at times and lets the player get properly 'baked' into the world before getting to any heavy combat or any heavy action bits. I mean it does not have to be that slow either. DA 2 was also a pretty good example of this for while it was heavy on the action it still felt like a worthy introuduction to Hawke and their family life before the game got kicked into higher gear after you get to Kirkwall.
|
|
inherit
11450
0
Sept 25, 2024 2:10:45 GMT
4,661
necrowaif
2,030
Mar 24, 2020 19:57:15 GMT
March 2020
necrowaif
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
LameZombieHunt
|
Post by necrowaif on May 8, 2022 1:26:41 GMT
Apparently one of the complaints they were hearing about DA:O was that you didn't get into the action fast enough and there was too much talking in the beginning. (Insert my long, resigned sigh here) And that's why we've been hitting the ground running ever since. My eldest brother expressed a similar opinion when he tried DA: Origins. I don’t think he made it more than an hour into the Dwarven Commoner Origin because there was “too much talking.” I guess he’s used to a lot more excitement in his job as an accountant.
|
|
Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
Posts: 5,646 Likes: 12,854
inherit
∯ Interjector in Chief
279
0
1
Sept 24, 2024 0:06:54 GMT
12,854
Heimdall
5,646
August 2016
heimdall
Heimdall
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
HeimdallX
|
Post by Heimdall on May 8, 2022 1:39:13 GMT
As far as I was aware the Origins story aspect may never return and that is all they have mentioned (though I think that may change given Cyberpunk) but this does not imply that a quieter slower beginning is not entirely ruled out. The Origin Stories and "slow starts" were issues they've touched on separately. Apparently one of the complaints they were hearing about DA:O was that you didn't get into the action fast enough and there was too much talking in the beginning. (Insert my long, resigned sigh here) And that's why we've been hitting the ground running ever since. This reminds me of someone, not that long ago, talking about their DAI playthrough and how they skipped the cutscenes and dialogue. They said, if it was important they might look it up later. On a gut level, I wondered why people like that bother playing RPGs in the first place, but it seems for quite a number of people, it's all about the combat/gameplay. Everything else is superfluous. Well, I can sort of see that. The Origin sequences piled on top of Ostagar and then Lothering made for a very long introduction before the game really opened up. That’s a legit criticism. If they just hated long conversations though, yeah that’s painful to hear. I definitely think they could do a slow introduction without it becoming too much.
|
|
inherit
The Good Drow
510
0
Sept 23, 2024 16:54:47 GMT
6,816
Gilli
Stuck in the Forgotten Realms
2,918
August 2016
gilli
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
Gilli-chan
EMH-Bruce
2712
|
Post by Gilli on May 8, 2022 1:56:39 GMT
On the topic of too much talking in the beginning of games. Years ago I played Morrowind for the first time. I talked to an NPC, because I wanted to know where I had to go for a quest. Talking to him felt like reading several books, when all I wanted was some little info about the city I was in, by the end I forgotten what I had asked in the beginning. I have 91mins playtime in Morrowind. Haven't touched it since then. I do want to get back to it one day, but I'm def gonna ask less questions. >_>
|
|
inherit
2210
0
Sept 25, 2024 2:27:34 GMT
4,867
dadithinkimgay
1,338
Nov 29, 2016 19:15:03 GMT
November 2016
dadithinkimgay
|
Post by dadithinkimgay on May 8, 2022 4:25:02 GMT
Anyone have any idea how Act 1 of DA4 will open up? With Solas messing something up again lol
|
|
inherit
The Smiling Knight
538
0
Member is Online
Sept 25, 2024 3:10:38 GMT
23,289
smilesja
14,268
August 2016
smilesja
|
Post by smilesja on May 8, 2022 4:48:44 GMT
I still think the Origin stories were a clever to introduce the player to the world. That being said don't think Bioware will do the same thing twice and this time they might leave the next protagonist's backstory blank.
|
|
inherit
∯ Oh Loredy...
455
0
Sept 24, 2024 18:24:35 GMT
29,931
gervaise21
12,628
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on May 8, 2022 7:41:29 GMT
From the Codex Entry "The Cardinal Rules of Magic" I remembered the codex but I was referring to the author. Was it attributed to a Tevinter mage or a member of the southern Circle? I'm guessing the latter considering Dorian maintains that the Altus had convinced themselves that the First Blight had nothing to do with them, which would be somewhat difficult if it was standard teaching in their Circles. Mind you, considering the Canticle of Silence was written by Hessarian, you would think it would still be part of the canon of religious writings in the Imperial Chantry, particularly as it was a southern Divine who proscribed it. However, you could argue from it that the rest of the Imperium was not responsible, just the corrupt priesthood of the Old Gods. Similarly, even when you send your mind into the Fade, your body remains behind. Only once has this barrier been overcome, and reputedly the spell required two-thirds of the lyrium in the Tevinter Imperium as well as the lifeblood of several hundred slaves. The results were utterly disastrous. You see, this word "reputedly" suggests that even the writer of the Cardinal Rules had their doubts about this claim. Now in WoT the word "reputedly" is dropped from the passage, which is just given as part of general text about rules of magic rather than an actual codex. However, considering WoT is said to be written from an in world perspective, so excusing any errors, inconsistencies or anomalies with what we had previously been told/understood, it still cannot be viewed as absolute fact. It is true that a large blood sacrifice was used but no mention was made by Corypheus' slave of bringing in large supplies of lyrium, so the two-thirds figure is probably an exaggeration. The "several hundred slaves" is also likely an exaggeration. Both of which can be traced back to Hessarian's Canticle of Silence where he describes a hundred chosen acolytes who "brought lyrium enough to drown a city in chiming silver and slaves beyond counting." This is clearly lyrical hyperbole, all designed to impress on the reader the depravity of the priesthood of the Old Gods at that time and by implication the continued depravity of the priesthood in his own time, thus justifying his own slaughter of them and any Altus who support them, in the name of the Maker. Actually, if you go by the account of the slave it would seem that the sacrifice comprised chiefly of Corypheus' own household slaves. Admittedly the house of a Magister probably had a large number of slaves, possibly running into hundreds, but not "slaves beyond counting". Also it is clear that actually the ritual took place in Corypheus' own home, not an official temple of Dumat. That to me would rule out using two-thirds of the Imperium's lyrium stockpile. Whilst you might get away with moving that amount of lyrium into an official temple, I think questions would be asked about a Magister stockpiling that amount of lyrium in their own home. The suspicious minded (and that would mean all other Magisters) might suspect some sort of coup. The Archon certainly would. In any case, the slave makes it clear that the essential component in the ritual was elven blood, because of the connection elves have to the Fade. According to Corypheus, magic "lived" in their blood, so apparently no other race would have sufficed. Did Dumat tell him this too? It is this assertion from DAI that makes me worry about all those elves flocking to Solas and what he might do or persuade them to do in order to restore the world of the elves.
|
|
inherit
664
0
3,047
Grog Muffins
Seethingway
1,126
August 2016
grogmuffins
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by Grog Muffins on May 8, 2022 8:05:29 GMT
As I've mentioned before, Bioware has always been over reactionary and overcompensating. They received criticism regarding the DAO origins that there was too much talking/too slow build up. Did they try to make them shorter, more focused, have the talky bits broken up by action bits? No, they got rid of them completely. Twice now, one after the other, we got DA games that start with people running for their lives and massive explosions and action pieces that last up to 2 hours before you even understand the world you're in, the people involved, and why you should care. If you wanna start in medias res, that may work once, but it shouldn't become a staple.
One of the Hawke siblings dies in the beginning of DA2, do I care? No, because I don't know these people. Outside of a few mentions in Act 1, they're forgotten by the game afterwards. Should I care just because they're family? That's not how this works. That's actually a pretty cheap way to rinse out some emotion without working for it. Who is the Inquisitor outside of the Inquisition? Why are they fighting? Who are they fighting for? Just "The World" tm? Who did they leave behind? Is no one worried about them after the explosion? Does no one come looking for them and maybe the soldiers have to arrest them because they don't believe they knew the Inquisitor before everything happened?
The War Table missions about the Inquisitor's background should not have been implemented the way they were, they should have been playable parts of the game so I can give 2 frostbitten onions about the people of this world outside of the organization and help me make some kind of emotional connection to people outside of the saving the world business. If making them playable requires them to be shorter than they were in DAI, that's great, because they were too long in DAI, designed to string you along and keep you interacting with the War Table system. And because they were implemented the way they were, the outcome is just meh and barely leaves an impact on the character. I'm told I should like Shokrakar but all I have to go one are a few letters. I'm probably expected to be sad that the Dalish Inquisitor's clan died but no one else reacts to this at all.
The DAO origins may be long but each time I went back to one of the origins locations or spoke to someone who was involved in them with a Warden from that origin, there was excitement, foreboding, fear, hate, love, depending on what happened, because I went through those experiences and I had some emotional connection to those people and places.
|
|
inherit
∯ Oh Loredy...
455
0
Sept 24, 2024 18:24:35 GMT
29,931
gervaise21
12,628
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on May 8, 2022 8:06:03 GMT
My eldest brother expressed a similar opinion when he tried DA: Origins. I don’t think he made it more than an hour into the Dwarven Commoner Origin because there was “too much talking.” I guess he’s used to a lot more excitement in his job as an accountant. My former husband was the same when he played games. It was something of a running joke in our household that he would focus on the action in games, with the minimum of dialogue and ignoring most of the texts; then ask me if he wanted to know something that he had missed along the way because I talked to everyone and read everything. I loved the origin stories but I'm guessing he would have found them boring (he had already left me by the time DAO came along). He had a desk job too.
|
|
inherit
Scribbles
185
0
Sept 23, 2024 6:15:12 GMT
31,535
Hanako Ikezawa
22,965
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on May 8, 2022 8:15:05 GMT
I’m glad they abandoned the Origins route. Was not a fan of how much that limited the ability to roleplay your character. For example a Trevelyan can have many different kinds of relationship with their family, but a Cousland only has one.
|
|
inherit
Scribbles
185
0
Sept 23, 2024 6:15:12 GMT
31,535
Hanako Ikezawa
22,965
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on May 8, 2022 8:17:58 GMT
It is this assertion from DAI that makes me worry about all those elves flocking to Solas and what he might do or persuade them to do in order to restore the world of the elves. It is right to worry. After all, we know he like other ancient elves do not see modern elves as elves, or even people. And we know they like other modern races won’t survive what he has planned. Being the devil he is, if they are doomed to die anyway may as well use them as fuel. Probably why he didn’t want a romanced Inquisitor to follow him.
|
|
inherit
∯ Oh Loredy...
455
0
Sept 24, 2024 18:24:35 GMT
29,931
gervaise21
12,628
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on May 8, 2022 8:24:10 GMT
The DAO origins may be long but each time I went back to one of the origins locations or spoke to someone who was involved in them with a Warden from that origin, there was excitement, foreboding, fear, hate, love, depending on what happened, because I went through those experiences and I had some emotional connection to those people and places. This is what made DAO so special for me. Also, it did allow for greater replay value because how you reacted to various situations could be very different depending on your origins. Howe is an enemy to be dealt with for most Wardens but for the human noble it is personal. A Dalish or particularly a city elf is going to feel far more strongly about Loghain selling elves into slavery, especially when they hear his justification for doing so. Orzammar politics are just an obstacle to overcome for most Wardens but have a resonance with both dwarf Wardens which could definitely influence your approach to solving it. Even if we don't ever have origin stories like those of DAO again, I would like us to feel more tied into the world and have people react to us like they did in DAO, to give a sense of our PC actually having had a life before they entered the story. I also agree that I would rather have had the War Table missions as actual sub-quests that we could involve ourselves in but I suppose that all comes back to use of resources. A few War Table entries does not take up much time or money to implement but a fully fleshed out sub-plot with associated NPCs would.
|
|
inherit
∯ Oh Loredy...
455
0
Sept 24, 2024 18:24:35 GMT
29,931
gervaise21
12,628
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on May 8, 2022 8:32:56 GMT
I’m glad they abandoned the Origins route. Was not a fan of how much that limited the ability to roleplay your character. For example a Trevelyan can have many different kinds of relationship with their family, but a Cousland only has one. A Cousland didn't have to love their family. You could play them as totally ruthless if you wanted, with no real grudge against Howe except he tried to kill you too. The point is you were grounded in the world and people reacted to you because of that. It might be just the odd line, like when the Dalish shopkeeper recognised my Dalish Warden from the previous Arlathven, but it did immerse you in the world. With my Dalish Inquisitor, I had various options for telling Josephine how I related to my previous life but that was it. It was probably easier to make the Inquisitor seem part of the world if you played previous games because you know what they are talking about. Otherwise, for a new player, I assume it was just guesswork when it came to choosing an option.
|
|
inherit
∯ Oh Loredy...
455
0
Sept 24, 2024 18:24:35 GMT
29,931
gervaise21
12,628
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on May 8, 2022 8:50:40 GMT
I mean, do we even know for sure that the Archdemons are incarnations of the Tevinter gods? For all we know that's just a myth. Yes, we know Flemeth wanted to preserve the soul of the dragon, but she might very well have lied to Morrigan about its true nature. I'm assuming the identity is known because of the Grey Wardens stating who they are. Otherwise, how do they know which Arch-demon is which? The memory of the priest in the Fade seemed to recognise Dumat as such but that makes no sense because they were imprisoned underground long before his time. Even if the Old God temples had murals of them, surely they were just imagined representations? Since the murals would likely have been erased after the Maker became the chief religion across Thedas, how did they identify subsequent Arch-demons? Thus, it would seem it must be something that the Grey Wardens' sense through their mental connection to the Old God. Or are we to assume there was a hierarchy to the Old Gods that just coincidentally happens to have been followed by the darkspawn in locating them? This seems highly unlikely, particularly as Razikale was the chief patron god of Minrathous and the kingdom of Tevinter before the unification, so to my mind would rank second only to Dumat in the hierarchy. To be fair, I don't think Flemeth ever identifies the Old God as such. It is just another ancient being like herself. I'm pretty sure Morrigan is the same. If she refers to it as the "Old God" soul it is purely because that is how she knows we see it.
|
|
inherit
Scribbles
185
0
Sept 23, 2024 6:15:12 GMT
31,535
Hanako Ikezawa
22,965
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on May 8, 2022 8:54:05 GMT
I’m glad they abandoned the Origins route. Was not a fan of how much that limited the ability to roleplay your character. For example a Trevelyan can have many different kinds of relationship with their family, but a Cousland only has one. A Cousland didn't have to love their family. You could play them as totally ruthless if you wanted, with no real grudge against Howe except he tried to kill you too. The point is you were grounded in the world and people reacted to you because of that. It might be just the odd line, like when the Dalish shopkeeper recognised my Dalish Warden from the previous Arlathven, but it did immerse you in the world. With my Dalish Inquisitor, I had various options for telling Josephine how I related to my previous life but that was it. It was probably easier to make the Inquisitor seem part of the world if you played previous games because you know what they are talking about. Otherwise, for a new player, I assume it was just guesswork when it came to choosing an option. Lots of scenes went against other possibilities, such as Cousland always being distraught in the farewell scene with their parents goes against the example you gave. And DAI had just as many race reactions according to David Gaider, they were just more evenly spread out compared to DAO.
|
|
inherit
∯ Oh Loredy...
455
0
Sept 24, 2024 18:24:35 GMT
29,931
gervaise21
12,628
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on May 8, 2022 9:13:45 GMT
Isnt Dumat the first blights Archdemon? so kaput? We know that 'Old God Souls' can be saved and even purified. And DA has a long standing habit of bringing back creatures long thought dead or having creatures continue on long past their expected expiration date. I think there is much to be said for this theory now we know that dead doesn't necessarily mean dead in Thedas. To be honest we only have the Grey Wardens' word for it that capturing the soul destroys them both. Yet this didn't happen to Corypheus when he jumped to another living soul. Something that hasn't been explained adequately in game. Flemeth says the soul cannot be forced on the unwilling. That would partially explain it because Corypheus presumably controlled their mind not to reject him but not how he could determine which body he would jump to when the Arch-demon cannot. It also seems to make no difference whether the body is alive or dead, judging by him jumping to the already dead Warden in the Arbor Wilds. Why not simply revive his own body then? Anyway, so far as the Old God/Arch-demon soul is concerned, its nature is likely different from Corypheus. Flemeth regards it as similar to Mythal, in other words an ancient spirit being, which would be different to a mortal soul. She would seem to think that the Grey Wardens were correct and allowing the jump to a Grey Warden would result in their mutual destruction, which is why she wants to save it from that fate. The alternative explanation would be that she knows it will not result in its destruction but will free it to return to the Fade, from where it can travel wherever it wishes and works towards its return to the world unshackled to the taint. This latter explanation would suggest she would regard it as a threat if allowed to do that, which is why she wants to capture it instead. This alternative explanation would allow for Dumat to still be active somewhere behind the scenes. The other thing to consider is that one ancient being may go by different names. So if its avatar under one name is destroyed, it could come back as a different identity, particularly if people have stopped worshiping under the other one. Avvar beliefs would certainly seem to support this hypothesis. When we destroyed the Hakkon dragon, it freed the Hakkon soul to return to the Fade. Since the Avvar have never stopped worshiping Hakkon, it would be easy enough for the god to retain its identity. I have a theory that Mythal was also worshiped by the Avvar as the Lady of the Skies during the time when the elves were largely in uthenera or had their religion suppressed whilst in slavery. Then when the elves occupied the Dales and started worshiping Mythal again, it recalled the ancient entity to its elven identity, before finally deciding it wished to return to the Waking World and so did the deal with Flemeth.
|
|
melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,192 Likes: 25,339
inherit
214
0
Sept 25, 2024 2:03:47 GMT
25,339
melbella
Trouble-shooting Space Diva
8,192
August 2016
melbella
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
melbella
2186
5778
|
Post by melbella on May 8, 2022 14:42:08 GMT
The DAO origins may be long but each time I went back to one of the origins locations or spoke to someone who was involved in them with a Warden from that origin, there was excitement, foreboding, fear, hate, love, depending on what happened, because I went through those experiences and I had some emotional connection to those people and places.
This was never more true for me than with the dwarf origins. Orzammar had an entirely different feel to it when being from there and going back.
|
|
inherit
11450
0
Sept 25, 2024 2:10:45 GMT
4,661
necrowaif
2,030
Mar 24, 2020 19:57:15 GMT
March 2020
necrowaif
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
LameZombieHunt
|
Post by necrowaif on May 8, 2022 17:38:02 GMT
BioWare @biowareHappy #MothersDay to all the momma’s [sic] out there trying to raise strong, independent children! #DragonAge #Flemeth #MassEffect #Samara
|
|
Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 30,760 Likes: 111,871
inherit
ღ N-Special
151
0
111,871
Hrungr
More coffee...? More coffee.
30,760
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
|
Post by Hrungr on May 8, 2022 17:57:46 GMT
Alan Zucconi @alanzucconi What is an aspect of your #gamedev job that people often don't get? 🤔
Corinne Busche 🏳️⚧️ @corinnebusche Humility and empathy are just as critical (maybe more so) as technical proficiency, when building a team.
Mark Darrah @biomarkdarrah More so
|
|
Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,171 Likes: 36,314
inherit
Little Pumpkin
314
0
Sept 24, 2024 23:49:22 GMT
36,314
Beerfish
15,171
August 2016
beerfish
https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Beerfish
Beerfish77
|
Post by Beerfish on May 8, 2022 18:08:04 GMT
BioWare @biowareHappy #MothersDay to all the momma’s [sic] out there trying to raise strong, independent children! #DragonAge #Flemeth #MassEffect #Samara
Lol, I hate to be 'that guy' but those two are a couple of the worst examples of loving mothers. Even Wynne was not great.
I guess I am 'That guy.'
|
|
inherit
11450
0
Sept 25, 2024 2:10:45 GMT
4,661
necrowaif
2,030
Mar 24, 2020 19:57:15 GMT
March 2020
necrowaif
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
LameZombieHunt
|
Post by necrowaif on May 8, 2022 18:09:15 GMT
BioWare @biowareHappy #MothersDay to all the momma’s [sic] out there trying to raise strong, independent children! #DragonAge #Flemeth #MassEffect #Samara
Lol, I hate to be 'that guy' but those two are a couple of the worst examples of loving mothers.
YOU SUCK, MCBAIN
|
|
Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,171 Likes: 36,314
inherit
Little Pumpkin
314
0
Sept 24, 2024 23:49:22 GMT
36,314
Beerfish
15,171
August 2016
beerfish
https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Beerfish
Beerfish77
|
Post by Beerfish on May 8, 2022 18:09:47 GMT
Alan Zucconi @alanzucconiWhat is an aspect of your #gamedev job that people often don't get? 🤔 Corinne Busche 🏳️⚧️ @corinnebuscheHumility and empathy are just as critical (maybe more so) as technical proficiency, when building a team. Mark Darrah @biomarkdarrahMore so I am humble and empathetic!
I have no tech skills and lousy game ideas.
When do I start? Is that corner office occupied?
|
|
inherit
The Smiling Knight
538
0
Member is Online
Sept 25, 2024 3:10:38 GMT
23,289
smilesja
14,268
August 2016
smilesja
|
Post by smilesja on May 8, 2022 18:12:10 GMT
BioWare @biowareHappy #MothersDay to all the momma’s [sic] out there trying to raise strong, independent children! #DragonAge #Flemeth #MassEffect #Samara
Lol, I hate to be 'that guy' but those two are a couple of the worst examples of loving mothers. Even Wynne was not great.
I guess I am 'That guy.'
|
|
inherit
277
0
10,065
QuizzyBunny
No 1 bunny giffer
2,645
August 2016
theycallmebunny
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
InquisitorBunny
430
1114
|
Post by QuizzyBunny on May 8, 2022 19:22:27 GMT
BioWare @biowareHappy #MothersDay to all the momma’s [sic] out there trying to raise strong, independent children! #DragonAge #Flemeth #MassEffect #Samara
Lol, I hate to be 'that guy' but those two are a couple of the worst examples of loving mothers. Even Wynne was not great.
I guess I am 'That guy.'
I mean, to be fair, bad mothers seem to be the go-to in Dragon Age. Like, Fiona wasn't exactly great, and then we have this beauty of a mother:
Even Leandra had her moments when she would be a bit crappy, blaming Hawke for the death of their sibling.
|
|
inherit
The Smiling Knight
538
0
Member is Online
Sept 25, 2024 3:10:38 GMT
23,289
smilesja
14,268
August 2016
smilesja
|
Post by smilesja on May 8, 2022 19:27:46 GMT
Broodmothers were the best mothers Bioware has created.
|
|