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Post by gervaise21 on Jun 5, 2022 13:35:29 GMT
But can I do all the research to defeat him with logic, and then put him down like the mad dog he is? Of course, that is the whole point of choice and I've always felt it wisest to keep my options open by exploring every possibility as I progress through my adventure. As I said, you can talk him down with logic, defeating the Dreadwolf and then still kill him if you want to. I would mention that in Planescape: Torment I had also constructed a knife that could kill them permanently, stopping the endless circle of regeneration, which I have to admit seems similar to the "effective immortality" of the Evanuris. Except that it could be argued that permanent death was the merciful option in P:T, rather than talking them down and letting them live because that results in them being condemned to hell, which is what they were trying to avoid. I suppose the Thedas version of that would be confining him to the Void, which I suspect is what he did to the Evanuris. I've never been entirely convinced that he couldn't kill them if he wanted to but he preferred to consign them to endless torment.
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Post by gervaise21 on Jun 5, 2022 13:52:33 GMT
I do think that the colour change for Dreadwolf is intentional and will have some in-game connection. So do I but, I repeat, it is not just associated with Pride demons but spirit magic generally and spirit attacks. It was also the colour of the Necromancer class, which is magic bound up with the manipulation of spirits. This is why I feel it is more than just a matter of aesthetics but is intentional, particularly considering the title of the game. Solas has always strongly identified with the spirit world. The Dreadwolf is his manifestation in the Fade. I'll admit that his name also means Pride but purple is the colour associated with spirit magic not simply pride.
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Post by AlleluiaElizabeth on Jun 5, 2022 14:16:24 GMT
Haven’t we already been assuming sandals prophecies are about solas, at least in part?
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Post by AlleluiaElizabeth on Jun 5, 2022 14:19:41 GMT
Also, question:
We calling this DW, DAD, or DADW? lol
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Post by Andraste_Reborn on Jun 5, 2022 14:27:30 GMT
Also, question: We calling this DW, DAD, or DADW? lol The devs are calling it DAD, so I think we should follow suit!
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Post by azarhal on Jun 5, 2022 14:27:42 GMT
Also, question: We calling this DW, DAD, or DADW? lol People have been using DAD or DADdy so far.
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Post by themikefest on Jun 5, 2022 14:37:42 GMT
Just an observation. The image showing the color purple. Could that mean the player can play purple like playing a purple Hawke in DA2? I for one would like that. Sarcastic Hawke was great. I doubt this to be the case, but like I said, an observation.
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Post by midnight tea on Jun 5, 2022 15:19:52 GMT
Just an observation. The image showing the color purple. Could that mean the player can play purple like playing a purple Hawke in DA2? I for one would like that. Sarcastic Hawke was great. I doubt this to be the case, but like I said, an observation. If you look more closely, you'll notice that the upper-right corner is more red, while the lower-left corner is more blue. So this isn't a solid purple - it's more that two colors mix together to create purple. And we already know what glows red and blue. The blue magic related to ancient elves. And the Blight.
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Post by The Elder King on Jun 5, 2022 15:26:59 GMT
Just an observation. The image showing the color purple. Could that mean the player can play purple like playing a purple Hawke in DA2? I for one would like that. Sarcastic Hawke was great. I doubt this to be the case, but like I said, an observation. If you look more closely, you'll notice that the upper-right corner is more red, while the lower-left corner is more blue. So this isn't a solid purple - it's more that two colors mix together to create purple. And we already know what glows red and blue. The blue magic related to ancient elves. And the Blight. Red light could also be a reference to red lyrium, I guess, but yours is an interesting point, regardless.
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Post by midnight tea on Jun 5, 2022 16:03:32 GMT
If you look more closely, you'll notice that the upper-right corner is more red, while the lower-left corner is more blue. So this isn't a solid purple - it's more that two colors mix together to create purple. And we already know what glows red and blue. The blue magic related to ancient elves. And the Blight. Red light could also be a reference to red lyrium, I guess, but yours is an interesting point, regardless. And normal lyrium is blue While red lyrium is red, because it's Blighted.
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Post by The Elder King on Jun 5, 2022 16:33:33 GMT
Red light could also be a reference to red lyrium, I guess, but yours is an interesting point, regardless. And normal lyrium is blue While red lyrium is red, because it's Blighted. I do wonder, given that it seems quite possible that we'll explore/find the true nature of the Blight, if they'll reveal what the Old Gods truly are.
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Post by smilesja on Jun 5, 2022 16:44:18 GMT
I'm more interested in the nature of the Titans. Who are they? And what is their relationship with the Dwarves?
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Post by Deleted on Jun 5, 2022 16:51:19 GMT
Criticism is fine. Shoehorned inclusion is bad. More inclusion, done well and not for tokenism, is the goal. That's pretty simple, straightforward. Is it unobjectionable? I didn't really want to jump into this particular discussion, because I feel that it often ends up leading to people being entrenched more into their own beliefs (and the conversations get messy). When working on games that are meant to be story-driven, as a majority of BioWare games tend to be, I would want the characters built in this genre to have strong narrative design BECAUSE the game is story-driven. Not simply because they belong to a minority group, and therefore have to clear this artificial bar or standard that's been imposed upon them. I want to be charitable here and assume you feel the same. However, there are those out there that have this weird form of gatekeeping as to which character type should/shouldn't be allowed in a game. If the idea is to see these characters featured more often, then I don't know why people have this notion that they can only be 8+/10 characters with few - or any - flaws. And I say that for those who are also in favor of more inclusivity of character types, as I see those sentiments echoed in parts of those groups as well. The more saturation you have with these types of characters, the higher the likelihood that you'll have some from this group that are written poorly, or just aren't personable enough. It's the same way when you think about the multitude of male (often White or Asian) characters we've seen in videogaming. There are going to be characters from these under-represented groups who end up failing, even in the story-driven genre, but I think people need to be willing to accept that. Especially if exposure is the name of the game for you. To give some food for thought, the practice of making a character modeled off of the largest gaming demographic (i.e. White/Asian males) can be just as much of an "agenda" as any other decision made by a developer/publisher. In this respect, it's to appeal to the largest demographic(s) so your game has a larger degree of appeal; potentially increasing revenue. It's not a bad thing in and of itself (from a business sense). You want to make money as a company. But to believe that this also doesn't get in the way of narrative or creative design is also silly. Just look at this article from years back regarding a game called, Remember Me, and how the publishers for the game declined to publish it and tried to persuade Dontnod Entertainment (the studio that made the game) to make the character male; to boost profits. Here's a quote from the article: This was what they [the developer] dealt with, even though they structured the game around the main character being female (i.e. not shoehorned). All I'm trying to get at is that the shoehorning of a particular character type isn't just limited to minority groups. Sometimes it's also done to appeal to the majority. I agree with this, although I also just think it's a long form of what I wrote and I was going for conciseness for policy perspective. Is what I wrote essentially the same as what you wrote? These players need to deal with it. They are going to see them in real life, video games reflect real life. Times are a changing, so honestly fuck those players. That's really how I feel. This is why I included tokenism in my policy statement draft. A token can be quite offensive I think, and does no justice or benefit to any group by being included so haphazardly. Precisely. Unnecessary surgery will often result in complications that should have been avoided, by ya know, not cutting into a healthy body. Yes, I said healthy. Not really arguing much with you here, just following up in case I missed something where you actually disagree with my draft.
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Post by mattig89ch on Jun 5, 2022 16:53:28 GMT
It date back to the 1930s and back then it meant " aware of the racial prejudices and discriminations" impacting the Afro-Americans (they invented the term). Back around 2017, with BLM, it became popular again and used in its proper context. By 2020, it started to be used as an insult/pejorative by the alt right demographic against anything they consider leftist/progressive... In everyday politcal discourse: "woke" = everything which someone who calls themself "conservative" does not like, according to my experience. Sometimes it affects self-described centrists as well. Funny that your explanation was just accused to be a strawman... as opposed to, say, outrage of someone assuming you described mainstream "conservative" politicians who use "woke" pejoratively all the time as being "alt-right". Given the number of people in the thread saying that calling the game a 'woke disaster' is more likely to get them to buy it, it probably is. BioWare have always been extremely clear that people who object to Dragon Age being 'woke' should not let the door hit them in the ass on the way out. That's not an audience they care about or want to appeal to.
There's a line for everything. Especially if it might affect the team themselves, I guess. Like, it looks as if roughly half of the U.S. might be rather inclined to morally mandate Busche out of existence, to use the old Janice Raymond wording, and if the current trends continue, it will happen sooner rather than later. --- Being "bigoted" against bigots is not the same as being bigoted against LGBTQ+ or PoC.
if I may, this explains pretty well what wokism is:
glad to see these forums are still alive and well.
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Post by themikefest on Jun 5, 2022 16:56:55 GMT
If you look more closely, you'll notice that the upper-right corner is more red, while the lower-left corner is more blue. What makes you believe I didn't notice that? So? What does this have to do with what I posted?
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Post by Deleted on Jun 5, 2022 17:10:06 GMT
In everyday politcal discourse: "woke" = everything which someone who calls themself "conservative" does not like, according to my experience. Sometimes it affects self-described centrists as well. Funny that your explanation was just accused to be a strawman... as opposed to, say, outrage of someone assuming you described mainstream "conservative" politicians who use "woke" pejoratively all the time as being "alt-right". There's a line for everything. Especially if it might affect the team themselves, I guess. Like, it looks as if roughly half of the U.S. might be rather inclined to morally mandate Busche out of existence, to use the old Janice Raymond wording, and if the current trends continue, it will happen sooner rather than later. --- Being "bigoted" against bigots is not the same as being bigoted against LGBTQ+ or PoC.
if I may, this explains pretty well what wokism is:
glad to see these forums are still alive and well.
This is a very interesting interview, but holy balls it is long. Will watch all of it later I think, smart people talking about relevant things is always cool. I feel like Mr McWhorter is correct, but he focuses on the extreme edges. This is how things are co-opted, because extremists are so ideologically removed from one another on the circle, that they are backed up right next to each other ass-to-ass. If a movement has energy to foment change, it must be co-opted and destroyed from within. The idea of "wokism" had merit, but turning it into demagogy was not the goal.
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Post by midnight tea on Jun 5, 2022 17:56:57 GMT
If you look more closely, you'll notice that the upper-right corner is more red, while the lower-left corner is more blue. What makes you believe I didn't notice that? So? What does this have to do with what I posted? I, um... I've offered an entirely inoffensive alternate speculation on an open forum? Like... the thing we're doing all the time here? You've offered an observation about why the color used is purple and associated the purple with playing purple Hawke and I've simply made observations that are focused on things absent from your comment, offering anyone reading this an alternative speculation as to why the thing is a certain color... Sorry, I didn't think this could be confusing
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Post by gervaise21 on Jun 5, 2022 18:00:56 GMT
And normal lyrium is blue While red lyrium is red, because it's Blighted. I do wonder, given that it seems quite possible that we'll explore/find the true nature of the Blight, if they'll reveal what the Old Gods truly are. I do hope so since they have been dropping enough hints up to now that I think it is about time they came clean on that one. I don't know if it is relevant but the title now fills the area where the idol was in the trailer. Now not only was Solas interested in recovering the idol but in the Mortalitassi's tale in Tevinter Nights, the Dreadwolf declares: "You use my idol carelessly to vandalise the sea of dreams...." Then in Solas' own story as the Bard he says: "The idol's journey is complete and it has found its master". Now whether he was telling the truth or not that he actually has the idol, it is clear that the Dreadwolf claims ownership of the idol and the idol would seem to have a certain sentience, in view of what he says about it finding its master. So the original purpose of the idol definitely seems bound up with the Dreadwolf.
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Post by Giant Ambush Beetle on Jun 5, 2022 18:26:46 GMT
Just my 2 cents about the woke-ism discussion -
I just hope the game will be kept free from ANY of the current popular political messages, I have read enough fantasy/sci-fi books and played enough games to know that the implementation of those messages, -which often sadly border on propaganda in their aggressiveness- almost always stick out like a sore thumb and just severely limit immersion and plausibility and ''natural flow'' of the story/worlds, and in effect, severely reduce the fun I have consuming said media.
If I want to stay up to date on the current political and social shifts, I simply visit one of the dozens of social media platforms, where I got absolutely CARPET-BOMBED TO HELL AND BACK with it. There is zero need to put those messages into in games and books so aggressively. I don't play video games to hear about the slaughtering of civilians in Ukraine, I don't play video games to be reminded of climate change and the destruction of the rain forests, I don't play video games to get bombarded with gun-ban school shooting agendas, I don't play video games to learn about the long lasting effects of domestic violence, I don't play video games to be informed about how bad it is for the climate to eat meat more than twice a week - you get my drift.
I know all that from the news and media platforms, I get informed about it every day, several times a day. Trust me, the players KNOW.
Right now, judging from the quite.....emotional tweets from some developers I have little faith in Bioware from keeping their private agendas from absolutely bursting into the game like water into a sinking submarine.
But I'll wait and see. Thats all I have to say about this.
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Post by Iakus on Jun 5, 2022 18:29:06 GMT
Just an observation. The image showing the color purple. Could that mean the player can play purple like playing a purple Hawke in DA2? I for one would like that. Sarcastic Hawke was great. I doubt this to be the case, but like I said, an observation. If you look more closely, you'll notice that the upper-right corner is more red, while the lower-left corner is more blue. So this isn't a solid purple - it's more that two colors mix together to create purple. And we already know what glows red and blue. The blue magic related to ancient elves. And the Blight. Well, at least it's not green...
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Post by The Elder King on Jun 5, 2022 19:15:06 GMT
Just my 2 cents about the woke-ism discussion - I just hope the game will be kept free from ANY of the current popular political messages, I have read enough fantasy/sci-fi books and played enough games to know that the implementation of those messages, -which often sadly border on propaganda in their aggressiveness- almost always stick out like a sore thumb and just severely limit immersion and plausibility and ''natural flow'' of the story/worlds, and in effect, severely reduce the fun I have consuming said media. If I want to stay up to date on the current political and social shifts, I simply visit one of the dozens of social media platforms, where I got absolutely CARPET-BOMBED TO HELL AND BACK with it. There is zero need to put those messages into in games and books so aggressively. I don't play video games to hear about the slaughtering of civilians in Ukraine, I don't play video games to be reminded of climate change and the destruction of the rain forests, I don't play video games to get bombarded with gun-ban school shooting agendas, I don't play video games to learn about the long lasting effects of domestic violence, I don't play video games to be informed about how bad it is for the climate to eat meat more than twice a week - you get my drift. I know all that from the news and media platforms, I get informed about it every day, several times a day. Trust me, the players KNOW. Right now, judging from the quite.....emotional tweets from some developers I have little faith in Bioware from keeping their private agendas from absolutely bursting into the game like water into a sinking submarine. But I'll wait and see. Thats all I have to say about this. I'd say waiting is definitely a good approach, as you can see how the game turns out, and overall, see if it's actually good or not. There's no need to buy it on release day if you have doubts in regards of those thing or the quality of the game. I'd howewer say that at least in regards of the worries you expressed in your post (and not the overall quality of the game, which could very well be lackluster regardless of those worries), that I don't see what's the difference between Dreadwolf and the previous games. The developers in place share the same thoughts and opinions of the ones left. In the very thread of 'emotional tweets' you mentioned, there were responsed from former devs sharing the same thoughts and opinions of the ones that are currently worked in, one of which was the Lead Writer of the Series, and another was the Game's Director of DA2 and DAI. I don't recall if he was involved in such conversation, but Darrah, the Executive Producer of DA until two years ago, shares the same political opinions. The only 'difference' is that twitter have became more prominent and bigger, and maybe we see more tweets from the devs about their stances. It doesn't mean that they didn't have them before, or that their thought process was different. I'd also say that political references and messages were always present in the series, but that's just how I see it. I'm personally more concerned on the actual quality of the game, at the moment.
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Post by Spectr61 on Jun 5, 2022 19:31:52 GMT
Just an observation. The image showing the color purple. Could that mean the player can play purple like playing a purple Hawke in DA2? I for one would like that. Sarcastic Hawke was great. I doubt this to be the case, but like I said, an observation. Yes! Sarcastic Hawke is my favorite. I put very low odds on another sarcastic protagonist, flipping shit to all sides equally. Because of, well, let's say, current trends. But I can sure as hell hope...
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Post by The Elder King on Jun 5, 2022 19:33:47 GMT
I think Bioware likes their protagonist to be sarcastic/ironic, so I don't personally doubt there'll be many options in dialogues to focus on that kind of personality.
Well, unless we'd have greatly reduced dialogue options overall.
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Post by smilesja on Jun 5, 2022 19:40:40 GMT
Right now, judging from the quite.....emotional tweets from some developers I have little faith in Bioware from keeping their private agendas from absolutely bursting into the game like water into a sinking submarine. But I'll wait and see. Thats all I have to say about this. Just because they're responding to trolls, doesn't make them emotional or have some "private agenda."
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Post by Giant Ambush Beetle on Jun 5, 2022 19:49:14 GMT
Right now, judging from the quite.....emotional tweets from some developers I have little faith in Bioware from keeping their private agendas from absolutely bursting into the game like water into a sinking submarine. But I'll wait and see. Thats all I have to say about this. Just because they're responding to trolls, doesn't make them emotional or have some "private agenda." I would not be so quick to judge other people, it does not take much to be labeled a troll these days.
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