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Post by Deleted on Jan 9, 2019 0:22:30 GMT
Sorry, the sushi just isn't biting today. Sushi tastes like old fish anyways. Oooh, burgers, chips and beer. Lovely! If that's your subjective opinion...
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Post by Son of Dorn on Jan 9, 2019 0:31:13 GMT
Sushi tastes like old fish anyways. Oooh, burgers, chips and beer. Lovely! If that's your subjective opinion... I see you can't tell when someone is taking the mick....
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Post by Deleted on Jan 9, 2019 0:44:01 GMT
If that's your subjective opinion... I see you can't tell when someone is taking the mick.... By all means don't let me stop you. Objectively, not all sushi is fish.
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Post by Son of Dorn on Jan 9, 2019 1:08:28 GMT
I see you can't tell when someone is taking the mick.... By all means don't let me stop you. Objectively, not all sushi is fish. Yes,I already knew that! Oldin's balls, are all you ME fanboys this dence?!
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Post by Deleted on Jan 9, 2019 1:16:00 GMT
By all means don't let me stop you. Objectively, not all sushi is fish. Yes,I already knew that! Oldin's balls, are all you ME fanboys this dence?! Are you sure you can tell when someone is taking the mick?
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Post by Son of Dorn on Jan 9, 2019 1:17:46 GMT
Yes,I already knew that! Oldin's balls, are all you ME fanboys this dence?! Are you sure you can tell when someone is taking the mick? With you fanboys it's hard to tell. You lot kinda come off as snot nosed.
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Post by Deleted on Jan 9, 2019 1:24:22 GMT
Are you sure you can tell when someone is taking the mick? With you fanboys it's hard to tell. You lot kinda come off as snot nosed. Well, it's been fun chatting with you. I can tell you're starting to get upset though, so I'll end it here. Bye.
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Post by Son of Dorn on Jan 9, 2019 1:27:18 GMT
With you fanboys it's hard to tell. You lot kinda come off as snot nosed. Well, it's been fun chatting with you. I can tell you're starting to get upset though, so I'll end it here. Bye. Err, no I'm not. It would take more than that to upset me.
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Post by sgtreed24 on Jan 10, 2019 20:05:06 GMT
I liked the IT reason why. But ya know, IT wasn't true!
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Post by sjsharp2010 on Jan 11, 2019 17:41:25 GMT
I think they were going for "You can't save everyone". I think, I tuned out and punished the sprint key during each one. Yeah I think it was a kind of you can't save everyone no matter how good you are kind of nightmare
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Post by sjsharp2010 on Jan 11, 2019 17:54:31 GMT
Thank you all for your explanations. What I couldn't understand was the recurrence of the child. I suppose that the appearance of a double of Shep at the very end who burned is the realization that Shep will propably die at the end. No? Yeah I think I certainly felt this was one of those stories where the protag was going to have to sacrifice themselves at the end to stop the threat the reapers posed. It's probably the moment for me where our character Shep themselves realise this in that they finally know they're not going to walk away from this conflict at the end and that the only way to stop the reapers was going to be them needing to sacrifice themselves.
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Post by griffith82 on Jan 12, 2019 0:47:05 GMT
I liked the IT reason why. But ya know, IT wasn't true! IT was stupid. I can't believe people thought it true.
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Post by sgtreed24 on Jan 12, 2019 5:55:52 GMT
Nah, it would have been way more intriguing than what we got imo.
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Post by griffith82 on Jan 12, 2019 16:09:54 GMT
Nah, it would have been way more intriguing than what we got imo. I never minded what we got so I don't agree. IT was a very disjointed theory.
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Post by dmc1001 on Jan 13, 2019 14:46:23 GMT
Nah, it would have been way more intriguing than what we got imo. I never minded what we got so I don't agree. IT was a very disjointed theory. I agree. You can almost see it making sense but by the end I can see the flaws. I don't care for indoctrination, I don't think it can be shrugged off with sufficient willpower, and I'm not even certain if those indoctrinated weren't simply reprogrammed rather than being personally controlled. Can you imagine Reapers have to issue specific commands for each and every indoctrinated person out there? Given that indoctrination can sometimes take time, I assume minds might be slowly reprogrammed. Which is why I've posited in the past that people may remain indoctrinated after the Reapers are destroyed even if they no longer have cause. If that were true, we'd end up with a still-indoctrinated Shepard and who wants that?
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Post by ahglock on Jan 15, 2019 0:25:14 GMT
Not a fan of IT but it’s not anymore illogical than the actual ending. It manages to be lamer which is hard to pull off though.
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Post by dmc1001 on Jan 15, 2019 1:02:22 GMT
Not a fan of IT but it’s not anymore illogical than the actual ending. It manages to be lamer which is hard to pull off though. I was going to disagree but then I realized you're right. Three separate beams leading to three separate outcomes galaxy-wide is a stretch. Destroy and Control are the least far-fetched, though I think the Starbrat was just being a dick by making Shepard commit suicide in order to upload his consciousness. The whole process was nonsensical. Synthesis makes zero sense under any circumstance. Would have made more sense in Dragon Age because MAGIC.
As I've said, IT almost sounds like it makes sense. One of its biggest fails is that Shepard could potentially overcome indoctrination. There's no evidence to support it in any type of ME-related media - games, novels, comics, movies. At least the Catalyst was mentioned prior to its actual appearance. Overcoming indoctrination was nowhere and I doubt Shepard was the only strong-willed person in the galaxy.
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Post by ahglock on Jan 15, 2019 2:26:22 GMT
Not a fan of IT but it’s not anymore illogical than the actual ending. It manages to be lamer which is hard to pull off though. I was going to disagree but then I realized you're right. Three separate beams leading to three separate outcomes galaxy-wide is a stretch. Destroy and Control are the least far-fetched, though I think the Starbrat was just being a dick by making Shepard commit suicide in order to upload his consciousness. The whole process was nonsensical. Synthesis makes zero sense under any circumstance. Would have made more sense in Dragon Age because MAGIC.
As I've said, IT almost sounds like it makes sense. One of its biggest fails is that Shepard could potentially overcome indoctrination. There's no evidence to support it in any type of ME-related media - games, novels, comics, movies. At least the Catalyst was mentioned prior to its actual appearance. Overcoming indoctrination was nowhere and I doubt Shepard was the only strong-willed person in the galaxy.
You kind of do with Saren if you have a high enough persuasion and get him to commit suicide, he broke free long enough to pull a trigger. My issue was that indoctrination always is portrayed as you being brainwashed into agreeing with them, not you thinking you are doing A but you are doing B. Sure the derelict reaper shows it has some kind of hallucination mind game properties, but Saren thought the reapers were right, arrival lady thought they were right etc.
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Post by dmc1001 on Jan 15, 2019 2:39:11 GMT
You kind of do with Saren if you have a high enough persuasion and get him to commit suicide, he broke free long enough to pull a trigger. My issue was that indoctrination always is portrayed as you being brainwashed into agreeing with them, not you thinking you are doing A but you are doing B. Sure the derelict reaper shows it has some kind of hallucination mind game properties, but Saren thought the reapers were right, arrival lady thought they were right etc. Yes, true. I forgot Saren could break free for a few seconds if you have high enough persuasion points. But, as you say, indoctrination makes you think you're doing the right thing. TIM thought the horrors he was inflicting on humanity was somehow beneficial. Kenson thinks the Reapers aren't really the destructive force everyone thinks they are. Saren thought the Reapers could be reasoned with to allow organics to continue living as slaves. Nothing indicates hallucinations.
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Post by griffith82 on Jan 17, 2019 23:29:40 GMT
Not a fan of IT but it’s not anymore illogical than the actual ending. It manages to be lamer which is hard to pull off though. The endings imo were fine and miles above IT and MEHEM.
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Post by ahglock on Jan 17, 2019 23:51:55 GMT
Not a fan of IT but it’s not anymore illogical than the actual ending. It manages to be lamer which is hard to pull off though. The endings imo were fine and miles above IT and MEHEM. While I don’t think the endings were fine I’d agree about the miles ahead part. IT and MEHEM are terrible. They don’t make sense and are far far lamer. I’m not a fan of the core concept of a magic wand to solve the problems. This would have required changes to me2 most likely but I wanted things you did in previous games just give you a fighting chance. Like I legit don’t get why you need an alliance if you are just trying to get a magic wand to work. Sure they show up in the fight but it’s just happenstance that there even is one much less it happens on earth which you secured their aid for. If you had effected the reapers enough where you could fight them then an alliance makes sense. Heck drop arrival just have the reapers not show up, a sword of Damocles that me3 is about removing. Like they remain in hibernation but you aren’t sure when they will wake up so you go to them fight servitors around their looming presence while you come up with a way to stop them forever. Maybe you destroy their dark space relay or something. Assuming you need a magic wand they should have just had 1 ending with varying levels of success. You basically tanked your setting with 3. And I’m all about taking my toys and going home but it’s not a good choice overall. That being said it was most of it presented very well so as illogical and silly as the endings are they are a fun ride. Starbrat I could do without though.
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Post by griffith82 on Jan 18, 2019 0:26:20 GMT
The endings imo were fine and miles above IT and MEHEM. While I don’t think the endings were fine I’d agree about the miles ahead part. IT and MEHEM are terrible. They don’t make sense and are far far lamer. I’m not a fan of the core concept of a magic wand to solve the problems. This would have required changes to me2 most likely but I wanted things you did in previous games just give you a fighting chance. Like I legit don’t get why you need an alliance if you are just trying to get a magic wand to work. Sure they show up in the fight but it’s just happenstance that there even is one much less it happens on earth which you secured their aid for. If you had effected the reapers enough where you could fight them then an alliance makes sense. Heck drop arrival just have the reapers not show up, a sword of Damocles that me3 is about removing. Like they remain in hibernation but you aren’t sure when they will wake up so you go to them fight servitors around their looming presence while you come up with a way to stop them forever. Maybe you destroy their dark space relay or something. Assuming you need a magic wand they should have just had 1 ending with varying levels of success. You basically tanked your setting with 3. And I’m all about taking my toys and going home but it’s not a good choice overall. That being said it was most of it presented very well so as illogical and silly as the endings are they are a fun ride. Starbrat I could do without though. I've tried to think of any other thing they could have done. Nothing conventional would have worked.
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Post by SGT NOOBSTER on Jan 18, 2019 1:16:07 GMT
While I don’t think the endings were fine I’d agree about the miles ahead part. IT and MEHEM are terrible. They don’t make sense and are far far lamer. I’m not a fan of the core concept of a magic wand to solve the problems. This would have required changes to me2 most likely but I wanted things you did in previous games just give you a fighting chance. Like I legit don’t get why you need an alliance if you are just trying to get a magic wand to work. Sure they show up in the fight but it’s just happenstance that there even is one much less it happens on earth which you secured their aid for. If you had effected the reapers enough where you could fight them then an alliance makes sense. Heck drop arrival just have the reapers not show up, a sword of Damocles that me3 is about removing. Like they remain in hibernation but you aren’t sure when they will wake up so you go to them fight servitors around their looming presence while you come up with a way to stop them forever. Maybe you destroy their dark space relay or something. Assuming you need a magic wand they should have just had 1 ending with varying levels of success. You basically tanked your setting with 3. And I’m all about taking my toys and going home but it’s not a good choice overall. That being said it was most of it presented very well so as illogical and silly as the endings are they are a fun ride. Starbrat I could do without though. I've tried to think of any other thing they could have done. Nothing conventional would have worked. I am/was OK with the endings, except starkid, I just figured that they tried to tie it up as best as possible and left it open to player interpretation. Personally, I liked the Dark Energy idea (the bits that actually made it in anyway), it's mentioned in ME2 a few times, but barely in ME3. My ending is the Party (usually anyway), since I think it makes a better ending scene. There was a fanfic that sort of combined parts of the original endings, some IT, and their own ideas, that I thought was a better, and more complete, ending than what's in game.
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Post by Deleted on Jan 25, 2019 2:37:41 GMT
There are some Reaper voice chatter in the game files during the dream sequences, as if they're trying to talk to Shepard.
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ahglock
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Jan 25, 2019 7:00:11 GMT
I've tried to think of any other thing they could have done. Nothing conventional would have worked. Well yeah, they were unstoppable based on how they showed up in ME3 so they could not be beat conventionally. But that disparity of power was there just due to how they wrote it in ME3. They could have been weakened by the journey from Dark Space, they take over batarian space too indoctrinate them and force them to repair them and a batarian escapes and reaches out to Shepard for help despite hating him as he is the one loud voice about the reapers. Why Batarian space, and not some place we don;t know about? They are aware fo the Batarians and their tech level is suffient to repair the reapers, the destruction of the relay left them with no options as they couldn;t sustain more damage from long distance travel etc. And its a similar game but its a race to get an alliance to free Batarian space and save their home world before the reapers could fully repair to an unstoppable status.
Or ME2 could have played up the collectors advanced reaper tech and instead of about human reapers and colonial slushies it could been about taking them on and stealing their tech so the gap between the MW races and the reapers wasn't as large, so they might have a chance with their numbers. You still need an alliance, so again the story would largely be the same.
They have writers so presumably they could invent a story for why its possible that is at least as plausible as a giant magic wand that transforms the entire galaxy into synthetic beings.
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