dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 25, 2019 15:08:04 GMT
My ending is the Party (usually anyway), since I think it makes a better ending scene. How do you deal with people who potentially died during the beam run? Just don't invite them to the party?
|
|
inherit
♨ Retired
24
0
26,308
themikefest
15,636
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jan 25, 2019 15:20:27 GMT
My ending is the Party (usually anyway), since I think it makes a better ending scene. How do you deal with people who potentially died during the beam run? Just don't invite them to the party? That would be hard to do in the case of T'soni, Vega and edibot. All 3 are mandatory for the party and photo. Of course if those three were vaporized by Harbinger, that means Shepard dies no matter what. So what would be the point of having the party if Shepard is dead after the ending?
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 25, 2019 15:26:43 GMT
How do you deal with people who potentially died during the beam run? Just don't invite them to the party? That would be hard to do in the case of T'soni, Vega and edibot. All 3 are mandatory for the party and photo. Of course if those three were vaporized by Harbinger, that means Shepard dies no matter what. So what would be the point of having the party if Shepard is dead after the ending? Right. I do the party just before Cronos Station in order to have the most options available, even if it's as few as I've seen you do.
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Jan 25, 2019 22:22:28 GMT
I've tried to think of any other thing they could have done. Nothing conventional would have worked. Well yeah, they were unstoppable based on how they showed up in ME3 so they could not be beat conventionally. But that disparity of power was there just due to how they wrote it in ME3. They could have been weakened by the journey from Dark Space, they take over batarian space too indoctrinate them and force them to repair them and a batarian escapes and reaches out to Shepard for help despite hating him as he is the one loud voice about the reapers. Why Batarian space, and not some place we don;t know about? They are aware fo the Batarians and their tech level is suffient to repair the reapers, the destruction of the relay left them with no options as they couldn;t sustain more damage from long distance travel etc. And its a similar game but its a race to get an alliance to free Batarian space and save their home world before the reapers could fully repair to an unstoppable status.
Or ME2 could have played up the collectors advanced reaper tech and instead of about human reapers and colonial slushies it could been about taking them on and stealing their tech so the gap between the MW races and the reapers wasn't as large, so they might have a chance with their numbers. You still need an alliance, so again the story would largely be the same.
They have writers so presumably they could invent a story for why its possible that is at least as plausible as a giant magic wand that transforms the entire galaxy into synthetic beings. I don't agree. Way back in ME1 qe got lucky there was no way a fleet could be beaten conventionally. It would make a defeat of them way to easy.
|
|
SGT NOOBSTER
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR, Anthem
Posts: 101 Likes: 156
inherit
618
0
156
SGT NOOBSTER
101
August 2016
sgtnoobster
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR, Anthem
|
Post by SGT NOOBSTER on Jan 26, 2019 0:43:35 GMT
My ending is the Party (usually anyway), since I think it makes a better ending scene. How do you deal with people who potentially died during the beam run? Just don't invite them to the party? No, I meant that I do everything up to Cronos then do the majority of the Citadel DLC. That ends with the party and the "final goodbye" at the Normandy as the final scene for me. Then I do not continue afterwards. I feel that makes a much better and emotional ending for the trilogy, then leaves the "actual" ending alone. I did the endings enough times before Citadel came out that I can head-canon how that Shepard playthrough would end, without the irritating mess of having to do it.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
946
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jan 26, 2019 3:11:50 GMT
Citadel DLC isn't an ending though. It's an intermission before the final fight in London begins.
It also leaves the main plot (the Reaper War) unresolved after you complete it.
|
|
SGT NOOBSTER
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR, Anthem
Posts: 101 Likes: 156
inherit
618
0
156
SGT NOOBSTER
101
August 2016
sgtnoobster
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR, Anthem
|
Post by SGT NOOBSTER on Jan 26, 2019 3:31:24 GMT
Citadel DLC isn't an ending though. It's an intermission before the final fight in London begins.
It also leaves the main plot (the Reaper War) unresolved after you complete it.
I know it's not actually an end for the trilogy. I just feel that it is a better note to end the trilogy on at times, and it's just my personal preference to end there sometimes. As I stated, I've finished the games enough times to go through, this Shepard did this and these squaddies died; this other Shepard did this and these other squaddies died.
I'm not saying that it should be the ending or that everyone should do it that way, just that it is what I do when I don't want to go through starkid and the Crucible/ space magic stuff.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
946
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jan 26, 2019 3:56:48 GMT
I know it's not actually an end for the trilogy. I just feel that it is a better note to end the trilogy on at times, and it's just my personal preference to end there sometimes. As I stated, I've finished the games enough times to go through, this Shepard did this and these squaddies died; this other Shepard did this and these other squaddies died.
I'm not saying that it should be the ending or that everyone should do it that way, just that it is what I do when I don't want to go through starkid and the Crucible/ space magic stuff. Then you'd be right back to square one though. The game doesn't end.
If you have a problem with what the starkid says, that's just his opinion, not the truth. It's pretty much what the Reapers have been saying all along. There isn't much time for a debate with the thing, because the Reapers are coming to destroy the Crucible.
The Crucible was designed by countless previous cycles. Some hints at insurgents sabotaging the original plan, but what exactly is this space magic people talk about? The game does tell you what will happen if you push each button.
It doesn't tell you exactly how it does that. Do people really expect an explanation for some device that's billions of years old? It'd be like explaining to a caveman how a computer works. They wouldn't understand it, and the game kind of shows us that, with no valid explanation, only theories of how the Crucible really works. Even those are just guesses. It's very fitting, actually.
Alas, I don't see what this has to do with the dream topic at hand though. I thought people wanted to know why the dreams were in the game, or what the point behind them was.
|
|
SGT NOOBSTER
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR, Anthem
Posts: 101 Likes: 156
inherit
618
0
156
SGT NOOBSTER
101
August 2016
sgtnoobster
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR, Anthem
|
Post by SGT NOOBSTER on Jan 26, 2019 4:29:39 GMT
I know it's not actually an end for the trilogy. I just feel that it is a better note to end the trilogy on at times, and it's just my personal preference to end there sometimes. As I stated, I've finished the games enough times to go through, this Shepard did this and these squaddies died; this other Shepard did this and these other squaddies died.
I'm not saying that it should be the ending or that everyone should do it that way, just that it is what I do when I don't want to go through starkid and the Crucible/ space magic stuff. Then you'd be right back to square one though. The game doesn't end.
If you have a problem with what the starkid says, that's just his opinion, not the truth. It's pretty much what the Reapers have been saying all along. There isn't much time for a debate with the thing, because the Reapers are coming to destroy the Crucible.
The Crucible was designed by countless previous cycles. Some hints at insurgents sabotaging the original plan, but what exactly is this space magic people talk about? The game does tell you what will happen if you push each button.
It doesn't tell you exactly how it does that. Do people really expect an explanation for some device that's billions of years old? It'd be like explaining to a caveman how a computer works. They wouldn't understand it, and the game kind of shows us that, with no valid explanation, only theories of how the Crucible really works. Even those are just guesses. It's very fitting, actually.
Alas, I don't see what this has to do with the dream topic at hand though. I thought people wanted to know why the dreams were in the game, or what the point behind them was.
You are correct, a lot of the ending (whichever one) can be interpreted differently. I was merely stating my opinion on where I like to end my PTs at times. As for the dreams, I go with PTSD and it's coping mechanism for the stress. Maybe some IT is in it, maybe not. Everyone would deal with that stress differently and Bioware was probably trying to keep it dark, but a little generic, while showing that not everyone can be saved (the kid, if you go with that idea).
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 28, 2019 0:42:07 GMT
How do you deal with people who potentially died during the beam run? Just don't invite them to the party? No, I meant that I do everything up to Cronos then do the majority of the Citadel DLC. That ends with the party and the "final goodbye" at the Normandy as the final scene for me. Then I do not continue afterwards. I feel that makes a much better and emotional ending for the trilogy, then leaves the "actual" ending alone. I did the endings enough times before Citadel came out that I can head-canon how that Shepard playthrough would end, without the irritating mess of having to do it. That's fine but I see it as the last gathering before they go off to war and maybe never come back. It doesn't work as an ending per those who use mods to reposition it to the end.. It also, as someone else, leaves the Reaper War unresolved. Personally, I want those bastards dead, so I have to go on til the bitter end.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Jan 28, 2019 0:51:27 GMT
It doesn't tell you exactly how it does that. Do people really expect an explanation for some device that's billions of years old? It'd be like explaining to a caveman how a computer works. They wouldn't understand it, and the game kind of shows us that, with no valid explanation, only theories of how the Crucible really works. Even those are just guesses. It's very fitting, actually. I don't think the Reapers are older than a billion years. Can't remember where I got that number so I could be making it up. In any case, the Crucible was allegedly built by some prior civilizations as they became aware of the Reaper threat. I think it was Vendetta who said it. Then later civilizations built upon it. Personally, I never bought into that as being true. We have Vendetta, who pretty much would have no idea what happened multiple cycles prior, and the Leviathan, who are about as trustworthy as a mass murderer saying he won't hurt just you. My pet theory is that the Catalyst created it as the true means to find the solution it was seeking. The Reapers were only meant to be a temporary solution until the real solution was found. Otherwise, how could the Catalyst not only be the final component for the Crucible, but also have some level of control over the outcome? Am I supposed to believe any civilization on the brink of destruction was able to come up with something that can cause changes like a person uploading his or her consciousness to take control of the Reapers, or something that can destroy all Reaper tech everywhere, potentially including the mass relays themselves? Considering the Catalyst outright says that to Crucible was what could make its perfect solution happen, I have to conclude that it was the original creator. That is, it made the first iteration, dropped some blueprints for a race to find, and then it got passed down across the cycles until the time of the Reaper War.
|
|
SGT NOOBSTER
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR, Anthem
Posts: 101 Likes: 156
inherit
618
0
156
SGT NOOBSTER
101
August 2016
sgtnoobster
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR, Anthem
|
Post by SGT NOOBSTER on Jan 28, 2019 3:56:40 GMT
No, I meant that I do everything up to Cronos then do the majority of the Citadel DLC. That ends with the party and the "final goodbye" at the Normandy as the final scene for me. Then I do not continue afterwards. I feel that makes a much better and emotional ending for the trilogy, then leaves the "actual" ending alone. I did the endings enough times before Citadel came out that I can head-canon how that Shepard playthrough would end, without the irritating mess of having to do it. That's fine but I see it as the last gathering before they go off to war and maybe never come back. It doesn't work as an ending per those who use mods to reposition it to the end.. It also, as someone else, leaves the Reaper War unresolved. Personally, I want those bastards dead, so I have to go on til the bitter end. I don't dispute that it is their last get-together before charging off to destroy the Reapers and potentially all being killed; or that it leaves the war fully unresolved (in game anyway). All I mentioned was my preference on how I "end" a PT on occasion. I only have all 3 on Xbox (I don't really want to rebuy all the stuff for PC), so modding anything is out for me. As I said, I just don't always want to actually go through to the full ending; but how I like to do some play-throughs is a discussion for another time.
I do like your point about the Catalyst/ starkid creating the Crucible plans and then leaving them to be found by future civilizations. I never thought of that before and I agree that it makes a lot more sense than some old civilization, on the brink of destruction, coming up with the idea AND managing to preserve the data should they no succeed in destroying the Reapers.
|
|
inherit
Now Available As A Combo Meal!
984
0
16,655
dragontartare
Add a cookie for just $1.99 (plus tax)!
5,664
Aug 14, 2016 19:06:09 GMT
August 2016
dragontartare
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DragonsALaMode
|
Post by dragontartare on Jan 28, 2019 4:47:27 GMT
It doesn't tell you exactly how it does that. Do people really expect an explanation for some device that's billions of years old? It'd be like explaining to a caveman how a computer works. They wouldn't understand it, and the game kind of shows us that, with no valid explanation, only theories of how the Crucible really works. Even those are just guesses. It's very fitting, actually. I don't think the Reapers are older than a billion years. Can't remember where I got that number so I could be making it up. In any case, the Crucible was allegedly built by some prior civilizations as they became aware of the Reaper threat. I think it was Vendetta who said it. Then later civilizations built upon it. Personally, I never bought into that as being true. We have Vendetta, who pretty much would have no idea what happened multiple cycles prior, and the Leviathan, who are about as trustworthy as a mass murderer saying he won't hurt just you. My pet theory is that the Catalyst created it as the true means to find the solution it was seeking. The Reapers were only meant to be a temporary solution until the real solution was found. Otherwise, how could the Catalyst not only be the final component for the Crucible, but also have some level of control over the outcome? Am I supposed to believe any civilization on the brink of destruction was able to come up with something that can cause changes like a person uploading his or her consciousness to take control of the Reapers, or something that can destroy all Reaper tech everywhere, potentially including the mass relays themselves? Considering the Catalyst outright says that to Crucible was what could make its perfect solution happen, I have to conclude that it was the original creator. That is, it made the first iteration, dropped some blueprints for a race to find, and then it got passed down across the cycles until the time of the Reaper War. I actually like this interpretation. It even makes control and synthesis a bit more palatable as options,** whereas otherwise they both feel like you're putting a leash on a mass murderer and forcing the rest of the neighborhood to give him chores to do. **A bit. I still don't want to do them
|
|
inherit
♨ Retired
24
0
26,308
themikefest
15,636
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jan 28, 2019 13:10:10 GMT
Personally, I never bought into that as being true. We have Vendetta, who pretty much would have no idea what happened multiple cycles prior, and the Leviathan, who are about as trustworthy as a mass murderer saying he won't hurt just you. My pet theory is that the Catalyst created it as the true means to find the solution it was seeking. The Reapers were only meant to be a temporary solution until the real solution was found. Otherwise, how could the Catalyst not only be the final component for the Crucible, but also have some level of control over the outcome? Am I supposed to believe any civilization on the brink of destruction was able to come up with something that can cause changes like a person uploading his or her consciousness to take control of the Reapers, or something that can destroy all Reaper tech everywhere, potentially including the mass relays themselves? Considering the Catalyst outright says that to Crucible was what could make its perfect solution happen, I have to conclude that it was the original creator. That is, it made the first iteration, dropped some blueprints for a race to find, and then it got passed down across the cycles until the time of the Reaper War. If the catalyst was the one that made the plans to the crucibe, I would be curious why it would let the harvest go on for about a billion years. Why not let a cycle build the thing, attach it to the Citadel, then give the individual(s) the choice to pick the green? Why would it include destroy and control? It clearly doesn't want Shepard to choose those. Why did it indoctrinate the protheans that sabotaged the project? When the crucibe is heading to Earth, with low ems, why fire at it? I would assume that if the crucible didn't take any damage, the green would be available. Why not build the crucible and have it attached to the Citadel. When a species finds the Citadel, they will assume it's part of the station. When that species searches the Citadel for the owners, they come across the platform that takes them up to lala land. At that point the thing tells them whatever.
The thing says that its known about the concept of the crucible for several cycles. That would be about 300.000 years. Hard to believe since Vendetta says countless cycles over millions of years. The other thing is Leviathan says that it never been completed. I would be curious how many times a species has tried to build it. Has to be less than several going by what the catalyst says.
My theory is that it was the keepers that made the original designs. They're the only one's, besides the reapers, that know the ins and outs of the Citadel. For any other species to make the plans, they would need to know about the catalyst and the inner working's of the Citadel. It's possible the keepers don't know about the catalyst, but I believe they didn't need to. When they made the plans, the intention is to destroy the reapers. Once the crucible is attached to the Citadel, and when the arms are fully opened, it fires it's red beam of destroy all over the galaxy.
One thing that is puzzling is that Vendetta said over time, every cycle has added something to the plans. How do you know what you added is going to help without knowing what it is that you were trying to build or know anything about? Going with my theory that the keepers designed the plans, if each cycle added something, then I would guess a species wanted to control the reapers. So they add this and that part that could make it happen. Then in another cycle, a species decide to have their dna altered, They add this and that for the green. In our cycle, we have no idea those added features were put in. We just build the thing to stop the reapers. I would guess the part that was added in this cycle is the heart/brain from the proto reaper in ME2.
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Feb 1, 2019 22:08:33 GMT
It doesn't tell you exactly how it does that. Do people really expect an explanation for some device that's billions of years old? It'd be like explaining to a caveman how a computer works. They wouldn't understand it, and the game kind of shows us that, with no valid explanation, only theories of how the Crucible really works. Even those are just guesses. It's very fitting, actually. I don't think the Reapers are older than a billion years. Can't remember where I got that number so I could be making it up. In any case, the Crucible was allegedly built by some prior civilizations as they became aware of the Reaper threat. I think it was Vendetta who said it. Then later civilizations built upon it. Personally, I never bought into that as being true. We have Vendetta, who pretty much would have no idea what happened multiple cycles prior, and the Leviathan, who are about as trustworthy as a mass murderer saying he won't hurt just you. My pet theory is that the Catalyst created it as the true means to find the solution it was seeking. The Reapers were only meant to be a temporary solution until the real solution was found. Otherwise, how could the Catalyst not only be the final component for the Crucible, but also have some level of control over the outcome? Am I supposed to believe any civilization on the brink of destruction was able to come up with something that can cause changes like a person uploading his or her consciousness to take control of the Reapers, or something that can destroy all Reaper tech everywhere, potentially including the mass relays themselves? Considering the Catalyst outright says that to Crucible was what could make its perfect solution happen, I have to conclude that it was the original creator. That is, it made the first iteration, dropped some blueprints for a race to find, and then it got passed down across the cycles until the time of the Reaper War. Vendetta doesn't know what happened but the scientists might have extrapolated information from the plans they found.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Feb 2, 2019 21:46:00 GMT
Vendetta doesn't know what happened but the scientists might have extrapolated information from the plans they found. Sure, but then it's all conjecture. No way any single civilization on the brink of extinction made that thing. Anyway, it's my pet theory and headcanon that in no way impacts the came.
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Feb 2, 2019 21:54:58 GMT
Vendetta doesn't know what happened but the scientists might have extrapolated information from the plans they found. Sure, but then it's all conjecture. No way any single civilization on the brink of extinction made that thing. Anyway, it's my pet theory and headcanon that in no way impacts the came. Fully built no but we did nothing saying others didnt come close
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Feb 3, 2019 0:49:58 GMT
Sure, but then it's all conjecture. No way any single civilization on the brink of extinction made that thing. Anyway, it's my pet theory and headcanon that in no way impacts the came. Fully built no but we did nothing saying others didnt come close The implication was the some civilization came up with the idea and that others built on it. That was conjecture on the part of Vendetta. Tbh, I'm not sure how much the current cycle contributed to it. What was said was they they had the plans but were missing "something called the Catalyst". That means it was done except for some ancient alien intelligence. If the Catalyst was a requirement, doesn't that mean that a civilization on the brink of extinction figured out what it was and its purpose in order to incorporate it into the Crucible? The only reason the current cycle knew about the Catalyst was because Vendetta and/or the Leviathan talked about it.
My real question is how did the members of whoever started on it know enough to create this thing which just so happened to require the Catalyst/Intelligence as the major component for it to work?
|
|
inherit
♨ Retired
24
0
26,308
themikefest
15,636
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Feb 3, 2019 1:13:50 GMT
My real question is how did the members of whoever started on it know enough to create this thing which just so happened to require the Catalyst/Intelligence as the major component for it to work? Remember Vendetta says the catalyst is the Citadel. It had no idea that the hologram child was the catalyst. What I like to know is was it coincidence that the group building the crucible in their cycle called the Citadel catalyst without knowing the Citadel wasn't the catalyst? What is odd about that is Javik, a prothean, calls the Citadel, Citadel. Does that mean the group that were building the crucible in their time used the code word catalyst to represent the Citadel?
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Feb 3, 2019 1:22:39 GMT
Fully built no but we did nothing saying others didnt come close The implication was the some civilization came up with the idea and that others built on it. That was conjecture on the part of Vendetta. Tbh, I'm not sure how much the current cycle contributed to it. What was said was they they had the plans but were missing "something called the Catalyst". That means it was done except for some ancient alien intelligence. If the Catalyst was a requirement, doesn't that mean that a civilization on the brink of extinction figured out what it was and its purpose in order to incorporate it into the Crucible? The only reason the current cycle knew about the Catalyst was because Vendetta and/or the Leviathan talked about it.
My real question is how did the members of whoever started on it know enough to create this thing which just so happened to require the Catalyst/Intelligence as the major component for it to work?
I think the Catalyst wasn't figured out till the Protheans found the plans.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Feb 3, 2019 3:10:53 GMT
My real question is how did the members of whoever started on it know enough to create this thing which just so happened to require the Catalyst/Intelligence as the major component for it to work? Remember Vendetta says the catalyst is the Citadel. It had no idea that the hologram child was the catalyst. What I like to know is was it coincidence that the group building the crucible in their cycle called the Citadel catalyst without knowing the Citadel wasn't the catalyst? What is odd about that is Javik, a prothean, calls the Citadel, Citadel. Does that mean the group that were building the crucible in their time used the code word catalyst to represent the Citadel? The Catalyst is also the Intelligence. Does that mean that the Leviathan created the Citadel, which was or housed the Intelligence/Catalyst? That means the Citadel itself would have the power to take down the Leviathan. Then the Citadel actually churned out Harbinger, the first Reaper.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Feb 3, 2019 3:11:55 GMT
The implication was the some civilization came up with the idea and that others built on it. That was conjecture on the part of Vendetta. Tbh, I'm not sure how much the current cycle contributed to it. What was said was they they had the plans but were missing "something called the Catalyst". That means it was done except for some ancient alien intelligence. If the Catalyst was a requirement, doesn't that mean that a civilization on the brink of extinction figured out what it was and its purpose in order to incorporate it into the Crucible? The only reason the current cycle knew about the Catalyst was because Vendetta and/or the Leviathan talked about it.
My real question is how did the members of whoever started on it know enough to create this thing which just so happened to require the Catalyst/Intelligence as the major component for it to work?
I think the Catalyst wasn't figured out till the Protheans found the plans. Possibly. We really don't have a clue. What, then, were the races from previous cycles even doing? They certainly weren't creating a weapon capable of taking out the Reapers.
|
|
inherit
♨ Retired
24
0
26,308
themikefest
15,636
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Feb 3, 2019 4:18:04 GMT
The Catalyst is also the Intelligence. No one knew that until Shepard talked with catalyst after completing Leviathan dlc. No. The intelligence instructed the reapers to build the relays. There's nothing saying what built the Citadel, but I would say the catalyst instructed the reapers to build it to house the master switch to operate the relay network. You mean the first harvest? If that's the case, then the crucible was never needed. Just do a sweep of the Citadel to find the take down button. I mean, if it can take down Leviathan, as you say, wouldn't it be able to take down the reapers as well?
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Feb 3, 2019 4:31:33 GMT
I think the Catalyst wasn't figured out till the Protheans found the plans. Possibly. We really don't have a clue. What, then, were the races from previous cycles even doing? They certainly weren't creating a weapon capable of taking out the Reapers. As you say we dont know. And imo it doesn't matter where this started. One of the races started it and others improved it. That's all I need to know.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Feb 3, 2019 6:10:33 GMT
You mean the first harvest? If that's the case, then the crucible was never needed. Just do a sweep of the Citadel to find the take down button. I mean, if it can take down Leviathan, as you say, wouldn't it be able to take down the reapers as well? The Citadel can take down the Reapers. It powers the Crucible so you'd think so. Maybe your theory about the keepers in true. Maybe they weren't always fully indoctrinated and so had access to the Citadel blueprints and always planned to incorporate the Catalyst. Then come the next cycle, some race finds them and starts to work on it. That is a good theory. I like my, too, but I could see this working.
|
|