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ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Sept 23, 2020 23:16:33 GMT
It can be dang awkward sometimes, I suppose, for the mocap actors.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Sept 23, 2020 23:25:53 GMT
I get the impression this sort of thing isn't popular, but in D:OS2 when I realized I wouldn't have to feel obligated to regularly switch away from my preferred setup to experience everyone's storyline I felt immense relief. Curiously, I get the impression there'll be more companions in BG3 than in D:OS2, but four is still the maximum. This could amount to more replayability. I know one influencer who stopped playing D:OS2 right after that, pissed off over it. The BG3 reddit has people complaining already too. I personally didn't care once it happened. I had a set party by that time. When it comes to the personal's storylines, I realized by the second map that all you are really missing are specific interactions, not content per see. Interactions you wouldn't see if you didn't have X in the party if you were allowed to keep all of them and you aren't necessarily warned about them in advance to switch around. In BG3, it's either happening because you "can't save everyone from their tadpoles" or "can't bring everyone to X so the others find their own ways". It's possible part of the party is pro-keep tadpoles and the other half isn't to, so you get a "foil" adventuring group. Who knows where they are going with it really. And yes, there will be more companions in BG3. I think they wanted to make one per class (so 12 of them, double DOS2), but that seems a lot to me. Not able to experience every companion's personal story in one PT just adds more replay value imo. I'm not bothered by it. I'm pleased by it rather. One of the reasons I enjoy DOS II and often run a PT through now and then. There'll always be something new to explore, someone to get to know in every PT until the companion list is exhausted. I definitely look forward to BG III.
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Post by Obsidian Gryphon on Sept 24, 2020 4:17:02 GMT
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,741 Likes: 27,589
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Post by azarhal on Sept 24, 2020 17:49:30 GMT
The meltdown over the "committing to a party" is making for entertaining reading. Too many gamers clearly only see companions as Pokémons, something they can swap around. I kinda like the dude on Steam who claims Icewind Dale 1&2 have companions too.
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"A person of any mental quality has ideas of his own. This is common sense." Franz Liszt
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by Onecrazymonkey1 on Sept 24, 2020 21:35:34 GMT
The meltdown over the "committing to a party" is making for entertaining reading. Too many gamers clearly only see companions as Pokémons, something they can swap around. I kinda like the dude on Steam who claims Icewind Dale 1&2 have companions too. I always found it more realistic when you couldn't please everyone and always thought more games should have some party members get fed up and go their own way for whatever reasons etc. By relatively early on I'm pretty settled into a certain group of party members anyway no matter what the game.
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ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Sept 24, 2020 23:56:11 GMT
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,741 Likes: 27,589
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Sept 25, 2020 0:12:33 GMT
By relatively early on I'm pretty settled into a certain group of party members anyway no matter what the game. Everyone do that in RPGs, when party composition matters at least. At best (worst?), you will be swapping for companion quests, especially in recent games that force them on you for those. I call it the revolving party slot. And that's a gameplay habit which appear after the D&D cRPGs were a thing: BG1: The only character that bug you to join the party is Imoen and you can reject her. You have to initiate dialogues for the others and while the game "guide you" toward some of them, you can't really "collect" them unless you have a map with a X where you last saw the ones not in the party. It also has a bunch of constraint to keep certain companions "happy" and in the party. BG2: There is a single character that will initiate dialogue and ask to join: Yoshimo. The rest is like BG1, except if dumped off the party most will go to the Copper Coronet, so easier to "collect 'em". Icewind Dale series: no companions. NWN: basically mercenary recruits and they are useless . I think the Underdark expac did it better, never played it. KoTOR is the first game where BioWare really forced companions on you (Bastila and Carth) with the Gotta Catch 'Em All mindset. Subsequent party based Western RPGs followed the same design afterward. And over the last 15 years, devs have just made it harder for optional companions to leave. I blame DAO, too many people complaining they killed the healer or were left with just Alistair for the final battle.
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Post by Gwydden on Sept 25, 2020 3:13:13 GMT
But wait! Wasn't experience in the original BG games finite? Meaning that you would want to stick with the same party composition and level those characters up rather than spread XP around? If so, the number of companions you could lug around was still soft-locked.
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Praise the Justicat!
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Post by Pounce de León on Sept 25, 2020 8:57:45 GMT
I get the impression this sort of thing isn't popular, but in D:OS2 when I realized I wouldn't have to feel obligated to regularly switch away from my preferred setup to experience everyone's storyline I felt immense relief. Curiously, I get the impression there'll be more companions in BG3 than in D:OS2, but four is still the maximum. This could amount to more replayability. I know one influencer who stopped playing D:OS2 right after that, pissed off over it. The BG3 reddit has people complaining already too. I personally didn't care once it happened. I had a set party by that time. When it comes to the personal's storylines, I realized by the second map that all you are really missing are specific interactions, not content per see. Interactions you wouldn't see if you didn't have X in the party if you were allowed to keep all of them and you aren't necessarily warned about them in advance to switch around. In BG3, it's either happening because you "can't save everyone from their tadpoles" or "can't bring everyone to X so the others find their own ways". It's possible part of the party is pro-keep tadpoles and the other half isn't to, so you get a "foil" adventuring group. Who knows where they are going with it really. And yes, there will be more companions in BG3. I think they wanted to make one per class (so 12 of them, double DOS2), but that seems a lot to me. Yeah, I restarted about a dozen times (no kidding) to figure out which characters I would like to take on the ride.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,741 Likes: 27,589
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Sept 25, 2020 11:19:26 GMT
But wait! Wasn't experience in the original BG games finite? Meaning that you would want to stick with the same party composition and level those characters up rather than spread XP around? If so, the number of companions you could lug around was still soft-locked. It is finite, but there is more XP around than what is needed to cap a 6 people party in BG1 as some of the companions start at higher level by design. But I don't think you can level up to cap all 25 of them (29 with the EE). Especially when like half of them disappear if you don't let them join the first time. BG2 was a bit more friendly with that, there was a lot less companions and way more high XP quests. Saying that, you'll have more issues with gearing all those companions than gaining XP. The BG games have finite gear, especially the magical kind.
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ApocAlypsE
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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apocalypse
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Post by ApocAlypsE on Sept 25, 2020 14:52:18 GMT
TBH, the only 2 RPGs I actually switched around between companions are ME2 (different companions work well vs different types of enemies) and ME3 (Everyone is pretty balanced but unique without XP penalty or heavy dependency on equipment). In BG games I mostly stick around with the same party, especially when newly recruited companions only scale to the PC up to a certain point. That's why I didn't have the chance to play much with the likes of Skie, Alora, or Yeslick in BG1, and why actually planning on recruiting Imoen in BG2 is such a pain for me. If they locked after a certain point like in DOS2 I'm fine with that actually.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,741 Likes: 27,589
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Post by azarhal on Sept 25, 2020 18:54:29 GMT
2 weeks to get this to 18/18.
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Old Scientist Contrarian
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Post by alanc9 on Sept 27, 2020 23:39:36 GMT
TBH, the only 2 RPGs I actually switched around between companions are ME2 (different companions work well vs different types of enemies) and ME3 (Everyone is pretty balanced but unique without XP penalty or heavy dependency on equipment). In BG games I mostly stick around with the same party, especially when newly recruited companions only scale to the PC up to a certain point. That's why I didn't have the chance to play much with the likes of Skie, Alora, or Yeslick in BG1, and why actually planning on recruiting Imoen in BG2 is such a pain for me. If they locked after a certain point like in DOS2 I'm fine with that actually. But the AD&D XP tables are awfully forgiving; after a couple of levels a low-level character can almost catch up to the rest of the party. That's why dual-classing can work. Although there might not be much XP left by the time Alora and Skie show up, depending.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,741 Likes: 27,589
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Post by azarhal on Sept 28, 2020 16:27:12 GMT
Larian needs to move their Belgium office. They have power outages issues again. The same thing happened with DOS2 release, they had to use generators to power the computers to push the build to Steam and keep the multiplayer server up. But they also had a flooding last week on top of it...
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vella
My weapons of choice? Humor, sarcasm and ironing.
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noitakka
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Post by vella on Sept 29, 2020 15:02:16 GMT
Thanks seven for sharing me this!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Gwydden on Sept 29, 2020 17:14:07 GMT
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Oct 1, 2020 18:38:36 GMT
Disk requirements were updated on Steam: from 70 gigs to 150 gigs.
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ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Oct 1, 2020 23:28:12 GMT
Less than a week to go.
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bladefist
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: bladefist1
Posts: 629 Likes: 771
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bladefist
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by bladefist on Oct 2, 2020 0:07:01 GMT
Disk requirements were updated on Steam: from 70 gigs to 150 gigs. Quite a bit of space but I read that there's 100 hours of content in the game. It ties with RDR 2 for the largest disk space req,
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,741 Likes: 27,589
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Post by azarhal on Oct 2, 2020 11:35:12 GMT
The World Tester have passed all tests. Disk requirements were updated on Steam: from 70 gigs to 150 gigs. Quite a bit of space but I read that there's 100 hours of content in the game. It ties with RDR 2 for the largest disk space req, Looks like it actually takes about 80 gigs. The 150 is probably because the early access build with grow in size and they don't know by how much. The final release build will probably be smaller than 150 too.
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
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113,697
Hrungr
More coffee...? More coffee.
31,134
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Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Hrungr on Oct 2, 2020 14:05:58 GMT
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,741 Likes: 27,589
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Post by azarhal on Oct 2, 2020 16:15:20 GMT
Reading that new community update resulted in a few from me. Larian sure isn't playing it safe (toxic frog familiar...). Lolth-Sworn from Menzoberranzan.
So my Drizzt wannabes are going to be made. And feats are confirmed. Note that these don't work like 3e feats. 5e feats are optional and you pay for them with your rare ability increases.
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"A person of any mental quality has ideas of his own. This is common sense." Franz Liszt
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onecrazymonkey1
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by Onecrazymonkey1 on Oct 2, 2020 17:31:47 GMT
This is looking to be one of the nicest CCs I've seen in a while with all that pretty detail and that hair is stunning! I hope Bioware pays attention to this.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 9,741 Likes: 27,589
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Post by azarhal on Oct 2, 2020 17:51:42 GMT
One of the screenshots shows the full skill lists, it's the one from the PHB. Note that you are either proficient or not, there is no skill point in 5e. When proficient you apply your proficiency bonus to the roll result. Not being proficient doesn't stop you from using the skill.
Classes have you select from a selection (except bard, it has full list). Example, a cleric pick two among history, religion, insight, medicine and perception.
Full list with main attribute:
Strength - Athletics
Dexterity - Acrobatics - Sleight of Hand - Stealth
Intelligence - Arcana - History - Investigation - Nature - Religion
Wisdom - Animal Handling - Insight - Medicine - Perception - Survival
Charisma - Deception - Intimidation - Performance - Persuasion
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Post by Gwydden on Oct 2, 2020 18:02:37 GMT
I so want to play it, but I know I shouldn't. I'll have to settle for experiencing it vicariously through you guys They seem intent on incorporating all the content from the PHB, at least. I'm guessing this means we'll be seeing gnomes, half-orcs, and dragonborn in time.
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